Difference between revisions of "User:Munera"

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Line 1: Line 1:
-- DO NOT EDIT - AUTOMATICALLY GENERATED --
+
 
 +
-- Edited by Sacred Tool - Spawn Values = 150%
 
-- vim:ft=lua ts=2 nu
 
-- vim:ft=lua ts=2 nu
 
-- exported by: konverter@BUILDSERVER
 
-- exported by: konverter@BUILDSERVER
Line 10: Line 11:
  
 
mgr.addSpawn (0,58,-1,{ -- Kristallregion Gartor
 
mgr.addSpawn (0,58,-1,{ -- Kristallregion Gartor
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2500,4,"",0,0,0,0},
 
{2500,4,"",0,0,0,0},
Line 21: Line 22:
  
 
mgr.addSpawn (1,52,0,{ -- Kristallregion V
 
mgr.addSpawn (1,52,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
 +
 
} )
 
} )
  
Line 32: Line 37:
  
 
mgr.addSpawn (1,52,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (1,52,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 41: Line 46:
  
 
mgr.addSpawn (1,52,0,{ -- Kristallregion V
 
mgr.addSpawn (1,52,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
{2069,10,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 50: Line 60:
  
 
mgr.addSpawn (1,53,0,{ -- Kristallregion V
 
mgr.addSpawn (1,53,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
--Enter your comment here
+
--
  
 
mgr.addSpawn (1,53,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (1,53,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 70: Line 87:
  
 
mgr.addSpawn (1,53,0,{ -- Kristallregion V
 
mgr.addSpawn (1,53,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 76: Line 93:
 
} )
 
} )
  
--Enter your comment here
+
--Hier war ich
  
 
mgr.addSpawn (1,54,0,{ -- Kristallregion V
 
mgr.addSpawn (1,54,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 90: Line 114:
  
 
mgr.addSpawn (1,54,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (1,54,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 99: Line 123:
  
 
mgr.addSpawn (1,54,0,{ -- Kristallregion V
 
mgr.addSpawn (1,54,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 108: Line 132:
  
 
mgr.addSpawn (1,55,0,{ -- Kristallregion IV
 
mgr.addSpawn (1,55,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 116: Line 140:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 121: Line 149:
  
 
mgr.addSpawn (1,55,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (1,55,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 130: Line 158:
  
 
mgr.addSpawn (1,55,0,{ -- Kristallregion IV
 
mgr.addSpawn (1,55,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 138: Line 166:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 143: Line 175:
  
 
mgr.addSpawn (1,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (1,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 151: Line 183:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 156: Line 192:
  
 
mgr.addSpawn (1,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (1,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 164: Line 200:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 169: Line 209:
  
 
mgr.addSpawn (1,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (1,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 177: Line 217:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 182: Line 226:
  
 
mgr.addSpawn (1,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (1,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 190: Line 234:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 195: Line 243:
  
 
mgr.addSpawn (1,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (1,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 203: Line 251:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 208: Line 260:
  
 
mgr.addSpawn (1,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (1,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 216: Line 268:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 221: Line 279:
  
 
mgr.addSpawn (1,60,0,{ -- Kristallregion III
 
mgr.addSpawn (1,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 229: Line 287:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 234: Line 298:
  
 
mgr.addSpawn (1,60,0,{ -- Kristallregion III
 
mgr.addSpawn (1,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 243: Line 307:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 248: Line 318:
  
 
mgr.addSpawn (2,54,0,{ -- Kristallregion V
 
mgr.addSpawn (2,54,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 259: Line 334:
  
 
mgr.addSpawn (2,54,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (2,54,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 268: Line 343:
  
 
mgr.addSpawn (2,54,0,{ -- Kristallregion V
 
mgr.addSpawn (2,54,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 277: Line 352:
  
 
mgr.addSpawn (2,55,0,{ -- Kristallregion IV
 
mgr.addSpawn (2,55,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 285: Line 360:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 290: Line 368:
  
 
mgr.addSpawn (2,55,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (2,55,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 299: Line 377:
  
 
mgr.addSpawn (2,55,0,{ -- Kristallregion IV
 
mgr.addSpawn (2,55,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 307: Line 385:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 312: Line 394:
  
 
mgr.addSpawn (2,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (2,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 320: Line 402:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 325: Line 411:
  
 
mgr.addSpawn (2,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (2,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 333: Line 419:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 338: Line 428:
  
 
mgr.addSpawn (2,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (2,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 346: Line 436:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 351: Line 445:
  
 
mgr.addSpawn (2,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (2,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 359: Line 453:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 364: Line 462:
  
 
mgr.addSpawn (2,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (2,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 372: Line 470:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 377: Line 479:
  
 
mgr.addSpawn (2,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (2,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 385: Line 487:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 390: Line 496:
  
 
mgr.addSpawn (2,60,0,{ -- Kristallregion III
 
mgr.addSpawn (2,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 398: Line 504:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 403: Line 515:
  
 
mgr.addSpawn (2,60,0,{ -- Kristallregion III
 
mgr.addSpawn (2,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 412: Line 524:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 417: Line 535:
  
 
mgr.addSpawn (2,61,0,{ -- Kristallregion III
 
mgr.addSpawn (2,61,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 425: Line 543:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 430: Line 554:
  
 
mgr.addSpawn (2,61,0,{ -- Kristallregion III
 
mgr.addSpawn (2,61,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 439: Line 563:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 444: Line 574:
  
 
mgr.addSpawn (3,31,0,{ -- Scarabaeeus Spawn Wasteland Big
 
mgr.addSpawn (3,31,0,{ -- Scarabaeeus Spawn Wasteland Big
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1232,1,"",0,0,1,0},
Line 450: Line 580:
 
{1456,1,"",0,0,0,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 455: Line 589:
  
 
mgr.addSpawn (3,31,0,{ -- Kristallregion II
 
mgr.addSpawn (3,31,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 461: Line 595:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
--Enter your comment here
+
--
  
 
mgr.addSpawn (3,31,-1,{ -- TG Spawn Wasteland
 
mgr.addSpawn (3,31,-1,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 474: Line 614:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 +
 
} )
 
} )
  
--Enter your comment here
+
--Hier war ich
  
 
mgr.addSpawn (3,31,-1,{ -- Irrlicht Spawn Wasteland
 
mgr.addSpawn (3,31,-1,{ -- Irrlicht Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 485: Line 629:
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1685,5,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 +
 +
 +
 
} )
 
} )
  
Line 490: Line 640:
  
 
mgr.addSpawn (3,51,0,{ -- Kristallregion V
 
mgr.addSpawn (3,51,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 501: Line 656:
  
 
mgr.addSpawn (3,51,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (3,51,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 510: Line 665:
  
 
mgr.addSpawn (3,51,0,{ -- Kristallregion V
 
mgr.addSpawn (3,51,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 519: Line 674:
  
 
mgr.addSpawn (3,52,0,{ -- Kristallregion V
 
mgr.addSpawn (3,52,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 530: Line 690:
  
 
mgr.addSpawn (3,52,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (3,52,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 539: Line 699:
  
 
mgr.addSpawn (3,52,0,{ -- Kristallregion V
 
mgr.addSpawn (3,52,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 548: Line 708:
  
 
mgr.addSpawn (3,53,0,{ -- Kristallregion V
 
mgr.addSpawn (3,53,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 559: Line 724:
  
 
mgr.addSpawn (3,53,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (3,53,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 568: Line 733:
  
 
mgr.addSpawn (3,53,0,{ -- Kristallregion V
 
mgr.addSpawn (3,53,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 577: Line 742:
  
 
mgr.addSpawn (3,54,0,{ -- Kristallregion V
 
mgr.addSpawn (3,54,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 588: Line 758:
  
 
mgr.addSpawn (3,54,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (3,54,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 597: Line 767:
  
 
mgr.addSpawn (3,54,0,{ -- Kristallregion V
 
mgr.addSpawn (3,54,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 606: Line 776:
  
 
mgr.addSpawn (3,55,0,{ -- Kristallregion IV
 
mgr.addSpawn (3,55,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 614: Line 784:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 619: Line 793:
  
 
mgr.addSpawn (3,55,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (3,55,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 628: Line 802:
  
 
mgr.addSpawn (3,55,0,{ -- Kristallregion IV
 
mgr.addSpawn (3,55,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 636: Line 810:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 641: Line 819:
  
 
mgr.addSpawn (3,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (3,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 649: Line 827:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 654: Line 836:
  
 
mgr.addSpawn (3,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (3,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 662: Line 844:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 667: Line 853:
  
 
mgr.addSpawn (3,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (3,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 675: Line 861:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 680: Line 870:
  
 
mgr.addSpawn (3,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (3,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 688: Line 878:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 693: Line 887:
  
 
mgr.addSpawn (3,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (3,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 701: Line 895:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 706: Line 904:
  
 
mgr.addSpawn (3,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (3,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 714: Line 912:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 719: Line 921:
  
 
mgr.addSpawn (3,60,0,{ -- Kristallregion III
 
mgr.addSpawn (3,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 727: Line 929:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 732: Line 940:
  
 
mgr.addSpawn (3,60,0,{ -- Kristallregion III
 
mgr.addSpawn (3,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 741: Line 949:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 746: Line 960:
  
 
mgr.addSpawn (3,61,0,{ -- Kristallregion III
 
mgr.addSpawn (3,61,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 754: Line 968:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 759: Line 979:
  
 
mgr.addSpawn (3,61,0,{ -- Kristallregion III
 
mgr.addSpawn (3,61,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 768: Line 988:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 773: Line 999:
  
 
mgr.addSpawn (3,62,0,{ -- Kristallregion III
 
mgr.addSpawn (3,62,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 781: Line 1,007:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 786: Line 1,018:
  
 
mgr.addSpawn (3,62,0,{ -- Kristallregion III
 
mgr.addSpawn (3,62,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 795: Line 1,027:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 800: Line 1,038:
  
 
mgr.addSpawn (4,25,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (4,25,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 807: Line 1,045:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 812: Line 1,058:
  
 
mgr.addSpawn (4,26,0,{ -- Flugdaemonen
 
mgr.addSpawn (4,26,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 818: Line 1,064:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 823: Line 1,075:
  
 
mgr.addSpawn (4,26,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (4,26,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 830: Line 1,082:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 835: Line 1,093:
  
 
mgr.addSpawn (4,26,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (4,26,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 842: Line 1,100:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 847: Line 1,111:
  
 
mgr.addSpawn (4,30,0,{ -- Scarabaeeus Spawn Wasteland Big
 
mgr.addSpawn (4,30,0,{ -- Scarabaeeus Spawn Wasteland Big
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1232,1,"",0,0,1,0},
Line 853: Line 1,117:
 
{1456,1,"",0,0,0,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0}, {367,2,"",0,0,1,0},
 
} )
 
} )
  
Line 858: Line 1,125:
  
 
mgr.addSpawn (4,30,0,{ -- Templeguardians Wasteland Elite
 
mgr.addSpawn (4,30,0,{ -- Templeguardians Wasteland Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1394,4,"",0,0,0,0},
Line 870: Line 1,137:
  
 
mgr.addSpawn (4,30,-1,{ -- Templeguardians Wasteland Elite
 
mgr.addSpawn (4,30,-1,{ -- Templeguardians Wasteland Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1394,4,"",0,0,0,0},
Line 882: Line 1,149:
  
 
mgr.addSpawn (4,30,-1,{ -- Irrlicht Spawn Wasteland
 
mgr.addSpawn (4,30,-1,{ -- Irrlicht Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 888: Line 1,155:
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1685,5,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 +
{1085,2,"",0,0,3,0},
 
} )
 
} )
  
Line 893: Line 1,168:
  
 
mgr.addSpawn (4,31,0,{ -- TG Spawn Wasteland
 
mgr.addSpawn (4,31,0,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 901: Line 1,176:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 906: Line 1,184:
  
 
mgr.addSpawn (4,31,0,{ -- Scarabaeeus Spawn Wasteland Big
 
mgr.addSpawn (4,31,0,{ -- Scarabaeeus Spawn Wasteland Big
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1232,1,"",0,0,1,0},
Line 912: Line 1,190:
 
{1456,1,"",0,0,0,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0}, {367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 917: Line 1,202:
  
 
mgr.addSpawn (4,31,-1,{ -- TG Spawn Wasteland
 
mgr.addSpawn (4,31,-1,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 925: Line 1,210:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 930: Line 1,218:
  
 
mgr.addSpawn (4,31,-1,{ -- Irrlicht Spawn Wasteland
 
mgr.addSpawn (4,31,-1,{ -- Irrlicht Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 936: Line 1,224:
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1685,5,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 +
{1085,2,"",0,0,3,0},
 
} )
 
} )
  
Line 941: Line 1,237:
  
 
mgr.addSpawn (4,51,0,{ -- Kristallregion V
 
mgr.addSpawn (4,51,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 952: Line 1,253:
  
 
mgr.addSpawn (4,51,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (4,51,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 961: Line 1,262:
  
 
mgr.addSpawn (4,51,0,{ -- Kristallregion V
 
mgr.addSpawn (4,51,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
{2069,10,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 970: Line 1,274:
  
 
mgr.addSpawn (4,52,0,{ -- Kristallregion V
 
mgr.addSpawn (4,52,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 981: Line 1,290:
  
 
mgr.addSpawn (4,52,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (4,52,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 990: Line 1,299:
  
 
mgr.addSpawn (4,52,0,{ -- Kristallregion V
 
mgr.addSpawn (4,52,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 999: Line 1,308:
  
 
mgr.addSpawn (4,53,0,{ -- Kristallregion V
 
mgr.addSpawn (4,53,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,010: Line 1,324:
  
 
mgr.addSpawn (4,53,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (4,53,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,019: Line 1,333:
  
 
mgr.addSpawn (4,53,0,{ -- Kristallregion V
 
mgr.addSpawn (4,53,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,028: Line 1,342:
  
 
mgr.addSpawn (4,54,0,{ -- Kristallregion V
 
mgr.addSpawn (4,54,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,039: Line 1,358:
  
 
mgr.addSpawn (4,54,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (4,54,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,048: Line 1,367:
  
 
mgr.addSpawn (4,54,0,{ -- Kristallregion V
 
mgr.addSpawn (4,54,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,057: Line 1,376:
  
 
mgr.addSpawn (4,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (4,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 1,065: Line 1,384:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,070: Line 1,393:
  
 
mgr.addSpawn (4,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (4,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 1,078: Line 1,401:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,083: Line 1,410:
  
 
mgr.addSpawn (4,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (4,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 1,091: Line 1,418:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,096: Line 1,427:
  
 
mgr.addSpawn (4,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (4,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 1,104: Line 1,435:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,109: Line 1,444:
  
 
mgr.addSpawn (4,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (4,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 1,117: Line 1,452:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,122: Line 1,461:
  
 
mgr.addSpawn (4,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (4,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 1,130: Line 1,469:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,135: Line 1,478:
  
 
mgr.addSpawn (4,60,0,{ -- Kristallregion III
 
mgr.addSpawn (4,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 1,143: Line 1,486:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,148: Line 1,497:
  
 
mgr.addSpawn (4,60,0,{ -- Kristallregion III
 
mgr.addSpawn (4,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 1,157: Line 1,506:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,162: Line 1,517:
  
 
mgr.addSpawn (4,61,0,{ -- Kristallregion III
 
mgr.addSpawn (4,61,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 1,170: Line 1,525:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,175: Line 1,536:
  
 
mgr.addSpawn (4,61,0,{ -- Kristallregion III
 
mgr.addSpawn (4,61,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 1,184: Line 1,545:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,189: Line 1,556:
  
 
mgr.addSpawn (4,62,0,{ -- Kristallregion III
 
mgr.addSpawn (4,62,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 1,197: Line 1,564:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,202: Line 1,575:
  
 
mgr.addSpawn (4,62,0,{ -- Kristallregion III
 
mgr.addSpawn (4,62,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 1,211: Line 1,584:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,216: Line 1,595:
  
 
mgr.addSpawn (5,22,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (5,22,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,223: Line 1,602:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,228: Line 1,613:
  
 
mgr.addSpawn (5,24,0,{ -- Flugdaemonen
 
mgr.addSpawn (5,24,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,234: Line 1,619:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,239: Line 1,630:
  
 
mgr.addSpawn (5,24,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (5,24,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,246: Line 1,637:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,251: Line 1,648:
  
 
mgr.addSpawn (5,25,0,{ -- Flugdaemonen
 
mgr.addSpawn (5,25,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,257: Line 1,654:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,262: Line 1,665:
  
 
mgr.addSpawn (5,25,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (5,25,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,269: Line 1,672:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,274: Line 1,683:
  
 
mgr.addSpawn (5,26,0,{ -- Flugdaemonen
 
mgr.addSpawn (5,26,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,280: Line 1,689:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,285: Line 1,700:
  
 
mgr.addSpawn (5,26,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (5,26,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,292: Line 1,707:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,297: Line 1,718:
  
 
mgr.addSpawn (5,27,0,{ -- Flugdaemonen
 
mgr.addSpawn (5,27,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,303: Line 1,724:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,308: Line 1,733:
  
 
mgr.addSpawn (5,27,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (5,27,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,315: Line 1,740:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,320: Line 1,749:
  
 
mgr.addSpawn (5,30,-1,{ -- Templeguardians Wasteland Elite
 
mgr.addSpawn (5,30,-1,{ -- Templeguardians Wasteland Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1394,4,"",0,0,0,0},
Line 1,332: Line 1,761:
  
 
mgr.addSpawn (5,30,-1,{ -- Irrlicht Spawn Wasteland
 
mgr.addSpawn (5,30,-1,{ -- Irrlicht Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 1,338: Line 1,767:
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1685,5,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 
} )
 
} )
  
--Enter your comment here
+
--Hier war ich
  
 
mgr.addSpawn (5,51,0,{ -- Kristallregion V
 
mgr.addSpawn (5,51,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,354: Line 1,791:
  
 
mgr.addSpawn (5,51,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (5,51,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,363: Line 1,800:
  
 
mgr.addSpawn (5,51,0,{ -- Kristallregion V
 
mgr.addSpawn (5,51,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,372: Line 1,809:
  
 
mgr.addSpawn (5,52,0,{ -- Kristallregion V
 
mgr.addSpawn (5,52,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,383: Line 1,822:
  
 
mgr.addSpawn (5,52,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (5,52,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,392: Line 1,831:
  
 
mgr.addSpawn (5,52,0,{ -- Kristallregion V
 
mgr.addSpawn (5,52,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,401: Line 1,840:
  
 
mgr.addSpawn (5,53,0,{ -- Kristallregion V
 
mgr.addSpawn (5,53,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,412: Line 1,853:
  
 
mgr.addSpawn (5,53,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (5,53,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,421: Line 1,862:
  
 
mgr.addSpawn (5,53,0,{ -- Kristallregion V
 
mgr.addSpawn (5,53,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,430: Line 1,871:
  
 
mgr.addSpawn (5,54,0,{ -- Kristallregion V
 
mgr.addSpawn (5,54,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,441: Line 1,884:
  
 
mgr.addSpawn (5,54,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (5,54,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,450: Line 1,893:
  
 
mgr.addSpawn (5,54,0,{ -- Kristallregion V
 
mgr.addSpawn (5,54,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,459: Line 1,902:
  
 
mgr.addSpawn (5,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (5,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 1,467: Line 1,910:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,472: Line 1,918:
  
 
mgr.addSpawn (5,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (5,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 1,480: Line 1,926:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,485: Line 1,934:
  
 
mgr.addSpawn (5,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (5,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 1,493: Line 1,942:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,498: Line 1,950:
  
 
mgr.addSpawn (5,57,0,{ -- Kristallregion IV
 
mgr.addSpawn (5,57,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 1,506: Line 1,958:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,511: Line 1,966:
  
 
mgr.addSpawn (5,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (5,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 1,519: Line 1,974:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,524: Line 1,982:
  
 
mgr.addSpawn (5,58,0,{ -- Kristallregion IV
 
mgr.addSpawn (5,58,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 1,532: Line 1,990:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
--Enter your comment here
+
--Hier war ich18
  
 
mgr.addSpawn (5,60,0,{ -- Kristallregion III
 
mgr.addSpawn (5,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2009,4,"",0,0,1,0},
Line 1,545: Line 2,006:
 
{2006,4,"",0,0,4,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1997,2,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,550: Line 2,015:
  
 
mgr.addSpawn (5,60,0,{ -- Kristallregion III
 
mgr.addSpawn (5,60,0,{ -- Kristallregion III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{1997,2,"",0,0,0,0},
Line 1,559: Line 2,024:
 
{2012,4,"",0,0,2,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,564: Line 2,033:
  
 
mgr.addSpawn (5,61,0,{ -- Kristallregion II
 
mgr.addSpawn (5,61,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,574: Line 2,046:
  
 
mgr.addSpawn (5,61,0,{ -- Kristallregion II
 
mgr.addSpawn (5,61,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 1,580: Line 2,052:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 +
 
} )
 
} )
  
Line 1,585: Line 2,061:
  
 
mgr.addSpawn (5,62,0,{ -- Kristallregion II
 
mgr.addSpawn (5,62,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,595: Line 2,074:
  
 
mgr.addSpawn (5,62,0,{ -- Kristallregion II
 
mgr.addSpawn (5,62,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 1,601: Line 2,080:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,606: Line 2,088:
  
 
mgr.addSpawn (6,21,0,{ -- Flugdaemonen
 
mgr.addSpawn (6,21,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,612: Line 2,094:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,617: Line 2,102:
  
 
mgr.addSpawn (6,21,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (6,21,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,624: Line 2,109:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,629: Line 2,117:
  
 
mgr.addSpawn (6,22,0,{ -- Flugdaemonen
 
mgr.addSpawn (6,22,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,635: Line 2,123:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,640: Line 2,131:
  
 
mgr.addSpawn (6,22,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (6,22,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,647: Line 2,138:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,652: Line 2,146:
  
 
mgr.addSpawn (6,23,0,{ -- Flugdaemonen
 
mgr.addSpawn (6,23,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,658: Line 2,152:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,663: Line 2,160:
  
 
mgr.addSpawn (6,23,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (6,23,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,670: Line 2,167:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,675: Line 2,175:
  
 
mgr.addSpawn (6,24,0,{ -- Flugdaemonen
 
mgr.addSpawn (6,24,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,681: Line 2,181:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,686: Line 2,189:
  
 
mgr.addSpawn (6,24,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (6,24,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,693: Line 2,196:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,698: Line 2,204:
  
 
mgr.addSpawn (6,25,0,{ -- Flugdaemonen
 
mgr.addSpawn (6,25,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,704: Line 2,210:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,709: Line 2,218:
  
 
mgr.addSpawn (6,25,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (6,25,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,716: Line 2,225:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,721: Line 2,233:
  
 
mgr.addSpawn (6,26,0,{ -- Flugdaemonen
 
mgr.addSpawn (6,26,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,727: Line 2,239:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,732: Line 2,247:
  
 
mgr.addSpawn (6,26,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (6,26,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,739: Line 2,254:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,744: Line 2,262:
  
 
mgr.addSpawn (6,27,0,{ -- Flugdaemonen
 
mgr.addSpawn (6,27,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 1,750: Line 2,268:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,755: Line 2,276:
  
 
mgr.addSpawn (6,27,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (6,27,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 1,762: Line 2,283:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,767: Line 2,291:
  
 
mgr.addSpawn (6,30,-1,{ -- TG Spawn Wasteland
 
mgr.addSpawn (6,30,-1,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 1,775: Line 2,299:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,780: Line 2,307:
  
 
mgr.addSpawn (6,30,-1,{ -- Irrlicht Spawn Wasteland
 
mgr.addSpawn (6,30,-1,{ -- Irrlicht Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 1,786: Line 2,313:
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1685,5,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,791: Line 2,321:
  
 
mgr.addSpawn (6,51,0,{ -- Kristallregion V
 
mgr.addSpawn (6,51,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,802: Line 2,334:
  
 
mgr.addSpawn (6,51,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (6,51,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,811: Line 2,343:
  
 
mgr.addSpawn (6,51,0,{ -- Kristallregion V
 
mgr.addSpawn (6,51,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,820: Line 2,352:
  
 
mgr.addSpawn (6,52,0,{ -- Kristallregion V
 
mgr.addSpawn (6,52,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,831: Line 2,365:
  
 
mgr.addSpawn (6,52,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (6,52,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,840: Line 2,374:
  
 
mgr.addSpawn (6,52,0,{ -- Kristallregion V
 
mgr.addSpawn (6,52,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,849: Line 2,383:
  
 
mgr.addSpawn (6,53,0,{ -- Kristallregion V
 
mgr.addSpawn (6,53,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,860: Line 2,396:
  
 
mgr.addSpawn (6,53,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (6,53,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,869: Line 2,405:
  
 
mgr.addSpawn (6,53,0,{ -- Kristallregion V
 
mgr.addSpawn (6,53,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,878: Line 2,414:
  
 
mgr.addSpawn (6,54,0,{ -- Kristallregion V
 
mgr.addSpawn (6,54,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,889: Line 2,427:
  
 
mgr.addSpawn (6,54,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (6,54,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 1,898: Line 2,436:
  
 
mgr.addSpawn (6,54,0,{ -- Kristallregion V
 
mgr.addSpawn (6,54,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 1,907: Line 2,445:
  
 
mgr.addSpawn (6,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (6,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2064,2,"",0,0,0,0},
Line 1,915: Line 2,453:
 
{2063,2,"",0,0,1,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{2073,2,"",0,0,0,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,920: Line 2,461:
  
 
mgr.addSpawn (6,56,0,{ -- Kristallregion IV
 
mgr.addSpawn (6,56,0,{ -- Kristallregion IV
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2068,3,"",0,0,0,0},
Line 1,928: Line 2,469:
 
{2070,5,"",0,0,2,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,933: Line 2,477:
  
 
mgr.addSpawn (6,59,0,{ -- Kristallregion II
 
mgr.addSpawn (6,59,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,943: Line 2,490:
  
 
mgr.addSpawn (6,59,0,{ -- Kristallregion II
 
mgr.addSpawn (6,59,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 1,949: Line 2,496:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,954: Line 2,504:
  
 
mgr.addSpawn (6,60,0,{ -- Kristallregion II
 
mgr.addSpawn (6,60,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,964: Line 2,517:
  
 
mgr.addSpawn (6,60,0,{ -- Kristallregion II
 
mgr.addSpawn (6,60,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 1,970: Line 2,523:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,975: Line 2,531:
  
 
mgr.addSpawn (6,61,0,{ -- Kristallregion II
 
mgr.addSpawn (6,61,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,985: Line 2,544:
  
 
mgr.addSpawn (6,61,0,{ -- Kristallregion II
 
mgr.addSpawn (6,61,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 1,991: Line 2,550:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 1,996: Line 2,558:
  
 
mgr.addSpawn (6,62,0,{ -- Kristallregion II
 
mgr.addSpawn (6,62,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,006: Line 2,571:
  
 
mgr.addSpawn (6,62,0,{ -- Kristallregion II
 
mgr.addSpawn (6,62,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 2,012: Line 2,577:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,017: Line 2,585:
  
 
mgr.addSpawn (7,20,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,20,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,024: Line 2,592:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,029: Line 2,600:
  
 
mgr.addSpawn (7,21,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,21,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,036: Line 2,607:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,041: Line 2,615:
  
 
mgr.addSpawn (7,22,0,{ -- Flugdaemonen
 
mgr.addSpawn (7,22,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 2,047: Line 2,621:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,052: Line 2,629:
  
 
mgr.addSpawn (7,22,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,22,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,059: Line 2,636:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,064: Line 2,644:
  
 
mgr.addSpawn (7,22,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,22,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,071: Line 2,651:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,076: Line 2,659:
  
 
mgr.addSpawn (7,23,0,{ -- Flugdaemonen
 
mgr.addSpawn (7,23,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 2,082: Line 2,665:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,087: Line 2,673:
  
 
mgr.addSpawn (7,23,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,23,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,094: Line 2,680:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,099: Line 2,688:
  
 
mgr.addSpawn (7,23,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,23,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,106: Line 2,695:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,111: Line 2,703:
  
 
mgr.addSpawn (7,24,0,{ -- Flugdaemonen
 
mgr.addSpawn (7,24,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 2,117: Line 2,709:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,122: Line 2,717:
  
 
mgr.addSpawn (7,24,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,24,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,129: Line 2,724:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,134: Line 2,732:
  
 
mgr.addSpawn (7,25,0,{ -- Flugdaemonen
 
mgr.addSpawn (7,25,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 2,140: Line 2,738:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,145: Line 2,746:
  
 
mgr.addSpawn (7,25,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,25,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,152: Line 2,753:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,157: Line 2,761:
  
 
mgr.addSpawn (7,27,0,{ -- Flugdaemonen
 
mgr.addSpawn (7,27,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 2,163: Line 2,767:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,168: Line 2,775:
  
 
mgr.addSpawn (7,27,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,27,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,175: Line 2,782:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,180: Line 2,790:
  
 
mgr.addSpawn (7,28,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (7,28,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,187: Line 2,797:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,192: Line 2,805:
  
 
mgr.addSpawn (7,28,0,{ -- TG Spawn Wasteland
 
mgr.addSpawn (7,28,0,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 2,200: Line 2,813:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,205: Line 2,821:
  
 
mgr.addSpawn (7,30,-1,{ -- Templeguardians Wasteland Elite
 
mgr.addSpawn (7,30,-1,{ -- Templeguardians Wasteland Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1394,4,"",0,0,0,0},
Line 2,217: Line 2,833:
  
 
mgr.addSpawn (7,30,-1,{ -- Irrlicht Spawn Wasteland
 
mgr.addSpawn (7,30,-1,{ -- Irrlicht Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 2,223: Line 2,839:
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1685,5,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 
} )
 
} )
  
--Enter your comment here
+
--Hier war ich
  
 
mgr.addSpawn (7,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (7,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,240: Line 2,859:
  
 
mgr.addSpawn (7,42,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
mgr.addSpawn (7,42,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{547,6,"",0,0,0,0},
Line 2,258: Line 2,877:
  
 
mgr.addSpawn (7,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (7,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,270: Line 2,889:
  
 
mgr.addSpawn (7,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
mgr.addSpawn (7,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{547,6,"",0,0,0,0},
Line 2,288: Line 2,907:
  
 
mgr.addSpawn (7,52,0,{ -- Kristallregion V
 
mgr.addSpawn (7,52,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,299: Line 2,920:
  
 
mgr.addSpawn (7,52,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (7,52,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 2,308: Line 2,929:
  
 
mgr.addSpawn (7,52,0,{ -- Kristallregion V
 
mgr.addSpawn (7,52,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 2,317: Line 2,938:
  
 
mgr.addSpawn (7,53,0,{ -- Kristallregion V
 
mgr.addSpawn (7,53,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,328: Line 2,951:
  
 
mgr.addSpawn (7,53,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (7,53,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 2,337: Line 2,960:
  
 
mgr.addSpawn (7,53,0,{ -- Kristallregion V
 
mgr.addSpawn (7,53,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 2,346: Line 2,969:
  
 
mgr.addSpawn (7,54,0,{ -- Kristallregion V
 
mgr.addSpawn (7,54,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,357: Line 2,982:
  
 
mgr.addSpawn (7,54,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (7,54,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 2,366: Line 2,991:
  
 
mgr.addSpawn (7,54,0,{ -- Kristallregion V
 
mgr.addSpawn (7,54,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 2,375: Line 3,000:
  
 
mgr.addSpawn (7,55,0,{ -- Kristallregion V
 
mgr.addSpawn (7,55,0,{ -- Kristallregion V
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
{2036,4,"",0,0,0,0},
 
 
{2050,5,"",0,0,1,0},
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2042,1,"",0,0,3,0},
 +
{2115,2,"",0,0,1,0},
 +
{2115,2,"",0,0,2,0},
 +
{2115,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,386: Line 3,013:
  
 
mgr.addSpawn (7,55,0,{ -- Crystalregion Dragonflys
 
mgr.addSpawn (7,55,0,{ -- Crystalregion Dragonflys
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2041,10,"",0,0,0,0},
Line 2,395: Line 3,022:
  
 
mgr.addSpawn (7,55,0,{ -- Kristallregion V
 
mgr.addSpawn (7,55,0,{ -- Kristallregion V
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2060,5,"",0,0,0,0},
Line 2,404: Line 3,031:
  
 
mgr.addSpawn (7,59,0,{ -- Kristallregion II
 
mgr.addSpawn (7,59,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,414: Line 3,044:
  
 
mgr.addSpawn (7,59,0,{ -- Kristallregion II
 
mgr.addSpawn (7,59,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 2,420: Line 3,050:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,425: Line 3,058:
  
 
mgr.addSpawn (7,60,0,{ -- Kristallregion II
 
mgr.addSpawn (7,60,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,435: Line 3,071:
  
 
mgr.addSpawn (7,60,0,{ -- Kristallregion II
 
mgr.addSpawn (7,60,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 2,441: Line 3,077:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,446: Line 3,085:
  
 
mgr.addSpawn (7,61,0,{ -- Kristallregion II
 
mgr.addSpawn (7,61,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,456: Line 3,098:
  
 
mgr.addSpawn (7,61,0,{ -- Kristallregion II
 
mgr.addSpawn (7,61,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 2,462: Line 3,104:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,467: Line 3,112:
  
 
mgr.addSpawn (7,62,0,{ -- Kristallregion II
 
mgr.addSpawn (7,62,0,{ -- Kristallregion II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{2050,3,"",0,0,1,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,477: Line 3,125:
  
 
mgr.addSpawn (7,62,0,{ -- Kristallregion II
 
mgr.addSpawn (7,62,0,{ -- Kristallregion II
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2000,1,"",0,0,0,0},
Line 2,483: Line 3,131:
 
{2017,1,"",0,0,2,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{2041,3,"",0,0,3,0},
 +
{1932,2,"",0,0,1,0},
 +
{1932,2,"",0,0,2,0},
 +
{1932,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,488: Line 3,139:
  
 
mgr.addSpawn (8,22,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (8,22,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,495: Line 3,146:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,500: Line 3,154:
  
 
mgr.addSpawn (8,23,-1,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (8,23,-1,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,507: Line 3,161:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,512: Line 3,169:
  
 
mgr.addSpawn (8,24,0,{ -- Flugdaemonen
 
mgr.addSpawn (8,24,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 2,518: Line 3,175:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,523: Line 3,183:
  
 
mgr.addSpawn (8,24,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (8,24,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,530: Line 3,190:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,535: Line 3,198:
  
 
mgr.addSpawn (8,25,0,{ -- Flugdaemonen
 
mgr.addSpawn (8,25,0,{ -- Flugdaemonen
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,5,"",0,0,0,0},
Line 2,541: Line 3,204:
 
{427,2,"",0,0,2,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{173,1,"",0,0,3,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,546: Line 3,212:
  
 
mgr.addSpawn (8,25,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (8,25,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,553: Line 3,219:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,558: Line 3,227:
  
 
mgr.addSpawn (8,28,0,{ -- Demon Battle Spawn Wasteland
 
mgr.addSpawn (8,28,0,{ -- Demon Battle Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1389,3,"",0,0,0,0},
Line 2,565: Line 3,234:
 
