Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations.  If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.
 
  
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=== [[Sacred 2:Abbreviations|Abbreviations]] ===
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Link to all abreviations used regarding Sacred 2
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=== Sacred 2:Glossary ===
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This is the Sacred 2 Game Glossary section, and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations.  If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.
 
   
 
   
 
==''' A''' ==
 
==''' A''' ==
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*'''AM''': Abbreviation for [[Sacred 2:Ancient Magic|Ancient Magic]]
 
*'''AM''': Abbreviation for [[Sacred 2:Ancient Magic|Ancient Magic]]
 
*'''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''Amulet''': An item worn around the neck (necklace); can be [[Sacred 2:Forging|forged]] into some slots. Sometimes called an Amu or Ammy.
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*'''[[Sacred 2:All Class Unique Amulets|Amulet]]''': An item worn around the neck (necklace); can be [[Sacred 2:Forging|forged]] into some slots. Sometimes called an Amu or Ammy.
 
*'''[[Sacred 2:Map of Ancaria|Ancaria]]''': The fictional land in which Sacred 1 and 2 take place. It contains many different [[Sacred 2:Regions of Ancaria|regions]] to be explored.
 
*'''[[Sacred 2:Map of Ancaria|Ancaria]]''': The fictional land in which Sacred 1 and 2 take place. It contains many different [[Sacred 2:Regions of Ancaria|regions]] to be explored.
 
*'''[[Sacred 2:Ancestral Fireball|Ancestral Fireball]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Ancestral Fireball|Ancestral Fireball]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
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*'''[[Sacred 2:Area of Effect|Area of Effect]]''': Damage which affects multiple targets in a wide radius. Commonly abbreviated as AoE.
 
*'''[[Sacred 2:Area of Effect|Area of Effect]]''': Damage which affects multiple targets in a wide radius. Commonly abbreviated as AoE.
 
*'''[[Sacred 2:Armantin's Legacy|Armantin's Legacy]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''[[Sacred 2:Armantin's Legacy|Armantin's Legacy]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
*'''Armor / Armour''': An item worn on the body to provide defense and other benefits.
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*'''[[Sacred 2:Armor|Armor / Armour]]''': An item worn on the body to provide defense and other benefits.
 
*'''[[Sacred 2:Armour Lore|Armor Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Armour Lore|Armor Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
*'''Arrant Pyromancer''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
+
*'''[[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]]''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''[[Sacred 2:Aspect Focus|Arrant Pyromancer Focus]]''': A Secondary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Arrant Pyromancer Focus]]''': A Secondary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Arrant Pyromancer Lore]]''': A Primary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Arrant Pyromancer Lore]]''': A Primary High Elf Aspect [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Aspects|Aspect]]''': One of three groups of Combat Arts that each character has.  
 
*'''[[Sacred 2:Aspects|Aspect]]''': One of three groups of Combat Arts that each character has.  
 
*'''[[Sacred 2:Assailing Somersault|Assailing Somersault]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Assailing Somersault|Assailing Somersault]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
*'''Astral Lord''': An [[Sacred 2:Aspects|Aspect]] of the Shadow Warrior
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*'''[[Sacred 2:Astral Lord|Astral Lord]]''': An [[Sacred 2:Aspects|Aspect]] of the Shadow Warrior
 
*'''[[Sacred 2:Aspect Focus|Astral Lord Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Astral Lord Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Astral Lord Lore]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Astral Lord Lore]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
*'''Astute Supremacy''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor
+
*'''[[Sacred 2:Astute Supremacy|Astute Supremacy]]''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor
 
*'''[[Sacred 2:Aspect Focus|Astute Supremacy Focus]]''': A Secondary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Astute Supremacy Focus]]''': A Secondary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Astute Supremacy Lore]]''': A Primary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Astute Supremacy Lore]]''': A Primary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''Attack Rating''': Calculates your chance to hit an opponent. Often abbreviated as AR.
 
*'''Attack Rating''': Calculates your chance to hit an opponent. Often abbreviated as AR.
*'''Attack Value''':  An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to hit
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*'''[[Sacred 2:Attack Value|Attack Value]]''':  An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to hit
 
*'''[[Sacred 2:Attributes|Attributes]]''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower.  
 
*'''[[Sacred 2:Attributes|Attributes]]''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower.  
 
*'''AU''': Australia (uses UK version or server)
 
*'''AU''': Australia (uses UK version or server)
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*'''BFG''': Abbreviation for Big F*cking Gun, the Seraphim Combat Art [[Sacred 2:BeeEffGee|BeeEffGee]]
 
*'''BFG''': Abbreviation for Big F*cking Gun, the Seraphim Combat Art [[Sacred 2:BeeEffGee|BeeEffGee]]
 
*'''[[Sacred 2:Black Curse|Black Curse]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Black Curse|Black Curse]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
*'''[[Sacred 2:Blacksmith|Blacksmith]]''': A [[Sacred 2:General skills|General Skill]]/An NPC who can [[Sacred 2:Forging|forge]] items into slots
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*'''[[Sacred 2:Blacksmith|Blacksmith]]''': A [[Sacred 2:General skills|General Skill]]/An [[Sacred 2:BlackSmith NPC|NPC]] who can [[Sacred 2:Forging|forge]] items into slots
*'''Blacksmith Art''': One of three different Combat Arts which a Blacksmith can [[Sacred 2:Forging|forge]] into a slot. (Taking the [[Sacred 2:Blacksmith|Blacksmith skill]] gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)  
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*'''Blacksmith Art''': One of three different Combat Arts which a [[Sacred 2:BlackSmith NPC|Blacksmith]] can [[Sacred 2:Forging|forge]] into a slot. (Taking the [[Sacred 2:Blacksmith|Blacksmith skill]] gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)  
 
*'''[[Sacred 2:Blazing Tempest|Blazing Tempest]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Blazing Tempest|Blazing Tempest]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
*'''Block Chance: Combat Arts''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to block a melee attack
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*'''[[Sacred 2:Block chance: Combat Arts|Block Chance: Combat Arts]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to block combat art attacks
*'''Block Chance: Projectiles''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to block a ranged attack
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*'''[[Sacred 2:Block chance: Projectiles|Block Chance: Projectiles]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to block a ranged attack
 
*'''[[Sacred 2:Blowguns|Blowgun]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Blowguns|Blowgun]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Books|Book]]''': A found item which can be viewed from a tab in your Log. There are 46 different books.
 
*'''[[Sacred 2:Books|Book]]''': A found item which can be viewed from a tab in your Log. There are 46 different books.
 
*'''[[Sacred 2:Boss|Boss]]''': A unique difficult monster. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Boss|Boss]]''': A unique difficult monster. See [[Sacred 2:Bestiary|Bestiary]].
*'''Bow''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]]). Read the [[Sacred 2:Book 5 - Archery|Archery Book]].
+
*'''Bow''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]]). May be a [[Sacred 2:Long Bows|Long Bow]], [[Sacred 2:Short Bows|Short Bow]], or [[Sacred 2:Recurved Bows|Recurved Bow]].  Read the [[Sacred 2:Book 5 - Archery|Archery Book]].
 
*'''[[Sacred 2:Branch Trophy|Branch Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use.
 
*'''[[Sacred 2:Branch Trophy|Branch Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use.
 
*'''[[Sacred 2:Features|Bronze Difficulty]]''': Easiest of five difficulty modes: good for beginners and new hardcore characters
 
*'''[[Sacred 2:Features|Bronze Difficulty]]''': Easiest of five difficulty modes: good for beginners and new hardcore characters
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*'''[[Sacred 2:Buff|Buff]]''': A Combat Art with a persistent bonus or penalty, which is equipped in a Buff slot. Up to three simultaneous Buffs can be used with [[Sacred 2:Concentration|Concentration]] Mastery.
 
