Difference between revisions of "Sacred 2:Seraphim Combat Arts"

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<center>[IMG]http://i90.photobucket.com/albums/k271/gogoblender/seraphimcombatarts.jpg[/IMG]</center>
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{{Languages}}
  
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__NOTOC__
  
The Seraphim is a fast, elegant and acrobatic warrior from a mystical, technological background. She
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=='''Seraphim Combat Arts'''==
fights with light to medium weapons and, if required, with massive technological support.
 
  
The Seraphim were once chosen by the Gods to protect Ancaria from danger and disaster. Having
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{{S2frame|[[Image:seraphimcombatarts.jpg]]|left}}
followed their calling for eons, the Seraphim began to wander from their role of protecting the world
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<br clear="both" />
from chaos. Their own needs moved more and more to the forefront. Today, only a few remember their vocation and continue to battle for peace and justice. The player has the opportunity to lead one of these champions through the mysterious world of Ancaria.
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{|
 +
|[[Sacred 2:Aspects|'''Aspects''']]
  
 +
*[[Sacred 2:Exalted Warrior|Exalted Warrior]]
  
[[Sacred 2:Aspects|'''Aspects''']]  
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*[[Sacred 2:Celestial Magic|Celestial Magic]]
  
*Exalted Warrior
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*[[Sacred 2:Revered Technology|Revered Technology]]
  
*Celestial Magic
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|[[File:Se logo hi.png]]
 +
|}
 +
=='''Aspect: [[Sacred 2:Exalted Warrior|Exalted Warrior]]''' ==
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Aspects_Layer1.gif
 +
|The Seraphim is a graceful expert of close combat. She is not as physically strong as the [[Sacred 2:Shadow Warrior|Shadow Warrior]], but she compensates for this with nimble weapon techniques. The Seraphim is able to perform many smooth, tactical moves in order to keep her enemies at bay.
 +
|}
  
*Revered Technology
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----
 
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==='''[[Sacred 2:Soul Hammer|Soul Hammer]]'''===
 
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{|
 
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_02.gif
== '''Exalted Warrior''' ==
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|A focused, forceful weapon attack against a single target.
 
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|}
The Seraphim is a graceful expert of close combat. She is not as physically strong as the Shadow
 
Warrior, but she compensates for this with nimble weapon techniques. The Seraphim is able to perform many smooth, tactical moves in order to keep her enemies at bay.
 
  
 
==='''[[Sacred 2:Pelting Strikes|Pelting Strikes]]'''===
 
==='''[[Sacred 2:Pelting Strikes|Pelting Strikes]]'''===
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_54.png
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_04.gif
|This is a series of hits directed against one or more enemies. This powerful attack might weaken or
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|This is a series of hits directed against one or more enemies. This powerful attack might weaken or even disarm the opponent.
even disarm the opponent.
 
 
|}
 
|}
==='''[[Sacred 2:Sommersault|Somersault]]'''===
 
  
The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical
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==='''[[Sacred 2:Assailing Somersault |Assailing Somersault ]]'''===
situations, this jump may also be used in order to escape.
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{|
 
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_06.gif
==='''[[Sacred 2:Whirling Frenzy|Whirling Frenzy]]'''===
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|The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape.
 
+
|}
The Seraphim athletically launches herself into a whirling, vertical spin, hitting all foes within her range. The Whirling Frenzy may be enhanced for two different uses: Used offensively, it will become a
 
devastating maelstrom of hits; used defensively, it will grant the Seraphim the ability to quickly
 
incapacitate all nearby enemies.
 
  
 
==='''[[Sacred 2:Dashing Alacrity|Dashing Alacrity]]'''===
 
==='''[[Sacred 2:Dashing Alacrity|Dashing Alacrity]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_11.gif
 +
|Temporarily increases [[Sacred 2:Run Speed|run]] and [[Sacred 2:Attack Speed|attack speed]]. The art also grants immunity against [[Sacred 2:Block chance: Root|root-based spells]].
 +
|}
  
Temporarily increases run and attack speed. The art also grants immunity against root-based spells.
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==='''[[Sacred 2:Battle Stance|Battle Stance]] ([[Sacred 2:Buff|Buff]])'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_14.gif
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|Increases [[Sacred 2:Attack Value|attack]] and [[Sacred 2:Defense Value|defense values]] as well as weapon [[Sacred 2:Damage|damage]].
 +
|}
  
''Additional fighting skills for this aspect will be announced later''
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== '''Aspect: [[Sacred 2:Celestial Magic|Celestial Magic]]''' ==
 
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{|
== '''Celestial Magic''' ==
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Aspects_Layer2.gif
 
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|Due to her mystic background she has the gift of holy magic that can turn her into a magic fighter.  Becoming learned in this aspect teaches the Seraphim the weaving of illumination and prayer. She fights using divine light and fire, just as an archangel might.
Becoming learned in this aspect teaches the Seraphim the weaving of illumination and prayer. She
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|}
fights using divine light and fire, just as an archangel might.
 