{1391,1,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1390,7,"",0,0,2,0},
 +
{1713,2,"",0,0,1,0},
 +
{1713,2,"",0,0,2,0},
 +
{1713,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,570: Line 3,242:
  
 
mgr.addSpawn (8,28,0,{ -- TG Spawn Wasteland
 
mgr.addSpawn (8,28,0,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 2,578: Line 3,250:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,583: Line 3,258:
  
 
mgr.addSpawn (8,29,0,{ -- TG Spawn Wasteland
 
mgr.addSpawn (8,29,0,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 2,591: Line 3,266:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,596: Line 3,274:
  
 
mgr.addSpawn (8,30,0,{ -- TG Spawn Wasteland
 
mgr.addSpawn (8,30,0,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 2,604: Line 3,282:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,609: Line 3,290:
  
 
mgr.addSpawn (8,30,-1,{ -- TG Spawn Wasteland
 
mgr.addSpawn (8,30,-1,{ -- TG Spawn Wasteland
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1394,5,"",0,0,0,0},
Line 2,617: Line 3,298:
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 +
{367,2,"",0,0,1,0},
 +
{367,2,"",0,0,2,0},
 +
{367,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,622: Line 3,306:
  
 
mgr.addSpawn (8,30,-1,{ -- Irrlicht Spawn Wasteland
 
mgr.addSpawn (8,30,-1,{ -- Irrlicht Spawn Wasteland
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 2,628: Line 3,312:
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1685,5,"",0,0,3,0},
 +
{1085,2,"",0,0,1,0},
 +
{1085,2,"",0,0,2,0},
 +
{1085,2,"",0,0,3,0},
 
} )
 
} )
  
Line 2,633: Line 3,320:
  
 
mgr.addSpawn (8,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (8,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,645: Line 3,332:
  
 
mgr.addSpawn (8,42,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
mgr.addSpawn (8,42,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 2,661: Line 3,348:
  
 
mgr.addSpawn (8,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (8,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,673: Line 3,360:
  
 
mgr.addSpawn (8,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
mgr.addSpawn (8,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{547,6,"",0,0,0,0},
Line 2,691: Line 3,378:
  
 
mgr.addSpawn (8,44,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (8,44,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,703: Line 3,390:
  
 
mgr.addSpawn (8,44,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
mgr.addSpawn (8,44,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 2,719: Line 3,406:
  
 
mgr.addSpawn (8,45,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (8,45,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,731: Line 3,418:
  
 
mgr.addSpawn (8,45,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
mgr.addSpawn (8,45,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 2,747: Line 3,434:
  
 
mgr.addSpawn (8,49,0,{ -- Orc Hunter Elite Backgroundspawn
 
mgr.addSpawn (8,49,0,{ -- Orc Hunter Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 2,761: Line 3,448:
  
 
mgr.addSpawn (8,49,0,{ -- Orc Warrior Ogre Leader
 
mgr.addSpawn (8,49,0,{ -- Orc Warrior Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,5,"",0,0,1,0},
Line 2,772: Line 3,459:
  
 
mgr.addSpawn (8,49,-2,{ -- Blank for Quests
 
mgr.addSpawn (8,49,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 2,779: Line 3,466:
  
 
mgr.addSpawn (8,50,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (8,50,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 2,792: Line 3,479:
  
 
mgr.addSpawn (8,50,0,{ -- Orc Mage Normal
 
mgr.addSpawn (8,50,0,{ -- Orc Mage Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{212,4,"",0,0,1,0},
Line 2,803: Line 3,490:
  
 
mgr.addSpawn (8,50,-2,{ -- Blank for Quests
 
mgr.addSpawn (8,50,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 2,810: Line 3,497:
  
 
mgr.addSpawn (8,51,-2,{ -- Blank for Quests
 
mgr.addSpawn (8,51,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 2,817: Line 3,504:
  
 
mgr.addSpawn (9,42,-1,{ -- Cobold Wolfrider Mage Elite
 
mgr.addSpawn (9,42,-1,{ -- Cobold Wolfrider Mage Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 2,830: Line 3,517:
  
 
mgr.addSpawn (9,42,-1,{ -- Trolle_Quest
 
mgr.addSpawn (9,42,-1,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 2,843: Line 3,530:
  
 
mgr.addSpawn (9,42,-1,{ -- Woelfe Ork Region
 
mgr.addSpawn (9,42,-1,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 2,854: Line 3,541:
  
 
mgr.addSpawn (9,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (9,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,866: Line 3,553:
  
 
mgr.addSpawn (9,42,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
 
mgr.addSpawn (9,42,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{306,7,"",0,0,0,0},
Line 2,884: Line 3,571:
  
 
mgr.addSpawn (9,43,-1,{ -- Cobold Wolfrider Mage Elite
 
mgr.addSpawn (9,43,-1,{ -- Cobold Wolfrider Mage Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 2,897: Line 3,584:
  
 
mgr.addSpawn (9,43,-1,{ -- Trolle_Quest
 
mgr.addSpawn (9,43,-1,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 2,910: Line 3,597:
  
 
mgr.addSpawn (9,43,-1,{ -- Woelfe Ork Region
 
mgr.addSpawn (9,43,-1,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 2,921: Line 3,608:
  
 
mgr.addSpawn (9,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (9,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,933: Line 3,620:
  
 
mgr.addSpawn (9,43,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
 
mgr.addSpawn (9,43,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{306,7,"",0,0,0,0},
Line 2,951: Line 3,638:
  
 
mgr.addSpawn (9,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
mgr.addSpawn (9,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{306,6,"",0,0,0,0},
Line 2,967: Line 3,654:
  
 
mgr.addSpawn (9,44,0,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (9,44,0,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,979: Line 3,666:
  
 
mgr.addSpawn (9,44,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (9,44,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 2,991: Line 3,678:
  
 
mgr.addSpawn (9,44,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
mgr.addSpawn (9,44,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{547,6,"",0,0,0,0},
Line 3,009: Line 3,696:
  
 
mgr.addSpawn (9,45,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
 
mgr.addSpawn (9,45,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{306,7,"",0,0,0,0},
Line 3,027: Line 3,714:
  
 
mgr.addSpawn (9,45,0,{ -- Cobold Troll Ranged Orcregion
 
mgr.addSpawn (9,45,0,{ -- Cobold Troll Ranged Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 3,038: Line 3,725:
  
 
mgr.addSpawn (9,46,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
mgr.addSpawn (9,46,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{306,6,"",0,0,0,0},
Line 3,054: Line 3,741:
  
 
mgr.addSpawn (9,46,0,{ -- Cobold Troll Normal Orcregion
 
mgr.addSpawn (9,46,0,{ -- Cobold Troll Normal Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{1013,3,"",0,0,0,0},
Line 3,065: Line 3,752:
  
 
mgr.addSpawn (9,47,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
mgr.addSpawn (9,47,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{306,5,"",0,0,0,0},
Line 3,083: Line 3,770:
  
 
mgr.addSpawn (9,47,0,{ -- Cobold Troll Ranged Orcregion
 
mgr.addSpawn (9,47,0,{ -- Cobold Troll Ranged Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 3,094: Line 3,781:
  
 
mgr.addSpawn (9,48,0,{ -- Cobold Wolfrider Ranged Orcregion Backgroundspawn
 
mgr.addSpawn (9,48,0,{ -- Cobold Wolfrider Ranged Orcregion Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 3,111: Line 3,798:
  
 
mgr.addSpawn (9,48,0,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (9,48,0,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 3,123: Line 3,810:
  
 
mgr.addSpawn (9,49,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (9,49,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 3,139: Line 3,826:
  
 
mgr.addSpawn (9,49,0,{ -- Orc Hunter Ogre Leader
 
mgr.addSpawn (9,49,0,{ -- Orc Hunter Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 3,150: Line 3,837:
  
 
mgr.addSpawn (9,49,-2,{ -- Blank for Quests
 
mgr.addSpawn (9,49,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 3,157: Line 3,844:
  
 
mgr.addSpawn (9,50,0,{ -- Ogre Hunter
 
mgr.addSpawn (9,50,0,{ -- Ogre Hunter
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{432,5,"",0,0,1,0},
Line 3,167: Line 3,854:
  
 
mgr.addSpawn (9,50,-2,{ -- Blank for Quests
 
mgr.addSpawn (9,50,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 3,174: Line 3,861:
  
 
mgr.addSpawn (9,51,0,{ -- Harpien Dunkle Rituale
 
mgr.addSpawn (9,51,0,{ -- Harpien Dunkle Rituale
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{179,3,"",0,0,2,0},
 
{179,3,"",0,0,2,0},
Line 3,185: Line 3,872:
  
 
mgr.addSpawn (9,51,-2,{ -- Blank for Quests
 
mgr.addSpawn (9,51,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 3,192: Line 3,879:
  
 
mgr.addSpawn (9,60,0,{ -- Kristallregion I
 
mgr.addSpawn (9,60,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 3,202: Line 3,889:
  
 
mgr.addSpawn (9,60,0,{ -- Kristallregion I
 
mgr.addSpawn (9,60,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 3,213: Line 3,900:
  
 
mgr.addSpawn (9,61,0,{ -- Kristallregion I
 
mgr.addSpawn (9,61,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 3,223: Line 3,910:
  
 
mgr.addSpawn (9,61,0,{ -- Kristallregion I
 
mgr.addSpawn (9,61,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 3,234: Line 3,921:
  
 
mgr.addSpawn (9,62,0,{ -- Kristallregion I
 
mgr.addSpawn (9,62,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 3,244: Line 3,931:
  
 
mgr.addSpawn (9,62,0,{ -- Kristallregion I
 
mgr.addSpawn (9,62,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 3,255: Line 3,942:
  
 
mgr.addSpawn (10,21,-1,{ -- Pirates Range elite
 
mgr.addSpawn (10,21,-1,{ -- Pirates Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{609,9,"",0,0,1,0},
Line 3,267: Line 3,954:
  
 
mgr.addSpawn (10,42,-1,{ -- Trolle_Quest
 
mgr.addSpawn (10,42,-1,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 3,280: Line 3,967:
  
 
mgr.addSpawn (10,42,-1,{ -- Cobold Wolfrider Mage Elite
 
mgr.addSpawn (10,42,-1,{ -- Cobold Wolfrider Mage Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 3,293: Line 3,980:
  
 
mgr.addSpawn (10,42,-1,{ -- Woelfe Ork Region
 
mgr.addSpawn (10,42,-1,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 3,304: Line 3,991:
  
 
mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
 
mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{306,7,"",0,0,0,0},
Line 3,322: Line 4,009:
  
 
mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Mage Elite
 
mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Mage Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 3,335: Line 4,022:
  
 
mgr.addSpawn (10,43,-1,{ -- Cobold Wolfrider Mage Elite
 
mgr.addSpawn (10,43,-1,{ -- Cobold Wolfrider Mage Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 3,348: Line 4,035:
  
 
mgr.addSpawn (10,43,-1,{ -- Woelfe Ork Region
 
mgr.addSpawn (10,43,-1,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 3,359: Line 4,046:
  
 
mgr.addSpawn (10,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (10,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 3,371: Line 4,058:
  
 
mgr.addSpawn (10,43,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
mgr.addSpawn (10,43,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 3,387: Line 4,074:
  
 
mgr.addSpawn (10,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
mgr.addSpawn (10,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{306,6,"",0,0,0,0},
Line 3,403: Line 4,090:
  
 
mgr.addSpawn (10,44,0,{ -- Cobold Troll Ranged Orcregion
 
mgr.addSpawn (10,44,0,{ -- Cobold Troll Ranged Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 3,414: Line 4,101:
  
 
mgr.addSpawn (10,44,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (10,44,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 3,425: Line 4,112:
  
 
mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{306,5,"",0,0,0,0},
Line 3,443: Line 4,130:
  
 
mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider Mage Orcregion
 
mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider Mage Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 3,455: Line 4,142:
  
 
mgr.addSpawn (10,45,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (10,45,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 3,466: Line 4,153:
  
 
mgr.addSpawn (10,46,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
mgr.addSpawn (10,46,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{547,6,"",0,0,0,0},
Line 3,484: Line 4,171:
  
 
mgr.addSpawn (10,46,0,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (10,46,0,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 3,496: Line 4,183:
  
 
mgr.addSpawn (10,46,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (10,46,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 3,507: Line 4,194:
  
 
mgr.addSpawn (10,47,0,{ -- Cobold Rider Mage Orc Backgroundspawn
 
mgr.addSpawn (10,47,0,{ -- Cobold Rider Mage Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 3,523: Line 4,210:
  
 
mgr.addSpawn (10,47,0,{ -- Cobold Troll Ranged Orcregion
 
mgr.addSpawn (10,47,0,{ -- Cobold Troll Ranged Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 3,534: Line 4,221:
  
 
mgr.addSpawn (10,47,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (10,47,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 3,545: Line 4,232:
  
 
mgr.addSpawn (10,47,-1,{ -- Feuerelementare Ork
 
mgr.addSpawn (10,47,-1,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 3,555: Line 4,242:
  
 
mgr.addSpawn (10,47,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (10,47,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 3,565: Line 4,252:
  
 
mgr.addSpawn (10,47,-1,{ -- Orc Warrior
 
mgr.addSpawn (10,47,-1,{ -- Orc Warrior
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{183,6,"",0,0,1,0},
Line 3,576: Line 4,263:
  
 
mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{306,6,"",0,0,0,0},
Line 3,592: Line 4,279:
  
 
mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider Mage Elite
 
mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider Mage Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{547,5,"",0,0,0,0},
Line 3,605: Line 4,292:
  
 
mgr.addSpawn (10,48,0,{ -- Ork bear
 
mgr.addSpawn (10,48,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 3,617: Line 4,304:
  
 
mgr.addSpawn (10,49,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
mgr.addSpawn (10,49,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{306,6,"",0,0,0,0},
Line 3,633: Line 4,320:
  
 
mgr.addSpawn (10,49,0,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (10,49,0,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 3,645: Line 4,332:
  
 
mgr.addSpawn (10,49,0,{ -- Ork bear
 
mgr.addSpawn (10,49,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 3,657: Line 4,344:
  
 
mgr.addSpawn (10,49,-2,{ -- Blank for Quests
 
mgr.addSpawn (10,49,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 3,664: Line 4,351:
  
 
mgr.addSpawn (10,50,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
 
mgr.addSpawn (10,50,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{306,7,"",0,0,0,0},
Line 3,682: Line 4,369:
  
 
mgr.addSpawn (10,50,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (10,50,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 3,695: Line 4,382:
  
 
mgr.addSpawn (10,50,-1,{ -- goblin mage normal
 
mgr.addSpawn (10,50,-1,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 3,706: Line 4,393:
  
 
mgr.addSpawn (10,50,-1,{ -- Spider Small Ork
 
mgr.addSpawn (10,50,-1,{ -- Spider Small Ork
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 3,716: Line 4,403:
  
 
mgr.addSpawn (10,50,-2,{ -- Blank for Quests
 
mgr.addSpawn (10,50,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 3,723: Line 4,410:
  
 
mgr.addSpawn (10,51,0,{ -- Harpien Dunkle Rituale
 
mgr.addSpawn (10,51,0,{ -- Harpien Dunkle Rituale
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,1,"",0,0,0,0},
 
{376,1,"",0,0,0,0},
Line 3,734: Line 4,421:
  
 
mgr.addSpawn (10,51,-1,{ -- Goblin leader normal
 
mgr.addSpawn (10,51,-1,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 3,746: Line 4,433:
  
 
mgr.addSpawn (10,51,-1,{ -- Spider Small Ork
 
mgr.addSpawn (10,51,-1,{ -- Spider Small Ork
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 3,756: Line 4,443:
  
 
mgr.addSpawn (10,51,-2,{ -- Blank for Quests
 
mgr.addSpawn (10,51,-2,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 3,763: Line 4,450:
  
 
mgr.addSpawn (10,52,-1,{ -- goblin mage normal
 
mgr.addSpawn (10,52,-1,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 3,774: Line 4,461:
  
 
mgr.addSpawn (10,52,-1,{ -- Spider Small Ork
 
mgr.addSpawn (10,52,-1,{ -- Spider Small Ork
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 3,784: Line 4,471:
  
 
mgr.addSpawn (10,53,0,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (10,53,0,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 3,795: Line 4,482:
  
 
mgr.addSpawn (10,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (10,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 3,809: Line 4,496:
  
 
mgr.addSpawn (10,54,0,{ -- Orc Warrior Ogre Leader
 
mgr.addSpawn (10,54,0,{ -- Orc Warrior Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,5,"",0,0,1,0},
Line 3,820: Line 4,507:
  
 
mgr.addSpawn (10,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (10,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 3,834: Line 4,521:
  
 
mgr.addSpawn (10,60,0,{ -- Kristallregion I
 
mgr.addSpawn (10,60,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 3,844: Line 4,531:
  
 
mgr.addSpawn (10,60,0,{ -- Kristallregion I
 
mgr.addSpawn (10,60,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 3,855: Line 4,542:
  
 
mgr.addSpawn (10,61,0,{ -- Kristallregion I
 
mgr.addSpawn (10,61,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 3,865: Line 4,552:
  
 
mgr.addSpawn (10,61,0,{ -- Kristallregion I
 
mgr.addSpawn (10,61,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 3,876: Line 4,563:
  
 
mgr.addSpawn (10,62,0,{ -- Kristallregion I
 
mgr.addSpawn (10,62,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 3,886: Line 4,573:
  
 
mgr.addSpawn (10,62,0,{ -- Kristallregion I
 
mgr.addSpawn (10,62,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 3,897: Line 4,584:
  
 
mgr.addSpawn (11,2,0,{ -- Dryad Turtles
 
mgr.addSpawn (11,2,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 3,907: Line 4,594:
  
 
mgr.addSpawn (11,7,0,{ -- Dryad Turtles
 
mgr.addSpawn (11,7,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 3,917: Line 4,604:
  
 
mgr.addSpawn (11,8,0,{ -- Dryad Turtles
 
mgr.addSpawn (11,8,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 3,927: Line 4,614:
  
 
mgr.addSpawn (11,8,0,{ -- Blutdryaden Krieger Elite
 
mgr.addSpawn (11,8,0,{ -- Blutdryaden Krieger Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,4,"",0,0,0,0},
Line 3,939: Line 4,626:
  
 
mgr.addSpawn (11,9,0,{ -- Dryad Turtles
 
mgr.addSpawn (11,9,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 3,949: Line 4,636:
  
 
mgr.addSpawn (11,9,0,{ -- Blutdryaden Champion Elite
 
mgr.addSpawn (11,9,0,{ -- Blutdryaden Champion Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,12,"",0,0,0,0},
Line 3,961: Line 4,648:
  
 
mgr.addSpawn (11,10,0,{ -- Dryad Turtles
 
mgr.addSpawn (11,10,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 3,971: Line 4,658:
  
 
mgr.addSpawn (11,10,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (11,10,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 3,983: Line 4,670:
  
 
mgr.addSpawn (11,11,0,{ -- Dryad Turtles
 
mgr.addSpawn (11,11,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 3,993: Line 4,680:
  
 
mgr.addSpawn (11,11,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (11,11,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 4,005: Line 4,692:
  
 
mgr.addSpawn (11,21,-1,{ -- Pirates Melee Elite
 
mgr.addSpawn (11,21,-1,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 4,018: Line 4,705:
  
 
mgr.addSpawn (11,22,-1,{ -- Pirates Range elite
 
mgr.addSpawn (11,22,-1,{ -- Pirates Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{609,9,"",0,0,1,0},
Line 4,030: Line 4,717:
  
 
mgr.addSpawn (11,22,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (11,22,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 4,037: Line 4,724:
  
 
mgr.addSpawn (11,24,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (11,24,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 4,047: Line 4,734:
  
 
mgr.addSpawn (11,24,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (11,24,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 4,059: Line 4,746:
  
 
mgr.addSpawn (11,25,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (11,25,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 4,069: Line 4,756:
  
 
mgr.addSpawn (11,25,-1,{ -- Geister
 
mgr.addSpawn (11,25,-1,{ -- Geister
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{175,4,"",0,0,2,0},
Line 4,079: Line 4,766:
  
 
mgr.addSpawn (11,26,-1,{ -- Geister
 
mgr.addSpawn (11,26,-1,{ -- Geister
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{175,4,"",0,0,2,0},
Line 4,089: Line 4,776:
  
 
mgr.addSpawn (11,27,-1,{ -- Geister
 
mgr.addSpawn (11,27,-1,{ -- Geister
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{175,4,"",0,0,2,0},
Line 4,099: Line 4,786:
  
 
mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{306,5,"",0,0,0,0},
Line 4,117: Line 4,804:
  
 
mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Elite
 
mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{306,12,"",0,0,0,0},
 
{306,12,"",0,0,0,0},
Line 4,128: Line 4,815:
  
 
mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{547,6,"",0,0,0,0},
Line 4,146: Line 4,833:
  
 
mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Orcregion
 
mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 4,157: Line 4,844:
  
 
mgr.addSpawn (11,44,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (11,44,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 4,168: Line 4,855:
  
 
mgr.addSpawn (11,45,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
mgr.addSpawn (11,45,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{306,6,"",0,0,0,0},
Line 4,184: Line 4,871:
  
 
mgr.addSpawn (11,45,0,{ -- Cobold Troll Normal Orcregion
 
mgr.addSpawn (11,45,0,{ -- Cobold Troll Normal Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{1013,3,"",0,0,0,0},
Line 4,195: Line 4,882:
  
 
mgr.addSpawn (11,45,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (11,45,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 4,206: Line 4,893:
  
 
mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Ranged Orcregion
 
mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Ranged Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 4,217: Line 4,904:
  
 
mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
 
mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{306,7,"",0,0,0,0},
Line 4,235: Line 4,922:
  
 
mgr.addSpawn (11,46,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (11,46,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 4,246: Line 4,933:
  
 
mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{547,6,"",0,0,0,0},
Line 4,264: Line 4,951:
  
 
mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Mage Orcregion
 
mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Mage Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 4,276: Line 4,963:
  
 
mgr.addSpawn (11,47,-1,{ -- Feuerelementare Ork
 
mgr.addSpawn (11,47,-1,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 4,286: Line 4,973:
  
 
mgr.addSpawn (11,47,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (11,47,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 4,296: Line 4,983:
  
 
mgr.addSpawn (11,47,-1,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (11,47,-1,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 4,306: Line 4,993:
  
 
mgr.addSpawn (11,47,-2,{ -- Feuerelementare Ork
 
mgr.addSpawn (11,47,-2,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 4,316: Line 5,003:
  
 
mgr.addSpawn (11,47,-2,{ -- Fledermaeuse Ork
 
mgr.addSpawn (11,47,-2,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 4,326: Line 5,013:
  
 
mgr.addSpawn (11,47,-2,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (11,47,-2,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 4,337: Line 5,024:
  
 
mgr.addSpawn (11,48,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
mgr.addSpawn (11,48,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{306,5,"",0,0,0,0},
Line 4,355: Line 5,042:
  
 
mgr.addSpawn (11,48,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (11,48,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 4,366: Line 5,053:
  
 
mgr.addSpawn (11,48,-1,{ -- Feuerelementare Ork
 
mgr.addSpawn (11,48,-1,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 4,376: Line 5,063:
  
 
mgr.addSpawn (11,48,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (11,48,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 4,386: Line 5,073:
  
 
mgr.addSpawn (11,48,-2,{ -- Feuerelementare Ork
 
mgr.addSpawn (11,48,-2,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 4,396: Line 5,083:
  
 
mgr.addSpawn (11,48,-2,{ -- Fledermaeuse Ork
 
mgr.addSpawn (11,48,-2,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 4,406: Line 5,093:
  
 
mgr.addSpawn (11,48,-2,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (11,48,-2,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 4,417: Line 5,104:
  
 
mgr.addSpawn (11,49,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (11,49,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 4,430: Line 5,117:
  
 
mgr.addSpawn (11,49,0,{ -- Ogre Warrior
 
mgr.addSpawn (11,49,0,{ -- Ogre Warrior
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,6,"",0,0,0,0},
 
{185,6,"",0,0,0,0},
Line 4,440: Line 5,127:
  
 
mgr.addSpawn (11,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (11,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 4,454: Line 5,141:
  
 
mgr.addSpawn (11,50,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (11,50,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 4,465: Line 5,152:
  
 
mgr.addSpawn (11,50,0,{ -- Ork bear
 
mgr.addSpawn (11,50,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 4,477: Line 5,164:
  
 
mgr.addSpawn (11,51,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (11,51,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 4,492: Line 5,179:
  
 
mgr.addSpawn (11,51,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (11,51,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 4,505: Line 5,192:
  
 
mgr.addSpawn (11,51,0,{ -- Ork bear
 
mgr.addSpawn (11,51,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 4,517: Line 5,204:
  
 
mgr.addSpawn (11,51,0,{ -- Harpien Dunkle Rituale
 
mgr.addSpawn (11,51,0,{ -- Harpien Dunkle Rituale
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{375,1,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
Line 4,530: Line 5,217:
  
 
mgr.addSpawn (11,52,-1,{ -- Goblin leader normal
 
mgr.addSpawn (11,52,-1,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 4,541: Line 5,228:
  
 
mgr.addSpawn (11,52,-1,{ -- Spider Small Ork
 
mgr.addSpawn (11,52,-1,{ -- Spider Small Ork
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 4,551: Line 5,238:
  
 
mgr.addSpawn (11,53,0,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (11,53,0,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 4,562: Line 5,249:
  
 
mgr.addSpawn (11,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
mgr.addSpawn (11,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{434,4,"",0,0,1,0},
Line 4,577: Line 5,264:
  
 
mgr.addSpawn (11,54,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (11,54,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 4,588: Line 5,275:
  
 
mgr.addSpawn (11,54,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
mgr.addSpawn (11,54,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{434,4,"",0,0,1,0},
Line 4,603: Line 5,290:
  
 
mgr.addSpawn (11,60,0,{ -- Kristallregion I
 
mgr.addSpawn (11,60,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 4,613: Line 5,300:
  
 
mgr.addSpawn (11,60,0,{ -- Kristallregion I
 
mgr.addSpawn (11,60,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 4,624: Line 5,311:
  
 
mgr.addSpawn (11,61,0,{ -- Kristallregion I
 
mgr.addSpawn (11,61,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 4,634: Line 5,321:
  
 
mgr.addSpawn (11,61,0,{ -- Kristallregion I
 
mgr.addSpawn (11,61,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 4,645: Line 5,332:
  
 
mgr.addSpawn (11,62,0,{ -- Kristallregion I
 
mgr.addSpawn (11,62,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 4,655: Line 5,342:
  
 
mgr.addSpawn (11,62,0,{ -- Kristallregion I
 
mgr.addSpawn (11,62,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 4,666: Line 5,353:
  
 
mgr.addSpawn (12,2,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (12,2,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 4,678: Line 5,365:
  
 
mgr.addSpawn (12,2,0,{ -- Panther Dryad Region
 
mgr.addSpawn (12,2,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 4,689: Line 5,376:
  
 
mgr.addSpawn (12,3,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (12,3,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 4,701: Line 5,388:
  
 
mgr.addSpawn (12,3,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (12,3,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 4,712: Line 5,399:
  
 
mgr.addSpawn (12,5,0,{ -- Dryad Turtles
 
mgr.addSpawn (12,5,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 4,722: Line 5,409:
  
 
mgr.addSpawn (12,6,0,{ -- Dryad Turtles
 
mgr.addSpawn (12,6,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 4,732: Line 5,419:
  
 
mgr.addSpawn (12,7,0,{ -- Dryad Turtles
 
mgr.addSpawn (12,7,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 4,742: Line 5,429:
  
 
mgr.addSpawn (12,7,-1,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (12,7,-1,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 4,753: Line 5,440:
  
 
mgr.addSpawn (12,8,0,{ -- Irrlichter
 
mgr.addSpawn (12,8,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 4,763: Line 5,450:
  
 
mgr.addSpawn (12,8,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (12,8,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 4,775: Line 5,462:
  
 
mgr.addSpawn (12,9,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (12,9,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 4,787: Line 5,474:
  
 
mgr.addSpawn (12,9,0,{ -- Irrlichter
 
mgr.addSpawn (12,9,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 4,797: Line 5,484:
  
 
mgr.addSpawn (12,10,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (12,10,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 4,807: Line 5,494:
  
 
mgr.addSpawn (12,10,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (12,10,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 4,819: Line 5,506:
  
 
mgr.addSpawn (12,10,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (12,10,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 4,827: Line 5,514:
  
 
mgr.addSpawn (12,11,0,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (12,11,0,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 4,839: Line 5,526:
  
 
mgr.addSpawn (12,11,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (12,11,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 4,847: Line 5,534:
  
 
mgr.addSpawn (12,11,0,{ -- Irrlichter
 
mgr.addSpawn (12,11,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 4,857: Line 5,544:
  
 
mgr.addSpawn (12,12,0,{ -- Dryad Turtles
 
mgr.addSpawn (12,12,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 4,867: Line 5,554:
  
 
mgr.addSpawn (12,12,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (12,12,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 4,879: Line 5,566:
  
 
mgr.addSpawn (12,14,0,{ -- Dryad Turtles
 
mgr.addSpawn (12,14,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 4,889: Line 5,576:
  
 
mgr.addSpawn (12,14,0,{ -- Blutdryaden Champion Elite
 
mgr.addSpawn (12,14,0,{ -- Blutdryaden Champion Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,12,"",0,0,0,0},
Line 4,901: Line 5,588:
  
 
mgr.addSpawn (12,15,0,{ -- Dryad Turtles
 
mgr.addSpawn (12,15,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 4,911: Line 5,598:
  
 
mgr.addSpawn (12,21,-1,{ -- Pirates melee
 
mgr.addSpawn (12,21,-1,{ -- Pirates melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{584,1,"",0,0,0,0},
Line 4,924: Line 5,611:
  
 
mgr.addSpawn (12,23,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (12,23,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 4,934: Line 5,621:
  
 
mgr.addSpawn (12,23,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (12,23,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 4,947: Line 5,634:
  
 
mgr.addSpawn (12,23,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (12,23,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 4,954: Line 5,641:
  
 
mgr.addSpawn (12,24,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (12,24,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 4,964: Line 5,651:
  
 
mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite Background Spawn
 
mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite Background Spawn
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
Line 4,977: Line 5,664:
  
 
mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite
 
mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 4,988: Line 5,675:
  
 
mgr.addSpawn (12,24,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (12,24,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 5,001: Line 5,688:
  
 
mgr.addSpawn (12,24,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (12,24,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 5,008: Line 5,695:
  
 
mgr.addSpawn (12,25,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (12,25,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 5,018: Line 5,705:
  
 
mgr.addSpawn (12,25,0,{ -- Wolf Human Region
 
mgr.addSpawn (12,25,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 5,029: Line 5,716:
  
 
mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{306,5,"",0,0,0,0},
Line 5,047: Line 5,734:
  
 
mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider Mage Orcregion
 
mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider Mage Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 5,059: Line 5,746:
  
 
mgr.addSpawn (12,43,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (12,43,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 5,070: Line 5,757:
  
 
mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
 
mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{306,7,"",0,0,0,0},
Line 5,088: Line 5,775:
  
 
mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Mage Orcregion
 
mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Mage Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 5,100: Line 5,787:
  
 
mgr.addSpawn (12,44,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (12,44,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 5,111: Line 5,798:
  
 
mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{306,5,"",0,0,0,0},
Line 5,129: Line 5,816:
  
 
mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider Ranged Orcregion
 
mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider Ranged Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 5,140: Line 5,827:
  
 
mgr.addSpawn (12,45,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (12,45,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 5,151: Line 5,838:
  
 
mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{306,5,"",0,0,0,0},
Line 5,169: Line 5,856:
  
 
mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider Ranged Elite Orcregion
 
mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider Ranged Elite Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,8,"",0,0,0,0},
 
