Difference between revisions of "Sacred 2:Dragon Berserk"

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{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_berserk.gif
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_berserk.gif
|Turn into a "dragon berserk", attack extend the transformation time. A player cannot talk to NPCs or use merchants, smiths or runemasters while in this form. Gives +% attack.
+
|Turns into a Dragon Berserk.  Attacks will extend the transformation time. Gives a bonus to damage, armor, attack and defense.  In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other people or objects.
 
{|width="300px" style="text-align:center;"
 
{|width="300px" style="text-align:center;"
 
|width="100px"|'''[[Sacred 2:Lacerate|Lacerate]]'''
 
|width="100px"|'''[[Sacred 2:Lacerate|Lacerate]]'''
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|width="75%" valign="top"|
 
|width="75%" valign="top"|
  
==Innate Abilities (Lvl 1)==
+
==Innate Abilities (Lvl 1) [[File:Physical.png]]==
* Duration 25.0 s
+
* Duration 25.0 seconds (increases with CA level)
 +
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 60.0s + 4.9s = 64.9 seconds
 +
* Each successful hit increases duration by 1 second
  
 
From Weapons/Resistance/General tooltips:
 
From Weapons/Resistance/General tooltips:
* Physical damage: 57-57
+
* [[Sacred 2:Damage|Damage]]: 59-59 [[Sacred 2:Physical|Physical]]
* Attack value: 86 (normal: 24)
+
* [[Sacred 2:Attack Value|Attack value]]: 77 (normal: 24)
* Defense value: 46 (normal: 21)
+
* [[Sacred 2:Defense Value|Defense value]]: 41 (normal: 21)
* Resistances: 116 (31 Physical, 25 Magic, 24 Fire, 18 Poison, 18 Ice)
+
* [[Sacred 2:Armor|Resistances]]: 86 (24 Physical, 18 [[Sacred 2:Magic|Magic]], 18 [[Sacred 2:Fire|Fire]], 13 [[Sacred 2:Poison|Poison]], 13 [[Sacred 2:Ice|Ice]])
* Hitpoints: 160 + 3.5/s
+
* [[Sacred 2:Max. Hitpoints|Hitpoints]]: 160 + 3.5/s
* Attack speed: 121.5%
+
* [[Sacred 2:Attack Speed|Attack speed]]: 110.0%
* [[Sacred 2:Chance to inflict Open Wounds|Open Wounds]]: 39%
+
* [[Sacred 2:Chance to inflict Open Wounds|Open Wounds]]: 32.5%
  
 
From Sigma tooltip:
 
From Sigma tooltip:
 
* Attack value + 10%
 
* Attack value + 10%
 
* Attack speed + 10%
 
* Attack speed + 10%
* Life leech +10
+
* [[Sacred 2:Life leeched per hit|Life leech]] +10 (7.5 + 2.5 per CA level)
 
|}
 
|}
  
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
*Frenzy - Hits increase the duration of Berserk Form.
+
*'''Frenzy''' - Hits increase the duration of Berserk Form. (+0.35 seconds per hit)
*Fury - Faster melee attacks.
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*'''Fury''' - Faster melee attacks. (20% boost to [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]])
 
|}
 
|}
 
----
 
----
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
*Concentration - Increased duration of the Berserk Form.
+
*'''Concentration''' - Increased duration of the Berserk Form. (7 seconds + 3 per CA level)
*Steal Life - Increase the life stolen with each hit.
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*'''Steal Life''' - Increase the life stolen with each hit. (2.2 + 0.8 per CA level)
 
|}
 
|}
 
----
 
----
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
*Frenzy - Hits increase the duration of Berserk Form.
+
*'''Frenzy''' - Hits increase the duration of Berserk Form. (+0.35 seconds per hit)
*Blood Fury - An additional spell for the berserk.
+
*'''Blood Frenzy''' - An additional spell for the berserk. (Grants the [[Sacred 2:Frenzy|Frenzy]] CA)
 
|}
 
|}
  
==Skills==
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|valign="top"|
*[[Sacred 2:Aspect Lore|Dragon Magic Lore]] (casting speed but '''NOT''' the damage)
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{| align="right"
*[[Sacred 2:Aspect Focus|Dragon Magic Focus]] (level malus and regeneration time)
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|{{s2frame|{{#ev:youtube|Brf8xklz_0k|400}}|center|'''Dragon Berserk'''}}
*[[Sacred 2:Tactics Lore|Tactics Lore]], [[Sacred 2:Ancient Magic|Ancient Magic]] do '''not''' raise the damage
+
 
