Sacred 2:Soul Reaver

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Revision as of 00:43, 2 June 2009 by Echelar (talk | contribs) (Soul Reaver skill description)
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15.gif buffINsr.gif This Combat Art is a (Buff)

Raises the souls of fallen corpses. These will surround the Inquisitor for a while before they disappear again. Each fresh soul provides an additional boost to the Inquisitor's attack and defense, as well as resetting the souls' lifespan.

Aspect

INQ_Asp_03.png - Nefarious Underworld

Modifications

MODicons_12.gif Bronze
  • Deathmagic - Souls inflict magic damage to nearby opponents. (10 + 5 per CA level magic damage (+damage modifiers))
  • Zealot - Increases the lifespan of each reanimated soul. (50% increase)

MODicons_10.gif Silver
  • Recreation - Increases the Inquisitor's hitpoint regeneration rate while he is accompanied by souls. (1hp/s + 1hp/s per CA level healed)
  • Source - Decreases the regeneration time of combat arts while the Inquisitor is accompanied by souls. (10% + 0.5% per CA level decrease)

MODicons_08.gif Gold
  • Zealot - Increases the lifespan of each reanimated soul. (50% increase)
  • Soul Imbiber - Heals the Inquisitor every time he collects a soul. (10% healed)

Skills and Attributes

The following skills and attributes will affect this combat art:

Usage Strategies

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Pros and Cons

Pros

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Cons

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Stats Chart


PICTURE HERE