Difference between revisions of "Sacred 2:Eruptive Desecration"

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(Added CA Image)
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|Causes corpses to explode, inflicting damage to nearby opponents.  
 
|Causes corpses to explode, inflicting damage to nearby opponents.  
 
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This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
  
 
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{|width="100%"
 
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==Aspect==
 
==Aspect==
http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious Underworld|Nefarious Underworld]]'''
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http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]]'''
  
 
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|width="75%" valign="top"|
  
==Innate Abilities (Lvl 1)==
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==Innate Abilities (Lvl 1) [[File:Physical.png]]==
* Damage (100% Physical): 30-30
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* [[Sacred 2:Damage|Damage]] (100% [[Sacred 2:Physical|Physical]]): 30-30
* Explosion Range: 2.8m
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* Explosion [[Sacred 2:Combat art range|Range]]: 2.8m
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* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 4.2 seconds
 
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* '''Greed''' - Adds a chance to receive additional items from the corpse. (19.8% + 0.2% per CA level chance)
 
* '''Greed''' - Adds a chance to receive additional items from the corpse. (19.8% + 0.2% per CA level chance)
* '''Restore''' - The soul of a corpse will heal the Inquisitor. (9.9% + 0.1% per CA level healed)
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* '''Restore''' - The soul of a corpse will [[Sacred 2:Healing|heal]] the Inquisitor. (9.9% + 0.1% per CA level healed)
 
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* '''Violence''' - Increases the damage dealt by explosions. (50% increased physical damage)
 
* '''Violence''' - Increases the damage dealt by explosions. (50% increased physical damage)
* '''Danger Zone''' - Increases the damage range of the explosions. (50% increase from base value, increases the area of effect)
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* '''Danger Zone''' - Increases the damage range of the explosions. (50% increase from base value, increases the [[Sacred 2:Area of Effect|area of effect]])
 
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* '''Apocalypse''' - Increases the explosion's range. (60% increase from base value)
 
* '''Apocalypse''' - Increases the explosion's range. (60% increase from base value)
* '''Plague''' - The explosion has an additional poisonous effect. (74.3% from base physical damage, damage type poison)
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* '''Plague''' - The explosion has an additional poisonous effect. (74.3% from base physical damage, [[Sacred 2:Damage over time: Poison|poison damage over time]])
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|valign="top"|
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{| align="right"
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|{{s2frame|{{#ev:youtube|wyfUw6mVoIg|400}}|center|Eruptive Desecration without Modifications}}
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|}
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__NOTOC__
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<BR CLEAR=right>
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|}
 
|}
  
 
==Skills and Attributes==
 
==Skills and Attributes==
The following skills and attributes will affect this combat art:
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
* [[Sacred 2:Intelligence |Intelligence]] will raise its damage
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* [[Sacred 2:Nefarious Netherworld Lore|Nefarious Netherworld Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
* [[Sacred 2:Stamina |Stamina]] will decrease its regeneration
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* [[Sacred 2:Nefarious Netherworld Focus|Nefarious Netherworld Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
* [[Sacred 2:Aspect Focus|Nefarious Underworld Focus]] will decrease its regeneration
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* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
* [[Sacred 2:Aspect Lore|Nefarious Underworld Lore]] will raise its damage
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* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage
* [[Sacred 2:Concentration|Concentration]] will decrease its regeneration
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase its [[Sacred 2:Damage |Damage]] and reduce its regeneration time if this Combat Art is placed within a combo. This increase in [[Sacred 2:Damage |Damage]] is direct; it increases the +xx% that the CA adds to base damage.
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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*[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
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== Usage Strategies ==
 
== Usage Strategies ==
...
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*Useful to mop up any survivors of a major damage spell
  
  
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*...
 
*...
 
Cons
 
Cons
*...
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*Requires a corpse
*...
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*Small damage range without taking the "Violence" and "Apocalypse" mods
  
  
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|}
 
|}
  
|valign="top"|
 
{| align="right"
 
|{{s2frame|{{#ev:youtube|wyfUw6mVoIg|400}}|center|Eruptive Desecration without Modifications}}
 
|}
 
__NOTOC__
 
<BR CLEAR=right>
 
 
|}
 
  
 
==See Also==
 
==See Also==
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*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
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*[[Sacred 2:Inquisitor Guides|Inquisitor Guides]]
  
 
==Gallery==
 
==Gallery==

Revision as of 04:05, 13 December 2013

13.gif Causes corpses to explode, inflicting damage to nearby opponents.

This is a Spell Damage Based Combat Art.

Aspect

INQ_Asp_03.png - Nefarious Netherworld

Innate Abilities (Lvl 1) Physical.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Greed - Adds a chance to receive additional items from the corpse. (19.8% + 0.2% per CA level chance)
  • Restore - The soul of a corpse will heal the Inquisitor. (9.9% + 0.1% per CA level healed)

MODicons_10.gif Silver
  • Violence - Increases the damage dealt by explosions. (50% increased physical damage)
  • Danger Zone - Increases the damage range of the explosions. (50% increase from base value, increases the area of effect)

MODicons_08.gif Gold
  • Apocalypse - Increases the explosion's range. (60% increase from base value)
  • Plague - The explosion has an additional poisonous effect. (74.3% from base physical damage, poison damage over time)
Eruptive Desecration without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:


Usage Strategies

  • Useful to mop up any survivors of a major damage spell


Pros and Cons

Pros

  • ...
  • ...

Cons

  • Requires a corpse
  • Small damage range without taking the "Violence" and "Apocalypse" mods


Stats Chart

Level Regeneration Time Damage Explosion Range
1 6.2s 30-30 2.8m
2 8.3s 41-41 2.8m


See Also

Gallery