Difference between revisions of "Sacred 2:Raving Thrust"

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(added/corrected modification values)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Lash Out''' - Increases the range of Raving Thrust. (30% increase)
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* '''Lash Out''' - Increases the range of Raving Thrust. (50% increase)
* '''Bedaze''' - Adds a chance to stun opponents briefly. (9.9% chance)
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* '''Bedaze''' - Adds a chance to stun opponents briefly. (19.8% + 0.2% chance)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Relay''' - Opponents near the targeted opponent will also be knocked back. (15% increase)
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* '''Relay''' - Opponents near the targeted opponent will also be knocked back. (39° + 1° per CA level increased cone / 260% + 6.7% per CA level increase from base value)
* '''Vehemence''' - Increases damage caused. (42% increase)
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* '''Vehemence''' - Increases damage caused. (33.3% increase)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Lesion''' - A successful hit greatly reduces the target's base hitpoints for a brief period. (15% increase)
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* '''Lesion''' - A successful hit greatly reduces the target's base hitpoints for a brief period. (19.9% + 0.1% per CA level chance of deep wound)
* '''Tumble''' - Adds a chance to disarm opponents when they are knocked back. (14.9% chance)
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* '''Tumble''' - Adds a chance to disarm opponents when they are knocked back. (9.9% + 0.1% per CA level chance)
 
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Revision as of 08:55, 31 December 2008

08.gif An opponent within medium range is knocked back. Each additional opponent that the first opponent careens into will sustain damage.

Aspect

INQ_Asp_02.png - Astute Supremacy

Modifications

MODicons_12.gif Bronze
  • Lash Out - Increases the range of Raving Thrust. (50% increase)
  • Bedaze - Adds a chance to stun opponents briefly. (19.8% + 0.2% chance)

MODicons_10.gif Silver
  • Relay - Opponents near the targeted opponent will also be knocked back. (39° + 1° per CA level increased cone / 260% + 6.7% per CA level increase from base value)
  • Vehemence - Increases damage caused. (33.3% increase)

MODicons_08.gif Gold
  • Lesion - A successful hit greatly reduces the target's base hitpoints for a brief period. (19.9% + 0.1% per CA level chance of deep wound)
  • Tumble - Adds a chance to disarm opponents when they are knocked back. (9.9% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

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Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE