Sacred 2:Chance for critical hits

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Revision as of 13:42, 25 October 2009 by Llama8 (talk | contribs) (New page: Increases the hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse...)
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Increases the hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse graphical effect. Any type of hit can cause a critical hit, weapon-based or combat art, though you can't get a "critical heal" from a CA that heals the player.