Sacred 2:Primal Mutation

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Revision as of 11:39, 14 March 2009 by DGDobrev (talk | contribs)
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11.gif Causes direct damage using T-Energy. This combat art also gives the chance to transform an opponent into a harmless animal. Chickens have been noted as being produced as well. There is also a chance that the enemy mutates to a T-mutant variation of it former self.

Aspect

TG_Asp_03.png - Source Warden

Modifications

MODicons_12.gif Bronze
  • Combust - Converts physical damage into fire damage. (50% + 2% per CA level converted)
  • Theurgy - Converts physical damage into magic damage. (50% + 2% per CA level converted)

MODicons_10.gif Silver
  • Mutate - Increases chance to mutate target. (10% increased chance)
  • Helpless - Briefly reduces target's attributes. (10% + 0.2% per CA level decrease)

MODicons_08.gif Gold
  • Demolition - Increases Primal Mutation base damage. (50% increased physical damage / 33.3% increased overall damage)
  • Helpless - Briefly reduces target's attributes. (10% + 0.2% per CA level decrease)

Native Elemental Damage Type

Combat art damage type: Physical + Magic

Skills

The following skills will affect this combat art:

Usage Strategies

...

Pros and Cons

Pros

  • Direct damage CA
  • ...

Cons

  • When the target is turned into a chicken, you don't get any XP from it (or 1xp), regardless of level.
  • Long casting animation

Stats Chart


PICTURE HERE