Difference between revisions of "Sacred 2:Clubs"

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(This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.)
 
(→‎Notable Clubs: added another legendary club)
 
(21 intermediate revisions by 6 users not shown)
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{{Languages}}
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<div style="float:right;">
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{|style="margin:0px 0px 5px 10px;"
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|__TOC__
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|}
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</div>
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===[[Sacred 2:Hafted Weapons|Hafted Weapons Lore]] Modifiers for Clubs===
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Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires the Hafted Weapons mastery for it to be unlocked.
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{|class="skills"
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|-class="skillsth" align="center"
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!Item Level
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!1
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!25
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!70 - Requires Mastery
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|-align="center"
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|class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
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|[[Sacred 2:Attack Speed|Attack Speed]]
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|[[Sacred 2:Damage against undead: Fire|Damage against undead: Fire]]
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|[[Sacred 2:Chance to stun opponents|Chance to stun opponents]]
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|}
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===Damage Types===
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* Clubs typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other [[Sacred 2:Damage Types|Damage Types]].  The additional damage types are not restricted to a single one at a time.  A player may have clubs that have multiple elemental damages, allowing for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
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* Clubs gain damage from [[Sacred 2:Strength|Strength]].
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===Damage===
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* Moderate
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===Types and Skins===
 
Clubs consist of:
 
Clubs consist of:
* [[Sacred 2:Club|Club]]
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* Clubs
* [[Sacred 2:Bludgeon|Bludgeon]]
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* Cudgels
* [[Sacred 2:Cudgel|Cudgel]]
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* Bludgeons
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=== Common Clubs ===
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----
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{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
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|-valign="top"
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|width="180px"|
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<center>{{S2frame|[[Image:club1cwm.gif|160px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[Image:club2cwm.gif|160px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[Image:club3cwm.gif|160px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[Image:club4cwm.gif|160px]]|none}}</center>
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|-valign="top"
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|width="180px"|
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<center>{{S2frame|[[Image:ham10wm.gif|160px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[Image:ham11wm.gif|160px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[Image:ham13wm.gif|160px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[File:Common club.jpg|160px]]|none}}</center>
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|-valign="top"
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|width="180px"|
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<center>{{S2frame|[[File:New CM Random Torch.jpg|160px]]|none|[[Sacred 2:Community Patch|CM Patch]] Only}}</center>
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|}
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=== Notable Clubs ===
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----
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'''[[Sacred 2:Uniques Database|Unique]] Clubs:'''
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* [[Sacred 2:Bone of Ullr|Bone of Ullr]] ([[Sacred 2:Community Patch|Community Patch]])
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* [[Sacred 2:Braggis' Law|Braggis' Law]]
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* [[Sacred 2:Grimwald's Guardian|Grimwald's Guardian]]
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* [[Sacred 2:Ker's Scepter|Ker's Scepter]]
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* [[Sacred 2:Kullgard's Taskwatch|Kullgard's Taskwatch]]
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* [[Sacred 2:Methedrin's Scepter|Methedrin's Scepter]]
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* [[Sacred 2:Motley Mirth|Motley Mirth]] (an [[Sacred 2:Unlock Items|Unlock Item]])
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* [[Sacred 2:Paladin's Honour|Paladin's Honour]] (an [[Sacred 2:Unlock Items|Unlock Item]])
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* [[Sacred 2:Pyx's Cudgel of Admonishment|Pyx's Cudgel of Admonishment]]
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* [[Sacred 2:Tinwora's Curse|Tinwora's Curse]]
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* [[Sacred 2:Torch of Light|Torch of Light]] (Community Patch)
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'''[[Sacred 2:Legendary Database|Legendary]] Clubs:'''
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* [[Sacred 2:Arnum's Prevalence|Arnum's Prevalence]]
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* [[Sacred 2:Gruma's Insignia of Power|Gruma's Insignia of Power]]
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* [[Sacred 2:Ker's Hand|Ker's Hand]]
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* [[Sacred 2:Signet Of Thunder|Signet Of Thunder]]
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* [[Sacred 2:Soorn's Righteous Blade|Soorn's Righteous Blade]]
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* [[Sacred 2:Bugslayer|Bugslayer]] (Community Patch)
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'''[[Sacred 2:Set Items|Set]] Clubs'''
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* [[Sacred 2:Globus Cruciger|Globus Cruciger]] (Community Patch)
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* [[Sacred 2:Sceptrum Dominus|Sceptrum Dominus]] (Community Patch)
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===See Also===
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----
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* [[Sacred 2:Strength Based Weapons|Strength Based Weapons]]
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* [[Sacred 2:Items|Items]]
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* [[Sacred 2:Item Modifiers|Item Modifiers]]
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* [[Sacred 2:Skills|Skills]]
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* [[Sacred 2:Attributes|Attributes]]

Latest revision as of 19:06, 14 December 2014

Hafted Weapons Lore Modifiers for Clubs

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the Hafted Weapons mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Attack Speed Damage against undead: Fire Chance to stun opponents


Damage Types

  • Clubs typically deal physical damage, however depending on the weapon they will also deal any of the other Damage Types. The additional damage types are not restricted to a single one at a time. A player may have clubs that have multiple elemental damages, allowing for several different Secondary Damage Effects being possible without any additional gear.


Damage

  • Moderate


Types and Skins

Clubs consist of:

  • Clubs
  • Cudgels
  • Bludgeons


Common Clubs


CM Patch Only


Notable Clubs


Unique Clubs:

Legendary Clubs:

Set Clubs

See Also