Difference between revisions of "Sacred 2:Selling price"

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(Added the base selling price influence and a link to the topic in which it was discussed)
 
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This modifier will increase the sale and purchase price of the item that has this modifier, ''only''. Even if the character wears an item with this modifier, other items' prices will not be affected.  
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This modifier will increase the sale and purchase price of the item that has this modifier, ''only''. Even if the character wears an item with this modifier, other items' prices will not be affected.
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 +
A "base selling price" (determined in the background for each item) will affect the value of the price increase created by this modifier.
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For example, "Selling Price +100%" will not increase the selling price by 100% (or any other easily predictable value), but it will increase the gold value of the item.
  
 
== Availability of ''Selling price +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
 
== Availability of ''Selling price +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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*[[Sacred 2:Legendary Database | Legendaries]]
 
*[[Sacred 2:Legendary Database | Legendaries]]
 
*[[Sacred 2:Uniques Database|Uniques]]
 
*[[Sacred 2:Uniques Database|Uniques]]
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* http://darkmatters.org/forums/index.php?/topic/21325-does-item-modifier-selling-work/

Latest revision as of 19:38, 8 September 2013

This modifier will increase the sale and purchase price of the item that has this modifier, only. Even if the character wears an item with this modifier, other items' prices will not be affected.

A "base selling price" (determined in the background for each item) will affect the value of the price increase created by this modifier. For example, "Selling Price +100%" will not increase the selling price by 100% (or any other easily predictable value), but it will increase the gold value of the item.

Availability of Selling price +X% as Item Modifier

This modifier is available on the following unique weapon as a blue modifier:

This modifier is available on the following unlock items as a blue modifier:

See Also