*'''[[Sacred 2:Buff|Buff]]''': A Combat Art with a persistent bonus or penalty, which is equipped in a Buff slot. Up to three simultaneous Buffs can be used with [[Sacred 2:Concentration|Concentration]] Mastery.
 
*'''Buff Slot''': An area of the [[Sacred 2:Graphical User Interface|GUI]] where [[Sacred 2:Buff|Buffs]] can be equipped and enabled.
 
*'''Buff Slot''': An area of the [[Sacred 2:Graphical User Interface|GUI]] where [[Sacred 2:Buff|Buffs]] can be equipped and enabled.
*'''Bug''': A glitch or software defect in the game. Bugs can be reported on the [http://forum.sacredeng.ascaron-net.com/forumdisplay.php?f=218 main Sacred 2 forum].
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*'''Bug''': A glitch or software defect in the game. Bugs can be reported on the [http://www.frankrentmeister.info/mantisbt/login_page.php Community Patch bugtracker].
  
 
==''' C''' ==
 
==''' C''' ==
  
 
*'''CA''': Abbreviation for [[Sacred 2:Combat Arts|Combat Art]]
 
*'''CA''': Abbreviation for [[Sacred 2:Combat Arts|Combat Art]]
*'''Cabalistic Voodoo''': An [[Sacred 2:Aspects|Aspect]] of the Dryad  
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*'''[[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]]''': An [[Sacred 2:Aspects|Aspect]] of the Dryad  
 
*'''[[Sacred 2:Aspect Focus|Cabalistic Voodoo Focus]]''': A Secondary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Cabalistic Voodoo Focus]]''': A Secondary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Cabalistic Voodoo Lore]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Cabalistic Voodoo Lore]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Call of the Forest|Call of the Forest]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Call of the Forest|Call of the Forest]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Callous Execution|Callous Execution]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Callous Execution|Callous Execution]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
*'''Campaign of Light''': A "good" path, in which characters choose to assist others in the questline. See [[Sacred 2:Game Summary|Game Summary]] and [[Sacred 2:Deities|Deities]].
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*'''[[Sacred 2:Light Campaign Synopsis|Campaign of Light]]''': A "good" path, in which characters choose to assist others in the questline. See [[Sacred 2:Game Summary|Game Summary]] and [[Sacred 2:Deities|Deities]].
*'''Campaign of Shadows''': A "chaotic" path, in which characters choose to do what they want, rather than fighting for a cause. See [[Sacred 2:Game Summary|Game Summary]] and [[Sacred 2:Deities|Deities]].
+
*'''[[Sacred 2:Shadow Campaign Synopsis|Campaign of Shadows]]''': A "chaotic" path, in which characters choose to do what they want, rather than fighting for a cause. See [[Sacred 2:Game Summary|Game Summary]] and [[Sacred 2:Deities|Deities]].
*'''Capricious Hunter''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
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*'''[[Sacred 2:Capricious Hunter|Capricious Hunter]]''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
 
*'''[[Sacred 2:Aspect Focus|Capricious Hunter Focus]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Capricious Hunter Focus]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
*'''Carrier Imp''': An in-game item usable in Closed Multiplayer only. It comes with the Collector's Edition or is purchasable separately for some regions. When summoned, the Carrier Imp brings the [[Sacred 2:Hero Chest|hero chest]] to the character's current location.  
+
*'''[[Sacred 2:Carrier Imp|Carrier Imp]]''': An in-game item usable in Closed Multiplayer only (Collector's Edition or purchasable separately for some regions) or in any game mode ([[Sacred 2:Ice and Blood|Ice and Blood]], Gold Edition). When summoned, the Carrier Imp brings the [[Sacred 2:Hero Chest|hero chest]] to the character's current location.  
 
*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
*'''Casting Speed''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of casting a spell
+
*'''[[Sacred 2:Casting Speed|Casting Speed]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of casting a spell
 
*'''CE''': Abbreviation for Collector's Edition
 
*'''CE''': Abbreviation for Collector's Edition
 
*'''[[Sacred 2:Celdrahil's pandemonium|Celdrahil's Pandemonium]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Celdrahil's pandemonium|Celdrahil's Pandemonium]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
*'''Celestial Magic''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim  
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*'''[[Sacred 2:Celestial Magic|Celestial Magic]]''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim  
 
*'''[[Sacred 2:Aspect Focus|Celestial Magic Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Celestial Magic Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Celestial Magic Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Celestial Magic Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
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*'''Chance to Inflict Wounds''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to cause physical DoT. Wounds come in four levels: [[Sacred 2:Chance to inflict Open Wounds|Open]], [[Sacred 2:Chance to inflict Deep Wounds|Deep]], [[Sacred 2:Chance to inflict Serious Open Wounds|Serious]], and [[Sacred 2:Chance to inflict Deadly Wounds|Deadly]].
 
*'''Chance to Inflict Wounds''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to cause physical DoT. Wounds come in four levels: [[Sacred 2:Chance to inflict Open Wounds|Open]], [[Sacred 2:Chance to inflict Deep Wounds|Deep]], [[Sacred 2:Chance to inflict Serious Open Wounds|Serious]], and [[Sacred 2:Chance to inflict Deadly Wounds|Deadly]].
 
*'''Chance to Reflect: Close Combat''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to reflect damage back at an attacker
 
*'''Chance to Reflect: Close Combat''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to reflect damage back at an attacker
*'''[[Sacred 2:Character Class|Character]]''': There are six playable characters in Sacred 2. Commonly called a Char or a Toon.  
+
*'''[[Sacred 2:Character Class|Character]]''': There are six playable characters in Sacred 2 (seven with Ice and Blood expansion installed). Commonly called a Char or a Toon.  
 
*'''Charge''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
 
*'''Charge''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
 
*'''[[Sacred 2:Charged Grid|Charged Grid]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Charged Grid|Charged Grid]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
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*'''[[Sacred 2:Christmas Island|Christmas Island]]''': Additional [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] area introduced in a patch
 
*'''[[Sacred 2:Christmas Island|Christmas Island]]''': Additional [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] area introduced in a patch
 
*'''[[Sacred 2:Chunk of Lava|Chunk of Lava]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to fire damage.
 
*'''[[Sacred 2:Chunk of Lava|Chunk of Lava]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to fire damage.
*'''[[Sacred 2:Character Class|Class]]''': One of the six playable characters in Sacred 2
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*'''[[Sacred 2:Character Class|Class]]''': One of the seven playable characters in Sacred 2
 
*'''[[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''Closed''': Closed multiplayer. [[Sacred 2:Features|Game Mode]] where characters are stored on Ascaron's servers and are less prone to cheating than Open MP.  
 
*'''Closed''': Closed multiplayer. [[Sacred 2:Features|Game Mode]] where characters are stored on Ascaron's servers and are less prone to cheating than Open MP.  
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*'''[[Sacred 2:Combat Modules CC10|Combat Modules CC10]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Combat Modules CC10|Combat Modules CC10]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Combat Reflexes|Combat Reflexes]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Combat Reflexes|Combat Reflexes]]''': A Defensive [[Sacred 2:Skills|Skill]]
 +
*'''[[Sacred 2:Combat Trance|Combat Trance]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''Compass''': An area of the [[Sacred 2:Graphical User Interface|GUI]] which shows direction and quest location  
 
*'''Compass''': An area of the [[Sacred 2:Graphical User Interface|GUI]] which shows direction and quest location  
 
*'''[[Sacred 2:Concentration|Concentration]]''': A [[Sacred 2:Skills|Combat Art Skill]]
 
*'''[[Sacred 2:Concentration|Concentration]]''': A [[Sacred 2:Skills|Combat Art Skill]]
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*'''CR''': Abbreviation for [[Sacred 2:Combat Reflexes|Combat Reflexes]]
 
*'''CR''': Abbreviation for [[Sacred 2:Combat Reflexes|Combat Reflexes]]
 
*'''Crit''': Abbreviation for Critical Hit
 
*'''Crit''': Abbreviation for Critical Hit
*'''Critical Hit''': Causes an attack to do extra damage  
+
*'''[[Sacred 2:Chance for critical hits|Critical Hit]]''': Causes an attack to do extra damage  
 +
*'''[[Sacred 2:Crystal Plane|Crystal Plane]]''': A new [[Sacred 2:Regions of Ancaria|region]] added in [[Sacred 2:Ice and Blood|Ice and Blood]].
 
*'''[[Sacred 2:Crystal Skin|Crystal Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Crystal Skin|Crystal Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''CTD''': Abbreviation for Crash to Desktop (when the game exits suddenly)
 
*'''CTD''': Abbreviation for Crash to Desktop (when the game exits suddenly)
 +
*'''[[Sacred 2:Cursed Forest|Cursed Forest]]''': A new [[Sacred 2:Regions of Ancaria|region]] added in [[Sacred 2:Ice and Blood|Ice and Blood]].
 
*'''CtfV''': Abbreviation for Chance to find Valuables. Also FV or MF.
 
*'''CtfV''': Abbreviation for Chance to find Valuables. Also FV or MF.
 
*'''[[Sacred 2:Cybernetic Tormentor|Cybernetic Tormentor]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Cybernetic Tormentor|Cybernetic Tormentor]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
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*'''[[Sacred 2:Damage Lore|Damage Lore]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Damage Lore|Damage Lore]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''Damage Mitigation: Physical''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to negate a portion of a physical attack
 
*'''Damage Mitigation: Physical''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to negate a portion of a physical attack
*'''Damage of Enraged Players''': An [[Sacred 2:Item Modifiers|item modifier]] which increases the character's damage output as he or she becomes more wounded  
+
*'''[[Sacred 2:Damage of enraged players|Damage of Enraged Players]]''': An [[Sacred 2:Item Modifiers|item modifier]] which increases the character's damage output as he or she becomes more wounded  
*'''Damage over Time''': A secondary effect such as being poisoned or burning. Commonly abbreviated as DoT.
+
*'''[[Sacred 2:Damage over Time|Damage over Time]]''': A secondary effect such as being poisoned or burning. Commonly abbreviated as DoT.
 
*'''[[Sacred 2:Darting Assault|Darting Assault]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Darting Assault|Darting Assault]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Dashing Alacrity|Dashing Alacrity]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Dashing Alacrity|Dashing Alacrity]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
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*'''[[Sacred 2:Opponent level for death blow|Deathblow]]''': An [[Sacred 2:Item Modifiers|item modifier]] which increases the character's damage output  
 
*'''[[Sacred 2:Opponent level for death blow|Deathblow]]''': An [[Sacred 2:Item Modifiers|item modifier]] which increases the character's damage output  
 
*'''[[Sacred 2:Deathly Spears|Deathly Spears]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Deathly Spears|Deathly Spears]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''Death Warrior''': An [[Sacred 2:Aspects|Aspect]] of the Shadow Warrior
+
*'''[[Sacred 2:Death Warrior|Death Warrior]]''': An [[Sacred 2:Aspects|Aspect]] of the Shadow Warrior
 
*'''[[Sacred 2:Aspect Focus|Death Warrior Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Death Warrior Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Dedicated Blow|Dedicated Blow]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Dedicated Blow|Dedicated Blow]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''Defense Value''': The additive value of a character's armor, shields, and defense modifiers
+
*'''[[Sacred 2:Defense Value|Defense Value]]''': The additive value of a character's armor, shields, and defense modifiers
 
*'''[[Sacred 2:Deities|Deity]]''': One of six Deities (or Gods) which must be chosen when creating a new [[Sacred 2:Character Class|Character]].
 
*'''[[Sacred 2:Deities|Deity]]''': One of six Deities (or Gods) which must be chosen when creating a new [[Sacred 2:Character Class|Character]].
*'''Delphic Arcania''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
+
*'''[[Sacred 2:Delphic Arcania|Delphic Arcania]]''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''[[Sacred 2:Aspect Focus|Delphic Arcania Focus]]''': A Secondary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Delphic Arcania Focus]]''': A Secondary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Delphic Arcania Lore]]''': A Primary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Delphic Arcania Lore]]''': A Primary High Elf Aspect [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Demon Tooth Trophy|Demon Tooth Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''[[Sacred 2:Demon Tooth Trophy|Demon Tooth Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''[[Sacred 2:Denderan's Tactical Genius|Denderan's Tactical Genius]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''[[Sacred 2:Denderan's Tactical Genius|Denderan's Tactical Genius]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 +
*'''[[Sacred 2:Destroyer|Destroyers]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''[[Sacred 2:Determined Justice|Determined Justice]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Determined Justice|Determined Justice]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Detheya's Agility|Detheya's Agility]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Detheya's Agility|Detheya's Agility]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
*'''Detrimental Magic Effects''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to avoid or negate DoT from magic based attacks
+
*'''[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to avoid or negate DoT from magic based attacks
*'''Devout Guardian''': An [[Sacred 2:Aspects|Aspect]] of the Temple Guardian
+
*'''[[Sacred 2:Devout Guardian|Devout Guardian]]''': An [[Sacred 2:Aspects|Aspect]] of the Temple Guardian
 
*'''[[Sacred 2:Aspect Focus|Devout Guardian Focus]]''': A Primary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Devout Guardian Focus]]''': A Primary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''Dex''': Abbreviation for [[Sacred 2:Dexterity|Dexterity]]
 
*'''Dex''': Abbreviation for [[Sacred 2:Dexterity|Dexterity]]
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*'''[[Sacred 2:Divine Protection|Divine Protection]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Divine Protection|Divine Protection]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''DoT''': Abbreviation for Damage over Time
 
*'''DoT''': Abbreviation for Damage over Time
 +
*'''[[Sacred 2:Draagen's Legacy|Draagen's Legacy]]''': A [[Sacred 2:Set Items#Dragon Mage Set Items|Dragon Mage Set]]
 +
*'''[[Sacred 2:Draconicon|Draconicon]]''': The special mount for the [[Sacred 2:Dragon Mage|Dragon Mage]], a dragon-horse hybrid.
 
*'''[[Sacred 2:Dragon|Dragon]]''': A type of opponent, with the exception of [[Sacred 2:Mer-Kil|Mer-Kil]], the friendly Dragon. See [[Sacred 2:Bestiary|Bestiary]] or read the [[Sacred 2:Volume 3 - How to Behave Around Dragons|Dragon Book]].
 
*'''[[Sacred 2:Dragon|Dragon]]''': A type of opponent, with the exception of [[Sacred 2:Mer-Kil|Mer-Kil]], the friendly Dragon. See [[Sacred 2:Bestiary|Bestiary]] or read the [[Sacred 2:Volume 3 - How to Behave Around Dragons|Dragon Book]].
*'''[[Sacred 2:Dragon Islands|Dragon Islands]]''': The Dragon [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
+
*'''[[Sacred 2:Dragon Berserk|Dragon Berserk]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 +
*'''[[Sacred 2:Dragon Form|Dragon Form]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 +
*'''[[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]]''': The Dragon [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
 +
*'''[[Sacred 2:Dragon Mage|Dragon Mage]]''': The seventh playable [[Sacred 2:Character Class|character class]] added with the [[Sacred 2:Ice and Blood|Ice and Blood expansion]].
 +
*'''[[Sacred 2:Dragon Magic|Dragon Magic]]''': An [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]].
 +
*'''[[Sacred 2:Aspect Focus|Dragon Magic Focus]]''': A Secondary Dragon Mage Aspect [[Sacred 2:Skills|Skill]]
 +
*'''[[Sacred 2:Aspect Lore|Dragon Magic Lore]]''': A Primary Dragon Mage Aspect [[Sacred 2:Skills|Skill]]
 +
*'''[[Sacred 2:Dragon Strike|Dragon Strike]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''[[Sacred 2:Drapes of Catharsis|Drapes of Catharsis]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Drapes of Catharsis|Drapes of Catharsis]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Dreadbringer|Dreadbringer]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Dreadbringer|Dreadbringer]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
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*'''[[Sacred 2:Edaphic Lances|Edaphic Lances]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Edaphic Lances|Edaphic Lances]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''EE''': Eastern European version or server
 
