Difference between revisions of "Sacred 2:Goldenglade Touch"

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(→‎Usage Strategies: Added note about Diligence and regeneration)
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{{Languages}}
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{|
 
{|
 
|width="80%"|
 
|width="80%"|
 
{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/13.gif
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/13.gif
|Heals the Dryad over a brief period.  
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|Heals the Dryad over a brief period of time.
 
|}
 
|}
  
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This is a [[Sacred 2:Healing|Healing Combat Art]]
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{|width="100%"
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|width="25%" valign="top"|
 
==Aspect==
 
==Aspect==
http://www.sacredwiki.org/images/Sacred_2/Aspects/DRY_Asp_03.png - '''Nature Weaver'''
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http://www.sacredwiki.org/images/Sacred_2/Aspects/DRY_Asp_03.png - '''[[Sacred 2:Nature Weaver|Nature Weaver]]'''
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|width="75%" valign="top"|
  
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==Innate Abilities (Lvl 1)==
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* Duration: 8.0 seconds
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* [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]: +30.0/s
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* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 9.9s + 1.0s = 10.9 seconds
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* Cooldown decreases with CA level
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|}
 
== Modifications ==
 
== Modifications ==
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
 
* '''Flow''' - Increases hitpoint regeneration rate. (7hp/s + 15hp/s per CA level)
 
* '''Flow''' - Increases hitpoint regeneration rate. (7hp/s + 15hp/s per CA level)
* '''Bandage''' - Rapid heal when casting the spell. (5% + 10% per CA level healed (?))
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* '''Bandage''' - Rapid heal when casting the spell. (5% + 10% hitpoints per CA level instantly healed)
 
|}
 
|}
 
----
 
----
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|
 
|
 
* '''Amity''' - Lightly heals nearby allies. (30% + 0.2% per CA level effectiveness on allies)
 
* '''Amity''' - Lightly heals nearby allies. (30% + 0.2% per CA level effectiveness on allies)
* '''Persevere''' - Increases the attribute Willpower. (7.5 + 10 per CA level increase (?))
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* '''Persevere''' - Increases the attribute [[Sacred 2:Willpower|Willpower]]. (20 + 30 per CA level increase)
 
|}
 
|}
 
----
 
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* '''Amity''' - Lightly heals nearby allies. (30% + 0.2% per CA level effectiveness on allies)
 
* '''Amity''' - Lightly heals nearby allies. (30% + 0.2% per CA level effectiveness on allies)
 
* '''Diligence''' - Increases duration of Goldenglade Touch. (50% increase)
 
* '''Diligence''' - Increases duration of Goldenglade Touch. (50% increase)
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|}
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|valign="top"|
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{| align="right"
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|{{s2frame|{{#ev:youtube|8O1gTlXCP7k|400}}|center|Goldenglade Touch without Modifications}}
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|}
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__NOTOC__
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<BR CLEAR=right>
 
|}
 
|}
  
==Skills==
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==Skills and Attributes==
The following skills will affect this combat art:
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
* Nature Weaver Lore greatly improves the healing effect provided by Goldenglade Touch.
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* [[Sacred 2:Nature Weaver Lore|Nature Weaver Lore]] - improves the [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] effect, [[Sacred 2:Casting Speed|casting speed]], and allows for modification points.
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* [[Sacred 2:Nature Weaver Focus|Nature Weaver Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
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* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
  
 
== Usage Strategies ==
 
== Usage Strategies ==
Flow (bronze modification) raises the life regeneration effect to ridiculous amounts at even modest levels of Goldenglade Touch and Lore.
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* [[Sacred 2:Acute Mind|Acute Mind]] will reduce the Regeneration Time (does not effect Cooldown Time).
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* '''Flow''' (bronze modification) grants extreme life regeneration at even modest levels of Goldenglade Touch and Nature Weaver Lore.
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* This Combat Art can be kept up nearly all the time with the '''Diligence''' gold modification.
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* '''Persevere''' silver mod gives a nice boost to willpower, which dryads are very low on.
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* Great Combat Art when trying to rush from one place to another without stopping to kill monsters.
  
Effects can be kept up nearly all the time with Diligence (gold modification).
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* [[Sacred 2:Area of Effect|Area of Effect]] when taking the '''Amity''' modifications is 10 meters + 0.15m per CA level.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
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'''Pros'''
*...
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*Gives very high boost to hitpoint regeneration and can heal the dryad back to full health within a couple of seconds.
*...
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*With the '''Persevere''' silver mod, this becomes almost like an invincibility spell against bosses and spellcasters.
Cons
 
*...
 
*...
 
  
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'''Cons'''
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*Has a cooldown which cannot really be affected (decrease per CA level is very small)
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*Slight delay from when the dryad casts the spell to when the spell effects start working. (Barely noticeable).
  
 
== Stats Chart ==
 
== Stats Chart ==
  
|valign="top"|
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==See Also==
__TOC__
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*[[Sacred 2:Buff#Temporary Buffs|Temporary Buffs]]
<BR CLEAR=right>
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*[[Sacred 2:Dryad|Dryad]]
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*[[Sacred 2:Dryad Guides|Dryad Guides]]
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*[[Sacred 2:Dryad Combat Arts|Dryad Combat Arts]]
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*[[Sacred 2:Skills|Skills]]
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== Gallery ==
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{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
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|-valign="top"
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|width="180px"|
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<center>{{S2frame|[[File:GoldengladeTouch 1.jpg|x200px]]|none}}</center>
  
PICTURE HERE
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|width="180px"|
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<center>{{S2frame|[[File:GoldengladeTouch 2.jpg|x200px]]|none}}</center>
  
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|width="180px"|
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<center>{{S2frame|[[Image:GoldengladeTouch.jpg|x200px]]|none}}</center>
  
 
|}
 
|}
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Dryad Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Dryad Combat Arts]]

Latest revision as of 05:47, 9 January 2014

13.gif Heals the Dryad over a brief period of time.

This is a Healing Combat Art

Aspect

DRY_Asp_03.png - Nature Weaver

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Flow - Increases hitpoint regeneration rate. (7hp/s + 15hp/s per CA level)
  • Bandage - Rapid heal when casting the spell. (5% + 10% hitpoints per CA level instantly healed)

MODicons_10.gif Silver
  • Amity - Lightly heals nearby allies. (30% + 0.2% per CA level effectiveness on allies)
  • Persevere - Increases the attribute Willpower. (20 + 30 per CA level increase)

MODicons_08.gif Gold
  • Amity - Lightly heals nearby allies. (30% + 0.2% per CA level effectiveness on allies)
  • Diligence - Increases duration of Goldenglade Touch. (50% increase)
Goldenglade Touch without Modifications


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Acute Mind will reduce the Regeneration Time (does not effect Cooldown Time).
  • Flow (bronze modification) grants extreme life regeneration at even modest levels of Goldenglade Touch and Nature Weaver Lore.
  • This Combat Art can be kept up nearly all the time with the Diligence gold modification.
  • Persevere silver mod gives a nice boost to willpower, which dryads are very low on.
  • Great Combat Art when trying to rush from one place to another without stopping to kill monsters.
  • Area of Effect when taking the Amity modifications is 10 meters + 0.15m per CA level.

Pros and Cons

Pros

  • Gives very high boost to hitpoint regeneration and can heal the dryad back to full health within a couple of seconds.
  • With the Persevere silver mod, this becomes almost like an invincibility spell against bosses and spellcasters.

Cons

  • Has a cooldown which cannot really be affected (decrease per CA level is very small)
  • Slight delay from when the dryad casts the spell to when the spell effects start working. (Barely noticeable).

Stats Chart

See Also

Gallery