Difference between revisions of "Sacred 2:Blazing Tempest"

From SacredWiki
Jump to navigation Jump to search
(Linked to fire damage)
(links, tpf, content)
Line 68: Line 68:
 
Pros
 
Pros
 
*The wave hits all enemies in its scope, passing through opponents, instead of being blocked by them.
 
*The wave hits all enemies in its scope, passing through opponents, instead of being blocked by them.
*Enemies catch fire 100% of the time, so you always deal damage over time.
+
*Enemies catch [[Sacred 2:fire|Fire]] 100% of the time, playes will thus always deal [[Sacred 2:damage over time|Damage over Time]].
*Length of burning damage over time increases with CA level
+
*Length of burning damage over time increases with Combat Art level
*Damage over time hits from this CA can crit.   
+
*Damage over time hits from this Combat Art can incur [[Sacred 2:Chance for critical hits|Chance for critical hits]].   
*Ambition mod seems to increase crits on both initial hit and DOT hits.
+
*Ambition mod seems to increase [[Sacred 2:Chance for critical hits|Chance for critical hits]] on both initial hit and [[Sacred 2:Damage over Time|Damage over Time]] (DoT) hits.
 
Cons
 
Cons
 
*Comparatively long regeneration time
 
*Comparatively long regeneration time
*Obstacles (signs, trees, rocks, etc.) cannot be passed through. The blocked segment of the wave will be put out.
+
*Obstacles (signs, trees, rocks, etc.) cannot be passed through. The blocked segment of the wave will be extinguished.
 
*Cannot pass over water (i.e. ponds, ocean, swamp, etc.).
 
*Cannot pass over water (i.e. ponds, ocean, swamp, etc.).
  

Revision as of 09:13, 16 August 2013

HE_2.gif A tempestuous wave of fire is set forth in the desired direction.

Aspect

HE_Asp_01.png - Arrant Pyromancer

Innate Abilities (Lvl 1) btdmg.jpg

  • Does 100% Fire Damage.
  • Fire Damage Over Time 5.4 per second
  • Right clicking near High Elf creates a wide wave of fire
  • Right clicking far from the High Elf creates a narrow wave of fire

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Scorch - Inflicts more damage upon impact. (40% increase)
  • Ignite - Increases spread speed. (25% increase)

MODicons_10.gif Silver
  • Spell Flow - Significantly decreases the regeneration time of Blazing Tempest. (33.3% decrease)
  • Conflagration - Sets targets ablaze. (41.7% increase in burning damage)

MODicons_08.gif Gold
  • Fright - Adds a chance to scare targets into fleeing. (30% + 0.5% per Combat Art level chance)
  • Ambition - Increases the Chance for critical hits. (15% + 0.1% per Combat Art level chance)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...

Usage Strategies

This aspect's most effective spell against mobs. Herd together as large group in as open an area as possible and cast.

In the PC version, right-clicking close to the character will result in a wider angle of the tempest (can be >180°) but lower damage on initial hit. Right-clicking farther away from the character will result in a tempest of a smaller angle that will do more damage on initial hit. In the console version, the spread of the tempest is determined by the distance between the player and the enemy targeted.

As the damage over time is larger than the initial damage, a way to quickly kill mobs can be to cast and move on, letting the DOT finish them off. This can be a very fast way to gain experience. The disadvantage of this method is that you leave behind treasure when the mobs die.

Even if playing an elf that is not using any pyromancer skills, blazing tempest may be a way to quickly kill lots of enemies at the beginning (first 5-10 levels) and quickly gain experience.

Can be used in association with the uniques Nlovae's mystery (staff) and Glacial Defender (shield) to increase combat art range significantly.

Suggested mods: Scorch, Conflagration, Ambition

Pros and Cons

Pros

  • The wave hits all enemies in its scope, passing through opponents, instead of being blocked by them.
  • Enemies catch Fire 100% of the time, playes will thus always deal Damage over Time.
  • Length of burning damage over time increases with Combat Art level
  • Damage over time hits from this Combat Art can incur Chance for critical hits.
  • Ambition mod seems to increase Chance for critical hits on both initial hit and Damage over Time (DoT) hits.

Cons

  • Comparatively long regeneration time
  • Obstacles (signs, trees, rocks, etc.) cannot be passed through. The blocked segment of the wave will be extinguished.
  • Cannot pass over water (i.e. ponds, ocean, swamp, etc.).

Stats Chart

Blazing Tempest without Modifications


See Also

Gallery