Difference between revisions of "Sacred 2:Frenetic Fervor"

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==Skills and Attributes==
 
==Skills and Attributes==
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 +
 
* [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points.  Has no effect on Frenetic Fervor.
 
* [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points.  Has no effect on Frenetic Fervor.
 +
 
* [[Sacred 2:Gruesome Inquisition Focus|Gruesome Inquisition Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 
* [[Sacred 2:Gruesome Inquisition Focus|Gruesome Inquisition Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 
* [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time.
 
* [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time.
 +
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] will reduce its regeneration time if this Combat Art is placed within a [[Sacred 2:Combo|combo]].
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] will reduce its regeneration time if this Combat Art is placed within a [[Sacred 2:Combo|combo]].
  
 +
* The appropriate [[Sacred 2:Weapons|Weapon]] lore (such as [[Sacred 2:Hafted Weapons|Hafted Weapons]] when the Inquisitor is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
  
 
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 +
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
  
 +
== Usage Strategies ==
 +
*Mod with '''Fanaticism''' and '''Resolve''' and use as often as possible for melee and ranged weapon attacks.
 +
 +
*For a more defensive/caster style Inquisitor go with '''Faith - Contemplation - No Escape'''.
  
== Usage Strategies ==
+
*Useful in a combo with [[Sacred 2:Paralyzing Dread|Paralyzing Dread]].
*Mod with "Fanaticism" and "Resolve" and use as often as possible for melee and ranged weapon attacks.
 
*For a more defensive/caster style Inquisitor go with "Faith"-"Contemplation"-"No Escape"
 
*Useful in a combo with [[Sacred 2:Paralyzing Dread|Paralyzing Dread]]
 
  
 +
*Note that, like all CA's in the '''Gruesome Inquisition''' aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% [[Sacred 2:Attack Speed|attack speed]].  Likewise, the casting speed will be penalized by wielding a weapon with too high a level.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
+
'''Pros'''
*...
+
*Lifts the attack speed cap
*...
+
*Boost to cast speed helps spells in the two aspects
Cons
+
'''Cons'''
*No way to reduce cooldown
+
*No way to reduce the long cooldown
 
*...
 
*...
 
  
 
== Stats Chart ==
 
== Stats Chart ==
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| 15.1s
 
| 15.1s
 
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==See Also==
 
==See Also==
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==Gallery==
 
==Gallery==
 
 
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Latest revision as of 22:48, 8 January 2014

04.gif Increases attack speed and maximum weapon value for a brief period. The attack speed limit is increased by +20% (150% to 170%).

Aspect

INQ_Asp_01.png - Gruesome Inquisition

Innate Abilities (Lvl 1)

  • Damage: 12-12 (Displays whatever your current weapon damage is, but it's irrelevant. Frenetic Fervor does not affect or increase damage).
  • Attack Speed (Weapons): +30.0%
  • Attack speed cap raised by 20%
  • Duration: 15.0s
  • Cooldown + Regeneration Time: 60.0s + 1.0s = 61.0 seconds

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Faith - Reduces casting time for spells. (29.5% + 0.5% per CA level increase to cast speed)
  • Fanaticism - Increases attack speed. (14.8% + 0.2% per CA level increase / 50% increase from base value)

MODicons_10.gif Silver
  • Contemplation - Increases the inquisitor's dodge chance. (19.8% + 0.2% per CA level chance to evade)
  • Resolve - Increases the inquisitor's attack value. (40% + 10% per CA level increase)

MODicons_08.gif Gold
  • Relentless - Increases the duration of the Frentic Fervor. (33.3% increase)
  • No Escape - Increases run speed. (29.5% + 0.5% per CA level increase)
Frenetic Fervor without Modifications


Skills and Attributes

The following skills will affect this combat art:

  • Tactics Lore - allows for modification points. Has no effect on Frenetic Fervor.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Mod with Fanaticism and Resolve and use as often as possible for melee and ranged weapon attacks.
  • For a more defensive/caster style Inquisitor go with Faith - Contemplation - No Escape.
  • Note that, like all CA's in the Gruesome Inquisition aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.

Pros and Cons

Pros

  • Lifts the attack speed cap
  • Boost to cast speed helps spells in the two aspects

Cons

  • No way to reduce the long cooldown
  • ...

Stats Chart

Level Regeneration Time Cooldown Damage Attack Speed (Weapons) Duration
1 1.5s 60.0s 12-12 +30.0% 15.0s
2 2.0s 60.0s 12-12 +30.5% 15.1s

See Also

Gallery