{547,8,"",0,0,0,0},
Line 5,180: Line 5,867:
  
 
mgr.addSpawn (12,47,0,{ -- Orc Ogre Warrior Backgroundspawn
 
mgr.addSpawn (12,47,0,{ -- Orc Ogre Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 5,193: Line 5,880:
  
 
mgr.addSpawn (12,47,0,{ -- Orc Warrior Ogre Leader
 
mgr.addSpawn (12,47,0,{ -- Orc Warrior Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,5,"",0,0,1,0},
Line 5,204: Line 5,891:
  
 
mgr.addSpawn (12,47,-1,{ -- Feuerelementare Ork
 
mgr.addSpawn (12,47,-1,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 5,214: Line 5,901:
  
 
mgr.addSpawn (12,47,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (12,47,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 5,224: Line 5,911:
  
 
mgr.addSpawn (12,47,-1,{ -- Orc Hunter Normal
 
mgr.addSpawn (12,47,-1,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 5,235: Line 5,922:
  
 
mgr.addSpawn (12,48,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (12,48,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 5,248: Line 5,935:
  
 
mgr.addSpawn (12,48,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (12,48,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 5,261: Line 5,948:
  
 
mgr.addSpawn (12,48,-1,{ -- Feuerelementare Ork
 
mgr.addSpawn (12,48,-1,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 5,271: Line 5,958:
  
 
mgr.addSpawn (12,48,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (12,48,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 5,281: Line 5,968:
  
 
mgr.addSpawn (12,48,-1,{ -- Orc Mage Normal
 
mgr.addSpawn (12,48,-1,{ -- Orc Mage Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{212,4,"",0,0,1,0},
Line 5,292: Line 5,979:
  
 
mgr.addSpawn (12,48,-2,{ -- Feuerelementare Ork
 
mgr.addSpawn (12,48,-2,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 5,302: Line 5,989:
  
 
mgr.addSpawn (12,48,-2,{ -- Fledermaeuse Ork
 
mgr.addSpawn (12,48,-2,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 5,312: Line 5,999:
  
 
mgr.addSpawn (12,48,-2,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (12,48,-2,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 5,323: Line 6,010:
  
 
mgr.addSpawn (12,49,0,{ -- Orc Ogre Warrior Backgroundspawn
 
mgr.addSpawn (12,49,0,{ -- Orc Ogre Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 5,336: Line 6,023:
  
 
mgr.addSpawn (12,49,0,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (12,49,0,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 5,347: Line 6,034:
  
 
mgr.addSpawn (12,50,0,{ -- Orc Ogre Mage Backgroundspawn
 
mgr.addSpawn (12,50,0,{ -- Orc Ogre Mage Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 5,360: Line 6,047:
  
 
mgr.addSpawn (12,50,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (12,50,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 5,371: Line 6,058:
  
 
mgr.addSpawn (12,51,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (12,51,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 5,387: Line 6,074:
  
 
mgr.addSpawn (12,51,0,{ -- Orc Warrior
 
mgr.addSpawn (12,51,0,{ -- Orc Warrior
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{183,6,"",0,0,1,0},
Line 5,398: Line 6,085:
  
 
mgr.addSpawn (12,51,-1,{ -- Rats Ork
 
mgr.addSpawn (12,51,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 5,409: Line 6,096:
  
 
mgr.addSpawn (12,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (12,52,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 5,425: Line 6,112:
  
 
mgr.addSpawn (12,52,0,{ -- Orc Leader Normal
 
mgr.addSpawn (12,52,0,{ -- Orc Leader Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{227,4,"",0,0,1,0},
Line 5,437: Line 6,124:
  
 
mgr.addSpawn (12,52,0,{ -- Ork bear
 
mgr.addSpawn (12,52,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 5,449: Line 6,136:
  
 
mgr.addSpawn (12,53,0,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (12,53,0,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 5,460: Line 6,147:
  
 
mgr.addSpawn (12,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (12,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 5,474: Line 6,161:
  
 
mgr.addSpawn (12,54,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (12,54,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 5,485: Line 6,172:
  
 
mgr.addSpawn (12,54,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (12,54,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 5,500: Line 6,187:
  
 
mgr.addSpawn (12,54,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (12,54,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 5,510: Line 6,197:
  
 
mgr.addSpawn (12,54,-1,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (12,54,-1,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 5,526: Line 6,213:
  
 
mgr.addSpawn (12,54,-1,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (12,54,-1,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 5,537: Line 6,224:
  
 
mgr.addSpawn (12,55,0,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (12,55,0,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 5,548: Line 6,235:
  
 
mgr.addSpawn (12,55,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (12,55,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 5,563: Line 6,250:
  
 
mgr.addSpawn (12,55,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (12,55,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 5,573: Line 6,260:
  
 
mgr.addSpawn (12,55,-1,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (12,55,-1,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 5,589: Line 6,276:
  
 
mgr.addSpawn (12,55,-1,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (12,55,-1,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 5,600: Line 6,287:
  
 
mgr.addSpawn (12,61,0,{ -- Kristallregion I
 
mgr.addSpawn (12,61,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 5,610: Line 6,297:
  
 
mgr.addSpawn (12,61,0,{ -- Kristallregion I
 
mgr.addSpawn (12,61,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 5,621: Line 6,308:
  
 
mgr.addSpawn (12,62,0,{ -- Kristallregion I
 
mgr.addSpawn (12,62,0,{ -- Kristallregion I
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2036,2,"",0,0,2,0},
Line 5,631: Line 6,318:
  
 
mgr.addSpawn (12,62,0,{ -- Kristallregion I
 
mgr.addSpawn (12,62,0,{ -- Kristallregion I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{1914,2,"",0,0,2,0},
Line 5,642: Line 6,329:
  
 
mgr.addSpawn (13,1,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (13,1,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 5,654: Line 6,341:
  
 
mgr.addSpawn (13,1,0,{ -- Dryad Turtles
 
mgr.addSpawn (13,1,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 5,664: Line 6,351:
  
 
mgr.addSpawn (13,2,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (13,2,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 5,674: Line 6,361:
  
 
mgr.addSpawn (13,2,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (13,2,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 5,685: Line 6,372:
  
 
mgr.addSpawn (13,2,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (13,2,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 5,696: Line 6,383:
  
 
mgr.addSpawn (13,3,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (13,3,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 5,706: Line 6,393:
  
 
mgr.addSpawn (13,3,0,{ -- Panther Dryad Region
 
mgr.addSpawn (13,3,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 5,717: Line 6,404:
  
 
mgr.addSpawn (13,3,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (13,3,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 5,729: Line 6,416:
  
 
mgr.addSpawn (13,3,-1,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (13,3,-1,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 5,740: Line 6,427:
  
 
mgr.addSpawn (13,4,0,{ -- Ent Dryad Region
 
mgr.addSpawn (13,4,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 5,750: Line 6,437:
  
 
mgr.addSpawn (13,4,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (13,4,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 5,761: Line 6,448:
  
 
mgr.addSpawn (13,5,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (13,5,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 5,773: Line 6,460:
  
 
mgr.addSpawn (13,5,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (13,5,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 5,783: Line 6,470:
  
 
mgr.addSpawn (13,10,0,{ -- Irrlichter
 
mgr.addSpawn (13,10,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 5,793: Line 6,480:
  
 
mgr.addSpawn (13,10,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (13,10,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 5,805: Line 6,492:
  
 
mgr.addSpawn (13,11,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (13,11,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 5,815: Line 6,502:
  
 
mgr.addSpawn (13,11,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (13,11,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 5,827: Line 6,514:
  
 
mgr.addSpawn (13,11,-1,{ -- Small Spiders Dryad
 
mgr.addSpawn (13,11,-1,{ -- Small Spiders Dryad
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
Line 5,837: Line 6,524:
  
 
mgr.addSpawn (13,11,-1,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (13,11,-1,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 5,849: Line 6,536:
  
 
mgr.addSpawn (13,11,-1,{ -- Blooddryad Berserker
 
mgr.addSpawn (13,11,-1,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 5,857: Line 6,544:
  
 
mgr.addSpawn (13,12,0,{ -- Irrlichter
 
mgr.addSpawn (13,12,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 5,867: Line 6,554:
  
 
mgr.addSpawn (13,12,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (13,12,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 5,879: Line 6,566:
  
 
mgr.addSpawn (13,13,0,{ -- Dryad Turtles
 
mgr.addSpawn (13,13,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 5,889: Line 6,576:
  
 
mgr.addSpawn (13,13,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (13,13,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 5,901: Line 6,588:
  
 
mgr.addSpawn (13,14,0,{ -- Blutdryaden Krieger Elite
 
mgr.addSpawn (13,14,0,{ -- Blutdryaden Krieger Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,4,"",0,0,0,0},
Line 5,913: Line 6,600:
  
 
mgr.addSpawn (13,14,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (13,14,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 5,921: Line 6,608:
  
 
mgr.addSpawn (13,14,0,{ -- Irrlichter
 
mgr.addSpawn (13,14,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 5,931: Line 6,618:
  
 
mgr.addSpawn (13,15,0,{ -- Dryad Turtles
 
mgr.addSpawn (13,15,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 5,941: Line 6,628:
  
 
mgr.addSpawn (13,21,0,{ -- Pirates HE Captain  
 
mgr.addSpawn (13,21,0,{ -- Pirates HE Captain  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{584,5,"",0,0,0,0},
 
{584,5,"",0,0,0,0},
Line 5,959: Line 6,646:
  
 
mgr.addSpawn (13,21,-1,{ -- Pirates Melee Elite
 
mgr.addSpawn (13,21,-1,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 5,972: Line 6,659:
  
 
mgr.addSpawn (13,23,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (13,23,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 5,982: Line 6,669:
  
 
mgr.addSpawn (13,23,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (13,23,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 5,995: Line 6,682:
  
 
mgr.addSpawn (13,23,0,{ -- Cobold Melee normal
 
mgr.addSpawn (13,23,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 6,006: Line 6,693:
  
 
mgr.addSpawn (13,23,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (13,23,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 6,019: Line 6,706:
  
 
mgr.addSpawn (13,24,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (13,24,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 6,029: Line 6,716:
  
 
mgr.addSpawn (13,24,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (13,24,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 6,042: Line 6,729:
  
 
mgr.addSpawn (13,24,0,{ -- Cobold Melee normal
 
mgr.addSpawn (13,24,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 6,053: Line 6,740:
  
 
mgr.addSpawn (13,24,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (13,24,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 6,066: Line 6,753:
  
 
mgr.addSpawn (13,25,0,{ -- Cobold Mage Elite Backgroundspawn
 
mgr.addSpawn (13,25,0,{ -- Cobold Mage Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 6,079: Line 6,766:
  
 
mgr.addSpawn (13,25,0,{ -- Cobold Mage elite
 
mgr.addSpawn (13,25,0,{ -- Cobold Mage elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{52,2,"",0,0,1,0},
Line 6,092: Line 6,779:
  
 
mgr.addSpawn (13,25,0,{ -- Wolf Human Region
 
mgr.addSpawn (13,25,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 6,103: Line 6,790:
  
 
mgr.addSpawn (13,30,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (13,30,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 6,113: Line 6,800:
  
 
mgr.addSpawn (13,31,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (13,31,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 6,123: Line 6,810:
  
 
mgr.addSpawn (13,32,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (13,32,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 6,133: Line 6,820:
  
 
mgr.addSpawn (13,33,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (13,33,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 6,143: Line 6,830:
  
 
mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{306,6,"",0,0,0,0},
Line 6,159: Line 6,846:
  
 
mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Elite
 
mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{306,12,"",0,0,0,0},
 
{306,12,"",0,0,0,0},
Line 6,170: Line 6,857:
  
 
mgr.addSpawn (13,43,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (13,43,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 6,181: Line 6,868:
  
 
mgr.addSpawn (13,44,0,{ -- Cobold Wolfrider CC Normal
 
mgr.addSpawn (13,44,0,{ -- Cobold Wolfrider CC Normal
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{306,13,"",0,0,0,0},
 
{306,13,"",0,0,0,0},
Line 6,192: Line 6,879:
  
 
mgr.addSpawn (13,44,0,{ -- Orc Hunter Backgroundspawn
 
mgr.addSpawn (13,44,0,{ -- Orc Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 6,205: Line 6,892:
  
 
mgr.addSpawn (13,44,0,{ -- Woelfe Ork Region
 
mgr.addSpawn (13,44,0,{ -- Woelfe Ork Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1011,5,"",0,0,0,0},
Line 6,216: Line 6,903:
  
 
mgr.addSpawn (13,45,0,{ -- Cobold Wolfrider Ranged Orcregion
 
mgr.addSpawn (13,45,0,{ -- Cobold Wolfrider Ranged Orcregion
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{547,4,"",0,0,0,0},
Line 6,227: Line 6,914:
  
 
mgr.addSpawn (13,45,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (13,45,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 6,243: Line 6,930:
  
 
mgr.addSpawn (13,46,0,{ -- Cobold Wolfrider CC Normal
 
mgr.addSpawn (13,46,0,{ -- Cobold Wolfrider CC Normal
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{306,13,"",0,0,0,0},
 
{306,13,"",0,0,0,0},
Line 6,254: Line 6,941:
  
 
mgr.addSpawn (13,46,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
mgr.addSpawn (13,46,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{434,4,"",0,0,1,0},
Line 6,269: Line 6,956:
  
 
mgr.addSpawn (13,47,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (13,47,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 6,284: Line 6,971:
  
 
mgr.addSpawn (13,47,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (13,47,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 6,295: Line 6,982:
  
 
mgr.addSpawn (13,47,-1,{ -- Feuerelementare Ork
 
mgr.addSpawn (13,47,-1,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 6,305: Line 6,992:
  
 
mgr.addSpawn (13,47,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (13,47,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 6,315: Line 7,002:
  
 
mgr.addSpawn (13,47,-1,{ -- goblin mage Orc Leader
 
mgr.addSpawn (13,47,-1,{ -- goblin mage Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{63,12,"",0,0,2,0},
Line 6,326: Line 7,013:
  
 
mgr.addSpawn (13,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (13,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 6,340: Line 7,027:
  
 
mgr.addSpawn (13,48,0,{ -- Orc Leader Normal
 
mgr.addSpawn (13,48,0,{ -- Orc Leader Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{227,4,"",0,0,1,0},
Line 6,352: Line 7,039:
  
 
mgr.addSpawn (13,48,-1,{ -- Feuerelementare Ork
 
mgr.addSpawn (13,48,-1,{ -- Feuerelementare Ork
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 6,362: Line 7,049:
  
 
mgr.addSpawn (13,48,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (13,48,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 6,372: Line 7,059:
  
 
mgr.addSpawn (13,48,-1,{ -- Orc Warrior armoured
 
mgr.addSpawn (13,48,-1,{ -- Orc Warrior armoured
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{775,8,"",0,0,1,0},
Line 6,384: Line 7,071:
  
 
mgr.addSpawn (13,49,0,{ -- Orc Ogre Warrior Backgroundspawn
 
mgr.addSpawn (13,49,0,{ -- Orc Ogre Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 6,397: Line 7,084:
  
 
mgr.addSpawn (13,49,0,{ -- Ogre Shaman
 
mgr.addSpawn (13,49,0,{ -- Ogre Shaman
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{231,3,"",0,0,1,0},
Line 6,408: Line 7,095:
  
 
mgr.addSpawn (13,49,-1,{ -- Rats Ork
 
mgr.addSpawn (13,49,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 6,419: Line 7,106:
  
 
mgr.addSpawn (13,50,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (13,50,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 6,435: Line 7,122:
  
 
mgr.addSpawn (13,50,0,{ -- Orc Mage Normal
 
mgr.addSpawn (13,50,0,{ -- Orc Mage Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{212,4,"",0,0,1,0},
Line 6,446: Line 7,133:
  
 
mgr.addSpawn (13,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (13,51,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 6,459: Line 7,146:
  
 
mgr.addSpawn (13,51,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (13,51,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 6,470: Line 7,157:
  
 
mgr.addSpawn (13,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (13,52,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 6,484: Line 7,171:
  
 
mgr.addSpawn (13,52,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (13,52,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 6,495: Line 7,182:
  
 
mgr.addSpawn (13,53,0,{ -- Orc Ogre Mage Backgroundspawn
 
mgr.addSpawn (13,53,0,{ -- Orc Ogre Mage Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 6,508: Line 7,195:
  
 
mgr.addSpawn (13,53,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (13,53,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 6,521: Line 7,208:
  
 
mgr.addSpawn (13,53,0,{ -- Ork bear
 
mgr.addSpawn (13,53,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 6,533: Line 7,220:
  
 
mgr.addSpawn (13,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (13,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 6,547: Line 7,234:
  
 
mgr.addSpawn (13,54,0,{ -- Orc Warrior Ogre Leader
 
mgr.addSpawn (13,54,0,{ -- Orc Warrior Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,5,"",0,0,1,0},
Line 6,558: Line 7,245:
  
 
mgr.addSpawn (13,54,0,{ -- Ork bear
 
mgr.addSpawn (13,54,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 6,570: Line 7,257:
  
 
mgr.addSpawn (13,55,0,{ -- Orc Warrior Ogre Leader
 
mgr.addSpawn (13,55,0,{ -- Orc Warrior Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,5,"",0,0,1,0},
Line 6,581: Line 7,268:
  
 
mgr.addSpawn (13,55,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
mgr.addSpawn (13,55,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{434,4,"",0,0,1,0},
Line 6,596: Line 7,283:
  
 
mgr.addSpawn (13,55,-1,{ -- Fledermaeuse Ork
 
mgr.addSpawn (13,55,-1,{ -- Fledermaeuse Ork
total_density = 100,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,4,"",0,0,0,0},
Line 6,606: Line 7,293:
  
 
mgr.addSpawn (13,55,-1,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (13,55,-1,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 6,622: Line 7,309:
  
 
mgr.addSpawn (13,55,-1,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (13,55,-1,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 6,633: Line 7,320:
  
 
mgr.addSpawn (14,2,0,{ -- Panther Dryad Region
 
mgr.addSpawn (14,2,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 6,644: Line 7,331:
  
 
mgr.addSpawn (14,2,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (14,2,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 6,656: Line 7,343:
  
 
mgr.addSpawn (14,3,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (14,3,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 6,667: Line 7,354:
  
 
mgr.addSpawn (14,4,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (14,4,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 6,679: Line 7,366:
  
 
mgr.addSpawn (14,4,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (14,4,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 6,690: Line 7,377:
  
 
mgr.addSpawn (14,4,0,{ -- Ent Dryad Region
 
mgr.addSpawn (14,4,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 6,700: Line 7,387:
  
 
mgr.addSpawn (14,5,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (14,5,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 6,712: Line 7,399:
  
 
mgr.addSpawn (14,5,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (14,5,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 6,723: Line 7,410:
  
 
mgr.addSpawn (14,5,0,{ -- Ent Dryad Region
 
mgr.addSpawn (14,5,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 6,733: Line 7,420:
  
 
mgr.addSpawn (14,6,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (14,6,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 6,744: Line 7,431:
  
 
mgr.addSpawn (14,10,0,{ -- Ent Dryad Region
 
mgr.addSpawn (14,10,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 6,754: Line 7,441:
  
 
mgr.addSpawn (14,10,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (14,10,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 6,765: Line 7,452:
  
 
mgr.addSpawn (14,10,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (14,10,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 6,777: Line 7,464:
  
 
mgr.addSpawn (14,11,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (14,11,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 6,789: Line 7,476:
  
 
mgr.addSpawn (14,11,0,{ -- Irrlichter
 
mgr.addSpawn (14,11,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 6,799: Line 7,486:
  
 
mgr.addSpawn (14,11,-1,{ -- Small Spiders Dryad
 
mgr.addSpawn (14,11,-1,{ -- Small Spiders Dryad
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
Line 6,809: Line 7,496:
  
 
mgr.addSpawn (14,11,-1,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (14,11,-1,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 6,821: Line 7,508:
  
 
mgr.addSpawn (14,11,-1,{ -- Blooddryad Berserker
 
mgr.addSpawn (14,11,-1,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 6,829: Line 7,516:
  
 
mgr.addSpawn (14,12,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (14,12,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 6,839: Line 7,526:
  
 
mgr.addSpawn (14,12,0,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (14,12,0,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 6,851: Line 7,538:
  
 
mgr.addSpawn (14,12,-1,{ -- Small Spiders Dryad
 
mgr.addSpawn (14,12,-1,{ -- Small Spiders Dryad
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
Line 6,861: Line 7,548:
  
 
mgr.addSpawn (14,12,-1,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (14,12,-1,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 6,873: Line 7,560:
  
 
mgr.addSpawn (14,12,-1,{ -- Blooddryad Berserker
 
mgr.addSpawn (14,12,-1,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 6,881: Line 7,568:
  
 
mgr.addSpawn (14,13,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (14,13,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 6,893: Line 7,580:
  
 
mgr.addSpawn (14,13,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (14,13,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 6,901: Line 7,588:
  
 
mgr.addSpawn (14,13,0,{ -- Irrlichter
 
mgr.addSpawn (14,13,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 6,911: Line 7,598:
  
 
mgr.addSpawn (14,14,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (14,14,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 6,923: Line 7,610:
  
 
mgr.addSpawn (14,14,0,{ -- Irrlichter
 
mgr.addSpawn (14,14,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 6,933: Line 7,620:
  
 
mgr.addSpawn (14,15,0,{ -- Dryad Turtles
 
mgr.addSpawn (14,15,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 6,943: Line 7,630:
  
 
mgr.addSpawn (14,21,0,{ -- Kueste
 
mgr.addSpawn (14,21,0,{ -- Kueste
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{544,20,"",0,0,0,0},
Line 6,952: Line 7,639:
  
 
mgr.addSpawn (14,21,0,{ -- Pirates melee
 
mgr.addSpawn (14,21,0,{ -- Pirates melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{584,1,"",0,0,0,0},
Line 6,965: Line 7,652:
  
 
mgr.addSpawn (14,22,0,{ -- Pirates Range  
 
mgr.addSpawn (14,22,0,{ -- Pirates Range  
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{581,2,"",0,0,0,0},
Line 6,979: Line 7,666:
  
 
mgr.addSpawn (14,23,0,{ -- Cobold Range Elite Background Spawn
 
mgr.addSpawn (14,23,0,{ -- Cobold Range Elite Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{147,2,"",0,0,1,0},
Line 6,992: Line 7,679:
  
 
mgr.addSpawn (14,23,0,{ -- Cobold Range elite
 
mgr.addSpawn (14,23,0,{ -- Cobold Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,3,"",0,0,1,0},
Line 7,003: Line 7,690:
  
 
mgr.addSpawn (14,23,0,{ -- Kueste
 
mgr.addSpawn (14,23,0,{ -- Kueste
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{544,20,"",0,0,0,0},
Line 7,012: Line 7,699:
  
 
mgr.addSpawn (14,24,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (14,24,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 7,022: Line 7,709:
  
 
mgr.addSpawn (14,24,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (14,24,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 7,032: Line 7,719:
  
 
mgr.addSpawn (14,24,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (14,24,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 7,046: Line 7,733:
  
 
mgr.addSpawn (14,24,0,{ -- Baer / Earth Elemental
 
mgr.addSpawn (14,24,0,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 7,059: Line 7,746:
  
 
mgr.addSpawn (14,25,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (14,25,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 7,069: Line 7,756:
  
 
mgr.addSpawn (14,25,-1,{ -- Baer / Earth Elemental
 
mgr.addSpawn (14,25,-1,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 7,082: Line 7,769:
  
 
mgr.addSpawn (14,30,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (14,30,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 7,092: Line 7,779:
  
 
mgr.addSpawn (14,30,0,{ -- Cobold range normal
 
mgr.addSpawn (14,30,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 7,103: Line 7,790:
  
 
mgr.addSpawn (14,30,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (14,30,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 7,114: Line 7,801:
  
 
mgr.addSpawn (14,30,0,{ -- Baer / Earth Elemental
 
mgr.addSpawn (14,30,0,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 7,127: Line 7,814:
  
 
mgr.addSpawn (14,31,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (14,31,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 7,137: Line 7,824:
  
 
mgr.addSpawn (14,31,0,{ -- Cobold Range elite
 
mgr.addSpawn (14,31,0,{ -- Cobold Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,3,"",0,0,1,0},
Line 7,148: Line 7,835:
  
 
mgr.addSpawn (14,31,0,{ -- Cobold Range Elite Background Spawn
 
mgr.addSpawn (14,31,0,{ -- Cobold Range Elite Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{147,2,"",0,0,1,0},
Line 7,161: Line 7,848:
  
 
mgr.addSpawn (14,31,0,{ -- Baer / Earth Elemental
 
mgr.addSpawn (14,31,0,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 7,174: Line 7,861:
  
 
mgr.addSpawn (14,32,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (14,32,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 7,184: Line 7,871:
  
 
mgr.addSpawn (14,32,0,{ -- Cobold range normal
 
mgr.addSpawn (14,32,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 7,195: Line 7,882:
  
 
mgr.addSpawn (14,32,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (14,32,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 7,206: Line 7,893:
  
 
mgr.addSpawn (14,32,0,{ -- Wolf Human Region
 
mgr.addSpawn (14,32,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 7,217: Line 7,904:
  
 
mgr.addSpawn (14,33,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (14,33,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 7,227: Line 7,914:
  
 
mgr.addSpawn (14,42,-1,{ -- Rats Ork
 
mgr.addSpawn (14,42,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 7,238: Line 7,925:
  
 
mgr.addSpawn (14,43,0,{ -- Cobold Troll Mage Offizer Orcregion
 
mgr.addSpawn (14,43,0,{ -- Cobold Troll Mage Offizer Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{401,3,"",0,0,1,0},
Line 7,250: Line 7,937:
  
 
mgr.addSpawn (14,43,0,{ -- Orc Hunter Elite Backgroundspawn
 
mgr.addSpawn (14,43,0,{ -- Orc Hunter Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 7,264: Line 7,951:
  
 
mgr.addSpawn (14,44,0,{ -- Orc Warror Elite Backgroundspawn
 
mgr.addSpawn (14,44,0,{ -- Orc Warror Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 7,278: Line 7,965:
  
 
mgr.addSpawn (14,44,0,{ -- Cobold Troll Normal Orcregion
 
mgr.addSpawn (14,44,0,{ -- Cobold Troll Normal Orcregion
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{1013,3,"",0,0,0,0},
Line 7,289: Line 7,976:
  
 
mgr.addSpawn (14,45,0,{ -- Orc Ogre Warrior Backgroundspawn
 
mgr.addSpawn (14,45,0,{ -- Orc Ogre Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 7,302: Line 7,989:
  
 
mgr.addSpawn (14,45,0,{ -- Orc Warrior
 
mgr.addSpawn (14,45,0,{ -- Orc Warrior
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{183,6,"",0,0,1,0},
Line 7,313: Line 8,000:
  
 
mgr.addSpawn (14,46,0,{ -- Orc Ogre Warrior Backgroundspawn
 
mgr.addSpawn (14,46,0,{ -- Orc Ogre Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 7,326: Line 8,013:
  
 
mgr.addSpawn (14,46,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (14,46,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 7,337: Line 8,024:
  
 
mgr.addSpawn (14,47,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (14,47,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 7,350: Line 8,037:
  
 
mgr.addSpawn (14,47,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (14,47,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 7,363: Line 8,050:
  
 
mgr.addSpawn (14,48,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (14,48,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 7,377: Line 8,064:
  
 
mgr.addSpawn (14,48,0,{ -- Orc Warrior Ogre Leader
 
mgr.addSpawn (14,48,0,{ -- Orc Warrior Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,5,"",0,0,1,0},
Line 7,388: Line 8,075:
  
 
mgr.addSpawn (14,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (14,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 7,402: Line 8,089:
  
 
mgr.addSpawn (14,49,0,{ -- Orc Leader Normal
 
mgr.addSpawn (14,49,0,{ -- Orc Leader Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{227,4,"",0,0,1,0},
Line 7,414: Line 8,101:
  
 
mgr.addSpawn (14,49,-1,{ -- Rats Ork
 
mgr.addSpawn (14,49,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 7,425: Line 8,112:
  
 
mgr.addSpawn (14,50,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (14,50,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 7,440: Line 8,127:
  
 
mgr.addSpawn (14,50,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (14,50,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 7,453: Line 8,140:
  
 
mgr.addSpawn (14,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (14,51,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 7,466: Line 8,153:
  
 
mgr.addSpawn (14,51,0,{ -- Ogre Hunter
 
mgr.addSpawn (14,51,0,{ -- Ogre Hunter
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{432,5,"",0,0,1,0},
Line 7,476: Line 8,163:
  
 
mgr.addSpawn (14,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (14,52,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 7,492: Line 8,179:
  
 
mgr.addSpawn (14,52,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (14,52,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 7,503: Line 8,190:
  
 
mgr.addSpawn (14,52,-1,{ -- Spider Small Ork
 
mgr.addSpawn (14,52,-1,{ -- Spider Small Ork
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 7,513: Line 8,200:
  
 
mgr.addSpawn (14,53,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (14,53,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 7,527: Line 8,214:
  
 
mgr.addSpawn (14,53,0,{ -- Ogre Leader
 
mgr.addSpawn (14,53,0,{ -- Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{185,4,"",0,0,1,0},
Line 7,538: Line 8,225:
  
 
mgr.addSpawn (14,54,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (14,54,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 7,554: Line 8,241:
  
 
mgr.addSpawn (14,54,0,{ -- Orc Leader Ogre Leader
 
mgr.addSpawn (14,54,0,{ -- Orc Leader Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{775,7,"",0,0,1,0},
 
{775,7,"",0,0,1,0},
Line 7,567: Line 8,254:
  
 
mgr.addSpawn (14,54,0,{ -- Ork bear
 
mgr.addSpawn (14,54,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 7,579: Line 8,266:
  
 
mgr.addSpawn (14,55,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (14,55,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 7,593: Line 8,280:
  
 
mgr.addSpawn (15,2,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (15,2,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 7,605: Line 8,292:
  
 
mgr.addSpawn (15,2,0,{ -- Panther Dryad Region
 
mgr.addSpawn (15,2,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 7,616: Line 8,303:
  
 
mgr.addSpawn (15,3,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (15,3,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 7,627: Line 8,314:
  
 
mgr.addSpawn (15,4,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (15,4,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 7,638: Line 8,325:
  
 
mgr.addSpawn (15,5,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (15,5,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 7,649: Line 8,336:
  
 
mgr.addSpawn (15,6,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (15,6,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 7,660: Line 8,347:
  
 
mgr.addSpawn (15,6,-1,{ -- Dryad Bats / Wisps
 
mgr.addSpawn (15,6,-1,{ -- Dryad Bats / Wisps
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{364,5,"",0,0,0,0},
 
{364,5,"",0,0,0,0},
Line 7,671: Line 8,358:
  
 
mgr.addSpawn (15,9,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (15,9,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 7,683: Line 8,370:
  
 
mgr.addSpawn (15,9,0,{ -- Panther Dryad Region
 
mgr.addSpawn (15,9,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 7,694: Line 8,381:
  
 
mgr.addSpawn (15,10,0,{ -- Ent Dryad Region
 
mgr.addSpawn (15,10,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 7,704: Line 8,391:
  
 
mgr.addSpawn (15,10,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (15,10,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 7,715: Line 8,402:
  
 
mgr.addSpawn (15,10,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (15,10,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 7,727: Line 8,414:
  
 
mgr.addSpawn (15,10,-1,{ -- Small Spiders Dryad
 
mgr.addSpawn (15,10,-1,{ -- Small Spiders Dryad
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
Line 7,737: Line 8,424:
  
 
mgr.addSpawn (15,10,-1,{ -- Blutdryaden Krieger
 
mgr.addSpawn (15,10,-1,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 7,749: Line 8,436:
  
 
mgr.addSpawn (15,11,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (15,11,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 7,761: Line 8,448:
  
 
mgr.addSpawn (15,11,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (15,11,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 7,771: Line 8,458:
  
 
mgr.addSpawn (15,11,0,{ -- Irrlichter
 
mgr.addSpawn (15,11,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 7,781: Line 8,468:
  
 
mgr.addSpawn (15,11,-1,{ -- Small Spiders Dryad
 
mgr.addSpawn (15,11,-1,{ -- Small Spiders Dryad
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
Line 7,791: Line 8,478:
  
 
mgr.addSpawn (15,11,-1,{ -- Blutdryaden Krieger
 
mgr.addSpawn (15,11,-1,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 7,803: Line 8,490:
  
 
mgr.addSpawn (15,12,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (15,12,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 7,813: Line 8,500:
  
 
mgr.addSpawn (15,12,0,{ -- Blutdryaden Champion Elite
 
mgr.addSpawn (15,12,0,{ -- Blutdryaden Champion Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,12,"",0,0,0,0},
Line 7,825: Line 8,512:
  
 
mgr.addSpawn (15,12,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (15,12,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 7,833: Line 8,520:
  
 
mgr.addSpawn (15,13,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (15,13,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 7,845: Line 8,532:
  
 
mgr.addSpawn (15,13,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (15,13,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 7,855: Line 8,542:
  
 
mgr.addSpawn (15,14,0,{ -- Blooddryad Shaman
 
mgr.addSpawn (15,14,0,{ -- Blooddryad Shaman
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,3,"",0,0,0,0},
Line 7,866: Line 8,553:
  
 
mgr.addSpawn (15,14,0,{ -- Irrlichter
 
mgr.addSpawn (15,14,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 7,876: Line 8,563:
  
 
mgr.addSpawn (15,15,0,{ -- Dryad Turtles
 
mgr.addSpawn (15,15,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 7,886: Line 8,573:
  
 
mgr.addSpawn (15,22,0,{ -- Kueste
 
mgr.addSpawn (15,22,0,{ -- Kueste
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{544,20,"",0,0,0,0},
Line 7,895: Line 8,582:
  
 
mgr.addSpawn (15,22,0,{ -- Pirates HE Captain  
 
mgr.addSpawn (15,22,0,{ -- Pirates HE Captain  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{584,5,"",0,0,0,0},
 
{584,5,"",0,0,0,0},
Line 7,913: Line 8,600:
  
 
mgr.addSpawn (15,23,0,{ -- Pirates Range  
 
mgr.addSpawn (15,23,0,{ -- Pirates Range  
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{581,2,"",0,0,0,0},
Line 7,927: Line 8,614:
  
 
mgr.addSpawn (15,23,0,{ -- Cobold Officer Elite Background Spawn
 
mgr.addSpawn (15,23,0,{ -- Cobold Officer Elite Background Spawn
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
Line 7,940: Line 8,627:
  
 
mgr.addSpawn (15,23,0,{ -- Kueste
 
mgr.addSpawn (15,23,0,{ -- Kueste
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{544,20,"",0,0,0,0},
Line 7,949: Line 8,636:
  
 
mgr.addSpawn (15,24,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,24,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 7,959: Line 8,646:
  
 
mgr.addSpawn (15,24,0,{ -- Cobold Mage Normal
 
mgr.addSpawn (15,24,0,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 7,970: Line 8,657:
  
 
mgr.addSpawn (15,24,0,{ -- Cobold Mage Einfach Background Spawn
 
mgr.addSpawn (15,24,0,{ -- Cobold Mage Einfach Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{494,3,"",0,0,0,0},
Line 7,981: Line 8,668:
  
 
mgr.addSpawn (15,24,0,{ -- Wildschweine Normal
 
mgr.addSpawn (15,24,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 7,994: Line 8,681:
  
 
mgr.addSpawn (15,25,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,25,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,004: Line 8,691:
  
 
mgr.addSpawn (15,25,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (15,25,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 8,015: Line 8,702:
  
 
mgr.addSpawn (15,25,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (15,25,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 8,025: Line 8,712:
  
 
mgr.addSpawn (15,25,0,{ -- Baer / Earth Elemental
 
mgr.addSpawn (15,25,0,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 8,038: Line 8,725:
  
 
mgr.addSpawn (15,26,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,26,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,048: Line 8,735:
  
 
mgr.addSpawn (15,26,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (15,26,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 8,059: Line 8,746:
  
 
mgr.addSpawn (15,26,0,{ -- Cobold range normal
 
mgr.addSpawn (15,26,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 8,070: Line 8,757:
  
 
mgr.addSpawn (15,26,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (15,26,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 8,083: Line 8,770:
  
 
mgr.addSpawn (15,26,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (15,26,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 8,090: Line 8,777:
  
 
mgr.addSpawn (15,27,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,27,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,100: Line 8,787:
  
 
mgr.addSpawn (15,28,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,28,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,110: Line 8,797:
  
 
mgr.addSpawn (15,28,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (15,28,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 8,123: Line 8,810:
  
 
mgr.addSpawn (15,29,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,29,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,133: Line 8,820:
  
 
mgr.addSpawn (15,30,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,30,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,143: Line 8,830:
  
 
mgr.addSpawn (15,30,0,{ -- Cobold range normal
 
mgr.addSpawn (15,30,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 8,154: Line 8,841:
  
 
mgr.addSpawn (15,30,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (15,30,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 8,165: Line 8,852:
  
 
mgr.addSpawn (15,30,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (15,30,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 8,178: Line 8,865:
  
 
mgr.addSpawn (15,31,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,31,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,188: Line 8,875:
  
 
mgr.addSpawn (15,31,0,{ -- Cobold Mage Normal
 
mgr.addSpawn (15,31,0,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 8,199: Line 8,886:
  
 
mgr.addSpawn (15,31,0,{ -- Cobold Mage Einfach Background Spawn
 
mgr.addSpawn (15,31,0,{ -- Cobold Mage Einfach Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{494,3,"",0,0,0,0},
Line 8,210: Line 8,897:
  
 
mgr.addSpawn (15,31,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (15,31,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 8,223: Line 8,910:
  
 
mgr.addSpawn (15,32,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,32,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,233: Line 8,920:
  
 
mgr.addSpawn (15,32,0,{ -- Cobold Melee normal
 
mgr.addSpawn (15,32,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 8,244: Line 8,931:
  
 
mgr.addSpawn (15,32,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (15,32,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 8,257: Line 8,944:
  
 
mgr.addSpawn (15,32,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (15,32,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 8,270: Line 8,957:
  
 
mgr.addSpawn (15,33,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (15,33,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 8,280: Line 8,967:
  
 
mgr.addSpawn (15,42,-1,{ -- Rats Ork
 
mgr.addSpawn (15,42,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 8,291: Line 8,978:
  
 
mgr.addSpawn (15,43,0,{ -- Orc Good
 
mgr.addSpawn (15,43,0,{ -- Orc Good
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{902,5,"",0,0,1,0},
Line 8,308: Line 8,995:
  
 
mgr.addSpawn (15,43,0,{ -- Trolle_Quest
 
mgr.addSpawn (15,43,0,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 8,321: Line 9,008:
  
 
mgr.addSpawn (15,43,0,{ -- Orc Warrior Groups
 
mgr.addSpawn (15,43,0,{ -- Orc Warrior Groups
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{899,1,"",0,0,1,0},
 
{899,1,"",0,0,1,0},
Line 8,331: Line 9,018:
  
 
mgr.addSpawn (15,44,0,{ -- Orc Good
 
mgr.addSpawn (15,44,0,{ -- Orc Good
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{902,5,"",0,0,1,0},
Line 8,348: Line 9,035:
  
 
mgr.addSpawn (15,44,0,{ -- Trolle_Quest
 
mgr.addSpawn (15,44,0,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 8,362: Line 9,049:
  
 
mgr.addSpawn (15,44,0,{ -- Orc Shaman blue
 
mgr.addSpawn (15,44,0,{ -- Orc Shaman blue
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{903,1,"",0,0,1,0},
 
