Difference between revisions of "Sacred 2:Clubs"

From SacredWiki
Jump to navigation Jump to search
Line 40: Line 40:
  
 
|width="180px"|
 
|width="180px"|
<center>{{S2frame|[[Image:club1c.jpg|160px]]|none}}</center>
+
<center>{{S2frame|[[Image:club1cwm.gif|160px]]|none}}</center>
  
 
|width="180px"|
 
|width="180px"|
<center>{{S2frame|[[Image:club2c.jpg|160px]]|none}}</center>
+
<center>{{S2frame|[[Image:club2cwm.gif|160px]]|none}}</center>
  
 
|width="180px"|
 
|width="180px"|
<center>{{S2frame|[[Image:club3c.jpg|160px]]|none}}</center>
+
<center>{{S2frame|[[Image:club3cwm.gif|160px]]|none}}</center>
  
 
|width="180px"|
 
|width="180px"|
<center>{{S2frame|[[Image:club4c.jpg|160px]]|none}}</center>
+
<center>{{S2frame|[[Image:club4cwm.gif|160px]]|none}}</center>
 
|}
 
|}
  

Revision as of 23:48, 9 March 2011

Clubs

Hafted Weapons Lore Modifiers

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the appropriate mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Attack Speed Damage: Fire against undead Chance to stun opponents

Damage Types

  • Clubs typically deal physical damage, however depending on the weapon they will also deal any of the other damage types. The additional damage types are not restricted to a single one at a time, you can have clubs that have multiple elemental damages, allowing for several different status effects being possible without any additional gear.
  • Clubs gain damage from Strength.

Damage

  • Moderate

Types and Skins

Clubs consist of:

  • Clubs
  • Cudgels
  • Bludgeons

Common Clubs

Unique Clubs

Legendary Clubs