*'''EE''': Eastern European version or server
 +
*'''[[Sacred 2:Elemental Magic|Elemental Magic]]''': An [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]]
 +
*'''[[Sacred 2:Aspect Focus|Elemental Magic Focus]]''': A Secondary Dragon Mage Aspect [[Sacred 2:Skills|Skill]]
 +
*'''[[Sacred 2:Aspect Lore|Elemental Magic Lore]]''': A Primary Dragon Mage Aspect [[Sacred 2:Skills|Skill]]
 
*'''Elite Graphics''': An additional DVD in the Collector's Edition containing the enhanced graphics textures  
 
*'''Elite Graphics''': An additional DVD in the Collector's Edition containing the enhanced graphics textures  
 
*'''[[Sacred 2:Endijian's Artifacts|Endijian's Artifacts]]''': [[Sacred 2:Seraphim Set Items|A Seraphim set]]
 
*'''[[Sacred 2:Endijian's Artifacts|Endijian's Artifacts]]''': [[Sacred 2:Seraphim Set Items|A Seraphim set]]
 +
*'''[[Sacred 2:Energy Blaze|Energy Blaze]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''[[Sacred 2:Energy|Energy (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Energy|Energy (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Energy Pistols|Energy Pistol]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Energy Pistols|Energy Pistol]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
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*'''ES''': Spanish version or server
 
*'''ES''': Spanish version or server
 
*'''Escort Quest''': A [[Sacred 2:Quests|quest]] which forces the player to bring an NPC from one location to another
 
*'''Escort Quest''': A [[Sacred 2:Quests|quest]] which forces the player to bring an NPC from one location to another
 +
*'''[[Sacred 2:Eternal Fire|Eternal Fire]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''[[Sacred 2:Eternal Flame|Eternal Flame]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Eternal Flame|Eternal Flame]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Eternal Silence|Eternal Silence]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''[[Sacred 2:Eternal Silence|Eternal Silence]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''EU''': European version or server
 
*'''EU''': European version or server
*'''Exalted Warrior''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim
+
*'''[[Sacred 2:Exalted Warrior|Exalted Warrior]]''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim
 
*'''[[Sacred 2:Aspect Focus|Exalted Warrior Focus]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Exalted Warrior Focus]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Executioner's Aids|Executioner's Aids]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]. Currently bugged: See [[Sacred 2:Executioner's Cuirass|Executioner's Cuirass]] and [[Sacred 2:Legs of Justice|Legs of Justice]].
 
*'''[[Sacred 2:Executioner's Aids|Executioner's Aids]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]. Currently bugged: See [[Sacred 2:Executioner's Cuirass|Executioner's Cuirass]] and [[Sacred 2:Legs of Justice|Legs of Justice]].
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*'''[[Sacred 2:Faladal's Blizzard|Faladal's Blizzard]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Faladal's Blizzard|Faladal's Blizzard]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
*'''[[Sacred 2:Fan Art|Fan Art]]''': Original drawings or illustrations created by players  
+
*'''[[Sacred 2:Familiar|Familiar]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 +
*'''[[Sacred 2:Fan Art and Fiction|Fan Art]]''': Original drawings or illustrations created by players  
 
*'''[[Sacred 2:Fiery Ember|Fiery Ember]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Fiery Ember|Fiery Ember]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''Fire''': A type of damage. See Chunk of Lava or read the [[Sacred 2:Book 2 - Fire Magic|Fire Book]].
+
*'''[[Sacred 2:Fire|Fire]]''': A type of [[Sacred 2:Damage Types|damage]]. See Chunk of Lava or read the [[Sacred 2:Book 2 - Fire Magic|Fire Book]].
 
*'''[[Sacred 2:Fire Demon|Fire Demon]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Fire Demon|Fire Demon]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Flaring Nova|Flaring Nova]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Flaring Nova|Flaring Nova]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
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*'''[[Sacred 2:Garments of the Storms|Garments of the Storms]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Garments of the Storms|Garments of the Storms]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
*'''Gear''': Items a character can wear or equip, such as armor, weapons, shields, and jewelry
+
*'''Gear''': [[Sacred 2:Items|Items]] a character can wear or equip, such as armor, weapons, shields, and jewelry
 
*'''[[Sacred 2:Energy|Ghost]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Energy|Ghost]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Glacial Thorns|Glacial Thorns]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Glacial Thorns|Glacial Thorns]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
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*'''[[Sacred 2:Deities|God]]''': One of six Deities which must be chosen when creating a new character.
 
*'''[[Sacred 2:Deities|God]]''': One of six Deities which must be chosen when creating a new character.
 
*'''God Spell''': Also called Divine Gift. An additional Combat Art granted by the player's chosen [[Sacred 2:Deities|Deity]]. [[Sacred 2:Divine Devotion|Divine Devotion]] will decrease the regeneration time.
 
*'''God Spell''': Also called Divine Gift. An additional Combat Art granted by the player's chosen [[Sacred 2:Deities|Deity]]. [[Sacred 2:Divine Devotion|Divine Devotion]] will decrease the regeneration time.
*'''Gold''': A gold coin is the basic unit of monetary exchange in Ancaria.
+
*'''[[Sacred 2:Gold|Gold]]''': A gold coin is the basic unit of monetary exchange in Ancaria.
 
*'''[[Sacred 2:Features|Gold Difficulty]]''': Difficulty mode attainable after completing Silver in Single Player or level 60 in Multiplayer.
 
*'''[[Sacred 2:Features|Gold Difficulty]]''': Difficulty mode attainable after completing Silver in Single Player or level 60 in Multiplayer.
 
*'''[[Sacred 2:Goldenglade Touch|Goldenglade Touch]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Goldenglade Touch|Goldenglade Touch]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
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*'''[[Sacred 2:Grave Inscriptions|Grave]]''': Graves and tombs can be found in various cemeteries, and contain readable inscriptions (often "Easter Eggs" from Sacred 1 players).
 
*'''[[Sacred 2:Grave Inscriptions|Grave]]''': Graves and tombs can be found in various cemeteries, and contain readable inscriptions (often "Easter Eggs" from Sacred 1 players).
 
*'''[[Sacred 2:Grim Resilience|Grim Resilience]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Grim Resilience|Grim Resilience]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] ([[Sacred 2:Buff|Buff]])
*'''Gruesome Inquisition''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor  
+
*'''[[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]]''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor  
 
*'''[[Sacred 2:Aspect Focus|Gruesome Inquisition Focus]]''': A Primary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Gruesome Inquisition Focus]]''': A Primary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Guardians of Light|Guardians of Light]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Guardians of Light|Guardians of Light]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Guardians of Shadows|Guardians of Shadows]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Guardians of Shadows|Guardians of Shadows]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''GUI''': Abbreviation for [[Sacred 2:Graphical User Interface|Graphical User Interface]]. Also called User Interface or UI.
 