{903,1,"",0,0,1,0},
Line 8,372: Line 9,059:
  
 
mgr.addSpawn (15,45,0,{ -- Orc Warror Elite Backgroundspawn
 
mgr.addSpawn (15,45,0,{ -- Orc Warror Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 8,386: Line 9,073:
  
 
mgr.addSpawn (15,45,0,{ -- Orc Warrior armoured
 
mgr.addSpawn (15,45,0,{ -- Orc Warrior armoured
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{775,8,"",0,0,1,0},
Line 8,398: Line 9,085:
  
 
mgr.addSpawn (15,46,0,{ -- Orc Hunter Elite Backgroundspawn
 
mgr.addSpawn (15,46,0,{ -- Orc Hunter Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 8,412: Line 9,099:
  
 
mgr.addSpawn (15,46,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (15,46,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 8,423: Line 9,110:
  
 
mgr.addSpawn (15,46,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (15,46,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 8,430: Line 9,117:
  
 
mgr.addSpawn (15,47,0,{ -- Orc Ogre Warrior Backgroundspawn
 
mgr.addSpawn (15,47,0,{ -- Orc Ogre Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 8,443: Line 9,130:
  
 
mgr.addSpawn (15,47,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (15,47,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 8,454: Line 9,141:
  
 
mgr.addSpawn (15,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (15,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 8,468: Line 9,155:
  
 
mgr.addSpawn (15,48,0,{ -- Orc Warrior armoured
 
mgr.addSpawn (15,48,0,{ -- Orc Warrior armoured
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{775,8,"",0,0,1,0},
Line 8,480: Line 9,167:
  
 
mgr.addSpawn (15,49,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (15,49,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 8,495: Line 9,182:
  
 
mgr.addSpawn (15,49,0,{ -- Orc Leader Normal
 
mgr.addSpawn (15,49,0,{ -- Orc Leader Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{227,4,"",0,0,1,0},
Line 8,507: Line 9,194:
  
 
mgr.addSpawn (15,50,0,{ -- Orc Ogre Mage Backgroundspawn
 
mgr.addSpawn (15,50,0,{ -- Orc Ogre Mage Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 8,520: Line 9,207:
  
 
mgr.addSpawn (15,50,0,{ -- Ogre Shaman
 
mgr.addSpawn (15,50,0,{ -- Ogre Shaman
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{231,3,"",0,0,1,0},
Line 8,531: Line 9,218:
  
 
mgr.addSpawn (15,51,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (15,51,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 8,545: Line 9,232:
  
 
mgr.addSpawn (15,51,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (15,51,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 8,556: Line 9,243:
  
 
mgr.addSpawn (15,52,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (15,52,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 8,569: Line 9,256:
  
 
mgr.addSpawn (15,52,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (15,52,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 8,582: Line 9,269:
  
 
mgr.addSpawn (15,53,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (15,53,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 8,597: Line 9,284:
  
 
mgr.addSpawn (15,53,0,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (15,53,0,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 8,608: Line 9,295:
  
 
mgr.addSpawn (15,54,0,{ -- Orc Ogre Mage Backgroundspawn
 
mgr.addSpawn (15,54,0,{ -- Orc Ogre Mage Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 8,621: Line 9,308:
  
 
mgr.addSpawn (15,54,0,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (15,54,0,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 8,632: Line 9,319:
  
 
mgr.addSpawn (16,2,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (16,2,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 8,643: Line 9,330:
  
 
mgr.addSpawn (16,2,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (16,2,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 8,654: Line 9,341:
  
 
mgr.addSpawn (16,3,0,{ -- Panther Dryad Region
 
mgr.addSpawn (16,3,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 8,665: Line 9,352:
  
 
mgr.addSpawn (16,3,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (16,3,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 8,675: Line 9,362:
  
 
mgr.addSpawn (16,3,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (16,3,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 8,686: Line 9,373:
  
 
mgr.addSpawn (16,4,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (16,4,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 8,697: Line 9,384:
  
 
mgr.addSpawn (16,5,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (16,5,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 8,708: Line 9,395:
  
 
mgr.addSpawn (16,6,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (16,6,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 8,719: Line 9,406:
  
 
mgr.addSpawn (16,6,-1,{ -- jungel spider
 
mgr.addSpawn (16,6,-1,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 8,729: Line 9,416:
  
 
mgr.addSpawn (16,6,-1,{ -- Blutdryaden Krieger
 
mgr.addSpawn (16,6,-1,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 8,741: Line 9,428:
  
 
mgr.addSpawn (16,7,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (16,7,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 8,753: Line 9,440:
  
 
mgr.addSpawn (16,7,0,{ -- Ent Dryad Region
 
mgr.addSpawn (16,7,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 8,763: Line 9,450:
  
 
mgr.addSpawn (16,7,0,{ -- Panther Dryad Region
 
mgr.addSpawn (16,7,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 8,774: Line 9,461:
  
 
mgr.addSpawn (16,7,-1,{ -- jungel spider
 
mgr.addSpawn (16,7,-1,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 8,784: Line 9,471:
  
 
mgr.addSpawn (16,7,-1,{ -- Blutdryaden Krieger
 
mgr.addSpawn (16,7,-1,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 8,796: Line 9,483:
  
 
mgr.addSpawn (16,8,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (16,8,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 8,807: Line 9,494:
  
 
mgr.addSpawn (16,8,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (16,8,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 8,819: Line 9,506:
  
 
mgr.addSpawn (16,9,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (16,9,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 8,829: Line 9,516:
  
 
mgr.addSpawn (16,9,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (16,9,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 8,840: Line 9,527:
  
 
mgr.addSpawn (16,9,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (16,9,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 8,851: Line 9,538:
  
 
mgr.addSpawn (16,10,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (16,10,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 8,863: Line 9,550:
  
 
mgr.addSpawn (16,10,0,{ -- Ent Dryad Region
 
mgr.addSpawn (16,10,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 8,873: Line 9,560:
  
 
mgr.addSpawn (16,10,0,{ -- Panther Dryad Region
 
mgr.addSpawn (16,10,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 8,884: Line 9,571:
  
 
mgr.addSpawn (16,11,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (16,11,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 8,894: Line 9,581:
  
 
mgr.addSpawn (16,11,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (16,11,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 8,906: Line 9,593:
  
 
mgr.addSpawn (16,12,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (16,12,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 8,916: Line 9,603:
  
 
mgr.addSpawn (16,12,0,{ -- Blooddryad Shaman
 
mgr.addSpawn (16,12,0,{ -- Blooddryad Shaman
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,3,"",0,0,0,0},
Line 8,927: Line 9,614:
  
 
mgr.addSpawn (16,13,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (16,13,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 8,937: Line 9,624:
  
 
mgr.addSpawn (16,13,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (16,13,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 8,945: Line 9,632:
  
 
mgr.addSpawn (16,13,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (16,13,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 8,957: Line 9,644:
  
 
mgr.addSpawn (16,14,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (16,14,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 8,967: Line 9,654:
  
 
mgr.addSpawn (16,14,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (16,14,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 8,975: Line 9,662:
  
 
mgr.addSpawn (16,14,0,{ -- Blutdryaden Champion Elite
 
mgr.addSpawn (16,14,0,{ -- Blutdryaden Champion Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,12,"",0,0,0,0},
Line 8,987: Line 9,674:
  
 
mgr.addSpawn (16,15,0,{ -- Dryad Turtles
 
mgr.addSpawn (16,15,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 8,997: Line 9,684:
  
 
mgr.addSpawn (16,22,0,{ -- Kueste
 
mgr.addSpawn (16,22,0,{ -- Kueste
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{544,20,"",0,0,0,0},
Line 9,006: Line 9,693:
  
 
mgr.addSpawn (16,22,0,{ -- Pirates melee
 
mgr.addSpawn (16,22,0,{ -- Pirates melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{584,1,"",0,0,0,0},
Line 9,019: Line 9,706:
  
 
mgr.addSpawn (16,23,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,23,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,029: Line 9,716:
  
 
mgr.addSpawn (16,23,0,{ -- Pirates melee
 
mgr.addSpawn (16,23,0,{ -- Pirates melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{584,1,"",0,0,0,0},
Line 9,042: Line 9,729:
  
 
mgr.addSpawn (16,23,0,{ -- Wildschweine Normal
 
mgr.addSpawn (16,23,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 9,055: Line 9,742:
  
 
mgr.addSpawn (16,24,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,24,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,065: Line 9,752:
  
 
mgr.addSpawn (16,24,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (16,24,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 9,075: Line 9,762:
  
 
mgr.addSpawn (16,24,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (16,24,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 9,089: Line 9,776:
  
 
mgr.addSpawn (16,24,0,{ -- Wildschweine Normal
 
mgr.addSpawn (16,24,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 9,102: Line 9,789:
  
 
mgr.addSpawn (16,25,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,25,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,112: Line 9,799:
  
 
mgr.addSpawn (16,25,0,{ -- Cobold range normal
 
mgr.addSpawn (16,25,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 9,123: Line 9,810:
  
 
mgr.addSpawn (16,25,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (16,25,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 9,134: Line 9,821:
  
 
mgr.addSpawn (16,25,0,{ -- Wildschweine Elite
 
mgr.addSpawn (16,25,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 9,147: Line 9,834:
  
 
mgr.addSpawn (16,26,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,26,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,157: Line 9,844:
  
 
mgr.addSpawn (16,26,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (16,26,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 9,171: Line 9,858:
  
 
mgr.addSpawn (16,26,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (16,26,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 9,181: Line 9,868:
  
 
mgr.addSpawn (16,26,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (16,26,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 9,194: Line 9,881:
  
 
mgr.addSpawn (16,27,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,27,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,204: Line 9,891:
  
 
mgr.addSpawn (16,27,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (16,27,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 9,214: Line 9,901:
  
 
mgr.addSpawn (16,27,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (16,27,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 9,225: Line 9,912:
  
 
mgr.addSpawn (16,27,0,{ -- Wildschweine Normal
 
mgr.addSpawn (16,27,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 9,238: Line 9,925:
  
 
mgr.addSpawn (16,28,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (16,28,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 9,249: Line 9,936:
  
 
mgr.addSpawn (16,28,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (16,28,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 9,259: Line 9,946:
  
 
mgr.addSpawn (16,28,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (16,28,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 9,272: Line 9,959:
  
 
mgr.addSpawn (16,28,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (16,28,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 9,285: Line 9,972:
  
 
mgr.addSpawn (16,28,-2,{ -- Dungeon2
 
mgr.addSpawn (16,28,-2,{ -- Dungeon2
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1532,10,"",0,0,0,0},
 
{1532,10,"",0,0,0,0},
Line 9,295: Line 9,982:
  
 
mgr.addSpawn (16,28,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (16,28,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 9,308: Line 9,995:
  
 
mgr.addSpawn (16,29,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,29,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,318: Line 10,005:
  
 
mgr.addSpawn (16,29,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (16,29,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 9,329: Line 10,016:
  
 
mgr.addSpawn (16,29,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (16,29,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 9,339: Line 10,026:
  
 
mgr.addSpawn (16,29,-1,{ -- Baer / Earth Elemental Elite
 
mgr.addSpawn (16,29,-1,{ -- Baer / Earth Elemental Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,6,"",0,0,0,0},
Line 9,351: Line 10,038:
  
 
mgr.addSpawn (16,30,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,30,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,361: Line 10,048:
  
 
mgr.addSpawn (16,30,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (16,30,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 9,372: Line 10,059:
  
 
mgr.addSpawn (16,30,0,{ -- Cobold range normal
 
mgr.addSpawn (16,30,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 9,383: Line 10,070:
  
 
mgr.addSpawn (16,30,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (16,30,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 9,396: Line 10,083:
  
 
mgr.addSpawn (16,30,-1,{ -- Baer / Earth Elemental Elite
 
mgr.addSpawn (16,30,-1,{ -- Baer / Earth Elemental Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,6,"",0,0,0,0},
Line 9,408: Line 10,095:
  
 
mgr.addSpawn (16,31,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,31,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,418: Line 10,105:
  
 
mgr.addSpawn (16,31,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (16,31,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 9,431: Line 10,118:
  
 
mgr.addSpawn (16,31,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (16,31,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 9,441: Line 10,128:
  
 
mgr.addSpawn (16,31,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (16,31,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 9,455: Line 10,142:
  
 
mgr.addSpawn (16,32,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,32,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,465: Line 10,152:
  
 
mgr.addSpawn (16,32,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (16,32,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 9,475: Line 10,162:
  
 
mgr.addSpawn (16,32,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (16,32,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 9,489: Line 10,176:
  
 
mgr.addSpawn (16,32,0,{ -- Wildschweine Normal
 
mgr.addSpawn (16,32,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 9,502: Line 10,189:
  
 
mgr.addSpawn (16,33,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (16,33,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 9,512: Line 10,199:
  
 
mgr.addSpawn (16,33,0,{ -- Blank for Quests
 
mgr.addSpawn (16,33,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 9,519: Line 10,206:
  
 
mgr.addSpawn (16,42,-1,{ -- Trolle_Quest
 
mgr.addSpawn (16,42,-1,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 9,532: Line 10,219:
  
 
mgr.addSpawn (16,42,-1,{ -- Bear Orc Region
 
mgr.addSpawn (16,42,-1,{ -- Bear Orc Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{951,4,"",0,0,0,0},
Line 9,544: Line 10,231:
  
 
mgr.addSpawn (16,43,0,{ -- Orc Good
 
mgr.addSpawn (16,43,0,{ -- Orc Good
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{902,5,"",0,0,1,0},
Line 9,561: Line 10,248:
  
 
mgr.addSpawn (16,43,0,{ -- Trolle_Quest
 
mgr.addSpawn (16,43,0,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 9,576: Line 10,263:
  
 
mgr.addSpawn (16,43,0,{ -- Orc Shaman blue
 
mgr.addSpawn (16,43,0,{ -- Orc Shaman blue
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{903,1,"",0,0,1,0},
 
{903,1,"",0,0,1,0},
Line 9,586: Line 10,273:
  
 
mgr.addSpawn (16,44,0,{ -- Orc Good
 
mgr.addSpawn (16,44,0,{ -- Orc Good
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{902,5,"",0,0,1,0},
Line 9,603: Line 10,290:
  
 
mgr.addSpawn (16,44,0,{ -- Trolle_Quest
 
mgr.addSpawn (16,44,0,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 9,617: Line 10,304:
  
 
mgr.addSpawn (16,44,0,{ -- Orc Warrior Groups
 
mgr.addSpawn (16,44,0,{ -- Orc Warrior Groups
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{899,1,"",0,0,1,0},
 
{899,1,"",0,0,1,0},
Line 9,627: Line 10,314:
  
 
mgr.addSpawn (16,45,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (16,45,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 9,634: Line 10,321:
  
 
mgr.addSpawn (16,45,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (16,45,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 9,641: Line 10,328:
  
 
mgr.addSpawn (16,46,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (16,46,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 9,648: Line 10,335:
  
 
mgr.addSpawn (16,46,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (16,46,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 9,655: Line 10,342:
  
 
mgr.addSpawn (16,46,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (16,46,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 9,662: Line 10,349:
  
 
mgr.addSpawn (16,47,0,{ -- Orc Warrior
 
mgr.addSpawn (16,47,0,{ -- Orc Warrior
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{183,6,"",0,0,1,0},
Line 9,673: Line 10,360:
  
 
mgr.addSpawn (16,47,0,{ -- Orc Warrior Backgroundspawn
 
mgr.addSpawn (16,47,0,{ -- Orc Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
Line 9,685: Line 10,372:
  
 
mgr.addSpawn (16,48,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (16,48,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 9,700: Line 10,387:
  
 
mgr.addSpawn (16,48,0,{ -- Ogre Leader
 
mgr.addSpawn (16,48,0,{ -- Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{185,4,"",0,0,1,0},
Line 9,711: Line 10,398:
  
 
mgr.addSpawn (16,49,0,{ -- Orc Warror Elite Backgroundspawn
 
mgr.addSpawn (16,49,0,{ -- Orc Warror Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 9,725: Line 10,412:
  
 
mgr.addSpawn (16,49,0,{ -- Orc Warrior Ogre Leader
 
mgr.addSpawn (16,49,0,{ -- Orc Warrior Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,5,"",0,0,1,0},
Line 9,736: Line 10,423:
  
 
mgr.addSpawn (16,50,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (16,50,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 9,752: Line 10,439:
  
 
mgr.addSpawn (16,50,0,{ -- Orc Leader Normal
 
mgr.addSpawn (16,50,0,{ -- Orc Leader Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{227,4,"",0,0,1,0},
Line 9,764: Line 10,451:
  
 
mgr.addSpawn (16,51,0,{ -- Orc Ogre Warrior Backgroundspawn
 
mgr.addSpawn (16,51,0,{ -- Orc Ogre Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 9,777: Line 10,464:
  
 
mgr.addSpawn (16,51,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (16,51,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 9,788: Line 10,475:
  
 
mgr.addSpawn (16,52,0,{ -- Blank for Quests
 
mgr.addSpawn (16,52,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 9,795: Line 10,482:
  
 
mgr.addSpawn (16,52,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (16,52,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 9,809: Line 10,496:
  
 
mgr.addSpawn (16,52,0,{ -- Ogre Hunter
 
mgr.addSpawn (16,52,0,{ -- Ogre Hunter
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{432,5,"",0,0,1,0},
Line 9,819: Line 10,506:
  
 
mgr.addSpawn (16,52,-1,{ -- Rats Ork
 
mgr.addSpawn (16,52,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 9,830: Line 10,517:
  
 
mgr.addSpawn (16,53,0,{ -- Blank for Quests
 
mgr.addSpawn (16,53,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 9,837: Line 10,524:
  
 
mgr.addSpawn (16,53,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (16,53,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{227,3,"",0,0,0,0},
Line 9,853: Line 10,540:
  
 
mgr.addSpawn (16,53,0,{ -- Ogre Shaman
 
mgr.addSpawn (16,53,0,{ -- Ogre Shaman
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{231,3,"",0,0,1,0},
Line 9,864: Line 10,551:
  
 
mgr.addSpawn (16,53,-1,{ -- Rats Ork
 
mgr.addSpawn (16,53,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 9,875: Line 10,562:
  
 
mgr.addSpawn (16,54,0,{ -- Orc Ogre Warrior Backgroundspawn
 
mgr.addSpawn (16,54,0,{ -- Orc Ogre Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 9,888: Line 10,575:
  
 
mgr.addSpawn (16,54,0,{ -- Ogre Leader
 
mgr.addSpawn (16,54,0,{ -- Ogre Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{185,4,"",0,0,1,0},
Line 9,899: Line 10,586:
  
 
mgr.addSpawn (17,2,0,{ -- Panther Dryad Region
 
mgr.addSpawn (17,2,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 9,910: Line 10,597:
  
 
mgr.addSpawn (17,2,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (17,2,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 9,922: Line 10,609:
  
 
mgr.addSpawn (17,3,0,{ -- Ent Dryad Region
 
mgr.addSpawn (17,3,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 9,932: Line 10,619:
  
 
mgr.addSpawn (17,3,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (17,3,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 9,943: Line 10,630:
  
 
mgr.addSpawn (17,3,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (17,3,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 9,955: Line 10,642:
  
 
mgr.addSpawn (17,4,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (17,4,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 9,967: Line 10,654:
  
 
mgr.addSpawn (17,4,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (17,4,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 9,977: Line 10,664:
  
 
mgr.addSpawn (17,4,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (17,4,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 9,988: Line 10,675:
  
 
mgr.addSpawn (17,5,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (17,5,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 10,000: Line 10,687:
  
 
mgr.addSpawn (17,5,0,{ -- small spiders + Giantspider Dryad
 
mgr.addSpawn (17,5,0,{ -- small spiders + Giantspider Dryad
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
Line 10,011: Line 10,698:
  
 
mgr.addSpawn (17,6,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (17,6,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 10,023: Line 10,710:
  
 
mgr.addSpawn (17,6,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (17,6,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 10,034: Line 10,721:
  
 
mgr.addSpawn (17,6,-1,{ -- jungel spider
 
mgr.addSpawn (17,6,-1,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 10,044: Line 10,731:
  
 
mgr.addSpawn (17,6,-1,{ -- Blutdryaden Krieger
 
mgr.addSpawn (17,6,-1,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 10,056: Line 10,743:
  
 
mgr.addSpawn (17,7,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (17,7,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 10,068: Line 10,755:
  
 
mgr.addSpawn (17,7,0,{ -- Ent Dryad Region
 
mgr.addSpawn (17,7,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 10,078: Line 10,765:
  
 
mgr.addSpawn (17,7,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (17,7,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 10,089: Line 10,776:
  
 
mgr.addSpawn (17,7,-1,{ -- jungel spider
 
mgr.addSpawn (17,7,-1,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 10,099: Line 10,786:
  
 
mgr.addSpawn (17,7,-1,{ -- Blutdryaden Krieger
 
mgr.addSpawn (17,7,-1,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 10,111: Line 10,798:
  
 
mgr.addSpawn (17,8,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (17,8,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 10,121: Line 10,808:
  
 
mgr.addSpawn (17,8,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (17,8,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 10,132: Line 10,819:
  
 
mgr.addSpawn (17,8,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (17,8,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 10,143: Line 10,830:
  
 
mgr.addSpawn (17,9,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (17,9,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 10,155: Line 10,842:
  
 
mgr.addSpawn (17,9,0,{ -- Ent Dryad Region
 
mgr.addSpawn (17,9,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 10,165: Line 10,852:
  
 
mgr.addSpawn (17,9,0,{ -- Panther Dryad Region
 
mgr.addSpawn (17,9,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 10,176: Line 10,863:
  
 
mgr.addSpawn (17,10,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (17,10,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 10,188: Line 10,875:
  
 
mgr.addSpawn (17,10,0,{ -- Ent Dryad Region
 
mgr.addSpawn (17,10,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 10,198: Line 10,885:
  
 
mgr.addSpawn (17,10,0,{ -- Panther Dryad Region
 
mgr.addSpawn (17,10,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 10,209: Line 10,896:
  
 
mgr.addSpawn (17,11,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (17,11,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 10,221: Line 10,908:
  
 
mgr.addSpawn (17,11,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (17,11,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 10,231: Line 10,918:
  
 
mgr.addSpawn (17,11,0,{ -- Irrlichter
 
mgr.addSpawn (17,11,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 10,241: Line 10,928:
  
 
mgr.addSpawn (17,12,0,{ -- Irrlichter Dryade Elite
 
mgr.addSpawn (17,12,0,{ -- Irrlichter Dryade Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,0,0},
Line 10,251: Line 10,938:
  
 
mgr.addSpawn (17,12,0,{ -- Blutdryaden Champion Elite
 
mgr.addSpawn (17,12,0,{ -- Blutdryaden Champion Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,12,"",0,0,0,0},
Line 10,263: Line 10,950:
  
 
mgr.addSpawn (17,12,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (17,12,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 10,271: Line 10,958:
  
 
mgr.addSpawn (17,13,0,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (17,13,0,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 10,283: Line 10,970:
  
 
mgr.addSpawn (17,13,0,{ -- Irrlichter
 
mgr.addSpawn (17,13,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 10,293: Line 10,980:
  
 
mgr.addSpawn (17,14,0,{ -- Irrlichter
 
mgr.addSpawn (17,14,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 10,303: Line 10,990:
  
 
mgr.addSpawn (17,14,0,{ -- Blutdryaden Krieger Elite
 
mgr.addSpawn (17,14,0,{ -- Blutdryaden Krieger Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,4,"",0,0,0,0},
Line 10,315: Line 11,002:
  
 
mgr.addSpawn (17,15,0,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (17,15,0,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 10,327: Line 11,014:
  
 
mgr.addSpawn (17,15,0,{ -- Irrlichter
 
mgr.addSpawn (17,15,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 10,337: Line 11,024:
  
 
mgr.addSpawn (17,22,0,{ -- Earth Elemental small
 
mgr.addSpawn (17,22,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 10,345: Line 11,032:
  
 
mgr.addSpawn (17,23,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (17,23,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 10,355: Line 11,042:
  
 
mgr.addSpawn (17,23,0,{ -- Pirates melee
 
mgr.addSpawn (17,23,0,{ -- Pirates melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{584,1,"",0,0,0,0},
Line 10,368: Line 11,055:
  
 
mgr.addSpawn (17,24,0,{ -- Start Region Atmo
 
mgr.addSpawn (17,24,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 10,379: Line 11,066:
  
 
mgr.addSpawn (17,25,0,{ -- Start Region Atmo
 
mgr.addSpawn (17,25,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 10,390: Line 11,077:
  
 
mgr.addSpawn (17,26,0,{ -- Start Region Atmo
 
mgr.addSpawn (17,26,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 10,401: Line 11,088:
  
 
mgr.addSpawn (17,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (17,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 10,412: Line 11,099:
  
 
mgr.addSpawn (17,27,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (17,27,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 10,422: Line 11,109:
  
 
mgr.addSpawn (17,27,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (17,27,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 10,433: Line 11,120:
  
 
mgr.addSpawn (17,27,0,{ -- Wildschweine Normal
 
mgr.addSpawn (17,27,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 10,446: Line 11,133:
  
 
mgr.addSpawn (17,28,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (17,28,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 10,456: Line 11,143:
  
 
mgr.addSpawn (17,28,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (17,28,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 10,469: Line 11,156:
  
 
mgr.addSpawn (17,28,0,{ -- Cobold Range elite
 
mgr.addSpawn (17,28,0,{ -- Cobold Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,3,"",0,0,1,0},
Line 10,480: Line 11,167:
  
 
mgr.addSpawn (17,28,0,{ -- Cobold Range Elite Background Spawn
 
mgr.addSpawn (17,28,0,{ -- Cobold Range Elite Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{147,2,"",0,0,1,0},
Line 10,493: Line 11,180:
  
 
mgr.addSpawn (17,29,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (17,29,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 10,503: Line 11,190:
  
 
mgr.addSpawn (17,29,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (17,29,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 10,516: Line 11,203:
  
 
mgr.addSpawn (17,29,0,{ -- Cobold Melee normal
 
mgr.addSpawn (17,29,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 10,527: Line 11,214:
  
 
mgr.addSpawn (17,29,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (17,29,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 10,540: Line 11,227:
  
 
mgr.addSpawn (17,30,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (17,30,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 10,550: Line 11,237:
  
 
mgr.addSpawn (17,30,0,{ -- Cobold Melee normal
 
mgr.addSpawn (17,30,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 10,561: Line 11,248:
  
 
mgr.addSpawn (17,30,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (17,30,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 10,574: Line 11,261:
  
 
mgr.addSpawn (17,30,0,{ -- Wildschweine Normal
 
mgr.addSpawn (17,30,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 10,587: Line 11,274:
  
 
mgr.addSpawn (17,30,-1,{ -- Baer / Earth Elemental Elite
 
mgr.addSpawn (17,30,-1,{ -- Baer / Earth Elemental Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,6,"",0,0,0,0},
Line 10,599: Line 11,286:
  
 
mgr.addSpawn (17,31,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (17,31,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 10,609: Line 11,296:
  
 
mgr.addSpawn (17,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
mgr.addSpawn (17,31,0,{ -- Cobold Mage Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 10,629: Line 11,316:
  
 
mgr.addSpawn (17,31,0,{ -- Cobold Mage elite
 
mgr.addSpawn (17,31,0,{ -- Cobold Mage elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{52,2,"",0,0,1,0},
Line 10,642: Line 11,329:
  
 
mgr.addSpawn (17,31,-1,{ -- Cobold Officer Elite
 
mgr.addSpawn (17,31,-1,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 10,653: Line 11,340:
  
 
mgr.addSpawn (17,31,-1,{ -- Cobold Mage Elite Backgroundspawn
 
mgr.addSpawn (17,31,-1,{ -- Cobold Mage Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 10,666: Line 11,353:
  
 
mgr.addSpawn (17,32,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (17,32,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 10,676: Line 11,363:
  
 
mgr.addSpawn (17,32,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (17,32,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 10,687: Line 11,374:
  
 
mgr.addSpawn (17,32,0,{ -- Cobold Melee normal
 
mgr.addSpawn (17,32,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 10,698: Line 11,385:
  
 
mgr.addSpawn (17,32,0,{ -- Wolf Human Region
 
mgr.addSpawn (17,32,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 10,709: Line 11,396:
  
 
mgr.addSpawn (17,33,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (17,33,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 10,719: Line 11,406:
  
 
mgr.addSpawn (17,42,-1,{ -- Trolle_Quest
 
mgr.addSpawn (17,42,-1,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 10,732: Line 11,419:
  
 
mgr.addSpawn (17,42,-1,{ -- Bear Orc Region
 
mgr.addSpawn (17,42,-1,{ -- Bear Orc Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{951,4,"",0,0,0,0},
Line 10,744: Line 11,431:
  
 
mgr.addSpawn (17,43,0,{ -- Orc Hunter Backgroundspawn
 
mgr.addSpawn (17,43,0,{ -- Orc Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 10,757: Line 11,444:
  
 
mgr.addSpawn (17,43,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (17,43,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 10,770: Line 11,457:
  
 
mgr.addSpawn (17,43,-1,{ -- Trolle_Quest
 
mgr.addSpawn (17,43,-1,{ -- Trolle_Quest
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{399,3,"",0,0,0,0},
Line 10,783: Line 11,470:
  
 
mgr.addSpawn (17,43,-1,{ -- Bear Orc Region
 
mgr.addSpawn (17,43,-1,{ -- Bear Orc Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{951,4,"",0,0,0,0},
Line 10,795: Line 11,482:
  
 
mgr.addSpawn (17,44,0,{ -- Orc Warrior Backgroundspawn
 
mgr.addSpawn (17,44,0,{ -- Orc Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
Line 10,807: Line 11,494:
  
 
mgr.addSpawn (17,44,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (17,44,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 10,817: Line 11,504:
  
 
mgr.addSpawn (17,45,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (17,45,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 10,824: Line 11,511:
  
 
mgr.addSpawn (17,45,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (17,45,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 10,831: Line 11,518:
  
 
mgr.addSpawn (17,46,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (17,46,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 10,838: Line 11,525:
  
 
mgr.addSpawn (17,46,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (17,46,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 10,852: Line 11,539:
  
 
mgr.addSpawn (17,47,0,{ -- Orc Mage Ogre Leader
 
mgr.addSpawn (17,47,0,{ -- Orc Mage Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
Line 10,863: Line 11,550:
  
 
mgr.addSpawn (17,48,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (17,48,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 10,874: Line 11,561:
  
 
mgr.addSpawn (17,48,0,{ -- Orc Hunter Elite Backgroundspawn
 
mgr.addSpawn (17,48,0,{ -- Orc Hunter Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 10,888: Line 11,575:
  
 
mgr.addSpawn (17,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (17,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 10,902: Line 11,589:
  
 
mgr.addSpawn (17,49,0,{ -- Orc Hunter Ogre Leader
 
mgr.addSpawn (17,49,0,{ -- Orc Hunter Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 10,913: Line 11,600:
  
 
mgr.addSpawn (17,49,-1,{ -- Rats Ork
 
mgr.addSpawn (17,49,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 10,924: Line 11,611:
  
 
mgr.addSpawn (17,50,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (17,50,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 10,938: Line 11,625:
  
 
mgr.addSpawn (17,50,0,{ -- goblin rider elite
 
mgr.addSpawn (17,50,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 10,948: Line 11,635:
  
 
mgr.addSpawn (17,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (17,51,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 10,961: Line 11,648:
  
 
mgr.addSpawn (17,51,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (17,51,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 10,972: Line 11,659:
  
 
mgr.addSpawn (17,52,0,{ -- Blank for Quests
 
mgr.addSpawn (17,52,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 10,979: Line 11,666:
  
 
mgr.addSpawn (17,52,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
mgr.addSpawn (17,52,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{434,4,"",0,0,1,0},
Line 10,994: Line 11,681:
  
 
mgr.addSpawn (17,52,0,{ -- Ogre Shaman
 
mgr.addSpawn (17,52,0,{ -- Ogre Shaman
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{231,3,"",0,0,1,0},
Line 11,005: Line 11,692:
  
 
mgr.addSpawn (17,53,0,{ -- Blank for Quests
 
mgr.addSpawn (17,53,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 11,012: Line 11,699:
  
 
mgr.addSpawn (17,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
mgr.addSpawn (17,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{434,4,"",0,0,1,0},
Line 11,027: Line 11,714:
  
 
mgr.addSpawn (17,53,0,{ -- Ogre Shaman
 
mgr.addSpawn (17,53,0,{ -- Ogre Shaman
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{231,3,"",0,0,1,0},
Line 11,038: Line 11,725:
  
 
mgr.addSpawn (18,2,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (18,2,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 11,050: Line 11,737:
  
 
mgr.addSpawn (18,2,0,{ -- Panther Dryad Region
 
mgr.addSpawn (18,2,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 11,061: Line 11,748:
  
 
mgr.addSpawn (18,3,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (18,3,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 11,073: Line 11,760:
  
 
mgr.addSpawn (18,3,0,{ -- Panther Dryad Region
 
mgr.addSpawn (18,3,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 11,084: Line 11,771:
  
 
mgr.addSpawn (18,4,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (18,4,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 11,096: Line 11,783:
  
 
mgr.addSpawn (18,4,0,{ -- Panther Dryad Region
 
mgr.addSpawn (18,4,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 11,107: Line 11,794:
  
 
mgr.addSpawn (18,5,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (18,5,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 11,119: Line 11,806:
  
 
mgr.addSpawn (18,5,0,{ -- Ent Dryad Region
 
mgr.addSpawn (18,5,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 11,129: Line 11,816:
  
 
mgr.addSpawn (18,5,0,{ -- Panther Dryad Region
 
mgr.addSpawn (18,5,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 11,140: Line 11,827:
  
 
mgr.addSpawn (18,6,0,{ -- Ent Dryad Region
 
mgr.addSpawn (18,6,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 11,150: Line 11,837:
  
 
mgr.addSpawn (18,6,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (18,6,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 11,161: Line 11,848:
  
 
mgr.addSpawn (18,6,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (18,6,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 11,172: Line 11,859:
  
 
mgr.addSpawn (18,7,0,{ -- Panther Dryad Region
 
mgr.addSpawn (18,7,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 11,183: Line 11,870:
  
 
mgr.addSpawn (18,7,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (18,7,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 11,195: Line 11,882:
  
 
mgr.addSpawn (18,8,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (18,8,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 11,207: Line 11,894:
  
 
mgr.addSpawn (18,8,0,{ -- Panther Dryad Region
 
mgr.addSpawn (18,8,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 11,218: Line 11,905:
  
 
mgr.addSpawn (18,9,0,{ -- Blutdryaden Champion
 
mgr.addSpawn (18,9,0,{ -- Blutdryaden Champion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 11,230: Line 11,917:
  
 
mgr.addSpawn (18,9,0,{ -- Panther Dryad Region
 
mgr.addSpawn (18,9,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 11,241: Line 11,928:
  
 
mgr.addSpawn (18,10,0,{ -- Blutdryaden Krieger Elite
 
mgr.addSpawn (18,10,0,{ -- Blutdryaden Krieger Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,4,"",0,0,0,0},
Line 11,253: Line 11,940:
  
 
mgr.addSpawn (18,10,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (18,10,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 11,264: Line 11,951:
  
 
mgr.addSpawn (18,11,0,{ -- Blooddryad Shaman
 
mgr.addSpawn (18,11,0,{ -- Blooddryad Shaman
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,3,"",0,0,0,0},
Line 11,275: Line 11,962:
  
 
mgr.addSpawn (18,11,0,{ -- Irrlichter
 
mgr.addSpawn (18,11,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 11,285: Line 11,972:
  
 
mgr.addSpawn (18,12,0,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (18,12,0,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 11,297: Line 11,984:
  
 
mgr.addSpawn (18,12,0,{ -- Irrlichter
 
mgr.addSpawn (18,12,0,{ -- Irrlichter
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,6,"",0,0,0,0},
Line 11,307: Line 11,994:
  
 
mgr.addSpawn (18,13,0,{ -- Dryad Turtles
 
mgr.addSpawn (18,13,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 11,317: Line 12,004:
  
 
mgr.addSpawn (18,13,0,{ -- Blutdryaden Champion Elite
 
mgr.addSpawn (18,13,0,{ -- Blutdryaden Champion Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,12,"",0,0,0,0},
Line 11,329: Line 12,016:
  
 
mgr.addSpawn (18,14,0,{ -- Blutdryaden Champion Elite
 
mgr.addSpawn (18,14,0,{ -- Blutdryaden Champion Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,12,"",0,0,0,0},
Line 11,341: Line 12,028:
  
 
mgr.addSpawn (18,15,0,{ -- Dryad Turtles
 
mgr.addSpawn (18,15,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 11,351: Line 12,038:
  
 
mgr.addSpawn (18,15,0,{ -- Blutdryaden Krieger
 
mgr.addSpawn (18,15,0,{ -- Blutdryaden Krieger
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,8,"",0,0,0,0},
Line 11,363: Line 12,050:
  
 
mgr.addSpawn (18,16,0,{ -- Dryad Turtles
 
mgr.addSpawn (18,16,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 11,373: Line 12,060:
  
 
mgr.addSpawn (18,23,0,{ -- Start Region Atmo
 
mgr.addSpawn (18,23,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 11,384: Line 12,071:
  
 
mgr.addSpawn (18,24,0,{ -- Start Region Atmo
 
mgr.addSpawn (18,24,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 11,395: Line 12,082:
  
 
mgr.addSpawn (18,25,0,{ -- Start Region Atmo
 
mgr.addSpawn (18,25,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 11,406: Line 12,093:
  
 
mgr.addSpawn (18,26,0,{ -- Start Region Atmo
 
mgr.addSpawn (18,26,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 11,417: Line 12,104:
  
 
mgr.addSpawn (18,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (18,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 11,428: Line 12,115:
  
 
mgr.addSpawn (18,28,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (18,28,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 11,438: Line 12,125:
  
 
mgr.addSpawn (18,28,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (18,28,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 11,448: Line 12,135:
  
 
mgr.addSpawn (18,28,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (18,28,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 11,462: Line 12,149:
  
 
mgr.addSpawn (18,28,0,{ -- Wildschweine Normal
 
mgr.addSpawn (18,28,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 11,475: Line 12,162:
  
 
mgr.addSpawn (18,29,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (18,29,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 11,485: Line 12,172:
  
 
mgr.addSpawn (18,29,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (18,29,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 11,499: Line 12,186:
  
 
mgr.addSpawn (18,29,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (18,29,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 11,509: Line 12,196:
  
 
mgr.addSpawn (18,29,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (18,29,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 11,522: Line 12,209:
  
 
mgr.addSpawn (18,29,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (18,29,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 11,535: Line 12,222:
  
 
mgr.addSpawn (18,30,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (18,30,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 11,545: Line 12,232:
  
 
mgr.addSpawn (18,30,0,{ -- Cobold Mage Normal
 
mgr.addSpawn (18,30,0,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 11,556: Line 12,243:
  
 
mgr.addSpawn (18,30,0,{ -- Cobold Mage Einfach Background Spawn
 
mgr.addSpawn (18,30,0,{ -- Cobold Mage Einfach Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{494,3,"",0,0,0,0},
Line 11,567: Line 12,254:
  
 
mgr.addSpawn (18,30,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (18,30,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 11,580: Line 12,267:
  
 
mgr.addSpawn (18,31,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (18,31,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 11,590: Line 12,277:
  
 
mgr.addSpawn (18,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
mgr.addSpawn (18,31,0,{ -- Cobold Mage Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 11,603: Line 12,290:
  
 
mgr.addSpawn (18,31,-1,{ -- Cobold Officer normal  
 
mgr.addSpawn (18,31,-1,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 11,613: Line 12,300:
  
 
mgr.addSpawn (18,32,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (18,32,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 11,623: Line 12,310:
  
 
mgr.addSpawn (18,32,0,{ -- Blank for Quests
 
mgr.addSpawn (18,32,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 11,630: Line 12,317:
  
 
mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite
 
mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 11,641: Line 12,328:
  
 
mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite Background Spawn
 
mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite Background Spawn
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
Line 11,654: Line 12,341:
  
 
mgr.addSpawn (18,33,0,{ -- Bonus Start Region Atmo
 
mgr.addSpawn (18,33,0,{ -- Bonus Start Region Atmo
total_density = 5,
+
total_density = 8,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{61,10,"",0,0,0,0},
Line 11,664: Line 12,351:
  
 
mgr.addSpawn (18,38,-1,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (18,38,-1,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 11,671: Line 12,358:
  
 
mgr.addSpawn (18,38,-1,{ -- No Level 3 Spawn allowed in this area!
 
mgr.addSpawn (18,38,-1,{ -- No Level 3 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 11,678: Line 12,365:
  
 
mgr.addSpawn (18,39,-1,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (18,39,-1,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 11,685: Line 12,372:
  
 
mgr.addSpawn (18,39,-1,{ -- No Level 3 Spawn allowed in this area!
 
mgr.addSpawn (18,39,-1,{ -- No Level 3 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 11,692: Line 12,379:
  
 
mgr.addSpawn (18,43,0,{ -- Orc Warrior Backgroundspawn
 
mgr.addSpawn (18,43,0,{ -- Orc Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
Line 11,704: Line 12,391:
  
 
mgr.addSpawn (18,43,0,{ -- goblin leader elite
 
mgr.addSpawn (18,43,0,{ -- goblin leader elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{63,10,"",0,0,1,0},
Line 11,715: Line 12,402:
  
 
mgr.addSpawn (18,44,0,{ -- Orc Hunter Elite Backgroundspawn
 
mgr.addSpawn (18,44,0,{ -- Orc Hunter Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 11,729: Line 12,416:
  
 
mgr.addSpawn (18,44,0,{ -- Orc Mage Normal
 
mgr.addSpawn (18,44,0,{ -- Orc Mage Normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{212,4,"",0,0,1,0},
Line 11,740: Line 12,427:
  
 
mgr.addSpawn (18,44,0,{ -- Ork bear
 
mgr.addSpawn (18,44,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 11,752: Line 12,439:
  
 
mgr.addSpawn (18,45,0,{ -- Orc Hunter Backgroundspawn
 
mgr.addSpawn (18,45,0,{ -- Orc Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 11,765: Line 12,452:
  
 
mgr.addSpawn (18,45,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (18,45,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 11,776: Line 12,463:
  
 
mgr.addSpawn (18,46,0,{ -- Orc Good
 
mgr.addSpawn (18,46,0,{ -- Orc Good
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{902,5,"",0,0,1,0},
Line 11,793: Line 12,480:
  
 
mgr.addSpawn (18,46,0,{ -- Goblins Bad
 
mgr.addSpawn (18,46,0,{ -- Goblins Bad
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{939,10,"",0,0,0,0},
 
{939,10,"",0,0,0,0},
Line 11,809: Line 12,496:
  
 
mgr.addSpawn (18,47,0,{ -- Orc Hunter Normal
 
mgr.addSpawn (18,47,0,{ -- Orc Hunter Normal
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 11,820: Line 12,507:
  
 
mgr.addSpawn (18,47,0,{ -- Orc Hunter Backgroundspawn
 
mgr.addSpawn (18,47,0,{ -- Orc Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 11,833: Line 12,520:
  
 
mgr.addSpawn (18,48,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (18,48,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 11,840: Line 12,527:
  
 
mgr.addSpawn (18,48,0,{ -- Orc Boar Elite
 
mgr.addSpawn (18,48,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 11,853: Line 12,540:
  
 
mgr.addSpawn (18,48,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (18,48,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 11,866: Line 12,553:
  
 
mgr.addSpawn (18,49,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (18,49,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 11,873: Line 12,560:
  
 
mgr.addSpawn (18,49,0,{ -- Orc Boar Elite
 
mgr.addSpawn (18,49,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 11,886: Line 12,573:
  
 
mgr.addSpawn (18,49,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (18,49,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 11,899: Line 12,586:
  
 
mgr.addSpawn (18,49,-1,{ -- Orc Boar Elite
 
mgr.addSpawn (18,49,-1,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 11,912: Line 12,599:
  
 
mgr.addSpawn (18,49,-1,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (18,49,-1,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 11,924: Line 12,611:
  
 
mgr.addSpawn (18,49,-1,{ -- goblin rider normal
 
mgr.addSpawn (18,49,-1,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 11,934: Line 12,621:
  
 
mgr.addSpawn (18,50,0,{ -- Orc Boar Elite
 
mgr.addSpawn (18,50,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 11,947: Line 12,634:
  
 
mgr.addSpawn (18,50,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (18,50,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 11,960: Line 12,647:
  
 
mgr.addSpawn (18,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
mgr.addSpawn (18,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,0,0},
Line 11,974: Line 12,661:
  
 
mgr.addSpawn (18,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
mgr.addSpawn (18,51,0,{ -- Orc Ogre Hunter Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 11,987: Line 12,674:
  
 
mgr.addSpawn (18,51,0,{ -- Orc Hunter Ogre Leader
 
mgr.addSpawn (18,51,0,{ -- Orc Hunter Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 11,998: Line 12,685:
  
 
mgr.addSpawn (18,52,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
mgr.addSpawn (18,52,0,{ -- Orc Ogre Mage Elite Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{231,3,"",0,0,0,0},
Line 12,013: Line 12,700:
  
 
mgr.addSpawn (18,52,0,{ -- Orc Hunter Ogre Leader
 
mgr.addSpawn (18,52,0,{ -- Orc Hunter Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{434,5,"",0,0,1,0},
Line 12,024: Line 12,711:
  
 
mgr.addSpawn (19,2,0,{ -- Dryad Jungle Turtles
 
mgr.addSpawn (19,2,0,{ -- Dryad Jungle Turtles
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{79,4,"",0,0,0,0},
Line 12,034: Line 12,721:
  
 
mgr.addSpawn (19,2,0,{ -- Dryad Turtles
 
mgr.addSpawn (19,2,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 12,044: Line 12,731:
  
 
mgr.addSpawn (19,3,0,{ -- Dryad Jungle Turtles
 
mgr.addSpawn (19,3,0,{ -- Dryad Jungle Turtles
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{79,4,"",0,0,0,0},
Line 12,054: Line 12,741:
  
 
mgr.addSpawn (19,3,0,{ -- Dryad Turtles
 
mgr.addSpawn (19,3,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 12,064: Line 12,751:
  
 
mgr.addSpawn (19,4,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (19,4,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 12,076: Line 12,763:
  
 
mgr.addSpawn (19,4,0,{ -- Ent Dryad Region
 
mgr.addSpawn (19,4,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 12,086: Line 12,773:
  
 
mgr.addSpawn (19,4,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (19,4,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 12,097: Line 12,784:
  
 
mgr.addSpawn (19,5,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (19,5,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 12,107: Line 12,794:
  
 
mgr.addSpawn (19,5,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (19,5,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 12,118: Line 12,805:
  
 
mgr.addSpawn (19,5,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (19,5,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 12,130: Line 12,817:
  
 
mgr.addSpawn (19,6,0,{ -- jungel panther elite
 
mgr.addSpawn (19,6,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 12,141: Line 12,828:
  
 
mgr.addSpawn (19,6,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (19,6,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 12,152: Line 12,839:
  
 
mgr.addSpawn (19,7,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (19,7,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 12,164: Line 12,851:
  
 
mgr.addSpawn (19,7,0,{ -- Panther Dryad Region
 
mgr.addSpawn (19,7,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 12,175: Line 12,862:
  
 
mgr.addSpawn (19,8,0,{ -- Dryad Turtles
 
mgr.addSpawn (19,8,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 12,185: Line 12,872:
  
 
mgr.addSpawn (19,9,0,{ -- Dryad Turtles
 
mgr.addSpawn (19,9,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 12,195: Line 12,882:
  
 
mgr.addSpawn (19,13,0,{ -- Blutdryaden Champion Elite
 
mgr.addSpawn (19,13,0,{ -- Blutdryaden Champion Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,12,"",0,0,0,0},
Line 12,207: Line 12,894:
  
 
mgr.addSpawn (19,14,0,{ -- Blooddryad Shaman Elite
 
mgr.addSpawn (19,14,0,{ -- Blooddryad Shaman Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,1,0},
Line 12,219: Line 12,906:
  
 
mgr.addSpawn (19,14,0,{ -- Blooddryad Berserker
 
mgr.addSpawn (19,14,0,{ -- Blooddryad Berserker
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
{1385,100,"",0,0,1,0},
Line 12,227: Line 12,914:
  
 
mgr.addSpawn (19,23,0,{ -- Start Region Atmo
 
mgr.addSpawn (19,23,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 12,238: Line 12,925:
  
 
mgr.addSpawn (19,24,0,{ -- Start Region Atmo
 
mgr.addSpawn (19,24,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 12,249: Line 12,936:
  
 
mgr.addSpawn (19,25,0,{ -- Start Region Atmo
 
mgr.addSpawn (19,25,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 12,260: Line 12,947:
  
 
mgr.addSpawn (19,26,0,{ -- Start Region Atmo
 
mgr.addSpawn (19,26,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 12,271: Line 12,958:
  
 
mgr.addSpawn (19,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (19,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 12,282: Line 12,969:
  
 
mgr.addSpawn (19,28,0,{ -- Start Region Atmo
 
mgr.addSpawn (19,28,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 12,293: Line 12,980:
  
 
mgr.addSpawn (19,28,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (19,28,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 12,303: Line 12,990:
  
 
mgr.addSpawn (19,28,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (19,28,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 12,314: Line 13,001:
  
 
mgr.addSpawn (19,28,0,{ -- Wildschweine Normal
 
mgr.addSpawn (19,28,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 12,327: Line 13,014:
  
 
mgr.addSpawn (19,29,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (19,29,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 12,337: Line 13,024:
  
 
mgr.addSpawn (19,29,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (19,29,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 12,348: Line 13,035:
  
 
mgr.addSpawn (19,29,0,{ -- Blank for Quests
 
mgr.addSpawn (19,29,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 12,355: Line 13,042:
  
 
mgr.addSpawn (19,29,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (19,29,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 12,365: Line 13,052:
  
 
mgr.addSpawn (19,29,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (19,29,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 12,378: Line 13,065:
  
 
mgr.addSpawn (19,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (19,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 12,388: Line 13,075:
  
 
mgr.addSpawn (19,30,0,{ -- Cobold range normal
 
mgr.addSpawn (19,30,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 12,399: Line 13,086:
  
 
mgr.addSpawn (19,30,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (19,30,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 12,410: Line 13,097:
  
 
mgr.addSpawn (19,30,0,{ -- Wildschweine Elite
 
mgr.addSpawn (19,30,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 12,423: Line 13,110:
  
 
mgr.addSpawn (19,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (19,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 12,433: Line 13,120:
  
 
mgr.addSpawn (19,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
mgr.addSpawn (19,31,0,{ -- Cobold Mage Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 12,446: Line 13,133:
  
 
mgr.addSpawn (19,31,-1,{ -- Cobold Range elite
 
mgr.addSpawn (19,31,-1,{ -- Cobold Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,3,"",0,0,1,0},
Line 12,457: Line 13,144:
  
 
mgr.addSpawn (19,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (19,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 12,467: Line 13,154:
  
 
mgr.addSpawn (19,32,0,{ -- Blank for Quests
 
mgr.addSpawn (19,32,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 12,474: Line 13,161:
  
 
mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite
 
mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 12,485: Line 13,172:
  
 
mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite Background Spawn
 
mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite Background Spawn
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
Line 12,498: Line 13,185:
  
 
mgr.addSpawn (19,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (19,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 12,508: Line 13,195:
  
 
mgr.addSpawn (19,34,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (19,34,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 12,518: Line 13,205:
  
 
mgr.addSpawn (19,34,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (19,34,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 12,531: Line 13,218:
  
 
mgr.addSpawn (19,38,-1,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (19,38,-1,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 12,538: Line 13,225:
  
 
mgr.addSpawn (19,38,-1,{ -- No Level 3 Spawn allowed in this area!
 
mgr.addSpawn (19,38,-1,{ -- No Level 3 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 12,545: Line 13,232:
  
 
mgr.addSpawn (19,39,0,{ -- Kult Elementals Earth Elite
 
mgr.addSpawn (19,39,0,{ -- Kult Elementals Earth Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,3,0},
Line 12,557: Line 13,244:
  
 
mgr.addSpawn (19,39,-1,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (19,39,-1,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 12,564: Line 13,251:
  
 
mgr.addSpawn (19,39,-1,{ -- No Level 3 Spawn allowed in this area!
 
mgr.addSpawn (19,39,-1,{ -- No Level 3 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 12,571: Line 13,258:
  
 
mgr.addSpawn (19,43,0,{ -- Orc Warror Elite Backgroundspawn
 
mgr.addSpawn (19,43,0,{ -- Orc Warror Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 12,585: Line 13,272:
  
 
mgr.addSpawn (19,43,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (19,43,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 12,596: Line 13,283:
  
 
mgr.addSpawn (19,44,0,{ -- Orc Warrior Backgroundspawn
 
mgr.addSpawn (19,44,0,{ -- Orc Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
Line 12,608: Line 13,295:
  
 
mgr.addSpawn (19,44,0,{ -- Orc Warrior armoured
 
mgr.addSpawn (19,44,0,{ -- Orc Warrior armoured
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{775,8,"",0,0,1,0},
Line 12,620: Line 13,307:
  
 
mgr.addSpawn (19,44,0,{ -- Ork bear
 
mgr.addSpawn (19,44,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 12,632: Line 13,319:
  
 
mgr.addSpawn (19,45,0,{ -- Goblin Shaman Backgroundspawn
 
mgr.addSpawn (19,45,0,{ -- Goblin Shaman Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
Line 12,644: Line 13,331:
  
 
mgr.addSpawn (19,45,0,{ -- Goblin ranged normal
 
mgr.addSpawn (19,45,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 12,654: Line 13,341:
  
 
mgr.addSpawn (19,46,0,{ -- Orc Good
 
mgr.addSpawn (19,46,0,{ -- Orc Good
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{902,5,"",0,0,1,0},
Line 12,671: Line 13,358:
  
 
mgr.addSpawn (19,46,0,{ -- Orc Bad
 
mgr.addSpawn (19,46,0,{ -- Orc Bad
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{888,5,"",0,0,1,0},
 
{888,5,"",0,0,1,0},
Line 12,688: Line 13,375:
  
 
mgr.addSpawn (19,47,0,{ -- Orc Warrior Backgroundspawn
 
mgr.addSpawn (19,47,0,{ -- Orc Warrior Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
Line 12,700: Line 13,387:
  
 
mgr.addSpawn (19,47,0,{ -- Orc Warrior
 
mgr.addSpawn (19,47,0,{ -- Orc Warrior
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{183,6,"",0,0,1,0},
Line 12,711: Line 13,398:
  
 
mgr.addSpawn (19,48,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (19,48,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 12,718: Line 13,405:
  
 
mgr.addSpawn (19,48,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (19,48,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 12,731: Line 13,418:
  
 
mgr.addSpawn (19,48,0,{ -- Orc Boar Elite
 
mgr.addSpawn (19,48,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 12,744: Line 13,431:
  
 
mgr.addSpawn (19,49,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (19,49,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 12,751: Line 13,438:
  
 
mgr.addSpawn (19,49,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (19,49,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 12,764: Line 13,451:
  
 
mgr.addSpawn (19,49,0,{ -- Orc Boar Elite
 
mgr.addSpawn (19,49,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 12,777: Line 13,464:
  
 
mgr.addSpawn (19,50,0,{ -- Orc Boar Elite
 
mgr.addSpawn (19,50,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 12,790: Line 13,477:
  
 
mgr.addSpawn (19,50,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (19,50,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 12,800: Line 13,487:
  
 
mgr.addSpawn (19,50,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (19,50,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 12,812: Line 13,499:
  
 
mgr.addSpawn (19,51,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (19,51,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 12,824: Line 13,511:
  
 
mgr.addSpawn (19,51,0,{ -- Orc Warrior armoured Ogre Leader
 
mgr.addSpawn (19,51,0,{ -- Orc Warrior armoured Ogre Leader
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{185,1,"",0,0,2,0},
Line 12,835: Line 13,522:
  
 
mgr.addSpawn (19,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
mgr.addSpawn (19,52,0,{ -- Orc Ogre Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,0,0},
Line 12,849: Line 13,536:
  
 
mgr.addSpawn (20,2,0,{ -- Dryad Jungle Turtles
 
mgr.addSpawn (20,2,0,{ -- Dryad Jungle Turtles
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{79,4,"",0,0,0,0},
Line 12,859: Line 13,546:
  
 
mgr.addSpawn (20,2,0,{ -- Dryad Turtles
 
mgr.addSpawn (20,2,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 12,869: Line 13,556:
  
 
mgr.addSpawn (20,3,0,{ -- Dryad Jungle Turtles
 
mgr.addSpawn (20,3,0,{ -- Dryad Jungle Turtles
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{79,4,"",0,0,0,0},
Line 12,879: Line 13,566:
  
 
mgr.addSpawn (20,3,0,{ -- Dryad Turtles
 
mgr.addSpawn (20,3,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 12,889: Line 13,576:
  
 
mgr.addSpawn (20,4,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (20,4,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 12,900: Line 13,587:
  
 
mgr.addSpawn (20,4,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (20,4,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 12,912: Line 13,599:
  
 
mgr.addSpawn (20,4,0,{ -- Ent Dryad Region Elite
 
mgr.addSpawn (20,4,0,{ -- Ent Dryad Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{370,8,"",0,0,0,0},
Line 12,922: Line 13,609:
  
 
mgr.addSpawn (20,5,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (20,5,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 12,934: Line 13,621:
  
 
mgr.addSpawn (20,5,0,{ -- Panther Dryad Region
 
mgr.addSpawn (20,5,0,{ -- Panther Dryad Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,0,0},
Line 12,945: Line 13,632:
  
 
mgr.addSpawn (20,6,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (20,6,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 12,957: Line 13,644:
  
 
mgr.addSpawn (20,6,0,{ -- Panther Dryad Island Elite
 
mgr.addSpawn (20,6,0,{ -- Panther Dryad Island Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{128,5,"",0,0,0,0},
Line 12,968: Line 13,655:
  
 
mgr.addSpawn (20,7,0,{ -- Pflanzen Dryaden Elite
 
mgr.addSpawn (20,7,0,{ -- Pflanzen Dryaden Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{392,6,"",0,0,0,0},
Line 12,980: Line 13,667:
  
 
mgr.addSpawn (20,8,0,{ -- Dryad Turtles
 
mgr.addSpawn (20,8,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 12,990: Line 13,677:
  
 
mgr.addSpawn (20,9,0,{ -- Dryad Turtles
 
mgr.addSpawn (20,9,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 13,000: Line 13,687:
  
 
mgr.addSpawn (20,23,0,{ -- Start Region Atmo
 
mgr.addSpawn (20,23,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,011: Line 13,698:
  
 
mgr.addSpawn (20,24,0,{ -- Start Region Atmo
 
mgr.addSpawn (20,24,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,022: Line 13,709:
  
 
mgr.addSpawn (20,25,0,{ -- Start Region Atmo
 
mgr.addSpawn (20,25,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,033: Line 13,720:
  
 
mgr.addSpawn (20,26,0,{ -- Start Region Atmo
 
mgr.addSpawn (20,26,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,044: Line 13,731:
  
 
mgr.addSpawn (20,26,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (20,26,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 13,056: Line 13,743:
  
 
mgr.addSpawn (20,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (20,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,067: Line 13,754:
  
 
mgr.addSpawn (20,28,0,{ -- Start Region Atmo
 
mgr.addSpawn (20,28,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,078: Line 13,765:
  
 
mgr.addSpawn (20,29,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (20,29,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 13,088: Line 13,775:
  
 
mgr.addSpawn (20,29,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (20,29,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 13,099: Line 13,786:
  
 
mgr.addSpawn (20,29,0,{ -- Blank for Quests
 
mgr.addSpawn (20,29,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 13,106: Line 13,793:
  
 
mgr.addSpawn (20,29,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (20,29,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 13,116: Line 13,803:
  
 
mgr.addSpawn (20,29,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (20,29,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 13,129: Line 13,816:
  
 
mgr.addSpawn (20,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (20,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 13,139: Line 13,826:
  
 
mgr.addSpawn (20,30,0,{ -- Cobold range normal
 
mgr.addSpawn (20,30,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 13,150: Line 13,837:
  
 
mgr.addSpawn (20,30,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (20,30,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 13,161: Line 13,848:
  
 
mgr.addSpawn (20,30,0,{ -- Wildschweine Normal
 
mgr.addSpawn (20,30,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 13,174: Line 13,861:
  
 
mgr.addSpawn (20,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (20,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 13,184: Line 13,871:
  
 
mgr.addSpawn (20,31,0,{ -- Wildschweine Normal
 
mgr.addSpawn (20,31,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 13,197: Line 13,884:
  
 
mgr.addSpawn (20,31,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (20,31,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 13,207: Line 13,894:
  
 
mgr.addSpawn (20,31,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (20,31,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 13,221: Line 13,908:
  
 
mgr.addSpawn (20,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (20,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 13,231: Line 13,918:
  
 
mgr.addSpawn (20,32,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (20,32,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 13,241: Line 13,928:
  
 
mgr.addSpawn (20,32,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (20,32,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 13,254: Line 13,941:
  
 
mgr.addSpawn (20,32,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (20,32,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 13,267: Line 13,954:
  
 
mgr.addSpawn (20,32,-2,{ -- Cobold Mage Normal
 
mgr.addSpawn (20,32,-2,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 13,278: Line 13,965:
  
 
mgr.addSpawn (20,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (20,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 13,288: Line 13,975:
  
 
mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite
 
mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 13,299: Line 13,986:
  
 
mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite Background Spawn
 
mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite Background Spawn
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
Line 13,312: Line 13,999:
  
 
mgr.addSpawn (20,33,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (20,33,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 13,325: Line 14,012:
  
 
mgr.addSpawn (20,34,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (20,34,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 13,335: Line 14,022:
  
 
mgr.addSpawn (20,34,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (20,34,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 13,348: Line 14,035:
  
 
mgr.addSpawn (20,34,0,{ -- Cobold Mage elite
 
mgr.addSpawn (20,34,0,{ -- Cobold Mage elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{52,2,"",0,0,1,0},
Line 13,361: Line 14,048:
  
 
mgr.addSpawn (20,34,0,{ -- Cobold Mage Elite Backgroundspawn
 
mgr.addSpawn (20,34,0,{ -- Cobold Mage Elite Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 13,374: Line 14,061:
  
 
mgr.addSpawn (20,38,0,{ -- Kult Elementals Earth Elite
 
mgr.addSpawn (20,38,0,{ -- Kult Elementals Earth Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,3,0},
Line 13,386: Line 14,073:
  
 
mgr.addSpawn (20,38,0,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (20,38,0,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 13,399: Line 14,086:
  
 
mgr.addSpawn (20,39,0,{ -- Kult Elementals Earth Elite
 
mgr.addSpawn (20,39,0,{ -- Kult Elementals Earth Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,3,0},
Line 13,411: Line 14,098:
  
 
mgr.addSpawn (20,39,0,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (20,39,0,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 13,424: Line 14,111:
  
 
mgr.addSpawn (20,40,0,{ -- Kult Elementals Earth Elite
 
mgr.addSpawn (20,40,0,{ -- Kult Elementals Earth Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,3,0},
Line 13,436: Line 14,123:
  
 
mgr.addSpawn (20,40,0,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (20,40,0,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 13,449: Line 14,136:
  
 
mgr.addSpawn (20,43,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (20,43,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 13,462: Line 14,149:
  
 
mgr.addSpawn (20,43,0,{ -- goblin mage Orc Leader
 
mgr.addSpawn (20,43,0,{ -- goblin mage Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{63,12,"",0,0,2,0},
Line 13,473: Line 14,160:
  
 
mgr.addSpawn (20,43,0,{ -- Ork bear
 
mgr.addSpawn (20,43,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 13,485: Line 14,172:
  
 
mgr.addSpawn (20,44,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (20,44,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 13,497: Line 14,184:
  
 
mgr.addSpawn (20,44,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (20,44,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 13,507: Line 14,194:
  
 
mgr.addSpawn (20,45,0,{ -- Goblin Shaman Elite Background
 
mgr.addSpawn (20,45,0,{ -- Goblin Shaman Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
Line 13,519: Line 14,206:
  
 
mgr.addSpawn (20,45,0,{ -- goblin mage Orc Leader
 
mgr.addSpawn (20,45,0,{ -- goblin mage Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{63,12,"",0,0,2,0},
Line 13,530: Line 14,217:
  
 
mgr.addSpawn (20,46,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (20,46,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 13,543: Line 14,230:
  
 
mgr.addSpawn (20,46,0,{ -- Goblin leader normal
 
mgr.addSpawn (20,46,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 13,554: Line 14,241:
  
 
mgr.addSpawn (20,47,0,{ -- goblin mage Orc Leader
 
mgr.addSpawn (20,47,0,{ -- goblin mage Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{63,12,"",0,0,2,0},
Line 13,565: Line 14,252:
  
 
mgr.addSpawn (20,47,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (20,47,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 13,578: Line 14,265:
  
 
mgr.addSpawn (20,47,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (20,47,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 13,585: Line 14,272:
  
 
mgr.addSpawn (20,48,0,{ -- Orc Boar Groupspawn
 
mgr.addSpawn (20,48,0,{ -- Orc Boar Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,0,0},
Line 13,598: Line 14,285:
  
 
mgr.addSpawn (20,48,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (20,48,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 13,612: Line 14,299:
  
 
mgr.addSpawn (20,48,0,{ -- Ork bear
 
mgr.addSpawn (20,48,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 13,624: Line 14,311:
  
 
mgr.addSpawn (20,49,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (20,49,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 13,637: Line 14,324:
  
 
mgr.addSpawn (20,49,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (20,49,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 13,651: Line 14,338:
  
 
mgr.addSpawn (20,50,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (20,50,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 13,662: Line 14,349:
  
 
mgr.addSpawn (20,50,0,{ -- Goblin Hunter Elite Background
 
mgr.addSpawn (20,50,0,{ -- Goblin Hunter Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
Line 13,674: Line 14,361:
  
 
mgr.addSpawn (21,2,0,{ -- Dryad Turtles
 
mgr.addSpawn (21,2,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 13,684: Line 14,371:
  
 
mgr.addSpawn (21,2,0,{ -- Dryad Jungle Turtles
 
mgr.addSpawn (21,2,0,{ -- Dryad Jungle Turtles
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{79,4,"",0,0,0,0},
Line 13,694: Line 14,381:
  
 
mgr.addSpawn (21,3,0,{ -- Dryad Jungle Turtles
 
mgr.addSpawn (21,3,0,{ -- Dryad Jungle Turtles
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{79,4,"",0,0,0,0},
Line 13,704: Line 14,391:
  
 
mgr.addSpawn (21,3,0,{ -- Dryad Turtles
 
mgr.addSpawn (21,3,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 13,714: Line 14,401:
  
 
mgr.addSpawn (21,4,0,{ -- Dryad Jungle Turtles
 
mgr.addSpawn (21,4,0,{ -- Dryad Jungle Turtles
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{79,4,"",0,0,0,0},
Line 13,724: Line 14,411:
  
 
mgr.addSpawn (21,4,0,{ -- Dryad Turtles
 
mgr.addSpawn (21,4,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 13,734: Line 14,421:
  
 
mgr.addSpawn (21,5,0,{ -- Pflanzen Dryade einfach
 
mgr.addSpawn (21,5,0,{ -- Pflanzen Dryade einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{392,2,"",0,0,0,0},
Line 13,746: Line 14,433:
  
 
mgr.addSpawn (21,5,0,{ -- Dryad Turtles
 
mgr.addSpawn (21,5,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 13,756: Line 14,443:
  
 
mgr.addSpawn (21,6,0,{ -- Dryad Turtles
 
mgr.addSpawn (21,6,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 13,766: Line 14,453:
  
 
mgr.addSpawn (21,6,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (21,6,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 13,777: Line 14,464:
  
 
mgr.addSpawn (21,7,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (21,7,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 13,788: Line 14,475:
  
 
mgr.addSpawn (21,24,0,{ -- Start Region Atmo
 
mgr.addSpawn (21,24,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,799: Line 14,486:
  
 
mgr.addSpawn (21,25,0,{ -- Start Region Atmo
 
mgr.addSpawn (21,25,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,810: Line 14,497:
  
 
mgr.addSpawn (21,25,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (21,25,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 13,823: Line 14,510:
  
 
mgr.addSpawn (21,26,0,{ -- Start Region Atmo
 
mgr.addSpawn (21,26,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,834: Line 14,521:
  
 
mgr.addSpawn (21,26,0,{ -- Blank for Quests
 
mgr.addSpawn (21,26,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 13,841: Line 14,528:
  
 
mgr.addSpawn (21,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (21,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,852: Line 14,539:
  
 
mgr.addSpawn (21,27,0,{ -- Blank for Quests
 
mgr.addSpawn (21,27,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 13,859: Line 14,546:
  
 
mgr.addSpawn (21,28,0,{ -- Start Region Atmo
 
mgr.addSpawn (21,28,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,870: Line 14,557:
  
 
mgr.addSpawn (21,29,0,{ -- Start Region Atmo
 
mgr.addSpawn (21,29,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 13,881: Line 14,568:
  
 
mgr.addSpawn (21,29,0,{ -- Wildschweine Normal
 
mgr.addSpawn (21,29,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 13,894: Line 14,581:
  
 
mgr.addSpawn (21,29,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (21,29,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 13,905: Line 14,592:
  
 
mgr.addSpawn (21,29,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (21,29,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 13,915: Line 14,602:
  
 
mgr.addSpawn (21,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (21,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 13,925: Line 14,612:
  
 
mgr.addSpawn (21,30,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (21,30,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 13,936: Line 14,623:
  
 
mgr.addSpawn (21,30,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (21,30,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 13,946: Line 14,633:
  
 
mgr.addSpawn (21,30,0,{ -- Wildschweine Normal
 
mgr.addSpawn (21,30,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 13,959: Line 14,646:
  
 
mgr.addSpawn (21,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (21,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 13,969: Line 14,656:
  
 
mgr.addSpawn (21,31,0,{ -- Cobold Mage Einfach Background Spawn
 
mgr.addSpawn (21,31,0,{ -- Cobold Mage Einfach Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{494,3,"",0,0,0,0},
Line 13,980: Line 14,667:
  
 
mgr.addSpawn (21,31,0,{ -- Cobold Mage Normal
 
mgr.addSpawn (21,31,0,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 13,991: Line 14,678:
  
 
mgr.addSpawn (21,31,0,{ -- Wildschweine Normal
 
mgr.addSpawn (21,31,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 14,004: Line 14,691:
  
 
mgr.addSpawn (21,31,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (21,31,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 14,017: Line 14,704:
  
 
mgr.addSpawn (21,31,-2,{ -- Cobold Mage Normal
 
mgr.addSpawn (21,31,-2,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 14,028: Line 14,715:
  
 
mgr.addSpawn (21,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (21,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 14,038: Line 14,725:
  
 
mgr.addSpawn (21,32,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (21,32,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 14,049: Line 14,736:
  
 
mgr.addSpawn (21,32,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (21,32,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 14,059: Line 14,746:
  
 
mgr.addSpawn (21,32,0,{ -- Wildschweine Normal
 
mgr.addSpawn (21,32,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 14,072: Line 14,759:
  
 
mgr.addSpawn (21,32,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (21,32,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 14,085: Line 14,772:
  
 
mgr.addSpawn (21,32,-2,{ -- Cobold Mage Normal
 
mgr.addSpawn (21,32,-2,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 14,096: Line 14,783:
  
 
mgr.addSpawn (21,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (21,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 14,106: Line 14,793:
  
 
mgr.addSpawn (21,33,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (21,33,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 14,119: Line 14,806:
  
 
mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite
 
mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 14,130: Line 14,817:
  
 
mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite Background Spawn
 
mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite Background Spawn
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
Line 14,143: Line 14,830:
  
 
mgr.addSpawn (21,34,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (21,34,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 14,153: Line 14,840:
  
 
mgr.addSpawn (21,34,0,{ -- Baer / Wildschwein Elite
 
mgr.addSpawn (21,34,0,{ -- Baer / Wildschwein Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{56,10,"",0,0,0,0},
Line 14,164: Line 14,851:
  
 
mgr.addSpawn (21,36,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (21,36,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 14,176: Line 14,863:
  
 
mgr.addSpawn (21,37,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (21,37,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 14,188: Line 14,875:
  
 
mgr.addSpawn (21,37,0,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (21,37,0,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 14,201: Line 14,888:
  
 
mgr.addSpawn (21,38,0,{ -- Kult Elementals Earth Elite
 
mgr.addSpawn (21,38,0,{ -- Kult Elementals Earth Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,3,0},
Line 14,213: Line 14,900:
  
 
mgr.addSpawn (21,38,0,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (21,38,0,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 14,226: Line 14,913:
  
 
mgr.addSpawn (21,39,0,{ -- Kult Elementals Earth Elite
 
mgr.addSpawn (21,39,0,{ -- Kult Elementals Earth Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,3,0},
Line 14,238: Line 14,925:
  
 
mgr.addSpawn (21,39,0,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (21,39,0,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 14,251: Line 14,938:
  
 
mgr.addSpawn (21,40,0,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (21,40,0,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 14,264: Line 14,951:
  
 
mgr.addSpawn (21,40,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (21,40,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 14,276: Line 14,963:
  
 
mgr.addSpawn (21,41,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (21,41,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 14,288: Line 14,975:
  
 
mgr.addSpawn (21,41,0,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (21,41,0,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 14,301: Line 14,988:
  
 
mgr.addSpawn (21,42,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (21,42,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 14,313: Line 15,000:
  
 
mgr.addSpawn (21,42,-1,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (21,42,-1,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 14,326: Line 15,013:
  
 
mgr.addSpawn (21,43,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (21,43,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 14,338: Line 15,025:
  
 
mgr.addSpawn (21,43,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (21,43,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 14,351: Line 15,038:
  
 
mgr.addSpawn (21,43,-1,{ -- Orc Warrior
 
mgr.addSpawn (21,43,-1,{ -- Orc Warrior
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{183,6,"",0,0,1,0},
Line 14,362: Line 15,049:
  
 
mgr.addSpawn (21,43,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (21,43,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 14,374: Line 15,061:
  
 
mgr.addSpawn (21,44,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (21,44,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 14,386: Line 15,073:
  
 
mgr.addSpawn (21,44,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (21,44,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 14,399: Line 15,086:
  
 
mgr.addSpawn (21,44,0,{ -- Ork bear
 
mgr.addSpawn (21,44,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 14,411: Line 15,098:
  
 
mgr.addSpawn (21,45,0,{ -- Goblin leader normal
 
mgr.addSpawn (21,45,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 14,422: Line 15,109:
  
 
mgr.addSpawn (21,45,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (21,45,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 14,436: Line 15,123:
  
 
mgr.addSpawn (21,47,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (21,47,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 14,443: Line 15,130:
  
 
mgr.addSpawn (21,47,0,{ -- Goblins Bad
 
mgr.addSpawn (21,47,0,{ -- Goblins Bad
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{939,10,"",0,0,0,0},
 