*Nor do [[Sacred 2:Attributes#Strength|Strength]], [[Sacred 2:Attributes#Intelligence|Intelligence]] or [[Sacred 2:Attributes#Dexterity|Dexterity]], it seems.
+
|}
*...
+
__NOTOC__
 +
<BR CLEAR=right>
 +
 
 +
|}
 +
 
 +
==Skills and Attributes==
 +
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 +
 
 +
*[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - increases [[Sacred 2:Casting Speed|casting speed]] but '''NOT''' the damage or any of the Dragon Berserk's abilities.  Allows for modification points.
 +
 
 +
*[[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 
 +
*[[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
  
== Usage Strategies ==
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*[[Sacred 2:Tactics Lore|Tactics Lore]], [[Sacred 2:Ancient Magic|Ancient Magic]] do '''not''' raise the damage - no skills do.
  
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
  
 +
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time of Dragon Berserk (but not the regeneration time of his special CA's)
  
== Combo Recommendations ==
+
*Neither '''Strength''' nor '''Intelligence''' increase his damage
  
 +
== Usage Strategies ==
 +
*All of the Dragon Berserk's innate abilities (and his special CA's) scale with CA level.  However, they also scale with character level, meaning a Dragon Berserk with only one rune read will be much more powerful when the character is level 50 than when they are level 1.  This scaling (partially) makes up for the fact that no attributes or skills increase his power.
  
== Pros and Cons ==
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*Suggested modifications are '''Fury,''' '''Steal Life,''' and '''Blood Frenzy.'''  These will increase his offensive powers massively. The other modifications all work to increase the duration - they are unneccessary as hits already make the form last longer even without mods. Landing hits faster, harder, and more reliably is more important.
Pros
 
* ...
 
* ...
 
  
Cons
+
*In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power.
  
* ...
+
*In this form the Dragon Mage's normal combat arts are replaced with special new ones, though he can still use his [[Sacred 2:Deities|Divine Gift]] while in Berserk form.
* ...
 
  
 +
*Needless to say the Dragon Berserk cannot ride a [[Sacred 2:Horse|Horse]] or [[Sacred 2:Draconicon|Draconicon]].  The Dragon Mage will automatically dismount to shapeshift and cannot re-mount until changing back.
  
 +
== Combo Recommendations ==
 +
Dragon Berserk can't function as part of a [[Sacred 2:Combo|combo]] as it is a shapeshifting form
  
== Stats Chart ==
+
== Pros and Cons ==
 +
'''Pros'''
 +
* Extremely powerful in lower difficulty levels, especially with the Life Leech ability enhanced with '''Steal Life''' mod. 
 +
* With the '''Frenzy''' modifications, hits can easily sustain the Dragon Berserk form.  But even without them, so long as the Dragon Berserk remains in combat and able to land hits, he can sustain the form indefinitely.
 +
* The [[Sacred 2:Community Patch|Community Patch]] significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to [[Sacred 2:Potions|potions]], [[Sacred 2:Buff|buff]] slots, and [[Sacred 2:Trophies|alchemy trophies]], making the Dragon Berserk viable even in higher difficulties.
  
|valign="top"|
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'''Cons'''
__TOC__
+
* A player cannot open containers, talk to [[Sacred 2:NPC|NPCs]] or use mounts, merchants, smiths or runemasters while in this form.  He also cannot manage his inventory, CA's or combos.
<BR CLEAR=right>
+
* Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium.
 +
* No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA (and higher character level) will increase his power.
  
