Difference between revisions of "Sacred 2:Reverse Polarity"

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(Added Additional CA Image)
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While active, this aura grants a chance to reflect ranged damage back to its source.  
 
While active, this aura grants a chance to reflect ranged damage back to its source.  
 
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This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
  
 
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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* Regeneration Time of All Combat Arts: +45.0%
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* [[Sacred 2:Chance to reflect: Projectiles|Chance to Reflect Ranged Damage]]: 19.3%
* Chance to Reflect Ranged Damage: 20.1%
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* [[Sacred 2:Regeneration Time:|Regeneration Time]] of All Combat Arts: +45.0%
 
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Rebound''' - Adds a chance to reflect magic damage. (20% + 2% per CA level chance)
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* '''Rebound''' - Adds a chance to reflect magic damage. (20% + 2% per CA level [[Sacred 2:Chance to reflect: Combat Arts|chance to reflect combat arts]])
* '''Sphere''' - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level magic damage (+damage modifiers))
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* '''Sphere''' - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level [[Sacred 2:Magic|magic]] damage (+[[Sacred 2:Damage|damage]] modifiers))
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Counterblow''' - Adds a chance to reflect close combat damage. (20% + 2% per CA level chance)
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* '''Counterblow''' - Adds a [[Sacred 2:Chance to reflect: Close Combat|chance to reflect close combat damage]]. (20% + 2% per CA level chance)
* '''Perfection''' - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect missiles)
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* '''Perfection''' - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect projectiles)
 
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* '''Exploit''' - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
 
* '''Exploit''' - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
* '''Evade''' - Increases the defense value. (10 + 5 per CA level increase)
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* '''Evade''' - Increases the [[Sacred 2:Defense Value|defense value]]. (10 + 5 per CA level flat increase)
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|valign="top"|
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{| align="right"
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|{{s2frame|{{#ev:youtube|kvGaaOTO_Jg|400}}|center|Reverse Polarity without Modifications}}
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|}
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__NOTOC__
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<BR CLEAR=right>
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|}
  
 
==Skills and Attributes==
 
==Skills and Attributes==
The following skills and attributes will affect this combat art:
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
* [[Sacred 2:Intelligence |Intelligence]] will raise its damage if you take Sphere as your Bronze mod  
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* [[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] - improves [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|critical chance]] of the Bronze mod "Sphere."  Improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
* [[Sacred 2:Stamina |Stamina]] will decrease its regeneration penalty on other combat arts
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* [[Sacred 2:Astute Supremacy Focus|Astute Supremacy Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] penalty and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
* [[Sacred 2:Aspect Focus|Astute Supremacy Focus]] will decrease its regeneration penalty on other combat arts
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* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time penalty.
* [[Sacred 2:Aspect Lore|Astute Supremacy Lore]] will raise its damage if you take Sphere as your Bronze mod
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* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves magic damage of "Sphere" mod and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage.
* [[Sacred 2:Concentration|Concentration]] will decrease its regeneration
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will directly increase the magic damage of "Sphere" mod.
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase its [[Sacred 2:Damage |Damage]]. This increase in [[Sacred 2:Damage |Damage]] is direct.
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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* [[Sacred 2:Intelligence |Intelligence]] will raise its damage and spell intensity of "Sphere" mod.
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* [[Sacred 2:Stamina |Stamina]] will decrease its regeneration penalty on other combat arts.
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* Note : [[Sacred 2:Purifying Chastisement|Purifying Chastisement]] will increase its damage.
 
* Note : [[Sacred 2:Purifying Chastisement|Purifying Chastisement]] will increase its damage.
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== Usage Strategies ==
 
== Usage Strategies ==
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|}
 
|}
  
|valign="top"|
 
{| align="right"
 
|{{s2frame|{{#ev:youtube|kvGaaOTO_Jg|400}}|center|Reverse Polarity without Modifications}}
 
|}
 
__NOTOC__
 
<BR CLEAR=right>
 
 
|}
 
  
 
==See Also==
 
==See Also==
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*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
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*[[Sacred 2:Inquisitor Guides|Inquisitor Guides]]
  
 
== Gallery ==
 
== Gallery ==

Revision as of 22:29, 12 December 2013

10.gif buffINrp.gif This Combat Art is a (Buff)

While active, this aura grants a chance to reflect ranged damage back to its source.

This is a Spell Damage Based Combat Art.

Aspect

INQ_Asp_02.png - Astute Supremacy

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Rebound - Adds a chance to reflect magic damage. (20% + 2% per CA level chance to reflect combat arts)
  • Sphere - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level magic damage (+damage modifiers))

MODicons_10.gif Silver
  • Counterblow - Adds a chance to reflect close combat damage. (20% + 2% per CA level chance)
  • Perfection - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect projectiles)

MODicons_08.gif Gold
  • Exploit - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
  • Evade - Increases the defense value. (10 + 5 per CA level flat increase)
Reverse Polarity without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:

  • Intelligence will raise its damage and spell intensity of "Sphere" mod.
  • Stamina will decrease its regeneration penalty on other combat arts.



Usage Strategies

  • With reflection properties and Sphere this has the capability to raise your dps significantly.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • In a recent patch the number of escorts that you could have was capped at 5, thus keeping exploit capped at 25% mitigation
  • Only opponents that are touching the Inquisitor take damage from the Sphere upgrade

Stats Chart

Level Regeneration Time of all Combat Arts Chance to Reflect Ranged Damage
1 +45.0% 20.1%
2 +67.5% 21.3%


See Also

Gallery