Difference between revisions of "Sacred 2:Divine Devotion"

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(added formula section to 'breakpoints')
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====Properties====
 
====Properties====
 +
* Divine Devotion functions as both the Lore & Focus skills for the Godspells.
 
* This skill would unlock item attributes that require Divine Devotion skill (like the similar ''"Attack speed (Sword Weapons)''), unfortunately, there are no item mods that require Divine Devotion to unlock.
 
* This skill would unlock item attributes that require Divine Devotion skill (like the similar ''"Attack speed (Sword Weapons)''), unfortunately, there are no item mods that require Divine Devotion to unlock.
 
* As Lumen levels up, all damage increases. The slow effect is 1-1/(2+0.02*DD) percent. The chance of an additional bounce is 0.05*DD percent.
 
* As Lumen levels up, all damage increases. The slow effect is 1-1/(2+0.02*DD) percent. The chance of an additional bounce is 0.05*DD percent.

Revision as of 20:18, 19 October 2010


divinedevotion.gif Divine Devotion

Decreases the regeneration time of the Divine Gift and unlocks the additional attributes of the items.

  • Regeneration time -X% (refer to table below)


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Regeneration, -%: 9 29,4 41,7 49,2 54,2 57,8 60,5 62,7 63,4 64,3 66,1 68,8 70,9 72,5 73,8 74,8 75,7 76,8 77,7 78,4 79


lsTitle.png
rsTitle.png


Mastery

  • Greatly reduces the regeneration time of the Divine Gift.


Properties

  • Divine Devotion functions as both the Lore & Focus skills for the Godspells.
  • This skill would unlock item attributes that require Divine Devotion skill (like the similar "Attack speed (Sword Weapons)), unfortunately, there are no item mods that require Divine Devotion to unlock.
  • As Lumen levels up, all damage increases. The slow effect is 1-1/(2+0.02*DD) percent. The chance of an additional bounce is 0.05*DD percent.
  • As Forens levels up, the chance to reflect everything increases.
  • As Kybele levels the regeneration per second increases by 20hp/s. The instant heal is 50% + 1%*DD of max health. And negative magic effects are reduced by 1-1/(2+0.04*DD) percent.
  • As Testa levels, only the damage goes up.
  • As Kuan levels, the duration increases to 2 + 0.05*DD seconds.
  • As Ker levels up the duration of the summoned Sakkara demon increases to 2 + 0.05*DD seconds.
  • The Divine gift as the manual says is a readily available combat art. It is affected by +Magic damage% if that applies (IE Testa). This combat art levels with you, but not 1:1. If you have Divine Devotion it reduces the level penalty like the other combat art skills. At level 72, your divine gift will be in the 30's without Divine Devotion and thus not as potent as it was in the early game.

Breakpoints


The Regeneration time bonus at a given skill level x is given fairly precisely by the following formulas:

  • 80.0*(x+1.50)/(x+21.25) Pre-Mastery
  • 85.6*(x-32.9)/(x-19.0) Mastery

As an example, regeneration at x=75: 75 is the first mastery level, so we take the mastery formula and we have

85.6*(75-32.9)/(75-19) = 85.6*42.1/56 = 64.35

This value compared with the table value is a good example of the precision the formulas offer.