*'''GUI''': Abbreviation for [[Sacred 2:Graphical User Interface|Graphical User Interface]]. Also called User Interface or UI.
 +
*'''[[Sacred 2:Gust of Wind|Gust of Wind]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
  
 
==''' H''' ==
 
==''' H''' ==
  
 +
*'''[[Sacred 2:Halgrim's Law|Halgrim's Law]]''': A [[Sacred 2:Dragon Mage Set Items|Dragon Mage Set]]
 
*'''[[Sacred 2:Hafted Weapons|Hafted Weapons]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Hafted Weapons|Hafted Weapons]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Halberds|Halberd]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Pole Arms|Pole Arms]])
 
*'''[[Sacred 2:Halberds|Halberd]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Pole Arms|Pole Arms]])
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*'''[[Sacred 2:High Elf Enemy|High Elf (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:High Elf Enemy|High Elf (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:High Elf's Merry Christmas Set|High Elf's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as a High Elf
 
*'''[[Sacred 2:High Elf's Merry Christmas Set|High Elf's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as a High Elf
*'''Hitpoints''': Units of health. Character dies when HPs reach 0.
+
*'''Hitpoints''': Units of health. Character dies when HPs reach 0. See [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] and [[Sacred 2:Max. Hitpoints|Max. Hitpoints]]
 
*'''[[Sacred 2:Horse|Horse]]''': A purchasable [[Sacred 2:Mounts|mount]] used for increasing movement speed
 
*'''[[Sacred 2:Horse|Horse]]''': A purchasable [[Sacred 2:Mounts|mount]] used for increasing movement speed
 
*'''Horse Trader''': An NPC who buys and sells [[Sacred 2:Mounts|mounts]]
 
*'''Horse Trader''': An NPC who buys and sells [[Sacred 2:Mounts|mounts]]
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==''' I''' ==
 
==''' I''' ==
  
*'''Ice''': A type of damage. See Ice Crystal or read the [[Sacred 2:Book 3 - Ice Magic|Ice Book]].
+
*'''[[Sacred 2:Ice|Ice]]''': A type of [[Sacred 2:Damage Types|damage]]. See Ice Crystal or read the [[Sacred 2:Book 3 - Ice Magic|Ice Book]].
*'''[[Sacred 2:Chunk of Lava|Ice Crystal]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to ice damage.
+
*'''[[Sacred 2:Ice Crystal|Ice Crystal]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to ice damage.
 
*'''[[Sacred 2:Icy Evanescence|Icy Evanescence]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Icy Evanescence|Icy Evanescence]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Ilgard's Judgment|Ilgard's Judgment]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Ilgard's Judgment|Ilgard's Judgment]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Illuminated Skies|Illuminated Skies]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Illuminated Skies|Illuminated Skies]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
*'''Imp''': Abbreviation for Carrier Imp
+
*'''Imp''': Abbreviation for [[Sacred 2:Carrier Imp|Carrier Imp]]
 
*'''[[Sacred 2:Incandescent Skin|Incandescent Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Incandescent Skin|Incandescent Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Incendiary Shower|Incendiary Shower]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Incendiary Shower|Incendiary Shower]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
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*'''[[Sacred 2:Iron Ore Trophy|Iron Ore Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''[[Sacred 2:Iron Ore Trophy|Iron Ore Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''[[Sacred 2:Multiplayer Island|Island]]''': The starting island where players in Closed, Open, or LAN games begin. Also called "Multiplayer Island" or "The Island of Many Roads."
 
*'''[[Sacred 2:Multiplayer Island|Island]]''': The starting island where players in Closed, Open, or LAN games begin. Also called "Multiplayer Island" or "The Island of Many Roads."
*'''Item''': An object named "Item" will give a small amount of gold when sold. All other interactive objects which can be equipped, consumed, read, or used in some way are generically just referred to as "items."
+
*'''Item''': An object named "Item" will give a small amount of gold when sold. All other interactive objects which can be equipped, consumed, read, or used in some way are generically just referred to as "[[Sacred 2:Items|items]]."
 
*'''Item Color''': Gear comes in seven colors: Gray ''(low quality or junk)'', White ''(normal, ordinary, or common)'', Blue ''(magical)'', Yellow ''(rare or exceptional)'', Orange ''([[Sacred 2:Legendary Database|legendary]] or epic)'', Gold ''([[Sacred 2:Uniques Database|unique]])'', Green ''(belongs to a [[Sacred 2:Set Items|set]])''.
 
*'''Item Color''': Gear comes in seven colors: Gray ''(low quality or junk)'', White ''(normal, ordinary, or common)'', Blue ''(magical)'', Yellow ''(rare or exceptional)'', Orange ''([[Sacred 2:Legendary Database|legendary]] or epic)'', Gold ''([[Sacred 2:Uniques Database|unique]])'', Green ''(belongs to a [[Sacred 2:Set Items|set]])''.
  
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*'''Jewelry''': Rings and Amulets; can be [[Sacred 2:Forging|forged]] into some slots
 
*'''Jewelry''': Rings and Amulets; can be [[Sacred 2:Forging|forged]] into some slots
 
*'''[[Sacred 2:Jolting Touch|Jolting Touch]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Jolting Touch|Jolting Touch]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''[[Sacred 2:The Jungle|The Jungle]]''' A region of Ancaria
+
*'''[[Sacred 2:The Jungle|The Jungle]]''' A [[Sacred 2:Regions of Ancaria|region]] of Ancaria
  
 
==''' K''' ==
 
==''' K''' ==
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*'''Level''': Characters start at level 1 and progress toward level 200. See [[Sacred 2:Experience|Experience]].
 
*'''Level''': Characters start at level 1 and progress toward level 200. See [[Sacred 2:Experience|Experience]].
 
*'''[[Sacred 2:Levin Array|Levin Array]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Levin Array|Levin Array]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
*'''Life Leeched per hit''': An [[Sacred 2:Item Modifiers|item modifier]] which allows the character to increase health as an opponent is wounded
+
*'''[[Sacred 2:Life leeched per hit|Life Leeched per hit]]''': An [[Sacred 2:Item Modifiers|item modifier]] which allows the character to increase health as an opponent is wounded
*'''Light Path''': Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.  
+
*'''[[Sacred 2:Light Campaign Synopsis|Light Path]]''': Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.  
*'''Light Saber''': A special glowing sword which is possibly modeled after weapons used in the Star Wars movies.
+
*'''[[Sacred 2:Lightsabers|Light Saber]]''': A special glowing sword which is possibly modeled after weapons used in the Star Wars movies.
 
*'''Lobby''': The login, chat, and game creation area of the online servers  
 
*'''Lobby''': The login, chat, and game creation area of the online servers  
 
*'''[[Sacred 2:Long Bows|Long Bow]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Long Bows|Long Bow]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
*'''Lost Fusion''': An [[Sacred 2:Aspects|Aspect]] of the Temple Guardian
+
*'''[[Sacred 2:Lost Fusion|Lost Fusion]]''': An [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Temple Guardian|Temple Guardian]]
 
*'''[[Sacred 2:Aspect Focus|Lost Fusion Focus]]''': A Secondary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Lost Fusion Focus]]''': A Secondary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Lost Fusion Lore]]''': A Primary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Lost Fusion Lore]]''': A Primary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Lost Items|Lost Item]]''': An item which shows up in the data files, but doesn't seem to appear in the PC game.  
 
*'''[[Sacred 2:Lost Items|Lost Item]]''': An item which shows up in the data files, but doesn't seem to appear in the PC game.  
 
*'''[[Sacred 2:Lucreti's Stars|Lucreti's Stars]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''[[Sacred 2:Lucreti's Stars|Lucreti's Stars]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
*'''[[Sacred 2:Deities|Lumen]]''': The God of Light (Exclusive Light). Read [[Sacred 2:Book 4 - Lumen, God of Light|Lumen's Book]].
+
*'''[[Sacred 2:Deities|Lumen]]''': The [[Sacred 2:Deities|God]] of Light (Exclusive Light). Read [[Sacred 2:Book 4 - Lumen, God of Light|Lumen's Book]].
 