  
 +
----
 
==='''[[Sacred 2:Baneful Smite|Baneful Smite]]'''===
 
==='''[[Sacred 2:Baneful Smite|Baneful Smite]]'''===
 
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{|
A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_18.gif
enemy. It may be further modified to become chain lightning.
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|A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.
 +
|}
  
 
==='''[[Sacred 2:Radiant Pillar|Radiant Pillar]]'''===
 
==='''[[Sacred 2:Radiant Pillar|Radiant Pillar]]'''===
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_56.png
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_20.gif
|A pillar of intense, bright light will appear from the heavens and strike down onto the target area.
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|A pillar of intense, bright light will appear from the heavens and strike down onto the target area. Adaptations include one short burst against a single strong enemy or a devastating area attack against groups of enemies.
Adaptations include one short burst against a single strong enemy or a devastating area attack
 
against groups of enemies.
 
 
|}
 
|}
==='''[[Sacred 2:Searing Death|Searing Death]]'''===
 
 
This combat art will cover an area in a deadly, white energy fire that will destroy all enemies who touch it. Developing the Searing Death further will prevent numerous projectiles from passing through the area that it is covering by annihilating them.
 
  
 
==='''[[Sacred 2:Instill Belief|Instill Belief]]'''===
 
==='''[[Sacred 2:Instill Belief|Instill Belief]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_22.gif
 +
|Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies.
 +
|}
  
Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies.
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==='''[[Sacred 2:Hallowed Restoration|Hallowed Restoration]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_27.gif
 +
|Heals a considerable amount of the Seraphim's health or that of a targeted ally.
 +
|}
  
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==='''[[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]] ([[Sacred 2:Buff|Buff]])'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_29.gif
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|This extrememly intense light will illuminate the area, damaging all minions of the dark especially [[Sacred 2:Undead|undead]] and [[Sacred 2:T-Mutant|T-Energy creatures]].
 +
|}
  
''Additional fighting skills for this aspect will be announced later''
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=='''Aspect: [[Sacred 2:Revered Technology|Revered Technology]]''' ==
 
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{|
== '''Revered Technology''' ==
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Aspects_Layer3.gif
 
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|This aspect enables the Seraphim to use technological advancements to aid her in battle. She is able to gain several powerful abilities for use during combat.
 
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|}
This aspect enables the Seraphim to use technological advancements to aid her in battle. She is able
 
to gain several powerful abilities for use during combat.
 
  
 +
----
 
==='''[[Sacred 2:Archangel's Wrath|Archangel’s Wrath]]'''===
 
==='''[[Sacred 2:Archangel's Wrath|Archangel’s Wrath]]'''===
 
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{|
When using this combat art, the weapon damage will be converted into bolts of fire erupting from the
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_33.gif
weapon.
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|When using this combat art, the weapon damage will be converted into bolts of fire erupting from the weapon.
 
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|}
==='''[[Sacred 2:Shuriken Assault|Shuriken Assault]]'''===
 
 
 
This is a powerful throwing blade. It is not directly aimed at an enemy but will instead fly around the area until it finds a target. Upon impact, the blade will inflict severe damage before dissolving. This combat art may be adapted in two ways: Either the blade will hit several targets, or several blades will be dispatched at once.
 
  
 
==='''[[Sacred 2:Flaring Nova|Flaring Nova]]'''===
 
==='''[[Sacred 2:Flaring Nova|Flaring Nova]]'''===
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_59.png
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_35.gif
|The Seraphim launches a devastating nova that damages all enemies around her. The shock may
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|A devastating nova that damages all enemies around the Seraphim within range.
also stun or slow down enemies within its range. While in a party, this wave will not only emanate from the Seraphim, but also from her party members. However, their novae will be weaker than the
 
Seraphim’s original nova.
 
 
|}
 
|}
==='''[[Sacred 2:Warding Energy|Warding Energy]]''' (Buff):===
 
  
An energy field which partly absorbs incoming damage for as long as energy is available to maintain the field.
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==='''[[Sacred 2:Divine Protection|Divine Protection]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_37.gif
 +
|Activates a protective [[Sacred 2:Energy Shields|energy shield]] for a brief period.  Incoming damage will be reduced and fully absorbed until energy is depleted or the shield's duration has come to an end.  After use the energy used needs to be recharged for a considerable period of time.
 +
|}
  