{939,10,"",0,0,0,0},
Line 14,459: Line 15,146:
  
 
mgr.addSpawn (21,48,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (21,48,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 14,472: Line 15,159:
  
 
mgr.addSpawn (21,48,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (21,48,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 14,484: Line 15,171:
  
 
mgr.addSpawn (21,49,0,{ -- Orc Bear Groupspawn
 
mgr.addSpawn (21,49,0,{ -- Orc Bear Groupspawn
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,0,0},
Line 14,497: Line 15,184:
  
 
mgr.addSpawn (21,49,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (21,49,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 14,511: Line 15,198:
  
 
mgr.addSpawn (21,49,0,{ -- Ork bear
 
mgr.addSpawn (21,49,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 14,523: Line 15,210:
  
 
mgr.addSpawn (21,50,0,{ -- goblin mage Orc Leader
 
mgr.addSpawn (21,50,0,{ -- goblin mage Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{63,12,"",0,0,2,0},
Line 14,534: Line 15,221:
  
 
mgr.addSpawn (21,50,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (21,50,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 14,548: Line 15,235:
  
 
mgr.addSpawn (22,4,0,{ -- Dryad Jungle Turtles
 
mgr.addSpawn (22,4,0,{ -- Dryad Jungle Turtles
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{79,4,"",0,0,0,0},
Line 14,558: Line 15,245:
  
 
mgr.addSpawn (22,4,0,{ -- Dryad Turtles
 
mgr.addSpawn (22,4,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 14,568: Line 15,255:
  
 
mgr.addSpawn (22,5,0,{ -- Dryad Turtles
 
mgr.addSpawn (22,5,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 14,578: Line 15,265:
  
 
mgr.addSpawn (22,5,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (22,5,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 14,589: Line 15,276:
  
 
mgr.addSpawn (22,6,0,{ -- Dryad Turtles
 
mgr.addSpawn (22,6,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 14,599: Line 15,286:
  
 
mgr.addSpawn (22,6,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (22,6,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 14,610: Line 15,297:
  
 
mgr.addSpawn (22,22,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (22,22,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 14,617: Line 15,304:
  
 
mgr.addSpawn (22,23,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (22,23,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 14,624: Line 15,311:
  
 
mgr.addSpawn (22,25,0,{ -- Start Region Atmo
 
mgr.addSpawn (22,25,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 14,635: Line 15,322:
  
 
mgr.addSpawn (22,25,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (22,25,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 14,648: Line 15,335:
  
 
mgr.addSpawn (22,26,0,{ -- Start Region Atmo
 
mgr.addSpawn (22,26,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 14,659: Line 15,346:
  
 
mgr.addSpawn (22,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (22,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 14,670: Line 15,357:
  
 
mgr.addSpawn (22,27,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (22,27,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 14,683: Line 15,370:
  
 
mgr.addSpawn (22,28,0,{ -- Start Region Atmo
 
mgr.addSpawn (22,28,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 14,694: Line 15,381:
  
 
mgr.addSpawn (22,29,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (22,29,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 14,704: Line 15,391:
  
 
mgr.addSpawn (22,29,0,{ -- Cobold range normal
 
mgr.addSpawn (22,29,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 14,715: Line 15,402:
  
 
mgr.addSpawn (22,29,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (22,29,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 14,726: Line 15,413:
  
 
mgr.addSpawn (22,29,0,{ -- Wildschweine Normal
 
mgr.addSpawn (22,29,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 14,739: Line 15,426:
  
 
mgr.addSpawn (22,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (22,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 14,749: Line 15,436:
  
 
mgr.addSpawn (22,30,0,{ -- Blank for Quests
 
mgr.addSpawn (22,30,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 14,756: Line 15,443:
  
 
mgr.addSpawn (22,30,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (22,30,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 14,766: Line 15,453:
  
 
mgr.addSpawn (22,30,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (22,30,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 14,779: Line 15,466:
  
 
mgr.addSpawn (22,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (22,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 14,789: Line 15,476:
  
 
mgr.addSpawn (22,31,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (22,31,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 14,800: Line 15,487:
  
 
mgr.addSpawn (22,31,0,{ -- Wildschweine Normal
 
mgr.addSpawn (22,31,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 14,813: Line 15,500:
  
 
mgr.addSpawn (22,31,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (22,31,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 14,823: Line 15,510:
  
 
mgr.addSpawn (22,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (22,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 14,833: Line 15,520:
  
 
mgr.addSpawn (22,32,0,{ -- Cobold Melee normal
 
mgr.addSpawn (22,32,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 14,844: Line 15,531:
  
 
mgr.addSpawn (22,32,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (22,32,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 14,857: Line 15,544:
  
 
mgr.addSpawn (22,32,0,{ -- Wildschweine Normal
 
mgr.addSpawn (22,32,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 14,870: Line 15,557:
  
 
mgr.addSpawn (22,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (22,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 14,880: Line 15,567:
  
 
mgr.addSpawn (22,33,0,{ -- Wolf Human Region
 
mgr.addSpawn (22,33,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 14,891: Line 15,578:
  
 
mgr.addSpawn (22,33,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (22,33,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 14,904: Line 15,591:
  
 
mgr.addSpawn (22,33,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (22,33,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 14,917: Line 15,604:
  
 
mgr.addSpawn (22,33,-2,{ -- Cobold Mage Normal
 
mgr.addSpawn (22,33,-2,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 14,928: Line 15,615:
  
 
mgr.addSpawn (22,34,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (22,34,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 14,941: Line 15,628:
  
 
mgr.addSpawn (22,35,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (22,35,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 14,953: Line 15,640:
  
 
mgr.addSpawn (22,36,0,{ -- Kult Elementals Fire
 
mgr.addSpawn (22,36,0,{ -- Kult Elementals Fire
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{782,3,"",0,0,2,0},
Line 14,965: Line 15,652:
  
 
mgr.addSpawn (22,36,0,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (22,36,0,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 14,978: Line 15,665:
  
 
mgr.addSpawn (22,37,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (22,37,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 14,991: Line 15,678:
  
 
mgr.addSpawn (22,37,0,{ -- Cult Hunter Mage Fire
 
mgr.addSpawn (22,37,0,{ -- Cult Hunter Mage Fire
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{749,5,"",0,0,1,0},
Line 15,004: Line 15,691:
  
 
mgr.addSpawn (22,38,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (22,38,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 15,017: Line 15,704:
  
 
mgr.addSpawn (22,38,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (22,38,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 15,030: Line 15,717:
  
 
mgr.addSpawn (22,39,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (22,39,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 15,043: Line 15,730:
  
 
mgr.addSpawn (22,39,0,{ -- Cult Hunter Mage Fire
 
mgr.addSpawn (22,39,0,{ -- Cult Hunter Mage Fire
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{749,5,"",0,0,1,0},
Line 15,056: Line 15,743:
  
 
mgr.addSpawn (22,40,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (22,40,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 15,069: Line 15,756:
  
 
mgr.addSpawn (22,40,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (22,40,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 15,082: Line 15,769:
  
 
mgr.addSpawn (22,41,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (22,41,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 15,095: Line 15,782:
  
 
mgr.addSpawn (22,41,0,{ -- Cult Hunter Normal
 
mgr.addSpawn (22,41,0,{ -- Cult Hunter Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{751,2,"",0,0,1,0},
Line 15,107: Line 15,794:
  
 
mgr.addSpawn (22,42,-1,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (22,42,-1,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 15,120: Line 15,807:
  
 
mgr.addSpawn (22,42,-1,{ -- Kult Elementals Fire
 
mgr.addSpawn (22,42,-1,{ -- Kult Elementals Fire
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{782,3,"",0,0,2,0},
Line 15,132: Line 15,819:
  
 
mgr.addSpawn (22,43,-1,{ -- Kult Elementals Fire Elite
 
mgr.addSpawn (22,43,-1,{ -- Kult Elementals Fire Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 15,144: Line 15,831:
  
 
mgr.addSpawn (22,44,0,{ -- Goblin Shaman Elite Background
 
mgr.addSpawn (22,44,0,{ -- Goblin Shaman Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
Line 15,156: Line 15,843:
  
 
mgr.addSpawn (22,44,0,{ -- goblin mage normal
 
mgr.addSpawn (22,44,0,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 15,167: Line 15,854:
  
 
mgr.addSpawn (22,45,0,{ -- Goblin Leader Elite Background
 
mgr.addSpawn (22,45,0,{ -- Goblin Leader Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 15,180: Line 15,867:
  
 
mgr.addSpawn (22,45,0,{ -- Goblin leader normal
 
mgr.addSpawn (22,45,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 15,191: Line 15,878:
  
 
mgr.addSpawn (22,46,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (22,46,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 15,198: Line 15,885:
  
 
mgr.addSpawn (22,46,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (22,46,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 15,205: Line 15,892:
  
 
mgr.addSpawn (22,47,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (22,47,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 15,212: Line 15,899:
  
 
mgr.addSpawn (22,47,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (22,47,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 15,219: Line 15,906:
  
 
mgr.addSpawn (22,47,-1,{ -- Rats Ork
 
mgr.addSpawn (22,47,-1,{ -- Rats Ork
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1510,5,"",0,0,0,0},
Line 15,230: Line 15,917:
  
 
mgr.addSpawn (22,48,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (22,48,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 15,243: Line 15,930:
  
 
mgr.addSpawn (22,48,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (22,48,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 15,254: Line 15,941:
  
 
mgr.addSpawn (22,48,0,{ -- Ork bear
 
mgr.addSpawn (22,48,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 15,266: Line 15,953:
  
 
mgr.addSpawn (22,49,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (22,49,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 15,280: Line 15,967:
  
 
mgr.addSpawn (22,49,0,{ -- goblin rider normal
 
mgr.addSpawn (22,49,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 15,290: Line 15,977:
  
 
mgr.addSpawn (22,49,0,{ -- Ork bear
 
mgr.addSpawn (22,49,0,{ -- Ork bear
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{951,5,"",0,0,0,0},
Line 15,302: Line 15,989:
  
 
mgr.addSpawn (22,49,-1,{ -- Bear Orc Region
 
mgr.addSpawn (22,49,-1,{ -- Bear Orc Region
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{951,4,"",0,0,0,0},
Line 15,314: Line 16,001:
  
 
mgr.addSpawn (22,49,-1,{ -- Spider Small Ork
 
mgr.addSpawn (22,49,-1,{ -- Spider Small Ork
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 15,324: Line 16,011:
  
 
mgr.addSpawn (22,50,0,{ -- Boar Orc Region
 
mgr.addSpawn (22,50,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 15,336: Line 16,023:
  
 
mgr.addSpawn (22,50,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (22,50,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 15,350: Line 16,037:
  
 
mgr.addSpawn (22,50,0,{ -- goblin rider normal
 
mgr.addSpawn (22,50,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 15,360: Line 16,047:
  
 
mgr.addSpawn (23,5,0,{ -- Dryad Turtles
 
mgr.addSpawn (23,5,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 15,370: Line 16,057:
  
 
mgr.addSpawn (23,5,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (23,5,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 15,381: Line 16,068:
  
 
mgr.addSpawn (23,6,0,{ -- Dryad Turtles
 
mgr.addSpawn (23,6,0,{ -- Dryad Turtles
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{206,3,"",0,0,1,0},
Line 15,391: Line 16,078:
  
 
mgr.addSpawn (23,6,0,{ -- Pflanzen Dryade Feuer Elite
 
mgr.addSpawn (23,6,0,{ -- Pflanzen Dryade Feuer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{1434,7,"",0,0,0,0},
Line 15,402: Line 16,089:
  
 
mgr.addSpawn (23,23,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (23,23,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 15,409: Line 16,096:
  
 
mgr.addSpawn (23,25,0,{ -- Start Region Atmo
 
mgr.addSpawn (23,25,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 15,420: Line 16,107:
  
 
mgr.addSpawn (23,26,0,{ -- Start Region Atmo
 
mgr.addSpawn (23,26,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 15,431: Line 16,118:
  
 
mgr.addSpawn (23,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (23,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 15,442: Line 16,129:
  
 
mgr.addSpawn (23,27,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (23,27,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 15,455: Line 16,142:
  
 
mgr.addSpawn (23,28,0,{ -- Start Region Atmo
 
mgr.addSpawn (23,28,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 15,466: Line 16,153:
  
 
mgr.addSpawn (23,29,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (23,29,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 15,476: Line 16,163:
  
 
mgr.addSpawn (23,29,0,{ -- Wildschweine Elite
 
mgr.addSpawn (23,29,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 15,489: Line 16,176:
  
 
mgr.addSpawn (23,29,0,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (23,29,0,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 15,500: Line 16,187:
  
 
mgr.addSpawn (23,29,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (23,29,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 15,510: Line 16,197:
  
 
mgr.addSpawn (23,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (23,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 15,520: Line 16,207:
  
 
mgr.addSpawn (23,30,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (23,30,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 15,534: Line 16,221:
  
 
mgr.addSpawn (23,30,0,{ -- Wildschweine Normal
 
mgr.addSpawn (23,30,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 15,547: Line 16,234:
  
 
mgr.addSpawn (23,30,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (23,30,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 15,557: Line 16,244:
  
 
mgr.addSpawn (23,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (23,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 15,567: Line 16,254:
  
 
mgr.addSpawn (23,31,0,{ -- Cobold Melee normal
 
mgr.addSpawn (23,31,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 15,578: Line 16,265:
  
 
mgr.addSpawn (23,31,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (23,31,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 15,591: Line 16,278:
  
 
mgr.addSpawn (23,31,0,{ -- Wildschweine Normal
 
mgr.addSpawn (23,31,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 15,604: Line 16,291:
  
 
mgr.addSpawn (23,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (23,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 15,614: Line 16,301:
  
 
mgr.addSpawn (23,32,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (23,32,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 15,624: Line 16,311:
  
 
mgr.addSpawn (23,32,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (23,32,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 15,638: Line 16,325:
  
 
mgr.addSpawn (23,32,0,{ -- Wildschweine Normal
 
mgr.addSpawn (23,32,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 15,651: Line 16,338:
  
 
mgr.addSpawn (23,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (23,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 15,661: Line 16,348:
  
 
mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite
 
mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 15,672: Line 16,359:
  
 
mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite Background Spawn
 
mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite Background Spawn
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
Line 15,685: Line 16,372:
  
 
mgr.addSpawn (23,33,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (23,33,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 15,698: Line 16,385:
  
 
mgr.addSpawn (23,35,0,{ -- Kult Elementals Earth Elite
 
mgr.addSpawn (23,35,0,{ -- Kult Elementals Earth Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,3,0},
Line 15,710: Line 16,397:
  
 
mgr.addSpawn (23,35,0,{ -- Cult Mage Earth Normal
 
mgr.addSpawn (23,35,0,{ -- Cult Mage Earth Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
Line 15,723: Line 16,410:
  
 
mgr.addSpawn (23,36,0,{ -- Kult Elementals Fire Elite
 
mgr.addSpawn (23,36,0,{ -- Kult Elementals Fire Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 15,735: Line 16,422:
  
 
mgr.addSpawn (23,36,0,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (23,36,0,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 15,748: Line 16,435:
  
 
mgr.addSpawn (23,37,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (23,37,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 15,760: Line 16,447:
  
 
mgr.addSpawn (23,37,0,{ -- Cult Hunter Normal
 
mgr.addSpawn (23,37,0,{ -- Cult Hunter Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{751,2,"",0,0,1,0},
Line 15,772: Line 16,459:
  
 
mgr.addSpawn (23,38,0,{ -- Kult Elementals Fire Elite
 
mgr.addSpawn (23,38,0,{ -- Kult Elementals Fire Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 15,784: Line 16,471:
  
 
mgr.addSpawn (23,38,0,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (23,38,0,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 15,797: Line 16,484:
  
 
mgr.addSpawn (23,39,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (23,39,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 15,810: Line 16,497:
  
 
mgr.addSpawn (23,39,0,{ -- Cult Hunter Normal
 
mgr.addSpawn (23,39,0,{ -- Cult Hunter Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{751,2,"",0,0,1,0},
Line 15,822: Line 16,509:
  
 
mgr.addSpawn (23,40,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (23,40,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 15,834: Line 16,521:
  
 
mgr.addSpawn (23,40,0,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (23,40,0,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 15,847: Line 16,534:
  
 
mgr.addSpawn (23,41,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (23,41,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 15,859: Line 16,546:
  
 
mgr.addSpawn (23,41,0,{ -- Cult Mage Earth Normal
 
mgr.addSpawn (23,41,0,{ -- Cult Mage Earth Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
Line 15,872: Line 16,559:
  
 
mgr.addSpawn (23,42,-1,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (23,42,-1,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 15,885: Line 16,572:
  
 
mgr.addSpawn (23,42,-1,{ -- Kult Elementals Fire
 
mgr.addSpawn (23,42,-1,{ -- Kult Elementals Fire
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{782,3,"",0,0,2,0},
Line 15,897: Line 16,584:
  
 
mgr.addSpawn (23,44,0,{ -- Goblin CC Normal
 
mgr.addSpawn (23,44,0,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 15,907: Line 16,594:
  
 
mgr.addSpawn (23,44,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (23,44,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 15,919: Line 16,606:
  
 
mgr.addSpawn (23,45,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (23,45,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 15,931: Line 16,618:
  
 
mgr.addSpawn (23,45,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (23,45,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 15,941: Line 16,628:
  
 
mgr.addSpawn (23,46,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (23,46,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 15,948: Line 16,635:
  
 
mgr.addSpawn (23,46,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (23,46,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 15,955: Line 16,642:
  
 
mgr.addSpawn (23,47,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (23,47,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 15,962: Line 16,649:
  
 
mgr.addSpawn (23,47,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (23,47,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 15,969: Line 16,656:
  
 
mgr.addSpawn (23,48,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (23,48,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 15,983: Line 16,670:
  
 
mgr.addSpawn (23,48,0,{ -- Orc Boar Elite
 
mgr.addSpawn (23,48,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 15,996: Line 16,683:
  
 
mgr.addSpawn (23,48,0,{ -- goblin rider normal
 
mgr.addSpawn (23,48,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 16,006: Line 16,693:
  
 
mgr.addSpawn (23,49,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (23,49,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 16,020: Line 16,707:
  
 
mgr.addSpawn (23,49,0,{ -- Boar Orc Region
 
mgr.addSpawn (23,49,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 16,032: Line 16,719:
  
 
mgr.addSpawn (23,49,0,{ -- goblin rider elite
 
mgr.addSpawn (23,49,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 16,042: Line 16,729:
  
 
mgr.addSpawn (23,50,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (23,50,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 16,056: Line 16,743:
  
 
mgr.addSpawn (23,50,0,{ -- goblin rider elite
 
mgr.addSpawn (23,50,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 16,066: Line 16,753:
  
 
mgr.addSpawn (23,50,0,{ -- Boar Orc Region
 
mgr.addSpawn (23,50,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 16,078: Line 16,765:
  
 
mgr.addSpawn (24,22,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (24,22,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 16,091: Line 16,778:
  
 
mgr.addSpawn (24,26,0,{ -- Start Region Atmo
 
mgr.addSpawn (24,26,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 16,102: Line 16,789:
  
 
mgr.addSpawn (24,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (24,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 16,113: Line 16,800:
  
 
mgr.addSpawn (24,27,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (24,27,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 16,120: Line 16,807:
  
 
mgr.addSpawn (24,29,0,{ -- Cobold range normal
 
mgr.addSpawn (24,29,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 16,131: Line 16,818:
  
 
mgr.addSpawn (24,29,0,{ -- Wildschweine Normal
 
mgr.addSpawn (24,29,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 16,144: Line 16,831:
  
 
mgr.addSpawn (24,30,0,{ -- Wildschweine Elite
 
mgr.addSpawn (24,30,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 16,157: Line 16,844:
  
 
mgr.addSpawn (24,30,0,{ -- Cobold Mage Einfach Background Spawn
 
mgr.addSpawn (24,30,0,{ -- Cobold Mage Einfach Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{494,3,"",0,0,0,0},
Line 16,168: Line 16,855:
  
 
mgr.addSpawn (24,30,0,{ -- Cobold Mage Normal
 
mgr.addSpawn (24,30,0,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 16,179: Line 16,866:
  
 
mgr.addSpawn (24,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (24,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 16,189: Line 16,876:
  
 
mgr.addSpawn (24,31,0,{ -- Cobold Officer normal  
 
mgr.addSpawn (24,31,0,{ -- Cobold Officer normal  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{144,2,"",0,0,1,0},
Line 16,199: Line 16,886:
  
 
mgr.addSpawn (24,31,0,{ -- Cobold Officer Easy Background Spawn
 
mgr.addSpawn (24,31,0,{ -- Cobold Officer Easy Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{148,1,"",0,0,0,0},
Line 16,213: Line 16,900:
  
 
mgr.addSpawn (24,31,0,{ -- Wildschweine Normal
 
mgr.addSpawn (24,31,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 16,226: Line 16,913:
  
 
mgr.addSpawn (24,32,0,{ -- Cobold Melee normal
 
mgr.addSpawn (24,32,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 16,237: Line 16,924:
  
 
mgr.addSpawn (24,32,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (24,32,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 16,250: Line 16,937:
  
 
mgr.addSpawn (24,32,0,{ -- Wildschweine Elite
 
mgr.addSpawn (24,32,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 16,263: Line 16,950:
  
 
mgr.addSpawn (24,33,0,{ -- Cobold range normal
 
mgr.addSpawn (24,33,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 16,274: Line 16,961:
  
 
mgr.addSpawn (24,33,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (24,33,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 16,285: Line 16,972:
  
 
mgr.addSpawn (24,33,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (24,33,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 16,298: Line 16,985:
  
 
mgr.addSpawn (24,34,0,{ -- Wolf Human Region
 
mgr.addSpawn (24,34,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 16,309: Line 16,996:
  
 
mgr.addSpawn (24,35,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (24,35,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 16,321: Line 17,008:
  
 
mgr.addSpawn (24,35,0,{ -- Cult Mage Earth Normal
 
mgr.addSpawn (24,35,0,{ -- Cult Mage Earth Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
Line 16,334: Line 17,021:
  
 
mgr.addSpawn (24,36,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (24,36,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 16,347: Line 17,034:
  
 
mgr.addSpawn (24,36,0,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (24,36,0,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 16,360: Line 17,047:
  
 
mgr.addSpawn (24,37,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (24,37,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 16,373: Line 17,060:
  
 
mgr.addSpawn (24,37,0,{ -- Cult Hunter Mage Fire
 
mgr.addSpawn (24,37,0,{ -- Cult Hunter Mage Fire
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{749,5,"",0,0,1,0},
Line 16,386: Line 17,073:
  
 
mgr.addSpawn (24,38,0,{ -- Kult Elementals Fire Elite
 
mgr.addSpawn (24,38,0,{ -- Kult Elementals Fire Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 16,398: Line 17,085:
  
 
mgr.addSpawn (24,38,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (24,38,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 16,411: Line 17,098:
  
 
mgr.addSpawn (24,39,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (24,39,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 16,424: Line 17,111:
  
 
mgr.addSpawn (24,39,0,{ -- Cult Hunter Normal
 
mgr.addSpawn (24,39,0,{ -- Cult Hunter Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{751,2,"",0,0,1,0},
Line 16,436: Line 17,123:
  
 
mgr.addSpawn (24,40,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (24,40,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 16,449: Line 17,136:
  
 
mgr.addSpawn (24,40,0,{ -- Cult Mage Earth Normal
 
mgr.addSpawn (24,40,0,{ -- Cult Mage Earth Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
Line 16,462: Line 17,149:
  
 
mgr.addSpawn (24,41,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (24,41,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 16,474: Line 17,161:
  
 
mgr.addSpawn (24,41,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (24,41,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 16,487: Line 17,174:
  
 
mgr.addSpawn (24,42,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (24,42,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 16,499: Line 17,186:
  
 
mgr.addSpawn (24,42,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (24,42,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 16,512: Line 17,199:
  
 
mgr.addSpawn (24,43,0,{ -- Boar / Bear Human
 
mgr.addSpawn (24,43,0,{ -- Boar / Bear Human
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{783,5,"",0,0,0,0},
Line 16,524: Line 17,211:
  
 
mgr.addSpawn (24,43,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (24,43,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 16,536: Line 17,223:
  
 
mgr.addSpawn (24,43,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (24,43,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 16,547: Line 17,234:
  
 
mgr.addSpawn (24,44,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (24,44,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 16,559: Line 17,246:
  
 
mgr.addSpawn (24,44,0,{ -- Goblin CC Normal
 
mgr.addSpawn (24,44,0,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 16,569: Line 17,256:
  
 
mgr.addSpawn (24,45,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (24,45,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 16,579: Line 17,266:
  
 
mgr.addSpawn (24,45,0,{ -- Goblin Leader Elite Background
 
mgr.addSpawn (24,45,0,{ -- Goblin Leader Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 16,592: Line 17,279:
  
 
mgr.addSpawn (24,46,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (24,46,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 16,606: Line 17,293:
  
 
mgr.addSpawn (24,46,0,{ -- Boar Orc Region
 
mgr.addSpawn (24,46,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 16,618: Line 17,305:
  
 
mgr.addSpawn (24,46,0,{ -- goblin rider normal
 
mgr.addSpawn (24,46,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 16,628: Line 17,315:
  
 
mgr.addSpawn (24,47,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (24,47,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 16,642: Line 17,329:
  
 
mgr.addSpawn (24,47,0,{ -- Orc Boar Elite
 
mgr.addSpawn (24,47,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 16,655: Line 17,342:
  
 
mgr.addSpawn (24,47,0,{ -- goblin rider elite
 
mgr.addSpawn (24,47,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 16,665: Line 17,352:
  
 
mgr.addSpawn (24,48,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (24,48,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 16,679: Line 17,366:
  
 
mgr.addSpawn (24,48,0,{ -- Orc Boar Elite
 
mgr.addSpawn (24,48,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 16,692: Line 17,379:
  
 
mgr.addSpawn (24,48,0,{ -- goblin rider elite
 
mgr.addSpawn (24,48,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 16,702: Line 17,389:
  
 
mgr.addSpawn (24,49,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (24,49,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 16,716: Line 17,403:
  
 
mgr.addSpawn (24,49,0,{ -- Boar Orc Region
 
mgr.addSpawn (24,49,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 16,728: Line 17,415:
  
 
mgr.addSpawn (24,49,0,{ -- goblin rider normal
 
mgr.addSpawn (24,49,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 16,738: Line 17,425:
  
 
mgr.addSpawn (24,50,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (24,50,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 16,752: Line 17,439:
  
 
mgr.addSpawn (24,50,0,{ -- goblin rider elite
 
mgr.addSpawn (24,50,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 16,762: Line 17,449:
  
 
mgr.addSpawn (24,50,0,{ -- Boar Orc Region
 
mgr.addSpawn (24,50,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 16,774: Line 17,461:
  
 
mgr.addSpawn (25,22,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (25,22,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 16,781: Line 17,468:
  
 
mgr.addSpawn (25,22,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (25,22,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 16,794: Line 17,481:
  
 
mgr.addSpawn (25,23,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (25,23,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 16,801: Line 17,488:
  
 
mgr.addSpawn (25,23,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (25,23,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 16,808: Line 17,495:
  
 
mgr.addSpawn (25,23,0,{ -- Blank for Quests
 
mgr.addSpawn (25,23,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 16,815: Line 17,502:
  
 
mgr.addSpawn (25,23,0,{ -- Empty
 
mgr.addSpawn (25,23,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 16,822: Line 17,509:
  
 
mgr.addSpawn (25,23,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (25,23,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 16,835: Line 17,522:
  
 
mgr.addSpawn (25,24,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (25,24,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 16,842: Line 17,529:
  
 
mgr.addSpawn (25,24,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (25,24,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 16,849: Line 17,536:
  
 
mgr.addSpawn (25,24,0,{ -- Blank for Quests
 
mgr.addSpawn (25,24,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 16,856: Line 17,543:
  
 
mgr.addSpawn (25,24,0,{ -- Empty
 
mgr.addSpawn (25,24,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 16,863: Line 17,550:
  
 
mgr.addSpawn (25,24,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (25,24,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 16,876: Line 17,563:
  
 
mgr.addSpawn (25,25,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (25,25,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 16,883: Line 17,570:
  
 
mgr.addSpawn (25,25,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (25,25,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 16,890: Line 17,577:
  
 
mgr.addSpawn (25,25,0,{ -- Blank for Quests
 
mgr.addSpawn (25,25,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 16,897: Line 17,584:
  
 
mgr.addSpawn (25,25,0,{ -- Empty
 
mgr.addSpawn (25,25,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 16,904: Line 17,591:
  
 
mgr.addSpawn (25,25,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (25,25,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 16,917: Line 17,604:
  
 
mgr.addSpawn (25,26,0,{ -- Wildschweine Normal
 
mgr.addSpawn (25,26,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 16,927: Line 17,614:
 
} )
 
} )
 
mgr.addSpawn (25,26,-1,{ -- HE Raeuber Elite
 
mgr.addSpawn (25,26,-1,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 16,941: Line 17,628:
  
 
mgr.addSpawn (25,27,0,{ -- Start Region Atmo
 
mgr.addSpawn (25,27,0,{ -- Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{61,5,"",0,0,0,0},
Line 16,949: Line 17,636:
 
} )
 
