Difference between revisions of "Sacred 2:Inquisitor"

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The Inquisitors are fanatic fighters and they possess weapons that are able to store and discharge T-Energy, which they will transform into any shape they require.
 
The Inquisitors are fanatic fighters and they possess weapons that are able to store and discharge T-Energy, which they will transform into any shape they require.
  
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=='''Seraphim Starting [[Sacred 2:Attributes|Attributes]]'''==
  
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Base starting attributes level 1, silver difficulty, no survival bonus, naked.
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{|cellspacing="0" style="font-size:100%;" border="1"
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|-align="center"
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|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Strength|Strength]]
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|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Stamina|Stamina]]
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|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Vitality|Vitality]]
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|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Dexterity|Dexterity]]
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|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Intelligence|Intelligence]]
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|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Willpower|Willpower]]
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|class="cellborderth" width="65px"|  Hitpoints
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|-align="center"
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|class="cellborder"|  23
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|class="cellborder"|  25
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|class="cellborder"|  23
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|class="cellborder"|  27
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|class="cellborder"|  27
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|class="cellborder"|  22
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|class="cellborder"|  138
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|}
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<br>
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<br>
 
=='''Inquisitor [[Sacred 2:Skills|Skills]]'''==
 
=='''Inquisitor [[Sacred 2:Skills|Skills]]'''==
 
{|
 
{|

Revision as of 18:55, 8 December 2008

[IMG]inqulogo.jpg[/IMG] th_inquisitor.jpg

He is a very dark figure, always clothed in robes. The soul of the Inquisitor is as dark as the magic he uses, and his methods in hand-to-hand combat are just as twisted. He represents the Seraphim's polar opposite and is rooted firmly on the path of Shadow.

The Inquisitors are High Priests. Originally, these were the connection between the rulers and the Great Machine. Over time, they started to abuse their powers and they attempted to become involved with politics. Now, the High Priests are secretly breeding demons and other disgusting creatures in order to seize power over Ancaria. Their armor is similar to the Seraphim’s armor. However, they conceal their armor wearing black robes adorned with runes.

The Inquisitor is a fighter for the shadows. He has powerful and manipulative spells at his command, which render him a deadly weapon. He is even able to manipulate the minds of his enemies. Thus are his powers that he can wield them against entire groups of opponents. He has access to devastating spells of destruction and influence based on dark magic. The Inquisitors are fanatic fighters and they possess weapons that are able to store and discharge T-Energy, which they will transform into any shape they require.

The Inquisitor is an offensive character. He is extremely self-opinionated and goes to extremes in his fights. He prefers brutal weapons and he is the only character who does not have the skill to wield swords. He favors close combat but he is also able to use ranged weapons. The Inquisitor wanders Ancaria pursuing purely selfish goals. Therefore, he may only follow the path of shadow.

See the world-exclusive trailer here.

The Inquisitors are fanatic fighters and they possess weapons that are able to store and discharge T-Energy, which they will transform into any shape they require.

Seraphim Starting Attributes

Base starting attributes level 1, silver difficulty, no survival bonus, naked.

Strength Stamina Vitality Dexterity Intelligence Willpower Hitpoints
23 25 23 27 27 22 138



Inquisitor Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.


Combat Art Skills:

[u]Primary:[/u]
gruesomeinquisitionfocus.gif Gruesome Inquisition Focus
Improves regeneration and raises max Combat Art level for this aspect
astutesupremacylore.gif Astute Supremacy Lore
Increases damage, critical chance and cast speed for this aspect
nefariousnetherworldlore.gif Nefarious Netherworld Lore
Increases damage, critical chance and cast speed for this aspect
[u]Secondary:[/u]
combatdiscipline.gif Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo
concentration.gif Concentration
Gives an additional buff slot & improves regeneration for all Combat Arts
astutesupremacyfocus.gif Astute Supremacy Focus
Improves regeneration and raises max Combat Art level for this aspect
nefariousnetherworldfocus.gif Nefarious Netherworld Focus
Improves regeneration and raises max Combat Art level for this aspect

Offensive skills:

[u]Primary:[/u]
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
dualwield.gif Dual wield
Allows you to wield two single-handed weapons
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
tacticslore.gif Tactics Lore
Increases damage with all weapons
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (eg, burning with fire damage) on monsters
[u]Secondary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
polearms.gif Pole Arms
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
speedlore.gif Speed Lore
Increases attack and defense and run speed


Defensive Skills:

[u]Primary:[/u]
armorlore.gif Armour Lore
Improves your resists and increases maximum item level without penalties
toughness.gif Toughness
Improves your resists and provides minimal % damage mitigation
combatreflexes.gif Combat Reflexes
Improves player's Evasion statistic (chance to dodge attacks) & reduces the chance that the character will get hit with a critical hit from a monster
[u]Secondary:[/u]
constitution.gif Constitution
Increases health and health regeneration
spellresistance.gif Spell Resistance
Increases your resistance to spells
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown)


General skills:

[u]Primary:[/u]
riding.gif Riding
Improves player's mount's Combat Arts as well as the level of Mount allowed to be used by the player.
bargaining.gif Bargaining
Much like Trading in original Sacred, improves what merchants have to offer.
divinedevotion.gif Divine Devotion
Improves regeneration of god-spell
[u]Secondary:[/u]
blacksmith.gif Blacksmith
Allows the player to socket items without having to use a Blacksmith
alchemy.gif Alchemy
Allows player to use certain consumables


Aspects

  • Gruesome Inquisition
  • Astute Supremacy
  • Nefarious Netherworld


Inquisitor Combat Arts

Aspects_Layer11.gif

Aspect
Gruesome Inquisition


Callous Execution

Icon_211.png

Ruthless Mutilation

Icon_213.png

Mortifying Pillory

Icon_215.png

Frenetic Fervor

Icon_221.png

Purifying Chastisement

Icon_223.png

Aspects_Layer12.gif

Aspect
Astute Supremacy


Levin Array

Icon_241.png

Clustering Maelstrom

Icon_246.png

Raving Thrust

Icon_244.png

Zealous Doppelganger

Icon_251.png

Reverse Polarity

Icon_254.png

Aspects_Layer13.gif

Aspect
Nefarious Netherworld


Dislodged Spirit

Icon_261.png

Paralyzing Dread

Icon_270.png

Inexorable Subjugation

Icon_259.png

Eruptive Desecration

Icon_264.png

Soul Reaver

Icon_272.png