 +
==='''[[Sacred 2:Warding Energy|Warding Energy]] ([[Sacred 2:Buff|Buff]])'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_42.gif
 +
|An energy field which partly absorbs incoming damage for as long as energy is available to maintain the field.
 +
|}
  
 +
==='''[[Sacred 2:BeeEffGee|BeeEffGee]] ([[Sacred 2:Buff|Buff]])'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_44.gif
 +
|Conjures a powerful, divine weapon and improves [[Sacred 2:Ranged Weapons|ranged weapon]] use.  Requires at least one empty weapon slot.
 +
|}
  
'''Additional fighting skills for this aspect will be announced later''
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==See Also==
 
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*[[Sacred 2:Seraphim|Seraphim]]
<center>http://www.sacredwiki.org/images/Sacred_2/seraphimavatar.jpg </center>
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*[[Sacred 2:Seraphim Guides|Seraphim Guides]]
 
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*[[Sacred 2:Combat Arts|Combat Arts]]
'''Caution! Pre-Release Information, may vary, be changed or be canceled. Must be verified after Demo or Full-Release!'''
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*[[Sacred 2:Skills|Skills]]
 +
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]

Latest revision as of 01:14, 5 December 2013


Seraphim Combat Arts


Aspects Se logo hi.png

Aspect: Exalted Warrior

Aspects_Layer1.gif The Seraphim is a graceful expert of close combat. She is not as physically strong as the Shadow Warrior, but she compensates for this with nimble weapon techniques. The Seraphim is able to perform many smooth, tactical moves in order to keep her enemies at bay.

Soul Hammer

Gods_Char_Diff_CAs_02.gif A focused, forceful weapon attack against a single target.

Pelting Strikes

Gods_Char_Diff_CAs_04.gif This is a series of hits directed against one or more enemies. This powerful attack might weaken or even disarm the opponent.

Assailing Somersault

Gods_Char_Diff_CAs_06.gif The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape.

Dashing Alacrity

Gods_Char_Diff_CAs_11.gif Temporarily increases run and attack speed. The art also grants immunity against root-based spells.

Battle Stance (Buff)

Gods_Char_Diff_CAs_14.gif Increases attack and defense values as well as weapon damage.

Aspect: Celestial Magic

Aspects_Layer2.gif Due to her mystic background she has the gift of holy magic that can turn her into a magic fighter. Becoming learned in this aspect teaches the Seraphim the weaving of illumination and prayer. She fights using divine light and fire, just as an archangel might.

Baneful Smite

Gods_Char_Diff_CAs_18.gif A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.

Radiant Pillar

Gods_Char_Diff_CAs_20.gif A pillar of intense, bright light will appear from the heavens and strike down onto the target area. Adaptations include one short burst against a single strong enemy or a devastating area attack against groups of enemies.

Instill Belief

Gods_Char_Diff_CAs_22.gif Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies.

Hallowed Restoration

Gods_Char_Diff_CAs_27.gif Heals a considerable amount of the Seraphim's health or that of a targeted ally.

Cleansing Brilliance (Buff)

Gods_Char_Diff_CAs_29.gif This extrememly intense light will illuminate the area, damaging all minions of the dark especially undead and T-Energy creatures.

Aspect: Revered Technology

Aspects_Layer3.gif This aspect enables the Seraphim to use technological advancements to aid her in battle. She is able to gain several powerful abilities for use during combat.

Archangel’s Wrath

Gods_Char_Diff_CAs_33.gif When using this combat art, the weapon damage will be converted into bolts of fire erupting from the weapon.

Flaring Nova

Gods_Char_Diff_CAs_35.gif A devastating nova that damages all enemies around the Seraphim within range.

Divine Protection

Gods_Char_Diff_CAs_37.gif Activates a protective energy shield for a brief period. Incoming damage will be reduced and fully absorbed until energy is depleted or the shield's duration has come to an end. After use the energy used needs to be recharged for a considerable period of time.

Warding Energy (Buff)

Gods_Char_Diff_CAs_42.gif An energy field which partly absorbs incoming damage for as long as energy is available to maintain the field.

BeeEffGee (Buff)

Gods_Char_Diff_CAs_44.gif Conjures a powerful, divine weapon and improves ranged weapon use. Requires at least one empty weapon slot.

See Also