*'''[[Sacred 2:Lumen's Servants|Lumen's Servants]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Lumen's Servants|Lumen's Servants]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''Lvl''': Abbreviation for Level
 
*'''Lvl''': Abbreviation for Level
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==''' M''' ==
 
==''' M''' ==
  
 +
*'''[[Sacred 2:Maelstrom|Maelstrom]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''[[Sacred 2:Mage Staffs|Mage Staff]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Magic Staffs|Magic Staffs]])
 
*'''[[Sacred 2:Mage Staffs|Mage Staff]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Magic Staffs|Magic Staffs]])
*'''Magic''': A type of damage. See Magic Pearl or read the [[Sacred 2:Book 1 - General Conspectus of Magic|Magic Book]].
+
*'''[[Sacred 2:Magic|Magic]]''': A type of [[Sacred 2:Damage Types|damage]]. See Magic Pearl or read the [[Sacred 2:Book 1 - General Conspectus of Magic|Magic Book]].
 
*'''Magical Hiding Place''': A secret location which an item emerges from when discovered
 
*'''Magical Hiding Place''': A secret location which an item emerges from when discovered
 
*'''[[Sacred 2:Magic Coup|Magic Coup]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Magic Coup|Magic Coup]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Magic Find''': Generalized term for the Chance to Find Valuables [[Sacred 2:Item Modifiers|item modifier]] and/or [[Sacred 2:Enhanced Perception|Enhanced Perception]].
 
*'''Magic Find''': Generalized term for the Chance to Find Valuables [[Sacred 2:Item Modifiers|item modifier]] and/or [[Sacred 2:Enhanced Perception|Enhanced Perception]].
 +
*'''[[Sacred 2:Magic Barrier|Magic Barrier]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''[[Sacred 2:Magic Pearl|Magic Pearl]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to magic damage.
 
*'''[[Sacred 2:Magic Pearl|Magic Pearl]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to magic damage.
 
*'''[[Sacred 2:Magic Staffs|Magic Staffs]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Magic Staffs|Magic Staffs]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Quests|Main Quest]]''': The primary storyline. In Single Player, the Main Quest must be completed to move to the next Difficulty Level.
 
*'''[[Sacred 2:Quests|Main Quest]]''': The primary storyline. In Single Player, the Main Quest must be completed to move to the next Difficulty Level.
*'''Malevolent Champion''': An [[Sacred 2:Aspects|Aspect]] of the Shadow Warrior
+
*'''[[Sacred 2:Malevolent Champion|Malevolent Champion]]''': An [[Sacred 2:Aspects|Aspect]] of the Shadow Warrior
 
*'''[[Sacred 2:Aspect Focus|Malevolent Champion Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Malevolent Champion Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Malicious Totem|Malicious Totem]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Malicious Totem|Malicious Totem]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
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*'''[[Sacred 2:Map Revealed|Map Revealed]]''': A statistic that increases as a character explores Ancaria.  25% of it's sum is granted as "Chance to find special items".
 
*'''[[Sacred 2:Map Revealed|Map Revealed]]''': A statistic that increases as a character explores Ancaria.  25% of it's sum is granted as "Chance to find special items".
 
*'''Mastery''': Placing 75 points in a [[Sacred 2:Skills|Skill]] grants additional bonuses.
 
*'''Mastery''': Placing 75 points in a [[Sacred 2:Skills|Skill]] grants additional bonuses.
 +
*'''[[Sacred 2:Mavv's Vow|Mavv's Vow]]''': A [[Sacred 2:Dragon Mage Set Items|Dragon mage Set]]
 
*'''[[Sacred 2:Mechanical Parts Trophy|Mechanical Parts Trophy]]''': A consumable item which requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] to use
 
*'''[[Sacred 2:Mechanical Parts Trophy|Mechanical Parts Trophy]]''': A consumable item which requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] to use
 
*'''[[Sacred 2:Meho'Sun|Meho'Sun]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Meho'Sun|Meho'Sun]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 +
*'''[[Sacred 2:Mentalism|Mentalism]]''': An [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]]
 +
*'''[[Sacred 2:Aspect Focus|Mentalism Focus]]''': A Secondary Dragon Mage Aspect [[Sacred 2:Skills|Skill]]
 +
*'''[[Sacred 2:Aspect Lore|Mentalism Lore]]''': A Primary Dragon Mage Aspect [[Sacred 2:Skills|Skill]]
 
*'''Merchant''': An NPC who buys and sells items.  
 
*'''Merchant''': An NPC who buys and sells items.  
 
*'''MF''': Abbreviation for Magic Find  
 
*'''MF''': Abbreviation for Magic Find  
*'''Mitigation:''' Reduces damage dealt by an opponent of a specified type of element.  Example;  Mitigation: Fire Damage 20.2%
 
 
*'''[[Sacred 2:Map of Ancaria|Minimap]]''': A tiny customizable map of the player's nearby terrain
 
*'''[[Sacred 2:Map of Ancaria|Minimap]]''': A tiny customizable map of the player's nearby terrain
 +
*'''[[Sacred 2:Mind Strike|Mind Strike]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''[[Sacred 2:Boss|Mini Boss]]''': Smaller unique monsters which appear at certain locations on the map
 
*'''[[Sacred 2:Boss|Mini Boss]]''': Smaller unique monsters which appear at certain locations on the map
 +
*'''[[Sacred 2:Damage Mitigation|Mitigation]]:''' Reduces damage dealt by an opponent of a specified type of element.  Example;  Mitigation: Fire Damage 20.2%
 
*'''Mob''': A small group of foes; can also mean an individual monster (short for MOBile)
 
*'''Mob''': A small group of foes; can also mean an individual monster (short for MOBile)
 
*'''[[Sacred 2:Mobiculum|Mobiculum]]''': The Temple Guardian's [[Sacred 2:Unique Mounts|Special Mount]]
 
*'''[[Sacred 2:Mobiculum|Mobiculum]]''': The Temple Guardian's [[Sacred 2:Unique Mounts|Special Mount]]
*'''Modifications''': Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.  
+
*'''[[Sacred 2:Combat Art Modifications|Modifications]]''': Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.  
 
*'''[[Sacred 2:Monitor Lizard|Monitor Lizard]]''': The Dryad's [[Sacred 2:Unique Mounts|Special Mount]]
 
*'''[[Sacred 2:Monitor Lizard|Monitor Lizard]]''': The Dryad's [[Sacred 2:Unique Mounts|Special Mount]]
 
*'''[[Sacred 2:Moribund Animus|Moribund Animus]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Moribund Animus|Moribund Animus]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] ([[Sacred 2:Buff|Buff]])
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*'''Multiplayer''': A [[Sacred 2:Features|Game Mode]] which encompasses LAN, Open Games, and Closed Games
 
*'''Multiplayer''': A [[Sacred 2:Features|Game Mode]] which encompasses LAN, Open Games, and Closed Games
 
*'''[[Sacred 2:Multiplayer Island|Multiplayer Island]]''': The starting island where players in Closed, Open, or LAN games begin. Also called "The Island of Many Roads."
 
*'''[[Sacred 2:Multiplayer Island|Multiplayer Island]]''': The starting island where players in Closed, Open, or LAN games begin. Also called "The Island of Many Roads."
*'''Mystic Stormite''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
+
*'''[[Sacred 2:Mystic Stormite|Mystic Stormite]]''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''[[Sacred 2:Aspect Focus|Mystic Stormite Focus]]''': A Secondary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Mystic Stormite Focus]]''': A Secondary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Mystic Stormite Lore]]''': A Primary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Mystic Stormite Lore]]''': A Primary High Elf Aspect [[Sacred 2:Skills|Skill]]
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==''' N''' ==
 
==''' N''' ==
  
*'''Nature Weaver''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
+
*'''[[Sacred 2:Nature Weaver|Nature Weaver]]''': An [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dryad]]
 
*'''[[Sacred 2:Aspect Focus|Nature Weaver Focus]]''': A Secondary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Nature Weaver Focus]]''': A Secondary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Nature Weaver Lore]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Nature Weaver Lore]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''Necklace''': An amulet
 
*'''Necklace''': An amulet
*'''Nefarious Netherworld''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor  
+
*'''[[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]]''': An [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Inquisitor|Inquisitor]]
 
*'''[[Sacred 2:Aspect Focus|Nefarious Netherworld Focus]]''': A Secondary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Nefarious Netherworld Focus]]''': A Secondary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Nefarious Netherworld Lore]]''': A Primary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Nefarious Netherworld Lore]]''': A Primary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Plant|Plant]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Plant|Plant]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Features|Platinum Difficulty]]''': Difficulty mode attainable after completing Gold in Single Player or reaching level 100 in Multiplayer.
 
*'''[[Sacred 2:Features|Platinum Difficulty]]''': Difficulty mode attainable after completing Gold in Single Player or reaching level 100 in Multiplayer.
*'''Poison''': A type of damage. See Poison Fang or read the [[Sacred 2:Book 4 - Poison|Poison Book]] or [[Sacred 2:Book 3 - The Poisons of Ancaria: Their Use, Effect, and Attributes|Poisons of Ancaria]].
+
*'''[[Sacred 2:Poison|Poison]]''': A type of damage. See Poison Fang or read the [[Sacred 2:Book 4 - Poison|Poison Book]] or [[Sacred 2:Book 3 - The Poisons of Ancaria: Their Use, Effect, and Attributes|Poisons of Ancaria]].
 
*'''[[Sacred 2:Poison Fang|Poison Fang]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to poison damage.
 
*'''[[Sacred 2:Poison Fang|Poison Fang]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to poison damage.
 
*'''[[Sacred 2:Poles|Pole]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Pole Arms|Pole Arms]])
 
*'''[[Sacred 2:Poles|Pole]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Pole Arms|Pole Arms]])
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*'''Proc''': A slang term meaning to activate or inflict some secondary effect, such as burning (after being attacked with fire)
 
*'''Proc''': A slang term meaning to activate or inflict some secondary effect, such as burning (after being attacked with fire)
 
*'''[[Sacred 2:Propelled Levitation|Propelled Levitation]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Propelled Levitation|Propelled Levitation]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]] ([[Sacred 2:Buff|Buff]])
 +
*'''[[Sacred 2:Protector|Protector]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Purifying Chastisement|Purifying Chastisement]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Purifying Chastisement|Purifying Chastisement]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] ([[Sacred 2:Buff|Buff]])
 +
*'''[[Sacred 2:Pyx's Power|Pyx's Power]]''': A [[Sacred 2:Dragon Mage Set Items|Dragon Mage Set]]
 
*'''[[Sacred 2:Features|PvE]]''': Player versus Environment; the player attacks only monsters and cannot target other human players
 
*'''[[Sacred 2:Features|PvE]]''': Player versus Environment; the player attacks only monsters and cannot target other human players
 
*'''[[Sacred 2:Features|PvP]]''': Player versus Player; the player declares hostility against other human players (must be on PvP server)
 
*'''[[Sacred 2:Features|PvP]]''': Player versus Player; the player declares hostility against other human players (must be on PvP server)
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*'''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''Regen''': Abbreviation for Regeneration Penalty
 
*'''Regen''': Abbreviation for Regeneration Penalty
*'''Regeneration Penalty''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of Combat Art usage
+
*'''Regeneration Penalty''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of [[Sacred 2:Combat Arts|Combat Art]] usage
 
*'''[[Sacred 2:Regions of Ancaria|Region]]''': A geographic area easily accessible from the [[Sacred 2:Multiplayer Island|Multiplayer Island]]
 
*'''[[Sacred 2:Regions of Ancaria|Region]]''': A geographic area easily accessible from the [[Sacred 2:Multiplayer Island|Multiplayer Island]]
 
*'''Relic Holder''': A rotatable part of the [[Sacred 2:Graphical User Interface|GUI]] which contains groups of [[Sacred 2:Relics|Relics]]  
 
*'''Relic Holder''': A rotatable part of the [[Sacred 2:Graphical User Interface|GUI]] which contains groups of [[Sacred 2:Relics|Relics]]  
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*'''Resurrection Monolith''': The last-activated shrine (shown in blue on the map) is where a character reappears after death, by pressing F12, or when starting a game session in Softcore Single Player (provided F9 has not been pressed to save location). In Multiplayer, characters can use the last-activated shrine as an extra Portal.
 
*'''Resurrection Monolith''': The last-activated shrine (shown in blue on the map) is where a character reappears after death, by pressing F12, or when starting a game session in Softcore Single Player (provided F9 has not been pressed to save location). In Multiplayer, characters can use the last-activated shrine as an extra Portal.
 
*'''[[Sacred 2:Revelation of the Seraphim|Revelation of the Seraphim]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Revelation of the Seraphim|Revelation of the Seraphim]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
*'''Revered Technology''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim
+
*'''[[Sacred 2:Revered Technology|Revered Technology]]''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim
 
*'''[[Sacred 2:Aspect Focus|Revered Technology Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Revered Technology Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Revered Technology Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Revered Technology Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Run Speed|Run Speed]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of travel
 
*'''[[Sacred 2:Run Speed|Run Speed]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of travel
 
*'''[[Sacred 2:Runes|Rune]]''': An item which upgrades a Combat Art, either by [[Sacred 2:Forging|forging]] or memorizing
 
*'''[[Sacred 2:Runes|Rune]]''': An item which upgrades a Combat Art, either by [[Sacred 2:Forging|forging]] or memorizing
*'''Runemaster''': An NPC who can trade runes for other runes (for a price)
+
*'''[[Sacred 2:Runes of Protection|Runes of Protection]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]] ([[Sacred 2:Buff|Buff]])
 +
*'''Runemaster''': An NPC who can trade runes for other [[Sacred 2:Runes|runes]] (for a price)
 
*'''[[Sacred 2:Ruthless Mutilation|Ruthless Mutilation]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Ruthless Mutilation|Ruthless Mutilation]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
  
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*'''[[Sacred 2:Screenshots|Screenshot]]''': To capture a picture of one frame in your game by pressing PrintScreen (or using a third-party program such as Fraps). Ctrl+PrtScrn will capture with the User Interface showing. Commonly abbreviated as SS.
 
*'''[[Sacred 2:Screenshots|Screenshot]]''': To capture a picture of one frame in your game by pressing PrintScreen (or using a third-party program such as Fraps). Ctrl+PrtScrn will capture with the User Interface showing. Commonly abbreviated as SS.
 
*'''[[Sacred 2:Scything Sweep|Scything Sweep]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Scything Sweep|Scything Sweep]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
*'''[[Sacred 2:Selling Price|Selling Price]]''': An [[Sacred 2:Item Modifiers|item modifier]] which increases the value of that particular item only.
+
*'''[[Sacred 2:Selling price|Selling price]]''': An [[Sacred 2:Item Modifiers|item modifier]] which increases the value of that particular item only.
 
*'''Sera''': Abbreviation for [[Sacred 2:Seraphim|Seraphim]]
 
*'''Sera''': Abbreviation for [[Sacred 2:Seraphim|Seraphim]]
 
*'''[[Sacred 2:Seraphim|Seraphim]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as Sera.
 
*'''[[Sacred 2:Seraphim|Seraphim]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as Sera.
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*'''Server''': Computer which hosts Multiplayer games and is accessible from the Lobby.
 
*'''Server''': Computer which hosts Multiplayer games and is accessible from the Lobby.
 
*'''[[Sacred 2:Set Items|Set]]''': A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
 
*'''[[Sacred 2:Set Items|Set]]''': A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
*'''Shadow Path''': Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.  
+
*'''[[Sacred 2:Shadow Campaign Synopsis|Shadow Path]]''': Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.  
 
*'''[[Sacred 2:Shadow Step|Shadow Step]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Shadow Step|Shadow Step]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Shadow Veil|Shadow Veil]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Shadow Veil|Shadow Veil]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as SW.
 
*'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as SW.
 
*'''[[Sacred 2:Shadow Warrior's Merry Christmas Set|Shadow Warrior's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as a Shadow Warrior
 
*'''[[Sacred 2:Shadow Warrior's Merry Christmas Set|Shadow Warrior's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as a Shadow Warrior
*'''Shared Stash''': A tab in the player stash which opens an inventory panel accessible by all characters on the account
+
*'''Shared Stash''': A tab in the [[Sacred 2:Hero Chest|player stash]] which opens an inventory panel accessible by all characters on the account
*'''Shield''': An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon. See [[Sacred 2:Shield Lore|Shield Lore]].
+
*'''[[Sacred 2:Shields|Shield]]''': An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon. See [[Sacred 2:Shield Lore|Shield Lore]].
 
*'''[[Sacred 2:Shield Lore|Shield Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Shield Lore|Shield Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Shield Regeneration|Shield Regeneration]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of [[Sacred 2:Energy Shields|Energy Shield]] regeneration
 
*'''[[Sacred 2:Shield Regeneration|Shield Regeneration]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of [[Sacred 2:Energy Shields|Energy Shield]] regeneration
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*'''[[Sacred 2:Soul Hammer|Soul Hammer]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Soul Hammer|Soul Hammer]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Soul Reaver|Soul Reaver]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Soul Reaver|Soul Reaver]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] ([[Sacred 2:Buff|Buff]])
*'''Source Warden''': An [[Sacred 2:Aspects|Aspect]] of the Temple Guardian
+
*'''[[Sacred 2:Source Warden|Source Warden]]''': An [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Temple Guardian|Temple Guardian]]
 
*'''[[Sacred 2:Aspect Focus|Source Warden Focus]]''': A Secondary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Source Warden Focus]]''': A Secondary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Source Warden Lore]]''': A Primary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Source Warden Lore]]''': A Primary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Spectral Hand|Spectral Hand]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Spectral Hand|Spectral Hand]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Speed Lore|Speed Lore]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Speed Lore|Speed Lore]]''': An Offensive [[Sacred 2:Skills|Skill]]
*'''Spell Intensity''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's spell-based damage
+
*'''[[Sacred 2:Spell Intensity|Spell Intensity]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's spell-based damage
 
*'''[[Sacred 2:Spell Resistance|Spell Resistance]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Spell Resistance|Spell Resistance]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Insects|Spider]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Insects|Spider]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''Stam''': Abbreviation for [[Sacred 2:Stamina|Stamina]]
 
*'''Stam''': Abbreviation for [[Sacred 2:Stamina|Stamina]]
 
*'''[[Sacred 2:Stamina|Stamina]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
 
*'''[[Sacred 2:Stamina|Stamina]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
*'''Stash''': The player's chest for storing items. Can be found in various locations around Ancaria. See [[Sacred 2:Graphical User Interface|GUI]].
+
*'''[[Sacred 2:Hero Chest|Stash]]''': The player's chest for storing items. Can be found in various locations around Ancaria. See [[Sacred 2:Graphical User Interface|GUI]].
 
*'''Str''': Abbreviation for [[Sacred 2:Strength|Strength]]
 
*'''Str''': Abbreviation for [[Sacred 2:Strength|Strength]]
 
*'''[[Sacred 2:Strength|Strength]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
 
*'''[[Sacred 2:Strength|Strength]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
 
*'''SS''': Abbreviation for Screenshot  
 
*'''SS''': Abbreviation for Screenshot  
*'''Survival Bonus''': A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. (Open Inventory panel and hover mouse over the top area by character's name and class to view.)
+
*'''[[Sacred 2:Survival Bonus|Survival Bonus]]''': A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. (Open Inventory panel and hover mouse over the top area by character's name and class to view.)
 
*'''SW''': Abbreviation for [[Sacred 2:Shadow Warrior|Shadow Warrior]]  
 
*'''SW''': Abbreviation for [[Sacred 2:Shadow Warrior|Shadow Warrior]]  
*'''[[Sacred 2:The Swamp |The Swamp ]]'''
+
*'''[[Sacred 2:The Swamp |The Swamp ]]''': A [[Sacred 2:Regions of Ancaria|Region]] of Ancaria, home to the Lizard people.
 
*'''[[Sacred 2:Swords|Sword]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Sword Weapons|Sword Weapons]]). Read the [[Sacred 2:Book 2 - Swords|Sword Book]].
 
*'''[[Sacred 2:Swords|Sword]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Sword Weapons|Sword Weapons]]). Read the [[Sacred 2:Book 2 - Swords|Sword Book]].
 
*'''[[Sacred 2:Sword Weapons|Sword Weapons]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Sword Weapons|Sword Weapons]]''': An Offensive [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Deities|Testa]]''': The God of Science (Shadow). Read [[Sacred 2:Book 2 - Testa, God of Science|Testa's Book]].
 
*'''[[Sacred 2:Deities|Testa]]''': The God of Science (Shadow). Read [[Sacred 2:Book 2 - Testa, God of Science|Testa's Book]].
 
*'''TG''': Abbreviation for [[Sacred 2:Temple Guardian|Temple Guardian]]
 
*'''TG''': Abbreviation for [[Sacred 2:Temple Guardian|Temple Guardian]]
 +
*'''[[Sacred 2:Thraken's Command|Thraken's Command]]''': A [[Sacred 2:Dragon Mage Set Items|Dragon Mage set]]
 
*'''[[Sacred 2:Throwing Daggers|Throwing Dagger]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Throwing Daggers|Throwing Dagger]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Throwing Stars|Throwing Star]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Throwing Stars|Throwing Star]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:T-Mutant|T-Mutant]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:T-Mutant|T-Mutant]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''Toon''': Abbreviation for "cartoon" (Character)  
 
*'''Toon''': Abbreviation for "cartoon" (Character)  
 +
*'''[[Sacred 2:Torik's Oath|Torik's Oath]]''': A [[Sacred 2:Dragon Mage Set Items|Dragon Mage set]]
 +
*'''[[Sacred 2:Tornado|Tornado]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''[[Sacred 2:Toughness|Toughness]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Toughness|Toughness]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Traps|Trap]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Traps|Trap]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
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*'''[[Sacred 2:Viperish Disease|Viperish Disease]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Viperish Disease|Viperish Disease]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Virgo's Revenge|Virgo's Revenge]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Virgo's Revenge|Virgo's Revenge]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
*'''Visibility Range''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the distance a player can see oncoming monsters on the Minimap and uncovers more of the Fog of War (does not increase world discovered percentage).
+
*'''[[Sacred 2:Visibility range|Visibility Range]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the distance a player can see oncoming monsters on the Minimap and uncovers more of the Fog of War (does not increase world discovered percentage).
 
*'''Vit''': Abbreviation for [[Sacred 2:Vitality|Vitality]]
 
*'''Vit''': Abbreviation for [[Sacred 2:Vitality|Vitality]]
 
*'''[[Sacred 2:Vitality|Vitality]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
 
*'''[[Sacred 2:Vitality|Vitality]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
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==''' Y''' ==
 
==''' Y''' ==
  
*'''Yeti''': A type of opponent found in the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]].
+
*'''[[Sacred 2:Yeti|Yeti]]''': A type of opponent found in the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]].
  
 
==''' Z''' ==
 
==''' Z''' ==
  
 
*'''[[Sacred 2:Zealous Doppelganger|Zealous Doppelganger]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Zealous Doppelganger|Zealous Doppelganger]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]

Revision as of 03:46, 18 February 2014


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Abbreviations

Link to all abreviations used regarding Sacred 2

Sacred 2:Glossary

This is the Sacred 2 Game Glossary section, and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.

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  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

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