Sacred 2:Sinister Predator

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Revision as of 04:28, 14 June 2009 by Echelar (talk | contribs) (see also)
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05.gif buffDRsp.gif This Combat Art is a (Buff)

While active Sinister Predator increases the attack speed of and chance to hit with all ranged weapons. It also adds a chance that opponents will drop shrunken heads.

Aspect

DRY_Asp_01.png - Capricious Hunter

Innate Abilities (Lvl 1)

  • Damage (100% Physical): 12-12
  • Ranged Attack Speed: +15.0%
  • Ranged Attack Value: +25.0%

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Eagle Eye - Increases the chance of critical hits. (9.9% + 0.1% per CA level chance)
  • Rapid Fire - Increases attack speed of ranged attacks. (7.4% + 0.1% per CA level increase / +50% from base value)

MODicons_10.gif Silver
  • Marked Shot - Adds a chance that opponents cannot evade or parry incoming shots. (20% + 0.1% per CA level chance)
  • Perforate - Chance that projectiles will pierce through their targets and continue on their flight path. (20% + 0.1% per CA level chance)

MODicons_08.gif Gold
  • Hunting Focus - Decreases the regeneration time of the aspect Capricious Hunter. (30% + 1.5% per CA level decrease)
  • Unflinching - Reduces the opponent's chance to deflect projectiles. (50% + 1% per CA level decrease)

Skills

The following skills will affect this combat art:

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Usage Strategies

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Pros and Cons

Pros

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Cons

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Stats Chart

Level Regeneration Time of all Aspects Damage Ranged Attack Speed Ranged Attack Value
1 +40.0% 12-12 +15.0% +25.0%
2 +60.0% 12-12 +15.1% +27.0%


PICTURE HERE