Difference between revisions of "Sacred 2:Garema Ghost Warrior"

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(added note about ice and blood)
 
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The [[Sacred 2:Enhanced Perception|Enhanced Perception]] skill is also useful for targeting Ghost Warriors.
 
The [[Sacred 2:Enhanced Perception|Enhanced Perception]] skill is also useful for targeting Ghost Warriors.
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In [[Sacred 2:Ice and Blood|Ice and Blood]], Garema Ghost Warriors were changed so that they can be targeted normally, even while cloaked.
 
   
 
   
  
 
[[Category:Sacred 2 Enemies in Ancaria|G]]
 
[[Category:Sacred 2 Enemies in Ancaria|G]]
 
[[Category:Sacred 2 Humanoid Monsters|G]]
 
[[Category:Sacred 2 Humanoid Monsters|G]]

Latest revision as of 20:31, 13 October 2013

Damage Types:

Weakest Against:

Region: The Jungle

Damage Types:

Weakest Against:

Region: The Jungle

Damage Types:

Weakest Against:

Region: The Jungle


Note: the Garema Ghost Warriors can become cloaked to near invisibility using something like the Shadow Warrior's Shadow Veil or the High Elf's Cascading Shroud. They can't be targeted directly when cloaked, but they can still take damage by using combat arts that are not directly targeted against them. An example would be the High Elf's Blazing Tempest or Glacial Thorns or the Temple Guardian's Charged Grid or Deathly Spears. All Sacred 2 heroes have at least one combat art that can be used to take them down.

The Enhanced Perception skill is also useful for targeting Ghost Warriors.

In Ice and Blood, Garema Ghost Warriors were changed so that they can be targeted normally, even while cloaked.