Difference between revisions of "Sacred 2:Chance to disregard armor"

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This modifier is available on the following weapon types as a blue modifier:
 
This modifier is available on the following weapon types as a blue modifier:
  
 +
*[[Sacred 2:Daggers|Daggers]]
 
*[[Sacred 2:Energy Weapons|Energy Weapons]]
 
*[[Sacred 2:Energy Weapons|Energy Weapons]]
 
*[[Sacred 2:Bows|Longbows]]
 
*[[Sacred 2:Bows|Longbows]]

Revision as of 13:37, 19 April 2010

This mod gives each attack a chance to ignore armour in the damage calculation, resulting in more damage being done to the target. A high amount of armour/resistances on the target can have a significant effect on the amount of damage the target receives (especially if the hit is low damage to start with), this can significantly increase the amount of damage the target takes when the effect occurs. It is not known whether this mod will also disregard damage mitigation as well as armour/resistances.

Availability of Attack Speed +X% as Item Modifier

This modifier is available on the following weapon types as a blue modifier:

This modifier is available on the following unique weapons as a blue modifier:

This modifier is available on the following unique jewelry as a blue modifier:

This modifier is available on the following unique as a blue modifier:

This modifier is available on the following Legendary as a blue modifier:

It is available on the following set as the full set item bonus: