Difference between revisions of "Sacred 2:Grand Invigoration"

From SacredWiki
Jump to navigation Jump to search
(Links, third person formal)
Line 16: Line 16:
  
 
==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* Hitpoint Regeneration +4.0 health per second
+
* [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] +4.0 health per second
 
* Regeneration Time of all Aspects -9.8%
 
* Regeneration Time of all Aspects -9.8%
 
|}
 
|}
Line 26: Line 26:
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
* '''Arrant Pyromancer Expertise''' - The regeneration time for the aspect Arract Pyromancer will decrease significantly. (10% + 1% per CA level decrease)
+
* '''Arrant Pyromancer Expertise''' - The regeneration time for the aspect Arrant Pyromancer will decrease significantly. (10% + 1% per Combat Art level decrease)
* '''Mystic Stormite Expertise''' - The regeneration time for the aspect Mystic Stormite will decrease significantly. (10% + 1% per CA level decrease)
+
* '''Mystic Stormite Expertise''' - The regeneration time for the aspect Mystic Stormite will decrease significantly. (10% + 1% per Combat Art level decrease)
 
|}
 
|}
 
----
 
----
Line 40: Line 40:
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''Resilience''' - Reduces the impact and duration of incoming detrimental effects. (30% + 0.3% per CA level reduction on debuffs)
+
* '''Resilience''' - Reduces the impact and duration of incoming [[Sacred 2: Detrimental magic effects|detrimental effects]]. (30% + 0.3% per CA level reduction on debuffs)
* '''Fleetness''' - Increases run speed while Grand Invigoration is active. (9.9% + 0.1% per CA level increase)
+
* '''Fleetness''' - Increases [[Sacred 2: Run Speed|run speed]] while Grand Invigoration is active. (9.9% + 0.1% per Combat Art level increase)
 
|}
 
|}
  
Line 49: Line 49:
  
 
* [[Sacred 2:Aspect Lore|'''Delphic Arcania Lore''']] increases Hitpoint Regeneration as though it were damage.
 
* [[Sacred 2:Aspect Lore|'''Delphic Arcania Lore''']] increases Hitpoint Regeneration as though it were damage.
* [[Sacred 2:Aspect Focus|'''Delphic Arcania Focus''']] increases maximum allowed spell level without penalty.
+
* [[Sacred 2:Aspect Focus|'''Delphic Arcania Focus''']] increases [[Sacred 2: Highest Combat Art Level Without Penalty|maximum allowed spell level without penalty]].
  
  
 
== Usage Strategies ==
 
== Usage Strategies ==
Have this buff on at all times, don't forget to reactivate after death/joining a new game.
+
Have this [[Sacred 2:Buff|Buff]] on at all times, do not forget to reactivate after death or re-joining a new game.
  
This is one of the only combat arts for which memorizing more runes has no downside: if you use this, add as many runes as you can.  This also means that you can use it without spending any skill points on Delphic Arcania and it will still be useful.
+
This is one of the only combat arts for which memorizing more runes has no downside: if a players uses this, add as many runes as possible.  This also means that it can be used without spending any skill points on Delphic Arcania and will still be useful.
  
It should be noted that in a 3-buffs scenario (Concentration Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used.
+
It should be noted that in a 3-buffs scenario ([[Sacred 2:Concentration|Concentration]] Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used.
  
  
Line 63: Line 63:
 
Pros
 
Pros
 
*Makes all combat arts regenerate faster.
 
*Makes all combat arts regenerate faster.
*Makes you regenerate health faster (Synergy with Constitution Mastery).
+
*Makes a player regenerate health faster (Synergy with Constitution Mastery).
 
Cons
 
Cons
*Requires to take the Delphic Arcania Focus skill for full effect (Higher CA level).
+
*Requires to take the Delphic Arcania Focus skill for full effect (Higher Combat Art level).
  
  

Revision as of 01:11, 29 July 2011

HE_15.gif buffHEgi.gif This Combat Art is a (Buff)

When active, hitpoints and spells will regenerate at an increased rate.


Aspect

HE_Asp_02.png - Delphic Arcania

Innate Abilities (Lvl 1)


Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Arrant Pyromancer Expertise - The regeneration time for the aspect Arrant Pyromancer will decrease significantly. (10% + 1% per Combat Art level decrease)
  • Mystic Stormite Expertise - The regeneration time for the aspect Mystic Stormite will decrease significantly. (10% + 1% per Combat Art level decrease)

MODicons_10.gif Silver
  • Replenish - Further decreases the regeneration time of all spells. (7% + 0.7% per CA level decrease)
  • Life Energy - Additionally increases the hitpoint regeneration rate. (1.5hp/sec + 1hp/sec per CA level)

MODicons_08.gif Gold
  • Resilience - Reduces the impact and duration of incoming detrimental effects. (30% + 0.3% per CA level reduction on debuffs)
  • Fleetness - Increases run speed while Grand Invigoration is active. (9.9% + 0.1% per Combat Art level increase)


Skills And Attributes

The following skills and attributes will affect this combat art:


Usage Strategies

Have this Buff on at all times, do not forget to reactivate after death or re-joining a new game.

This is one of the only combat arts for which memorizing more runes has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Delphic Arcania and will still be useful.

It should be noted that in a 3-buffs scenario (Concentration Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used.


Pros and Cons

Pros

  • Makes all combat arts regenerate faster.
  • Makes a player regenerate health faster (Synergy with Constitution Mastery).

Cons

  • Requires to take the Delphic Arcania Focus skill for full effect (Higher Combat Art level).


Stats Chart

Level Hitpoint Regeneration Regeneration Time of all Aspects
1 +4.0/s -9.8%
2 +5.0/s -10.6%
3 +7.0/s -11.5%
4 +8.0/s -12.1%
5 +9.0/s -12.8%
Grand Invigoration without Modifications


See Also

Gallery