Difference between revisions of "Sacred 2:Heart of Wolverine"

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* During multiplayer, Druid must turn off buff before teleporting to party members or reassembling the party, and recast it afterward (to avoid glitching party stats).  
* ...
== Gallery ==
== Gallery ==

Revision as of 13:30, 14 March 2018

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Heart_of_wolverine.png Heart_of_wolverine_small.png This Combat Art is a (Buff)

This ability grants the Druid the knowledge needed to summon into being a spirit that increases his skill in battle, as well as that of his party.


Nature_summons_aspect.png - Nature Summons

Innate Abilities (Lvl 1)


See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Swipe - Increases weapon attack speed by 14.5% + 0.5% per level.
  • Slayer - Increases attack rating by 10% + 3% per level.

MODicons_08.gif Gold
  • Familiar - Reduces the regeneration penalty of Heart of Wolverine by 25%.
  • Blur - Increases both attack and casting speed by 10% + 0.5% per level.
Heart of Wolverine

Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower the regeneration time penalty

Usage Strategies

  • A weapon-using Druid would benefit most from this buff, but the Damage % boost applies to both spell and weapon damage, not to mention summoned minions.
  • The spirit summoned by this buff is immortal and invisible to enemies, so it can't be killed, but it can be dispelled like any other buff if an enemy uses a de-buffing spell on the Druid.
  • Heart of Wolverine can affect allies.

Pros and Cons


  • Party buff affects allies.
  • Useful for any type of build.


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