Difference between revisions of "Sacred 2:Chance for Poison"

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==Element==
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Chance for Poison is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], one of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]].  It can be triggered by doing <onlyinclude>http://www.sacredwiki.org/images/bbicons/poison.jpg [[Sacred 2:Poison|Poison]]</onlyinclude> damage, either by
  
<onlyinclude>http://www.sacredwiki.org/images/bbicons/poison.jpg [[Sacred 2:Poison|Poison]]</onlyinclude> is an elemental [[Sacred 2:Damage Types|damage type]] which can be [[Sacred 2:Forging |forged]] into [[Sacred 2:Weapons|weapons]] with a Poison Fang.  [[Sacred 2:Bestiary|Enemies]] with resistance to Poison will suffer ''less'' [[Sacred 2:Damage |damage]] if hit by any of the following
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*A [[Sacred 2:Combat Arts|Combat Art]] that does poison damage
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*A [[Sacred 2:Weapons |weapon]] with native poison damage on it
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*Having a [[Sacred 2:Poison Fang|Poison Fang]] forged within a weapon. 
  
*[[Sacred 2:Combat Arts|Combat Arts]] with innate or modified Poison damage
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The chance to inflict Chance to Poison upon an enemy will increase the higher the relative % fire damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Poison is a [[Sacred 2:Damage over Time|Damage over Time]].
 
 
*Weapons with the Poison [[Sacred 2:Damage Types|Damage Type]] forged into them.
 
 
 
Enemies which have no resistance versus Poison damage will, in turn, suffer ''greater'' damage if hit by weapons forged with Poison or Combat Arts with innate or modifified Poison damage.
 
 
 
 
 
 
 
==Appearance==
 
 
 
A weapon forged with the Poison [[Sacred 2:Damage Types|Damage Type]], will have green vapor floating off the weapon while dripping drops of liquid.
 
 
 
 
 
[http://www.sacredwiki.org/images/Sacred_2/Modifers%20and%20Conditions/elementpoison.jpg http://www.sacredwiki.org/images/Sacred_2/Modifers%20and%20Conditions/th_elementpoison.jpg]
 

Revision as of 12:18, 29 November 2010

Chance for Poison is a secondary damage effect, one of the Detrimental magic effects. It can be triggered by doing poison.jpg Poison damage, either by

The chance to inflict Chance to Poison upon an enemy will increase the higher the relative % fire damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Poison is a Damage over Time.