} )
 
mgr.addSpawn (25,27,-1,{ -- HE Raeuber Elite
 
mgr.addSpawn (25,27,-1,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 16,963: Line 17,650:
  
 
mgr.addSpawn (25,28,0,{ -- Cobold Mage Normal
 
mgr.addSpawn (25,28,0,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 16,974: Line 17,661:
  
 
mgr.addSpawn (25,28,0,{ -- Wildschweine Normal
 
mgr.addSpawn (25,28,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 16,987: Line 17,674:
  
 
mgr.addSpawn (25,28,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (25,28,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 17,000: Line 17,687:
  
 
mgr.addSpawn (25,29,0,{ -- Cobold Officer Elite
 
mgr.addSpawn (25,29,0,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 17,011: Line 17,698:
  
 
mgr.addSpawn (25,29,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (25,29,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 17,021: Line 17,708:
  
 
mgr.addSpawn (25,30,0,{ -- Cobold Mage elite
 
mgr.addSpawn (25,30,0,{ -- Cobold Mage elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{52,2,"",0,0,1,0},
Line 17,034: Line 17,721:
  
 
mgr.addSpawn (25,30,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (25,30,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 17,043: Line 17,730:
  
 
mgr.addSpawn (25,31,0,{ -- Wildschweine Elite
 
mgr.addSpawn (25,31,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 17,056: Line 17,743:
  
 
mgr.addSpawn (25,31,0,{ -- Cobold range normal
 
mgr.addSpawn (25,31,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 17,067: Line 17,754:
  
 
mgr.addSpawn (25,31,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (25,31,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 17,076: Line 17,763:
  
 
mgr.addSpawn (25,32,0,{ -- Cobold Mage Normal
 
mgr.addSpawn (25,32,0,{ -- Cobold Mage Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
Line 17,087: Line 17,774:
  
 
mgr.addSpawn (25,32,0,{ -- Cobold Mage Einfach Background Spawn
 
mgr.addSpawn (25,32,0,{ -- Cobold Mage Einfach Background Spawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{494,3,"",0,0,0,0},
Line 17,098: Line 17,785:
  
 
mgr.addSpawn (25,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (25,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 17,108: Line 17,795:
  
 
mgr.addSpawn (25,32,0,{ -- Wildschweine Normal
 
mgr.addSpawn (25,32,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 17,121: Line 17,808:
  
 
mgr.addSpawn (25,33,0,{ -- Cobold range normal
 
mgr.addSpawn (25,33,0,{ -- Cobold range normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{149,4,"",0,0,1,0},
Line 17,132: Line 17,819:
  
 
mgr.addSpawn (25,33,0,{ -- Cobold Range easy Backgroundspawn
 
mgr.addSpawn (25,33,0,{ -- Cobold Range easy Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,0,0},
Line 17,143: Line 17,830:
  
 
mgr.addSpawn (25,33,0,{ -- Baer / Wildschwein Elite
 
mgr.addSpawn (25,33,0,{ -- Baer / Wildschwein Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{56,10,"",0,0,0,0},
Line 17,154: Line 17,841:
  
 
mgr.addSpawn (25,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (25,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 17,164: Line 17,851:
  
 
mgr.addSpawn (25,34,0,{ -- Wolf Human Region
 
mgr.addSpawn (25,34,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 17,175: Line 17,862:
  
 
mgr.addSpawn (25,35,0,{ -- Kult Elementals Fire
 
mgr.addSpawn (25,35,0,{ -- Kult Elementals Fire
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{782,3,"",0,0,2,0},
Line 17,187: Line 17,874:
  
 
mgr.addSpawn (25,35,0,{ -- Cult Hunter Mage Fire
 
mgr.addSpawn (25,35,0,{ -- Cult Hunter Mage Fire
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{749,5,"",0,0,1,0},
Line 17,200: Line 17,887:
  
 
mgr.addSpawn (25,36,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (25,36,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 17,212: Line 17,899:
  
 
mgr.addSpawn (25,36,0,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (25,36,0,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 17,225: Line 17,912:
  
 
mgr.addSpawn (25,37,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (25,37,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 17,238: Line 17,925:
  
 
mgr.addSpawn (25,37,0,{ -- Cult Hunter Normal
 
mgr.addSpawn (25,37,0,{ -- Cult Hunter Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{751,2,"",0,0,1,0},
Line 17,250: Line 17,937:
  
 
mgr.addSpawn (25,38,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (25,38,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 17,263: Line 17,950:
  
 
mgr.addSpawn (25,38,0,{ -- Cult Mage Fire Elite
 
mgr.addSpawn (25,38,0,{ -- Cult Mage Fire Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{751,1,"",0,0,2,0},
Line 17,276: Line 17,963:
  
 
mgr.addSpawn (25,39,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (25,39,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 17,289: Line 17,976:
  
 
mgr.addSpawn (25,39,0,{ -- Cult Mage Earth Normal
 
mgr.addSpawn (25,39,0,{ -- Cult Mage Earth Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
Line 17,302: Line 17,989:
  
 
mgr.addSpawn (25,40,0,{ -- Kult Elementals Fire
 
mgr.addSpawn (25,40,0,{ -- Kult Elementals Fire
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{782,3,"",0,0,2,0},
Line 17,314: Line 18,001:
  
 
mgr.addSpawn (25,40,0,{ -- Cult Hunter Mage Fire
 
mgr.addSpawn (25,40,0,{ -- Cult Hunter Mage Fire
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{749,5,"",0,0,1,0},
Line 17,327: Line 18,014:
  
 
mgr.addSpawn (25,41,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (25,41,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 17,340: Line 18,027:
  
 
mgr.addSpawn (25,41,0,{ -- Cult Hunter Normal
 
mgr.addSpawn (25,41,0,{ -- Cult Hunter Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{751,2,"",0,0,1,0},
Line 17,352: Line 18,039:
  
 
mgr.addSpawn (25,42,0,{ -- Boar / Bear Human
 
mgr.addSpawn (25,42,0,{ -- Boar / Bear Human
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{783,5,"",0,0,0,0},
Line 17,364: Line 18,051:
  
 
mgr.addSpawn (25,42,0,{ -- Goblin Shaman Backgroundspawn
 
mgr.addSpawn (25,42,0,{ -- Goblin Shaman Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
Line 17,376: Line 18,063:
  
 
mgr.addSpawn (25,42,0,{ -- Goblin leader normal
 
mgr.addSpawn (25,42,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 17,387: Line 18,074:
  
 
mgr.addSpawn (25,43,0,{ -- Boar / Bear Human
 
mgr.addSpawn (25,43,0,{ -- Boar / Bear Human
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{783,5,"",0,0,0,0},
Line 17,399: Line 18,086:
  
 
mgr.addSpawn (25,43,0,{ -- Goblin Hunter Elite Background
 
mgr.addSpawn (25,43,0,{ -- Goblin Hunter Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
Line 17,411: Line 18,098:
  
 
mgr.addSpawn (25,43,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (25,43,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 17,422: Line 18,109:
  
 
mgr.addSpawn (25,44,0,{ -- Goblin leader normal
 
mgr.addSpawn (25,44,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 17,433: Line 18,120:
  
 
mgr.addSpawn (25,44,0,{ -- Boar Human
 
mgr.addSpawn (25,44,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 17,444: Line 18,131:
  
 
mgr.addSpawn (25,44,0,{ -- Goblin Leader Elite Background
 
mgr.addSpawn (25,44,0,{ -- Goblin Leader Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 17,457: Line 18,144:
  
 
mgr.addSpawn (25,45,0,{ -- Goblin Hunter Elite Background
 
mgr.addSpawn (25,45,0,{ -- Goblin Hunter Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
Line 17,469: Line 18,156:
  
 
mgr.addSpawn (25,45,0,{ -- Boar Orc Region
 
mgr.addSpawn (25,45,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 17,481: Line 18,168:
  
 
mgr.addSpawn (25,45,0,{ -- Goblin ranged normal
 
mgr.addSpawn (25,45,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 17,491: Line 18,178:
  
 
mgr.addSpawn (25,46,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (25,46,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 17,505: Line 18,192:
  
 
mgr.addSpawn (25,46,0,{ -- Boar Orc Region
 
mgr.addSpawn (25,46,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 17,517: Line 18,204:
  
 
mgr.addSpawn (25,46,0,{ -- goblin rider normal
 
mgr.addSpawn (25,46,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 17,527: Line 18,214:
  
 
mgr.addSpawn (25,46,-1,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (25,46,-1,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 17,539: Line 18,226:
  
 
mgr.addSpawn (25,46,-1,{ -- Goblin CC Normal
 
mgr.addSpawn (25,46,-1,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 17,549: Line 18,236:
  
 
mgr.addSpawn (25,46,-1,{ -- Boar Orc Region
 
mgr.addSpawn (25,46,-1,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 17,561: Line 18,248:
  
 
mgr.addSpawn (25,47,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (25,47,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 17,575: Line 18,262:
  
 
mgr.addSpawn (25,47,0,{ -- Orc Boar Elite
 
mgr.addSpawn (25,47,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 17,588: Line 18,275:
  
 
mgr.addSpawn (25,47,0,{ -- goblin rider elite
 
mgr.addSpawn (25,47,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 17,598: Line 18,285:
  
 
mgr.addSpawn (25,48,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (25,48,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 17,612: Line 18,299:
  
 
mgr.addSpawn (25,48,0,{ -- Boar Orc Region
 
mgr.addSpawn (25,48,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 17,624: Line 18,311:
  
 
mgr.addSpawn (25,48,0,{ -- goblin rider normal
 
mgr.addSpawn (25,48,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 17,634: Line 18,321:
  
 
mgr.addSpawn (25,49,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (25,49,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 17,648: Line 18,335:
  
 
mgr.addSpawn (25,49,0,{ -- Boar Orc Region
 
mgr.addSpawn (25,49,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 17,660: Line 18,347:
  
 
mgr.addSpawn (25,49,0,{ -- goblin rider elite
 
mgr.addSpawn (25,49,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 17,670: Line 18,357:
  
 
mgr.addSpawn (26,16,0,{ -- Desert Beelte
 
mgr.addSpawn (26,16,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 17,680: Line 18,367:
  
 
mgr.addSpawn (26,16,0,{ -- Desert Turtles
 
mgr.addSpawn (26,16,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 17,690: Line 18,377:
  
 
mgr.addSpawn (26,16,-1,{ -- Deser Spiders
 
mgr.addSpawn (26,16,-1,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 17,700: Line 18,387:
  
 
mgr.addSpawn (26,16,-1,{ -- Desert Beetle Elite
 
mgr.addSpawn (26,16,-1,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 17,710: Line 18,397:
  
 
mgr.addSpawn (26,20,-1,{ -- Legion Melee Normal Backgroundspawn
 
mgr.addSpawn (26,20,-1,{ -- Legion Melee Normal Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{157,2,"",0,0,2,0},
Line 17,723: Line 18,410:
  
 
mgr.addSpawn (26,21,-1,{ -- Legion Mage Elite Backgroundspawn
 
mgr.addSpawn (26,21,-1,{ -- Legion Mage Elite Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{157,2,"",0,0,1,0},
Line 17,736: Line 18,423:
  
 
mgr.addSpawn (26,21,-1,{ -- Legion Melee normal
 
mgr.addSpawn (26,21,-1,{ -- Legion Melee normal
total_density = 16,
+
total_density = 24,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
Line 17,747: Line 18,434:
  
 
mgr.addSpawn (26,21,-1,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (26,21,-1,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 17,760: Line 18,447:
  
 
mgr.addSpawn (26,22,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (26,22,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 17,767: Line 18,454:
  
 
mgr.addSpawn (26,22,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (26,22,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 17,774: Line 18,461:
  
 
mgr.addSpawn (26,22,0,{ -- Blank for Quests
 
mgr.addSpawn (26,22,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 17,781: Line 18,468:
  
 
mgr.addSpawn (26,22,0,{ -- Empty
 
mgr.addSpawn (26,22,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 17,788: Line 18,475:
  
 
mgr.addSpawn (26,23,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (26,23,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 17,795: Line 18,482:
  
 
mgr.addSpawn (26,23,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (26,23,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 17,802: Line 18,489:
  
 
mgr.addSpawn (26,23,0,{ -- Blank for Quests
 
mgr.addSpawn (26,23,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 17,809: Line 18,496:
  
 
mgr.addSpawn (26,23,0,{ -- Empty
 
mgr.addSpawn (26,23,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 17,816: Line 18,503:
  
 
mgr.addSpawn (26,23,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (26,23,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 17,829: Line 18,516:
  
 
mgr.addSpawn (26,24,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (26,24,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 17,836: Line 18,523:
  
 
mgr.addSpawn (26,24,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (26,24,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 17,843: Line 18,530:
  
 
mgr.addSpawn (26,24,0,{ -- Empty
 
mgr.addSpawn (26,24,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 17,850: Line 18,537:
  
 
mgr.addSpawn (26,24,0,{ -- Blank for Quests
 
mgr.addSpawn (26,24,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 17,857: Line 18,544:
  
 
mgr.addSpawn (26,24,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (26,24,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 17,870: Line 18,557:
  
 
mgr.addSpawn (26,25,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (26,25,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 17,877: Line 18,564:
  
 
mgr.addSpawn (26,25,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (26,25,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 17,884: Line 18,571:
  
 
mgr.addSpawn (26,25,0,{ -- Blank for Quests
 
mgr.addSpawn (26,25,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 17,891: Line 18,578:
  
 
mgr.addSpawn (26,25,0,{ -- Empty
 
mgr.addSpawn (26,25,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 17,898: Line 18,585:
  
 
mgr.addSpawn (26,25,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (26,25,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (26,26,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (26,26,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 17,916: Line 18,603:
  
 
mgr.addSpawn (26,26,0,{ -- Wildschweine Normal
 
mgr.addSpawn (26,26,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 17,929: Line 18,616:
  
 
mgr.addSpawn (26,26,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (26,26,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (26,27,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (26,27,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 17,947: Line 18,634:
  
 
mgr.addSpawn (26,27,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (26,27,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 17,956: Line 18,643:
  
 
mgr.addSpawn (26,27,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (26,27,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 17,967: Line 18,654:
  
 
mgr.addSpawn (26,28,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (26,28,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 17,976: Line 18,663:
  
 
mgr.addSpawn (26,28,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (26,28,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 17,985: Line 18,672:
  
 
mgr.addSpawn (26,28,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (26,28,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 17,996: Line 18,683:
  
 
mgr.addSpawn (26,28,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (26,28,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 18,009: Line 18,696:
  
 
mgr.addSpawn (26,29,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (26,29,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 18,018: Line 18,705:
  
 
mgr.addSpawn (26,29,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (26,29,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 18,027: Line 18,714:
  
 
mgr.addSpawn (26,29,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (26,29,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 18,038: Line 18,725:
  
 
mgr.addSpawn (26,30,0,{ -- Cobold Range elite
 
mgr.addSpawn (26,30,0,{ -- Cobold Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,3,"",0,0,1,0},
Line 18,049: Line 18,736:
  
 
mgr.addSpawn (26,30,0,{ -- Wildschweine Normal
 
mgr.addSpawn (26,30,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 18,062: Line 18,749:
  
 
mgr.addSpawn (26,30,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (26,30,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 18,071: Line 18,758:
  
 
mgr.addSpawn (26,31,0,{ -- Cobold Rider Normal  
 
mgr.addSpawn (26,31,0,{ -- Cobold Rider Normal  
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,2,0},
Line 18,083: Line 18,770:
  
 
mgr.addSpawn (26,31,0,{ -- Wildschweine Normal
 
mgr.addSpawn (26,31,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 18,096: Line 18,783:
  
 
mgr.addSpawn (26,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (26,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 18,106: Line 18,793:
  
 
mgr.addSpawn (26,31,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (26,31,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 18,115: Line 18,802:
  
 
mgr.addSpawn (26,32,0,{ -- Wildschweine Elite
 
mgr.addSpawn (26,32,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 18,128: Line 18,815:
  
 
mgr.addSpawn (26,32,0,{ -- Ghost Ruin
 
mgr.addSpawn (26,32,0,{ -- Ghost Ruin
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{175,100,"",0,0,1,0},
 
{175,100,"",0,0,1,0},
Line 18,136: Line 18,823:
  
 
mgr.addSpawn (26,32,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (26,32,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 18,143: Line 18,830:
  
 
mgr.addSpawn (26,33,0,{ -- Wildschweine Normal
 
mgr.addSpawn (26,33,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 18,156: Line 18,843:
  
 
mgr.addSpawn (26,33,0,{ -- Cobold Melee  einfach
 
mgr.addSpawn (26,33,0,{ -- Cobold Melee  einfach
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
Line 18,166: Line 18,853:
  
 
mgr.addSpawn (26,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (26,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 18,176: Line 18,863:
  
 
mgr.addSpawn (26,33,-1,{ -- Cobold Officer Elite
 
mgr.addSpawn (26,33,-1,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 18,187: Line 18,874:
  
 
mgr.addSpawn (26,33,-1,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (26,33,-1,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 18,198: Line 18,885:
  
 
mgr.addSpawn (26,34,-1,{ -- Cobold Officer Elite
 
mgr.addSpawn (26,34,-1,{ -- Cobold Officer Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{54,1,"",0,0,0,0},
Line 18,209: Line 18,896:
  
 
mgr.addSpawn (26,34,-1,{ -- Cobold Einfach Background Spawn
 
mgr.addSpawn (26,34,-1,{ -- Cobold Einfach Background Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{494,4,"",0,0,0,0},
Line 18,220: Line 18,907:
  
 
mgr.addSpawn (26,35,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (26,35,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 18,232: Line 18,919:
  
 
mgr.addSpawn (26,35,0,{ -- Cult Mage Earth Elite
 
mgr.addSpawn (26,35,0,{ -- Cult Mage Earth Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{738,4,"",0,0,1,0},
Line 18,245: Line 18,932:
  
 
mgr.addSpawn (26,36,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (26,36,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 18,257: Line 18,944:
  
 
mgr.addSpawn (26,36,0,{ -- Cult Mage Earth Normal
 
mgr.addSpawn (26,36,0,{ -- Cult Mage Earth Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
Line 18,270: Line 18,957:
  
 
mgr.addSpawn (26,37,0,{ -- Kult Elementals Earth
 
mgr.addSpawn (26,37,0,{ -- Kult Elementals Earth
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,0,0},
Line 18,282: Line 18,969:
  
 
mgr.addSpawn (26,37,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (26,37,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 18,295: Line 18,982:
  
 
mgr.addSpawn (26,38,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (26,38,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 18,308: Line 18,995:
  
 
mgr.addSpawn (26,38,0,{ -- Cult Hunter Mage Fire
 
mgr.addSpawn (26,38,0,{ -- Cult Hunter Mage Fire
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{749,5,"",0,0,1,0},
Line 18,321: Line 19,008:
  
 
mgr.addSpawn (26,39,0,{ -- Kult mixed Elementals Elite
 
mgr.addSpawn (26,39,0,{ -- Kult mixed Elementals Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 18,334: Line 19,021:
  
 
mgr.addSpawn (26,39,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (26,39,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 18,347: Line 19,034:
  
 
mgr.addSpawn (26,40,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (26,40,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 18,360: Line 19,047:
  
 
mgr.addSpawn (26,40,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (26,40,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 18,373: Line 19,060:
  
 
mgr.addSpawn (26,41,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (26,41,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 18,386: Line 19,073:
  
 
mgr.addSpawn (26,41,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (26,41,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 18,399: Line 19,086:
  
 
mgr.addSpawn (26,42,0,{ -- Boar Human
 
mgr.addSpawn (26,42,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 18,410: Line 19,097:
  
 
mgr.addSpawn (26,42,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (26,42,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 18,422: Line 19,109:
  
 
mgr.addSpawn (26,42,0,{ -- goblin mage normal
 
mgr.addSpawn (26,42,0,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 18,433: Line 19,120:
  
 
mgr.addSpawn (26,43,0,{ -- Goblin Hunter Elite Background
 
mgr.addSpawn (26,43,0,{ -- Goblin Hunter Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
Line 18,445: Line 19,132:
  
 
mgr.addSpawn (26,43,0,{ -- Boar Human Elite
 
mgr.addSpawn (26,43,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 18,458: Line 19,145:
  
 
mgr.addSpawn (26,43,0,{ -- goblin mage normal
 
mgr.addSpawn (26,43,0,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 18,469: Line 19,156:
  
 
mgr.addSpawn (26,44,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (26,44,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 18,476: Line 19,163:
  
 
mgr.addSpawn (26,44,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (26,44,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 18,483: Line 19,170:
  
 
mgr.addSpawn (26,44,0,{ -- No Level 3 Spawn allowed in this area!
 
mgr.addSpawn (26,44,0,{ -- No Level 3 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 18,490: Line 19,177:
  
 
mgr.addSpawn (26,45,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (26,45,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 18,502: Line 19,189:
  
 
mgr.addSpawn (26,45,0,{ -- Boar Human Elite
 
mgr.addSpawn (26,45,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 18,515: Line 19,202:
  
 
mgr.addSpawn (26,45,0,{ -- goblin leader elite
 
mgr.addSpawn (26,45,0,{ -- goblin leader elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{63,10,"",0,0,1,0},
Line 18,526: Line 19,213:
  
 
mgr.addSpawn (26,46,0,{ -- Boar / Bear Human
 
mgr.addSpawn (26,46,0,{ -- Boar / Bear Human
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{783,5,"",0,0,0,0},
Line 18,538: Line 19,225:
  
 
mgr.addSpawn (26,46,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (26,46,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 18,550: Line 19,237:
  
 
mgr.addSpawn (26,46,0,{ -- goblin leader elite
 
mgr.addSpawn (26,46,0,{ -- goblin leader elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{63,10,"",0,0,1,0},
Line 18,561: Line 19,248:
  
 
mgr.addSpawn (26,46,-1,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (26,46,-1,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 18,573: Line 19,260:
  
 
mgr.addSpawn (26,46,-1,{ -- Goblin CC Normal
 
mgr.addSpawn (26,46,-1,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 18,583: Line 19,270:
  
 
mgr.addSpawn (26,46,-1,{ -- Boar Orc Region
 
mgr.addSpawn (26,46,-1,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 18,595: Line 19,282:
  
 
mgr.addSpawn (26,47,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (26,47,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 18,609: Line 19,296:
  
 
mgr.addSpawn (26,47,0,{ -- Orc Boar Elite
 
mgr.addSpawn (26,47,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 18,622: Line 19,309:
  
 
mgr.addSpawn (26,47,0,{ -- goblin rider normal
 
mgr.addSpawn (26,47,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 18,632: Line 19,319:
  
 
mgr.addSpawn (26,48,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (26,48,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 18,646: Line 19,333:
  
 
mgr.addSpawn (26,48,0,{ -- Boar Orc Region
 
mgr.addSpawn (26,48,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 18,658: Line 19,345:
  
 
mgr.addSpawn (26,48,0,{ -- goblin rider elite
 
mgr.addSpawn (26,48,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 18,668: Line 19,355:
  
 
mgr.addSpawn (26,49,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (26,49,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 18,682: Line 19,369:
  
 
mgr.addSpawn (26,49,0,{ -- Boar Orc Region
 
mgr.addSpawn (26,49,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 18,694: Line 19,381:
  
 
mgr.addSpawn (26,49,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (26,49,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 18,706: Line 19,393:
  
 
mgr.addSpawn (26,58,0,{ -- Stonecreature Sera
 
mgr.addSpawn (26,58,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 18,712: Line 19,399:
 
{1135,4,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
{616,3,"",0,0,2,0},
 +
{1326,2,"",0,0,1,0},
 
} )
 
} )
  
Line 18,717: Line 19,405:
  
 
mgr.addSpawn (26,59,0,{ -- Stonecreature Sera
 
mgr.addSpawn (26,59,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 18,723: Line 19,411:
 
{1135,4,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
{616,3,"",0,0,2,0},
 +
{1326,2,"",0,0,1,0},
 
} )
 
} )
  
Line 18,728: Line 19,417:
  
 
mgr.addSpawn (27,14,0,{ -- Desert Turtles
 
mgr.addSpawn (27,14,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 18,738: Line 19,427:
  
 
mgr.addSpawn (27,15,0,{ -- Desert Beelte
 
mgr.addSpawn (27,15,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 18,748: Line 19,437:
  
 
mgr.addSpawn (27,15,0,{ -- Desert Turtles
 
mgr.addSpawn (27,15,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 18,758: Line 19,447:
  
 
mgr.addSpawn (27,16,0,{ -- Desert Beelte
 
mgr.addSpawn (27,16,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 18,768: Line 19,457:
  
 
mgr.addSpawn (27,16,-1,{ -- Deser Spiders
 
mgr.addSpawn (27,16,-1,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 18,778: Line 19,467:
  
 
mgr.addSpawn (27,16,-1,{ -- Desert Beetle Elite
 
mgr.addSpawn (27,16,-1,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 18,788: Line 19,477:
  
 
mgr.addSpawn (27,17,-1,{ -- Deser Spiders
 
mgr.addSpawn (27,17,-1,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 18,798: Line 19,487:
  
 
mgr.addSpawn (27,17,-1,{ -- Desert Beetle Elite
 
mgr.addSpawn (27,17,-1,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 18,808: Line 19,497:
  
 
mgr.addSpawn (27,18,-1,{ -- Deser Spiders
 
mgr.addSpawn (27,18,-1,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 18,818: Line 19,507:
  
 
mgr.addSpawn (27,18,-1,{ -- Desert Beetle Elite
 
mgr.addSpawn (27,18,-1,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 18,828: Line 19,517:
  
 
mgr.addSpawn (27,20,0,{ -- Legio Warrior big group
 
mgr.addSpawn (27,20,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 18,837: Line 19,526:
  
 
mgr.addSpawn (27,20,0,{ -- Legio Champions small grp
 
mgr.addSpawn (27,20,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 18,846: Line 19,535:
  
 
mgr.addSpawn (27,20,-1,{ -- Legion Mage Elite Backgroundspawn
 
mgr.addSpawn (27,20,-1,{ -- Legion Mage Elite Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{157,2,"",0,0,1,0},
Line 18,859: Line 19,548:
  
 
mgr.addSpawn (27,20,-1,{ -- Legion Melee normal
 
mgr.addSpawn (27,20,-1,{ -- Legion Melee normal
total_density = 16,
+
total_density = 24,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
Line 18,870: Line 19,559:
  
 
mgr.addSpawn (27,20,-1,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (27,20,-1,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 18,883: Line 19,572:
  
 
mgr.addSpawn (27,21,0,{ -- Legio Warrior big group
 
mgr.addSpawn (27,21,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 18,892: Line 19,581:
  
 
mgr.addSpawn (27,21,0,{ -- Legio Champions small grp
 
mgr.addSpawn (27,21,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 18,901: Line 19,590:
  
 
mgr.addSpawn (27,21,-1,{ -- Legion Melee Normal Backgroundspawn
 
mgr.addSpawn (27,21,-1,{ -- Legion Melee Normal Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{157,2,"",0,0,2,0},
Line 18,914: Line 19,603:
  
 
mgr.addSpawn (27,21,-1,{ -- Legion Range Elite
 
mgr.addSpawn (27,21,-1,{ -- Legion Range Elite
total_density = 16,
+
total_density = 24,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,2,"",0,0,1,0},
 
{159,2,"",0,0,1,0},
Line 18,925: Line 19,614:
  
 
mgr.addSpawn (27,21,-1,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (27,21,-1,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 18,938: Line 19,627:
  
 
mgr.addSpawn (27,22,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (27,22,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 18,945: Line 19,634:
  
 
mgr.addSpawn (27,22,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (27,22,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 18,952: Line 19,641:
  
 
mgr.addSpawn (27,22,0,{ -- Blank for Quests
 
mgr.addSpawn (27,22,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 18,959: Line 19,648:
  
 
mgr.addSpawn (27,22,0,{ -- Empty
 
mgr.addSpawn (27,22,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 18,966: Line 19,655:
  
 
mgr.addSpawn (27,23,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (27,23,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 18,973: Line 19,662:
  
 
mgr.addSpawn (27,23,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (27,23,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 18,980: Line 19,669:
  
 
mgr.addSpawn (27,23,0,{ -- Empty
 
mgr.addSpawn (27,23,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 18,987: Line 19,676:
  
 
mgr.addSpawn (27,23,0,{ -- Blank for Quests
 
mgr.addSpawn (27,23,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 18,994: Line 19,683:
  
 
mgr.addSpawn (27,23,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (27,23,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 19,007: Line 19,696:
  
 
mgr.addSpawn (27,24,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (27,24,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 19,014: Line 19,703:
  
 
mgr.addSpawn (27,24,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (27,24,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 19,021: Line 19,710:
  
 
mgr.addSpawn (27,24,0,{ -- Empty
 
mgr.addSpawn (27,24,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 19,028: Line 19,717:
  
 
mgr.addSpawn (27,24,0,{ -- Blank for Quests
 
mgr.addSpawn (27,24,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 19,035: Line 19,724:
  
 
mgr.addSpawn (27,24,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (27,24,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 19,048: Line 19,737:
  
 
mgr.addSpawn (27,25,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (27,25,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 19,055: Line 19,744:
  
 
mgr.addSpawn (27,25,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (27,25,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 19,062: Line 19,751:
  
 
mgr.addSpawn (27,25,0,{ -- Empty
 
mgr.addSpawn (27,25,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 19,069: Line 19,758:
  
 
mgr.addSpawn (27,25,0,{ -- Blank for Quests
 
mgr.addSpawn (27,25,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 19,076: Line 19,765:
  
 
mgr.addSpawn (27,25,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (27,25,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 19,089: Line 19,778:
  
 
mgr.addSpawn (27,26,0,{ -- Robber Melee normal
 
mgr.addSpawn (27,26,0,{ -- Robber Melee normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{724,1,"",0,0,1,0},
Line 19,102: Line 19,791:
  
 
mgr.addSpawn (27,26,0,{ -- Blank for Quests
 
mgr.addSpawn (27,26,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 19,109: Line 19,798:
  
 
mgr.addSpawn (27,26,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (27,26,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (27,27,0,{ -- Robbers range
 
mgr.addSpawn (27,27,0,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 19,126: Line 19,815:
  
 
mgr.addSpawn (27,27,0,{ -- Baer / Earth Elemental
 
mgr.addSpawn (27,27,0,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 19,139: Line 19,828:
  
 
mgr.addSpawn (27,27,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (27,27,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 19,146: Line 19,835:
  
 
mgr.addSpawn (27,28,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (27,28,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 19,157: Line 19,846:
  
 
mgr.addSpawn (27,29,0,{ -- Legio Warrior big group
 
mgr.addSpawn (27,29,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 19,166: Line 19,855:
  
 
mgr.addSpawn (27,29,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (27,29,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 19,175: Line 19,864:
  
 
mgr.addSpawn (27,29,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (27,29,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 19,186: Line 19,875:
  
 
mgr.addSpawn (27,30,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (27,30,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 19,195: Line 19,884:
  
 
mgr.addSpawn (27,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (27,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 19,205: Line 19,894:
  
 
mgr.addSpawn (27,30,0,{ -- Legio Warrior big group
 
mgr.addSpawn (27,30,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 19,214: Line 19,903:
  
 
mgr.addSpawn (27,30,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (27,30,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 19,225: Line 19,914:
  
 
mgr.addSpawn (27,31,0,{ -- Baer / Earth Elemental
 
mgr.addSpawn (27,31,0,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 19,238: Line 19,927:
  
 
mgr.addSpawn (27,31,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (27,31,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 19,247: Line 19,936:
  
 
mgr.addSpawn (27,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (27,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 19,257: Line 19,946:
  
 
mgr.addSpawn (27,31,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (27,31,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 19,266: Line 19,955:
  
 
mgr.addSpawn (27,32,0,{ -- Wildschweine Normal
 
mgr.addSpawn (27,32,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 19,279: Line 19,968:
  
 
mgr.addSpawn (27,32,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (27,32,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 19,288: Line 19,977:
  
 
mgr.addSpawn (27,32,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (27,32,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 19,297: Line 19,986:
  
 
mgr.addSpawn (27,33,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (27,33,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 19,310: Line 19,999:
  
 
mgr.addSpawn (27,33,0,{ -- Wildschweine Normal
 
mgr.addSpawn (27,33,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 19,323: Line 20,012:
  
 
mgr.addSpawn (27,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (27,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 19,333: Line 20,022:
  
 
mgr.addSpawn (27,33,0,{ -- Cobold Melee normal
 
mgr.addSpawn (27,33,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 19,344: Line 20,033:
  
 
mgr.addSpawn (27,34,0,{ -- Cobold_Normal Backgroundspawn
 
mgr.addSpawn (27,34,0,{ -- Cobold_Normal Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{147,2,"",0,0,3,0},
Line 19,357: Line 20,046:
  
 
mgr.addSpawn (27,34,0,{ -- Earth Elemental small
 
mgr.addSpawn (27,34,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 19,365: Line 20,054:
  
 
mgr.addSpawn (27,34,0,{ -- Cobold Melee normal
 
mgr.addSpawn (27,34,0,{ -- Cobold Melee normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{494,4,"",0,0,1,0},
Line 19,376: Line 20,065:
  
 
mgr.addSpawn (27,36,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (27,36,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 19,386: Line 20,075:
  
 
mgr.addSpawn (27,38,0,{ -- Kult Elementals Fire Elite
 
mgr.addSpawn (27,38,0,{ -- Kult Elementals Fire Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,5,"",0,0,0,0},
Line 19,398: Line 20,087:
  
 
mgr.addSpawn (27,38,0,{ -- Cult Hunter Fire Ranged
 
mgr.addSpawn (27,38,0,{ -- Cult Hunter Fire Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{791,3,"",0,0,1,0},
Line 19,411: Line 20,100:
  
 
mgr.addSpawn (27,39,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (27,39,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 19,424: Line 20,113:
  
 
mgr.addSpawn (27,39,0,{ -- Cult Hunter Mage Fire
 
mgr.addSpawn (27,39,0,{ -- Cult Hunter Mage Fire
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{749,5,"",0,0,1,0},
Line 19,437: Line 20,126:
  
 
mgr.addSpawn (27,40,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (27,40,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 19,450: Line 20,139:
  
 
mgr.addSpawn (27,40,0,{ -- Cult Hunter Normal
 
mgr.addSpawn (27,40,0,{ -- Cult Hunter Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{751,2,"",0,0,1,0},
Line 19,462: Line 20,151:
  
 
mgr.addSpawn (27,41,0,{ -- Boar Human Elite
 
mgr.addSpawn (27,41,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 19,475: Line 20,164:
  
 
mgr.addSpawn (27,41,0,{ -- Human Robber Assassin
 
mgr.addSpawn (27,41,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 19,489: Line 20,178:
  
 
mgr.addSpawn (27,42,0,{ -- Boar Human
 
mgr.addSpawn (27,42,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 19,500: Line 20,189:
  
 
mgr.addSpawn (27,42,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (27,42,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 19,512: Line 20,201:
  
 
mgr.addSpawn (27,42,0,{ -- Goblin CC Normal
 
mgr.addSpawn (27,42,0,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 19,522: Line 20,211:
  
 
mgr.addSpawn (27,43,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (27,43,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 19,534: Line 20,223:
  
 
mgr.addSpawn (27,43,0,{ -- Warrior / Shaman Group
 
mgr.addSpawn (27,43,0,{ -- Warrior / Shaman Group
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{63,11,"",0,0,1,0},
 
{63,11,"",0,0,1,0},
Line 19,545: Line 20,234:
  
 
mgr.addSpawn (27,43,0,{ -- Goblin leader normal
 
mgr.addSpawn (27,43,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 19,556: Line 20,245:
  
 
mgr.addSpawn (27,44,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (27,44,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 19,563: Line 20,252:
  
 
mgr.addSpawn (27,44,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (27,44,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 19,576: Line 20,265:
  
 
mgr.addSpawn (27,44,0,{ -- Goblin CC / ranged Group
 
mgr.addSpawn (27,44,0,{ -- Goblin CC / ranged Group
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{63,5,"",0,0,1,0},
 
{63,5,"",0,0,1,0},
Line 19,587: Line 20,276:
  
 
mgr.addSpawn (27,45,0,{ -- Boar Human
 
mgr.addSpawn (27,45,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 19,598: Line 20,287:
  
 
mgr.addSpawn (27,45,0,{ -- Goblin Shaman Backgroundspawn
 
mgr.addSpawn (27,45,0,{ -- Goblin Shaman Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
Line 19,610: Line 20,299:
  
 
mgr.addSpawn (27,45,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (27,45,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 19,621: Line 20,310:
  
 
mgr.addSpawn (27,46,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (27,46,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 19,633: Line 20,322:
  
 
mgr.addSpawn (27,46,0,{ -- Boar Orc Region
 
mgr.addSpawn (27,46,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 19,645: Line 20,334:
  
 
mgr.addSpawn (27,46,0,{ -- Goblin ranged normal
 
mgr.addSpawn (27,46,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 19,655: Line 20,344:
  
 
mgr.addSpawn (27,47,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (27,47,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 19,669: Line 20,358:
  
 
mgr.addSpawn (27,47,0,{ -- Boar Orc Region
 
mgr.addSpawn (27,47,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 19,681: Line 20,370:
  
 
mgr.addSpawn (27,47,0,{ -- goblin rider elite
 
mgr.addSpawn (27,47,0,{ -- goblin rider elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
} )
 
} )
  
