Difference between revisions of "Sacred 2:Ravaged Impact"

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==Skills and Attributes==
 
==Skills and Attributes==
 
The following skills and attributes will affect this combat art:
 
The following skills and attributes will affect this combat art:
* [[Sacred 2:Tactics Lore|Tactics Lore]] will increase it's [[Sacred 2:Damage|Damage]].
+
* [[Sacred 2:Tactics Lore|Tactics Lore]] will increase it's [[Sacred 2:Damage|Damage]] by increasing the damage the weapon deals.
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase it's [[Sacred 2:Damage |Damage]] and reduce it's regeneration time if this Combat Art is placed within a combo.
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* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase it's [[Sacred 2:Damage |Damage]] and reduce it's regeneration time if this Combat Art is placed within a combo. This increase in [[Sacred 2:Damage |Damage]] is direct, it increases the +xx% that the CA adds to base damage.
* [[Sacred 2:Concentration|Concentration]] will reduce it's Regeneration.
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* [[Sacred 2:Concentration|Concentration]] will reduce the Regeneration Time.
* [[Sacred 2:Ranged Weapons|Ranged Weapons]] will increase it's Chance to Hit as well as Attack Speed.
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* [[Sacred 2:Speed Lore|Speed Lore]] will increase it's Chance to Hit indirectly by increasing your attack rating.
* [[Sacred 2:Speed Lore|Speed Lore]] will increase it's Chance to Hit.
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* Specific Weapon Lores will also add to chance to hit indirectly.
* [[Sacred 2:Damage Lore|Damage Lore]] will provide it with a better chance to apply status effects (eg. Poison, Weaken, Fire etc... )
+
* [[Sacred 2:Riding |Riding ]] will decrease the regeneration penalty while mounted, leading to decreased regeneration times.
* [[Sacred 2:Riding |Riding ]] will decrease it's regeneration time while mounted.
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* [[Sacred 2:Capricious Hunter Focus|Capricious Hunter Focus]] will directly decrease regeneration times, as well as increase the maximum level of the CA that you can use.
  
 
== Usage Strategies ==
 
== Usage Strategies ==

Revision as of 15:01, 18 March 2009

01.gif Devastating attack with the equipped ranged or close combat weapon.

Aspect

DRY_Asp_01.png - Capricious Hunter

Modifications

MODicons_12.gif Bronze
  • Perforate - Chance to cause open wounds damage over time. (24.7% + 0.3% per CA level chance)
  • Envenom - Some of the damage will be converted into poison damage. (50% + 2% per CA level phyical to poison damage conversion)

MODicons_10.gif Silver
  • Breach - Chance that enemy armor value will be ignored, and that full damage will be inflicted. (20% + 0.5% per CA level chance)
  • Trail - Projectiles will home in on the target.

MODicons_08.gif Gold
  • Blast - Chance that an explosion will occur when hitting the target. (50% + 0.5% per CA level chance)
  • Double Shot - Two shots in quick succession. (+1 projectile, actually fires 3 projectiles with bow/blowtube)

Skills and Attributes

The following skills and attributes will affect this combat art:

  • Tactics Lore will increase it's Damage by increasing the damage the weapon deals.
  • Combat Discipline will increase it's Damage and reduce it's regeneration time if this Combat Art is placed within a combo. This increase in Damage is direct, it increases the +xx% that the CA adds to base damage.
  • Concentration will reduce the Regeneration Time.
  • Speed Lore will increase it's Chance to Hit indirectly by increasing your attack rating.
  • Specific Weapon Lores will also add to chance to hit indirectly.
  • Riding will decrease the regeneration penalty while mounted, leading to decreased regeneration times.
  • Capricious Hunter Focus will directly decrease regeneration times, as well as increase the maximum level of the CA that you can use.

Usage Strategies

Keep regen low ( 0.5 - 1 s ) and take Double Shot upgrade, then spam it on harder mobs, or bosses.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE