Difference between revisions of "Sacred 2:Vitality"

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(added links, see also)
 
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{|class="skills" cellspacing="0" style="text-align:center;"
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|-class="skillsth" align="center"
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|style="width:50px; padding: 5px 10px;"|ChfracterLvl||style="padding: 5px 10px;"|hp/InvestedPoint
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|style="width:50px; padding: 5px 10px;"|1||3
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|style="width:50px; padding: 5px 10px;"|50||8
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|style="width:50px; padding: 5px 10px;"|100||13
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|style="width:50px; padding: 5px 10px;"|150||18
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|style="width:50px; padding: 5px 10px;"|200||23
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At highest level it gives about 9000 health points to characters, whoes fully invested on vitality.
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This attribute has a perfect synergy:
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:with "constitution" skill mastery, which greatly increases base hp regeneration.
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:with horses or unique mounts(% increasing of health points)
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The attribute "vitality" (and constitution skill) offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.
  
 
===See Also===
 
===See Also===

Latest revision as of 05:04, 27 March 2014

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Vitality

Increases overall hitpoints and increases the regeneration rate of hitpoints.

Hitpoints XXX

Hitpoints Regeneration XX.X/s

ChfracterLvl hp/InvestedPoint
1 3
50 8
100 13
150 18
200 23

At highest level it gives about 9000 health points to characters, whoes fully invested on vitality. This attribute has a perfect synergy:

with "constitution" skill mastery, which greatly increases base hp regeneration.
with horses or unique mounts(% increasing of health points)

The attribute "vitality" (and constitution skill) offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.

See Also