Difference between revisions of "Sacred 2:Weapons"

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==Introduction==
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Different classes of weapons are usable by different [[Sacred 2: Character Class|character classes]].
  
|-class="skillsth" align="center"
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In addition, the base damage (Damage ''before'' a skill such as [[Sacred 2:Tactics Lore|Tactics Lore]] modifies it) of each weapon is affected by only ''one'' of the following [[Sacred 2:Attributes|Attributes]]: [[Sacred 2:Dexterity|Dexterity]], [[Sacred 2:Intelligence|Intelligence]], or [[Sacred 2:Strength|Strength]].  A player may determine which of those attributes is affecting the weapon they are currently wielding by opening up the skills page and hovering over each attribute until the one single attribute that is modifying the weapon spawns a tool tip which reads "Weapon Damage +[number]".
|Skill Lore||Weapon Type||Dryad||High Elf||Inquisitor||Seraphim||Shadow Warrior||Temple Guardian||Dexterity||Intelligence||Strength
 
  
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==[[Sacred 2:Strength Based Weapons|Strength Based Weapons]]==
|class="skillslc" align="left" rowspan="7"| Hafted Weapons
 
|class="skillslc" align="left"|Axe
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
  
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{{:Sacred 2:Strength Based Weapons}}
|class="skillslc" align="left"| Bludgeon
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
  
|-align="center"
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==[[Sacred 2:Dexterity Based Weapons|Dexterity Based Weapons]]==
|class="skillslc" align="left"| Cleaver
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
  
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{{:Sacred 2:Dexterity Based Weapons}}
|class="skillslc" align="left"| Club
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
  
|-align="center"
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==[[Sacred 2:Intelligence Based Weapons|Intelligence Based Weapons]]==
|class="skillslc" align="left"| Demolisher
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
  
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{{:Sacred 2:Intelligence Based Weapons}}
|class="skillslc" align="left"| Hachet
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
  
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==See Also==
|class="skillslc" align="left"| Hammer
+
* [[Sacred 2:Items|Items]]
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
+
* [[Sacred 2:Item Modifiers|Item Modifiers]]
 
+
* [[Sacred 2:Skills|Skills]]
|-align="center"
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* [[Sacred 2:Attributes|Attributes]]
|class="skillslc" align="left" rowspan="9"| Pole Arms
 
|class="skillslc" align="left"| Bardiche
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Gisarme
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Glaive
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Halberd
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Impaler
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Javeline
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Lance
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Pike
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Spear
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left" rowspan="9"| Ranged Weapons
 
|class="skillslc" align="left"| Blowpipe
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Bow
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Energistic
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Energy Shot
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Pistol
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Smallarm
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Star
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Throwing Blade
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Throwing Dagger
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left" rowspan="9"| Sword Weapons
 
|class="skillslc" align="left"|Blade
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Dagger
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Dirk
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Eviscerator
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Falchion
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Flamberge
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Saber
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Scimitar
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Sword
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
 
 
|-align="center"
 
|class="skillslc" align="left"| Magic Staffs
 
|class="skillslc" align="left"|
 
|| ... || ... || ... || ... || ... || ... || ... || ... || ...
 
|}
 
 
 
 
 
[[Image:check.png]]
 

Latest revision as of 06:57, 13 January 2014

Introduction

Different classes of weapons are usable by different character classes.

In addition, the base damage (Damage before a skill such as Tactics Lore modifies it) of each weapon is affected by only one of the following Attributes: Dexterity, Intelligence, or Strength. A player may determine which of those attributes is affecting the weapon they are currently wielding by opening up the skills page and hovering over each attribute until the one single attribute that is modifying the weapon spawns a tool tip which reads "Weapon Damage +[number]".

Strength Based Weapons

Skill Lore Weapon Type Dryad High Elf Inquisitor Seraphim Shadow Warrior Temple Guardian Dragon Mage
Hafted Weapons
Axes Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Two Handed Axes X X X X Check.png X X
Clubs Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Hammers Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Two Handed Hammers X X X X Check.png X X
Pole Arms
Halberds Check.png Check.png Check.png Check.png Check.png X Check.png
Javelins Check.png Check.png Check.png Check.png Check.png X Check.png
Sword Weapons
Bastard Swords Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Sabers Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Swords Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Lightsabers icon13.gif Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Two Handed Swords X X Check.png Check.png Check.png X Check.png

icon13.gif Note

  • The Community Patch changes Lightsabers' base attribute to Willpower, making them the only willpower-based weapons in the game. This is not properly displayed within the Willpower's tooltip on the skills page, as (the "Weapon Damage +[number]" string does not appear).


Dexterity Based Weapons

Skill Lore Weapon Type Dryad High Elf Inquisitor Seraphim Shadow Warrior Temple Guardian Dragon Mage
Pole Arms
Poles Check.png Check.png Check.png Check.png Check.png X Check.png
Ranged Weapons
Blowguns Check.png X X X X X X
Energy Pistols X Check.png Check.png Check.png X Check.png X
Energy Weapons X X Check.png Check.png Check.png X X
Long Bows Check.png Check.png X Check.png Check.png X Check.png
Short Bows Check.png Check.png X Check.png Check.png X Check.png
Recurve Bows icon13.gif Check.png Check.png X Check.png Check.png X Check.png
Throwing Daggers Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Throwing Stars Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Throwing Potions icon13.gif Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Sword Weapons
Daggers Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Short Swords Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Fist Weapons icon13.gif Check.png Check.png Check.png Check.png Check.png Check.png Check.png

icon13.gif Note

  • Fist Weapons, Throwing Potions and Recurve Bows are formerly Lost Items that were reactivated in the Community Patch. Therefore they are only available with the CM Patch installed.


Uniques Modified by Dexterity

Blades

Swords

Poles

Ranged

Blowguns

Legendaries Modified by Dexterity


Set Items Modified by Dexterity


Intelligence Based Weapons

Skill Lore Weapon Type Dryad High Elf Inquisitor Seraphim Shadow Warrior Temple Guardian Dragon Mage
Magic Staffs
Mage Staffs Check.png Check.png Check.png Check.png Check.png Check.png Check.png
Two Handed Mage Staffs Check.png Check.png Check.png Check.png Check.png X Check.png


Uniques Modified by Intelligence

Staffs

Legendaries Modified by Intelligence


See Also