Difference between revisions of "Sacred 2:Pelting Strikes"

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{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_04.gif
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Sera_2.gif
 
|This is a series of hits directed against one or more enemies. This powerful attack might weaken or even disarm the opponent.
 
|This is a series of hits directed against one or more enemies. This powerful attack might weaken or even disarm the opponent.
 
|}
 
|}
  
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== Modifications ==
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{|
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|width="80px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|
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* '''Aim''' - Increased chance to critical hits.
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* '''Wounding''' - Chance to cause open wounds (damage over time)
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|}
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----
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{|
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|width="80px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|
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* '''Battering''' - Temporarily reduces target's armor class.
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* '''Disarm''' - Chance to remove weapon from opponent.
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|}
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----
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{|
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|width="80px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|
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* '''Incision''' - Chance to inflict a deep wound.
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* '''Coup de Grâce''' - Causes double damage when opponent's health is below a threshold value.
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|}
 
== Usage Strategies ==
 
== Usage Strategies ==
 
...
 
...

Revision as of 16:57, 6 October 2008

PLACE PIC HERE AND VIDEO LINK IN SPACE BELOW

EmbedVideo is missing a required parameter.
Sera_2.gif This is a series of hits directed against one or more enemies. This powerful attack might weaken or even disarm the opponent.

Modifications

MODicons_12.gif Bronze
  • Aim - Increased chance to critical hits.
  • Wounding - Chance to cause open wounds (damage over time)

MODicons_10.gif Silver
  • Battering - Temporarily reduces target's armor class.
  • Disarm - Chance to remove weapon from opponent.

MODicons_08.gif Gold
  • Incision - Chance to inflict a deep wound.
  • Coup de Grâce - Causes double damage when opponent's health is below a threshold value.

Usage Strategies

...

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...

Stats Chart