Difference between revisions of "Sacred 2:Chance for critical hits"

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*[[Sacred 2:Righteous Desire|Righteous Desire]]
 
*[[Sacred 2:Righteous Desire|Righteous Desire]]
 
*[[Sacred 2:Shattersword|Shattersword]]
 
*[[Sacred 2:Shattersword|Shattersword]]
 
  
 
This modifier is available on the following [[Sacred 2:Set Items|Set Items]] as a yellow modifier:  
 
This modifier is available on the following [[Sacred 2:Set Items|Set Items]] as a yellow modifier:  

Revision as of 18:15, 12 May 2011

Increases a successful hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse graphical effect. Any type of hit can cause a critical hit, weapon-based or combat art, though a player cannot receive a "critical heal" from a combat art that heals the player.

Availability of Chance for critical hits +X% as Item Modifier

This modifier is available on the following weapon types as a blue modifier:

This modifier is available on the following Legendary weapon as a blue modifier:

This modifier is available on the following unique weapons as a blue modifier:

This modifier is available on the following unique weapons as a yellow modifier:

This modifier is available on the following unique jewelry as a yellow modifier:

This modifier is available on the following unlock items as a yellow modifier:

This modifier is available on the following Set Items as a yellow modifier:

This modifier is available on the following CM Patch items as a yellow modifier:

See Also