PICTURE HERE
+
== Stats Chart ==
  
  
|}
 
 
==See Also==
 
==See Also==
 
*[[Sacred 2:Dragon Mage|Dragon Mage]]
 
*[[Sacred 2:Dragon Mage|Dragon Mage]]
 
*[[Sacred 2:Combat Arts|Combat Arts]]
 
*[[Sacred 2:Combat Arts|Combat Arts]]
 +
*[[Sacred 2:Dragon Mage Guides|Dragon Mage Guides]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
+
 
 +
==Gallery==
 +
{|
 +
|{{S2frame|[[File:Dm dberserk.jpg|x175px]]|none}}
 +
|{{S2frame|[[File:Sacred2- Dragon Mage Berserk Form.jpg|x175px]]|none}}
 +
|{{S2frame|[[File:Sacred2addon-PC-Screenshots023.jpg|x175px]]|none}}
 +
|{{S2frame|[[File:Sacred2addon-PC-Screenshots033.jpg|x175px]]|none}}
 +
|}
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Dragon Mage Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Dragon Mage Combat Arts]]

Latest revision as of 01:56, 31 December 2017

dragon_berserk.gif Turns into a Dragon Berserk. Attacks will extend the transformation time. Gives a bonus to damage, armor, attack and defense. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other people or objects.
Lacerate Frenzy Change Back
DMlacerate.gif DMfrenzy.gif DMchangeback.gif

Aspect

DM_Asp_01.gif - Dragon Magic

Innate Abilities (Lvl 1) Physical.png

  • Duration 25.0 seconds (increases with CA level)
  • Cooldown + Regeneration Time: 60.0s + 4.9s = 64.9 seconds
  • Each successful hit increases duration by 1 second

From Weapons/Resistance/General tooltips:

From Sigma tooltip:

  • Attack value + 10%
  • Attack speed + 10%
  • Life leech +10 (7.5 + 2.5 per CA level)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Frenzy - Hits increase the duration of Berserk Form. (+0.35 seconds per hit)
  • Fury - Faster melee attacks. (20% boost to attack speed and cast speed)

MODicons_10.gif Silver
  • Concentration - Increased duration of the Berserk Form. (7 seconds + 3 per CA level)
  • Steal Life - Increase the life stolen with each hit. (2.2 + 0.8 per CA level)

MODicons_08.gif Gold
  • Frenzy - Hits increase the duration of Berserk Form. (+0.35 seconds per hit)
  • Blood Frenzy - An additional spell for the berserk. (Grants the Frenzy CA)
Dragon Berserk


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time of Dragon Berserk (but not the regeneration time of his special CA's)
  • Neither Strength nor Intelligence increase his damage

Usage Strategies

  • All of the Dragon Berserk's innate abilities (and his special CA's) scale with CA level. However, they also scale with character level, meaning a Dragon Berserk with only one rune read will be much more powerful when the character is level 50 than when they are level 1. This scaling (partially) makes up for the fact that no attributes or skills increase his power.
  • Suggested modifications are Fury, Steal Life, and Blood Frenzy. These will increase his offensive powers massively. The other modifications all work to increase the duration - they are unneccessary as hits already make the form last longer even without mods. Landing hits faster, harder, and more reliably is more important.
  • In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power.
  • In this form the Dragon Mage's normal combat arts are replaced with special new ones, though he can still use his Divine Gift while in Berserk form.
  • Needless to say the Dragon Berserk cannot ride a Horse or Draconicon. The Dragon Mage will automatically dismount to shapeshift and cannot re-mount until changing back.

Combo Recommendations

Dragon Berserk can't function as part of a combo as it is a shapeshifting form

Pros and Cons

Pros

  • Extremely powerful in lower difficulty levels, especially with the Life Leech ability enhanced with Steal Life mod.
  • With the Frenzy modifications, hits can easily sustain the Dragon Berserk form. But even without them, so long as the Dragon Berserk remains in combat and able to land hits, he can sustain the form indefinitely.
  • The Community Patch significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to potions, buff slots, and alchemy trophies, making the Dragon Berserk viable even in higher difficulties.

Cons

  • A player cannot open containers, talk to NPCs or use mounts, merchants, smiths or runemasters while in this form. He also cannot manage his inventory, CA's or combos.
  • Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium.
  • No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA (and higher character level) will increase his power.

Stats Chart

See Also

Gallery