Line 19,691: Line 20,380:
  
 
mgr.addSpawn (27,48,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (27,48,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 19,705: Line 20,394:
  
 
mgr.addSpawn (27,48,0,{ -- Boar Orc Region
 
mgr.addSpawn (27,48,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 19,717: Line 20,406:
  
 
mgr.addSpawn (27,48,0,{ -- goblin rider normal
 
mgr.addSpawn (27,48,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 19,727: Line 20,416:
  
 
mgr.addSpawn (27,56,0,{ -- Stonecreature Sera
 
mgr.addSpawn (27,56,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 19,738: Line 20,427:
  
 
mgr.addSpawn (27,57,0,{ -- Stonecreature Sera
 
mgr.addSpawn (27,57,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 19,749: Line 20,438:
  
 
mgr.addSpawn (27,58,0,{ -- Stonecreature Sera
 
mgr.addSpawn (27,58,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 19,760: Line 20,449:
  
 
mgr.addSpawn (27,59,0,{ -- Stonecreature Sera
 
mgr.addSpawn (27,59,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 19,771: Line 20,460:
  
 
mgr.addSpawn (28,5,0,{ -- Jungelisland Lizards Ranged Elite
 
mgr.addSpawn (28,5,0,{ -- Jungelisland Lizards Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1175,4,"",0,0,1,0},
Line 19,784: Line 20,473:
  
 
mgr.addSpawn (28,6,0,{ -- Jungelisland Lizards Ranged Elite
 
mgr.addSpawn (28,6,0,{ -- Jungelisland Lizards Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1175,4,"",0,0,1,0},
Line 19,797: Line 20,486:
  
 
mgr.addSpawn (28,13,0,{ -- Desert Turtles
 
mgr.addSpawn (28,13,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 19,807: Line 20,496:
  
 
mgr.addSpawn (28,14,0,{ -- Desert Turtles
 
mgr.addSpawn (28,14,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 19,817: Line 20,506:
  
 
mgr.addSpawn (28,14,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (28,14,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 19,827: Line 20,516:
  
 
mgr.addSpawn (28,15,0,{ -- Deser Spiders
 
mgr.addSpawn (28,15,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 19,837: Line 20,526:
  
 
mgr.addSpawn (28,15,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (28,15,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 19,847: Line 20,536:
  
 
mgr.addSpawn (28,16,0,{ -- Desert Harpy
 
mgr.addSpawn (28,16,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 19,859: Line 20,548:
  
 
mgr.addSpawn (28,16,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (28,16,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 19,869: Line 20,558:
  
 
mgr.addSpawn (28,17,0,{ -- Desert Harpy
 
mgr.addSpawn (28,17,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 19,881: Line 20,570:
  
 
mgr.addSpawn (28,17,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (28,17,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 19,891: Line 20,580:
  
 
mgr.addSpawn (28,21,-1,{ -- Legion Melee Normal Backgroundspawn
 
mgr.addSpawn (28,21,-1,{ -- Legion Melee Normal Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{157,2,"",0,0,2,0},
Line 19,904: Line 20,593:
  
 
mgr.addSpawn (28,21,-1,{ -- Legion Melee normal
 
mgr.addSpawn (28,21,-1,{ -- Legion Melee normal
total_density = 16,
+
total_density = 24,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
Line 19,915: Line 20,604:
  
 
mgr.addSpawn (28,21,-1,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (28,21,-1,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 19,928: Line 20,617:
  
 
mgr.addSpawn (28,22,0,{ -- Robber Melee normal
 
mgr.addSpawn (28,22,0,{ -- Robber Melee normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{724,1,"",0,0,1,0},
Line 19,941: Line 20,630:
  
 
mgr.addSpawn (28,22,0,{ -- Earth Elemental small
 
mgr.addSpawn (28,22,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 19,949: Line 20,638:
  
 
mgr.addSpawn (28,22,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (28,22,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 19,956: Line 20,645:
  
 
mgr.addSpawn (28,23,0,{ -- Blank for Quests
 
mgr.addSpawn (28,23,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 19,963: Line 20,652:
  
 
mgr.addSpawn (28,23,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (28,23,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (28,23,0,{ -- Robbers range
 
mgr.addSpawn (28,23,0,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 19,980: Line 20,669:
  
 
mgr.addSpawn (28,23,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (28,23,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 19,993: Line 20,682:
  
 
mgr.addSpawn (28,24,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (28,24,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 20,000: Line 20,689:
  
 
mgr.addSpawn (28,24,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (28,24,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 20,007: Line 20,696:
  
 
mgr.addSpawn (28,24,0,{ -- Blank for Quests
 
mgr.addSpawn (28,24,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 20,014: Line 20,703:
  
 
mgr.addSpawn (28,24,0,{ -- Empty
 
mgr.addSpawn (28,24,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 20,021: Line 20,710:
  
 
mgr.addSpawn (28,24,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (28,24,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 20,034: Line 20,723:
  
 
mgr.addSpawn (28,25,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (28,25,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 20,041: Line 20,730:
  
 
mgr.addSpawn (28,25,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (28,25,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 20,048: Line 20,737:
  
 
mgr.addSpawn (28,25,0,{ -- Empty
 
mgr.addSpawn (28,25,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 20,055: Line 20,744:
  
 
mgr.addSpawn (28,25,0,{ -- Blank for Quests
 
mgr.addSpawn (28,25,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 20,062: Line 20,751:
  
 
mgr.addSpawn (28,25,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (28,25,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 20,075: Line 20,764:
  
 
mgr.addSpawn (28,26,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (28,26,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 20,082: Line 20,771:
  
 
mgr.addSpawn (28,26,0,{ -- Blank for Quests
 
mgr.addSpawn (28,26,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 20,089: Line 20,778:
  
 
mgr.addSpawn (28,26,0,{ -- Empty
 
mgr.addSpawn (28,26,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 20,096: Line 20,785:
  
 
mgr.addSpawn (28,26,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (28,26,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 20,109: Line 20,798:
  
 
mgr.addSpawn (28,27,0,{ -- Baer / Earth Elemental
 
mgr.addSpawn (28,27,0,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 20,122: Line 20,811:
  
 
mgr.addSpawn (28,28,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (28,28,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 20,133: Line 20,822:
  
 
mgr.addSpawn (28,29,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (28,29,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 20,144: Line 20,833:
  
 
mgr.addSpawn (28,29,0,{ -- Legio Warrior big group
 
mgr.addSpawn (28,29,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 20,153: Line 20,842:
  
 
mgr.addSpawn (28,29,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (28,29,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 20,162: Line 20,851:
  
 
mgr.addSpawn (28,30,0,{ -- Legio Warrior big group
 
mgr.addSpawn (28,30,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 20,171: Line 20,860:
  
 
mgr.addSpawn (28,30,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (28,30,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 20,180: Line 20,869:
  
 
mgr.addSpawn (28,30,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (28,30,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 20,191: Line 20,880:
  
 
mgr.addSpawn (28,31,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (28,31,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 20,202: Line 20,891:
  
 
mgr.addSpawn (28,31,0,{ -- Legio Warrior big group
 
mgr.addSpawn (28,31,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 20,211: Line 20,900:
  
 
mgr.addSpawn (28,31,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (28,31,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 20,220: Line 20,909:
  
 
mgr.addSpawn (28,32,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (28,32,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 20,231: Line 20,920:
  
 
mgr.addSpawn (28,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (28,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 20,241: Line 20,930:
  
 
mgr.addSpawn (28,32,0,{ -- Legio Warrior big group
 
mgr.addSpawn (28,32,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 20,250: Line 20,939:
  
 
mgr.addSpawn (28,32,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (28,32,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 20,259: Line 20,948:
  
 
mgr.addSpawn (28,33,0,{ -- Wildschweine Elite
 
mgr.addSpawn (28,33,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 20,272: Line 20,961:
  
 
mgr.addSpawn (28,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (28,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 20,282: Line 20,971:
  
 
mgr.addSpawn (28,33,0,{ -- Legio Warrior big group
 
mgr.addSpawn (28,33,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 20,291: Line 20,980:
  
 
mgr.addSpawn (28,33,0,{ -- Legio Leader
 
mgr.addSpawn (28,33,0,{ -- Legio Leader
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{159,8,"",0,0,0,0},
Line 20,301: Line 20,990:
  
 
mgr.addSpawn (28,34,0,{ -- Baer / Wildschwein Elite
 
mgr.addSpawn (28,34,0,{ -- Baer / Wildschwein Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{56,10,"",0,0,0,0},
Line 20,312: Line 21,001:
  
 
mgr.addSpawn (28,34,0,{ -- Legio Warrior big group
 
mgr.addSpawn (28,34,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 20,321: Line 21,010:
  
 
mgr.addSpawn (28,34,0,{ -- Legio Leader
 
mgr.addSpawn (28,34,0,{ -- Legio Leader
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{159,8,"",0,0,0,0},
Line 20,331: Line 21,020:
  
 
mgr.addSpawn (28,35,0,{ -- Baer / Earth Elemental Elite
 
mgr.addSpawn (28,35,0,{ -- Baer / Earth Elemental Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,6,"",0,0,0,0},
Line 20,343: Line 21,032:
  
 
mgr.addSpawn (28,35,0,{ -- Harpy HE
 
mgr.addSpawn (28,35,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 20,357: Line 21,046:
  
 
mgr.addSpawn (28,35,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (28,35,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 20,364: Line 21,053:
  
 
mgr.addSpawn (28,36,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (28,36,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 20,374: Line 21,063:
  
 
mgr.addSpawn (28,39,0,{ -- Kult Mixed Elementals
 
mgr.addSpawn (28,39,0,{ -- Kult Mixed Elementals
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,0,0},
Line 20,387: Line 21,076:
  
 
mgr.addSpawn (28,39,0,{ -- Cult Hunter Normal
 
mgr.addSpawn (28,39,0,{ -- Cult Hunter Normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{751,2,"",0,0,1,0},
Line 20,399: Line 21,088:
  
 
mgr.addSpawn (28,40,0,{ -- Boar Human
 
mgr.addSpawn (28,40,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 20,410: Line 21,099:
  
 
mgr.addSpawn (28,40,0,{ -- Human Robber Leader
 
mgr.addSpawn (28,40,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 20,423: Line 21,112:
  
 
mgr.addSpawn (28,41,0,{ -- Boar Human
 
mgr.addSpawn (28,41,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 20,434: Line 21,123:
  
 
mgr.addSpawn (28,41,0,{ -- Human Robber Normal
 
mgr.addSpawn (28,41,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 20,446: Line 21,135:
  
 
mgr.addSpawn (28,42,0,{ -- Boar Human Elite
 
mgr.addSpawn (28,42,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 20,459: Line 21,148:
  
 
mgr.addSpawn (28,42,0,{ -- Human Robber Assassin
 
mgr.addSpawn (28,42,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 20,473: Line 21,162:
  
 
mgr.addSpawn (28,43,0,{ -- Blank for Quests
 
mgr.addSpawn (28,43,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 20,480: Line 21,169:
  
 
mgr.addSpawn (28,43,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (28,43,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 20,492: Line 21,181:
  
 
mgr.addSpawn (28,43,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (28,43,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 20,503: Line 21,192:
  
 
mgr.addSpawn (28,44,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (28,44,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 20,510: Line 21,199:
  
 
mgr.addSpawn (28,44,0,{ -- Blank for Quests
 
mgr.addSpawn (28,44,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 20,517: Line 21,206:
  
 
mgr.addSpawn (28,44,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (28,44,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 20,530: Line 21,219:
  
 
mgr.addSpawn (28,45,0,{ -- Boar Human Elite
 
mgr.addSpawn (28,45,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 20,543: Line 21,232:
  
 
mgr.addSpawn (28,45,0,{ -- Goblin Hunter Elite Background
 
mgr.addSpawn (28,45,0,{ -- Goblin Hunter Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
Line 20,555: Line 21,244:
  
 
mgr.addSpawn (28,45,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (28,45,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 20,565: Line 21,254:
  
 
mgr.addSpawn (28,46,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (28,46,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 20,577: Line 21,266:
  
 
mgr.addSpawn (28,46,0,{ -- Boar / Bear Human Elite
 
mgr.addSpawn (28,46,0,{ -- Boar / Bear Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{774,1,"",0,0,0,0},
Line 20,590: Line 21,279:
  
 
mgr.addSpawn (28,46,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (28,46,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 20,601: Line 21,290:
  
 
mgr.addSpawn (28,46,-1,{ -- small spiders HU
 
mgr.addSpawn (28,46,-1,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 20,611: Line 21,300:
  
 
mgr.addSpawn (28,47,0,{ -- Goblin Rider Backgroundspawn
 
mgr.addSpawn (28,47,0,{ -- Goblin Rider Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,2,0},
+
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{858,1,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
{813,3,"",0,0,3,0},
Line 20,625: Line 21,314:
  
 
mgr.addSpawn (28,47,0,{ -- Boar Orc Region
 
mgr.addSpawn (28,47,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 20,637: Line 21,326:
  
 
mgr.addSpawn (28,47,0,{ -- goblin rider normal
 
mgr.addSpawn (28,47,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 20,647: Line 21,336:
  
 
mgr.addSpawn (28,48,0,{ -- Goblin Rider Elite
 
mgr.addSpawn (28,48,0,{ -- Goblin Rider Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
{857,5,"",0,0,0,0},
+
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{858,2,"",0,0,3,0},
{857,5,"",0,0,4,0},
+
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
{813,4,"",0,0,3,0},
Line 20,661: Line 21,350:
  
 
mgr.addSpawn (28,48,0,{ -- Orc Boar Elite
 
mgr.addSpawn (28,48,0,{ -- Orc Boar Elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 20,674: Line 21,363:
  
 
mgr.addSpawn (28,48,0,{ -- goblin rider normal
 
mgr.addSpawn (28,48,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 20,684: Line 21,373:
  
 
mgr.addSpawn (28,55,0,{ -- Stonecreature Sera
 
mgr.addSpawn (28,55,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 20,695: Line 21,384:
  
 
mgr.addSpawn (28,56,0,{ -- Stonecreature Sera
 
mgr.addSpawn (28,56,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 20,706: Line 21,395:
  
 
mgr.addSpawn (28,57,0,{ -- Stonecreature Sera
 
mgr.addSpawn (28,57,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 20,717: Line 21,406:
  
 
mgr.addSpawn (28,58,0,{ -- Stonecreature Sera
 
mgr.addSpawn (28,58,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 20,728: Line 21,417:
  
 
mgr.addSpawn (28,59,0,{ -- Stonecreature Sera
 
mgr.addSpawn (28,59,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 20,739: Line 21,428:
  
 
mgr.addSpawn (28,60,0,{ -- Stonecreature Sera
 
mgr.addSpawn (28,60,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 20,750: Line 21,439:
  
 
mgr.addSpawn (28,61,0,{ -- Stonecreature Sera
 
mgr.addSpawn (28,61,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 20,761: Line 21,450:
  
 
mgr.addSpawn (29,5,0,{ -- Jungelisland Lizards Ranged Elite
 
mgr.addSpawn (29,5,0,{ -- Jungelisland Lizards Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1175,4,"",0,0,1,0},
Line 20,774: Line 21,463:
  
 
mgr.addSpawn (29,5,-1,{ -- Jungelisland Lizards Melee Elite
 
mgr.addSpawn (29,5,-1,{ -- Jungelisland Lizards Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1181,6,"",0,0,1,0},
Line 20,784: Line 21,473:
  
 
mgr.addSpawn (29,6,0,{ -- Unnamed Spawn Setup
 
mgr.addSpawn (29,6,0,{ -- Unnamed Spawn Setup
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1179,4,"",0,0,0,0},
Line 20,798: Line 21,487:
  
 
mgr.addSpawn (29,6,-1,{ -- Jungelisland Lizards Officer Elite
 
mgr.addSpawn (29,6,-1,{ -- Jungelisland Lizards Officer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1177,4,"",0,0,0,0},
Line 20,811: Line 21,500:
  
 
mgr.addSpawn (29,7,0,{ -- Jungelisland Lizards Ranged Elite
 
mgr.addSpawn (29,7,0,{ -- Jungelisland Lizards Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1175,4,"",0,0,1,0},
Line 20,824: Line 21,513:
  
 
mgr.addSpawn (29,11,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (29,11,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 20,834: Line 21,523:
  
 
mgr.addSpawn (29,11,0,{ -- Desert Turtles
 
mgr.addSpawn (29,11,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 20,844: Line 21,533:
  
 
mgr.addSpawn (29,12,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (29,12,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 20,854: Line 21,543:
  
 
mgr.addSpawn (29,12,0,{ -- Desert Turtles
 
mgr.addSpawn (29,12,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 20,864: Line 21,553:
  
 
mgr.addSpawn (29,13,0,{ -- Deser Spiders
 
mgr.addSpawn (29,13,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 20,874: Line 21,563:
  
 
mgr.addSpawn (29,13,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (29,13,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 20,884: Line 21,573:
  
 
mgr.addSpawn (29,14,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (29,14,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 20,895: Line 21,584:
  
 
mgr.addSpawn (29,14,0,{ -- Desert Beelte
 
mgr.addSpawn (29,14,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 20,905: Line 21,594:
  
 
mgr.addSpawn (29,15,0,{ -- Desert Sandppl Leader Elite
 
mgr.addSpawn (29,15,0,{ -- Desert Sandppl Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{1267,3,"",0,0,0,0},
Line 20,917: Line 21,606:
  
 
mgr.addSpawn (29,15,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (29,15,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 20,927: Line 21,616:
  
 
mgr.addSpawn (29,16,0,{ -- Deser Spiders
 
mgr.addSpawn (29,16,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 20,937: Line 21,626:
  
 
mgr.addSpawn (29,16,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (29,16,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 20,947: Line 21,636:
  
 
mgr.addSpawn (29,17,0,{ -- Desert Harpy
 
mgr.addSpawn (29,17,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 20,959: Line 21,648:
  
 
mgr.addSpawn (29,17,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (29,17,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 20,969: Line 21,658:
  
 
mgr.addSpawn (29,18,0,{ -- Desert Beelte
 
mgr.addSpawn (29,18,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 20,979: Line 21,668:
  
 
mgr.addSpawn (29,18,-1,{ -- Legion Mage Elite Backgroundspawn
 
mgr.addSpawn (29,18,-1,{ -- Legion Mage Elite Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{157,2,"",0,0,1,0},
Line 20,992: Line 21,681:
  
 
mgr.addSpawn (29,18,-1,{ -- Legion Officer Elite
 
mgr.addSpawn (29,18,-1,{ -- Legion Officer Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{154,2,"",0,0,1,0},
 
{154,2,"",0,0,1,0},
Line 21,005: Line 21,694:
  
 
mgr.addSpawn (29,18,-1,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (29,18,-1,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 21,018: Line 21,707:
  
 
mgr.addSpawn (29,19,-1,{ -- Legion Offizier Elite Backgroundspawn
 
mgr.addSpawn (29,19,-1,{ -- Legion Offizier Elite Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,5,"",0,0,0,0},
 
{157,5,"",0,0,0,0},
Line 21,034: Line 21,723:
  
 
mgr.addSpawn (29,19,-1,{ -- Legion melee Elite
 
mgr.addSpawn (29,19,-1,{ -- Legion melee Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{157,3,"",0,0,2,0},
 
{157,3,"",0,0,2,0},
Line 21,046: Line 21,735:
  
 
mgr.addSpawn (29,19,-1,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (29,19,-1,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 21,059: Line 21,748:
  
 
mgr.addSpawn (29,20,-1,{ -- Legion Melee Normal Backgroundspawn
 
mgr.addSpawn (29,20,-1,{ -- Legion Melee Normal Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{157,2,"",0,0,2,0},
Line 21,072: Line 21,761:
  
 
mgr.addSpawn (29,20,-1,{ -- Legion Melee normal
 
mgr.addSpawn (29,20,-1,{ -- Legion Melee normal
total_density = 16,
+
total_density = 24,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
Line 21,083: Line 21,772:
  
 
mgr.addSpawn (29,20,-1,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (29,20,-1,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 21,093: Line 21,782:
 
} )
 
} )
 
mgr.addSpawn (29,21,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (29,21,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 21,107: Line 21,796:
  
 
mgr.addSpawn (29,21,0,{ -- Legio Warrior big group
 
mgr.addSpawn (29,21,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 21,116: Line 21,805:
  
 
mgr.addSpawn (29,21,-1,{ -- Legion Offizier Elite Backgroundspawn
 
mgr.addSpawn (29,21,-1,{ -- Legion Offizier Elite Backgroundspawn
total_density = 16,
+
total_density = 24,
 
layermap_id = 2,
 
layermap_id = 2,
 
{157,5,"",0,0,0,0},
 
{157,5,"",0,0,0,0},
Line 21,132: Line 21,821:
  
 
mgr.addSpawn (29,21,-1,{ -- Legion Mage Elite
 
mgr.addSpawn (29,21,-1,{ -- Legion Mage Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{152,2,"",0,0,0,0},
 
{152,2,"",0,0,0,0},
Line 21,144: Line 21,833:
  
 
mgr.addSpawn (29,21,-1,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (29,21,-1,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 21,157: Line 21,846:
  
 
mgr.addSpawn (29,22,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (29,22,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 21,164: Line 21,853:
  
 
mgr.addSpawn (29,22,0,{ -- Earth Elemental small
 
mgr.addSpawn (29,22,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
 
} )
 
} )
 
mgr.addSpawn (29,22,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (29,22,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 21,180: Line 21,869:
 
} )
 
} )
 
mgr.addSpawn (29,22,-1,{ -- HE Raeuber Elite
 
mgr.addSpawn (29,22,-1,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 21,194: Line 21,883:
  
 
mgr.addSpawn (29,23,0,{ -- Robber Melee normal
 
mgr.addSpawn (29,23,0,{ -- Robber Melee normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{724,1,"",0,0,1,0},
Line 21,207: Line 21,896:
  
 
mgr.addSpawn (29,23,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (29,23,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 21,214: Line 21,903:
  
 
mgr.addSpawn (29,23,0,{ -- Wildschweine Elite
 
mgr.addSpawn (29,23,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 21,224: Line 21,913:
 
} )
 
} )
 
mgr.addSpawn (29,23,-1,{ -- Robbers range
 
mgr.addSpawn (29,23,-1,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 21,237: Line 21,926:
  
 
mgr.addSpawn (29,24,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (29,24,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 21,244: Line 21,933:
  
 
mgr.addSpawn (29,24,0,{ -- Wildschweine Normal
 
mgr.addSpawn (29,24,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 21,254: Line 21,943:
 
} )
 
} )
 
mgr.addSpawn (29,24,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (29,24,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 21,268: Line 21,957:
  
 
mgr.addSpawn (29,25,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (29,25,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 21,275: Line 21,964:
  
 
mgr.addSpawn (29,25,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (29,25,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 21,282: Line 21,971:
  
 
mgr.addSpawn (29,25,0,{ -- Blank for Quests
 
mgr.addSpawn (29,25,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 21,289: Line 21,978:
  
 
mgr.addSpawn (29,25,0,{ -- Empty
 
mgr.addSpawn (29,25,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 21,296: Line 21,985:
  
 
mgr.addSpawn (29,26,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (29,26,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 21,303: Line 21,992:
  
 
mgr.addSpawn (29,26,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (29,26,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 21,310: Line 21,999:
  
 
mgr.addSpawn (29,26,0,{ -- Blank for Quests
 
mgr.addSpawn (29,26,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 21,317: Line 22,006:
  
 
mgr.addSpawn (29,26,0,{ -- Empty
 
mgr.addSpawn (29,26,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 21,324: Line 22,013:
  
 
mgr.addSpawn (29,27,0,{ -- Baer / Earth Elemental Elite
 
mgr.addSpawn (29,27,0,{ -- Baer / Earth Elemental Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,6,"",0,0,0,0},
Line 21,336: Line 22,025:
  
 
mgr.addSpawn (29,28,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (29,28,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 21,349: Line 22,038:
  
 
mgr.addSpawn (29,29,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (29,29,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 21,360: Line 22,049:
  
 
mgr.addSpawn (29,29,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (29,29,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 21,370: Line 22,059:
  
 
mgr.addSpawn (29,29,0,{ -- Legio Warrior big group
 
mgr.addSpawn (29,29,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 21,379: Line 22,068:
  
 
mgr.addSpawn (29,29,0,{ -- Legio Leader
 
mgr.addSpawn (29,29,0,{ -- Legio Leader
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{159,8,"",0,0,0,0},
Line 21,389: Line 22,078:
  
 
mgr.addSpawn (29,30,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (29,30,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 21,400: Line 22,089:
  
 
mgr.addSpawn (29,30,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (29,30,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 21,409: Line 22,098:
  
 
mgr.addSpawn (29,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (29,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 21,419: Line 22,108:
  
 
mgr.addSpawn (29,30,0,{ -- Legio Warrior big group
 
mgr.addSpawn (29,30,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 21,428: Line 22,117:
  
 
mgr.addSpawn (29,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (29,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 21,438: Line 22,127:
  
 
mgr.addSpawn (29,31,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (29,31,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 21,451: Line 22,140:
  
 
mgr.addSpawn (29,31,0,{ -- Legio Warrior big group
 
mgr.addSpawn (29,31,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 21,460: Line 22,149:
  
 
mgr.addSpawn (29,31,0,{ -- Legio Leader
 
mgr.addSpawn (29,31,0,{ -- Legio Leader
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{159,8,"",0,0,0,0},
Line 21,470: Line 22,159:
  
 
mgr.addSpawn (29,32,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (29,32,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 21,479: Line 22,168:
  
 
mgr.addSpawn (29,32,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (29,32,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 21,492: Line 22,181:
  
 
mgr.addSpawn (29,32,0,{ -- Legio Warrior big group
 
mgr.addSpawn (29,32,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 21,501: Line 22,190:
  
 
mgr.addSpawn (29,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (29,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 21,511: Line 22,200:
  
 
mgr.addSpawn (29,33,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (29,33,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 21,524: Line 22,213:
  
 
mgr.addSpawn (29,33,0,{ -- Legio Warrior big group
 
mgr.addSpawn (29,33,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 21,533: Line 22,222:
  
 
mgr.addSpawn (29,33,0,{ -- Legio Leader
 
mgr.addSpawn (29,33,0,{ -- Legio Leader
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{159,8,"",0,0,0,0},
Line 21,543: Line 22,232:
  
 
mgr.addSpawn (29,34,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (29,34,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 21,553: Line 22,242:
  
 
mgr.addSpawn (29,34,0,{ -- Harpy HE
 
mgr.addSpawn (29,34,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 21,567: Line 22,256:
  
 
mgr.addSpawn (29,34,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (29,34,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 21,574: Line 22,263:
  
 
mgr.addSpawn (29,34,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (29,34,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 21,587: Line 22,276:
  
 
mgr.addSpawn (29,35,0,{ -- Harpy HE
 
mgr.addSpawn (29,35,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 21,601: Line 22,290:
  
 
mgr.addSpawn (29,35,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (29,35,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 21,608: Line 22,297:
  
 
mgr.addSpawn (29,36,0,{ -- Boar / Bear Human
 
mgr.addSpawn (29,36,0,{ -- Boar / Bear Human
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{783,5,"",0,0,0,0},
Line 21,620: Line 22,309:
  
 
mgr.addSpawn (29,36,0,{ -- Human Robber Leader
 
mgr.addSpawn (29,36,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 21,633: Line 22,322:
  
 
mgr.addSpawn (29,37,0,{ -- Boar Human
 
mgr.addSpawn (29,37,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 21,644: Line 22,333:
  
 
mgr.addSpawn (29,37,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (29,37,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 21,658: Line 22,347:
  
 
mgr.addSpawn (29,38,0,{ -- Boar Human Elite
 
mgr.addSpawn (29,38,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 21,671: Line 22,360:
  
 
mgr.addSpawn (29,38,0,{ -- Human Robber Assassin
 
mgr.addSpawn (29,38,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 21,685: Line 22,374:
  
 
mgr.addSpawn (29,38,-1,{ -- small spiders HU
 
mgr.addSpawn (29,38,-1,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 21,695: Line 22,384:
  
 
mgr.addSpawn (29,38,-1,{ -- goblin mage normal
 
mgr.addSpawn (29,38,-1,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 21,706: Line 22,395:
  
 
mgr.addSpawn (29,39,0,{ -- Boar Human
 
mgr.addSpawn (29,39,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 21,717: Line 22,406:
  
 
mgr.addSpawn (29,39,0,{ -- Human Robber Leader
 
mgr.addSpawn (29,39,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 21,730: Line 22,419:
  
 
mgr.addSpawn (29,40,0,{ -- Boar Human Elite
 
mgr.addSpawn (29,40,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 21,743: Line 22,432:
  
 
mgr.addSpawn (29,40,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (29,40,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 21,750: Line 22,439:
  
 
mgr.addSpawn (29,41,0,{ -- Boar Human
 
mgr.addSpawn (29,41,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 21,761: Line 22,450:
  
 
mgr.addSpawn (29,41,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (29,41,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 21,768: Line 22,457:
  
 
mgr.addSpawn (29,42,0,{ -- Boar Human
 
mgr.addSpawn (29,42,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 21,779: Line 22,468:
  
 
mgr.addSpawn (29,42,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (29,42,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 21,791: Line 22,480:
  
 
mgr.addSpawn (29,42,0,{ -- Goblin ranged normal
 
mgr.addSpawn (29,42,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 21,801: Line 22,490:
  
 
mgr.addSpawn (29,43,0,{ -- Boar Human
 
mgr.addSpawn (29,43,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 21,812: Line 22,501:
  
 
mgr.addSpawn (29,43,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (29,43,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 21,824: Line 22,513:
  
 
mgr.addSpawn (29,43,0,{ -- goblin mage normal
 
mgr.addSpawn (29,43,0,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 21,835: Line 22,524:
  
 
mgr.addSpawn (29,44,0,{ -- Boar Human
 
mgr.addSpawn (29,44,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 21,846: Line 22,535:
  
 
mgr.addSpawn (29,44,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (29,44,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 21,858: Line 22,547:
  
 
mgr.addSpawn (29,44,0,{ -- Goblin leader normal
 
mgr.addSpawn (29,44,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 21,869: Line 22,558:
  
 
mgr.addSpawn (29,45,0,{ -- Boar Human
 
mgr.addSpawn (29,45,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 21,880: Line 22,569:
  
 
mgr.addSpawn (29,45,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (29,45,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 21,892: Line 22,581:
  
 
mgr.addSpawn (29,45,0,{ -- Goblin ranged normal
 
mgr.addSpawn (29,45,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 21,902: Line 22,591:
  
 
mgr.addSpawn (29,46,0,{ -- Boar Human Elite
 
mgr.addSpawn (29,46,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 21,915: Line 22,604:
  
 
mgr.addSpawn (29,46,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (29,46,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 21,928: Line 22,617:
  
 
mgr.addSpawn (29,46,0,{ -- Goblin ranged normal
 
mgr.addSpawn (29,46,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 21,938: Line 22,627:
  
 
mgr.addSpawn (29,46,-1,{ -- Goblin CC Normal
 
mgr.addSpawn (29,46,-1,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 21,948: Line 22,637:
  
 
mgr.addSpawn (29,46,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (29,46,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 21,960: Line 22,649:
  
 
mgr.addSpawn (29,47,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (29,47,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 21,972: Line 22,661:
  
 
mgr.addSpawn (29,47,0,{ -- Boar / Bear Human Elite
 
mgr.addSpawn (29,47,0,{ -- Boar / Bear Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{774,1,"",0,0,0,0},
Line 21,985: Line 22,674:
  
 
mgr.addSpawn (29,47,0,{ -- Goblin ranged normal
 
mgr.addSpawn (29,47,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 21,995: Line 22,684:
  
 
mgr.addSpawn (29,47,-1,{ -- Goblin CC Normal
 
mgr.addSpawn (29,47,-1,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 22,005: Line 22,694:
  
 
mgr.addSpawn (29,47,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (29,47,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 22,017: Line 22,706:
  
 
mgr.addSpawn (29,48,0,{ -- Boar Orc Region
 
mgr.addSpawn (29,48,0,{ -- Boar Orc Region
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{812,1,"",0,0,0,0},
Line 22,029: Line 22,718:
  
 
mgr.addSpawn (29,48,0,{ -- goblin rider normal
 
mgr.addSpawn (29,48,0,{ -- goblin rider normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{859,3,"",0,0,0,0},
{857,6,"",0,0,1,0},
+
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
} )
Line 22,039: Line 22,728:
  
 
mgr.addSpawn (29,55,0,{ -- Stonecreature Sera
 
mgr.addSpawn (29,55,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 22,050: Line 22,739:
  
 
mgr.addSpawn (29,55,0,{ -- Frostelementals Sera
 
mgr.addSpawn (29,55,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 22,062: Line 22,751:
  
 
mgr.addSpawn (29,56,0,{ -- Stonecreature Sera
 
mgr.addSpawn (29,56,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 22,073: Line 22,762:
  
 
mgr.addSpawn (29,57,0,{ -- Stonecreature Sera
 
mgr.addSpawn (29,57,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 22,084: Line 22,773:
  
 
mgr.addSpawn (29,57,0,{ -- Frostelementals Sera
 
mgr.addSpawn (29,57,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 22,096: Line 22,785:
  
 
mgr.addSpawn (29,58,0,{ -- Stonecreature Sera
 
mgr.addSpawn (29,58,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 22,107: Line 22,796:
  
 
mgr.addSpawn (29,58,0,{ -- Frostelementals Sera
 
mgr.addSpawn (29,58,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 22,119: Line 22,808:
  
 
mgr.addSpawn (29,59,0,{ -- Stonecreature Sera
 
mgr.addSpawn (29,59,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 22,130: Line 22,819:
  
 
mgr.addSpawn (29,60,0,{ -- Stonecreature Sera
 
mgr.addSpawn (29,60,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 22,141: Line 22,830:
  
 
mgr.addSpawn (29,61,0,{ -- Stonecreature Sera
 
mgr.addSpawn (29,61,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 22,152: Line 22,841:
  
 
mgr.addSpawn (30,2,0,{ -- Jungelisland Lizards Officer Elite
 
mgr.addSpawn (30,2,0,{ -- Jungelisland Lizards Officer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1177,4,"",0,0,0,0},
Line 22,165: Line 22,854:
  
 
mgr.addSpawn (30,3,0,{ -- Jungelisland Lizards Officer Elite
 
mgr.addSpawn (30,3,0,{ -- Jungelisland Lizards Officer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1177,4,"",0,0,0,0},
Line 22,178: Line 22,867:
  
 
mgr.addSpawn (30,4,0,{ -- Unnamed Spawn Setup
 
mgr.addSpawn (30,4,0,{ -- Unnamed Spawn Setup
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1179,4,"",0,0,0,0},
Line 22,192: Line 22,881:
  
 
mgr.addSpawn (30,5,0,{ -- Jungelisland Lizards Melee Elite
 
mgr.addSpawn (30,5,0,{ -- Jungelisland Lizards Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1181,6,"",0,0,1,0},
Line 22,202: Line 22,891:
  
 
mgr.addSpawn (30,5,-1,{ -- Jungelisland Lizards Melee Elite
 
mgr.addSpawn (30,5,-1,{ -- Jungelisland Lizards Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1181,6,"",0,0,1,0},
Line 22,212: Line 22,901:
  
 
mgr.addSpawn (30,6,0,{ -- Jungelisland Lizards Ranged Elite
 
mgr.addSpawn (30,6,0,{ -- Jungelisland Lizards Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1175,4,"",0,0,1,0},
Line 22,225: Line 22,914:
  
 
mgr.addSpawn (30,6,-1,{ -- Jungelisland Lizards Melee Elite
 
mgr.addSpawn (30,6,-1,{ -- Jungelisland Lizards Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1181,6,"",0,0,1,0},
Line 22,235: Line 22,924:
  
 
mgr.addSpawn (30,8,0,{ -- Garema melee elite
 
mgr.addSpawn (30,8,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 22,248: Line 22,937:
  
 
mgr.addSpawn (30,8,0,{ -- jungel spider elite
 
mgr.addSpawn (30,8,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 22,258: Line 22,947:
  
 
mgr.addSpawn (30,9,0,{ -- jungel spider
 
mgr.addSpawn (30,9,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 22,268: Line 22,957:
  
 
mgr.addSpawn (30,12,0,{ -- Deser Spiders
 
mgr.addSpawn (30,12,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 22,278: Line 22,967:
  
 
mgr.addSpawn (30,12,0,{ -- Desert Scorpions
 
mgr.addSpawn (30,12,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 22,288: Line 22,977:
  
 
mgr.addSpawn (30,13,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (30,13,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 22,299: Line 22,988:
  
 
mgr.addSpawn (30,13,0,{ -- Desert Scorpions
 
mgr.addSpawn (30,13,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 22,309: Line 22,998:
  
 
mgr.addSpawn (30,14,0,{ -- Desert Stonearmy melee
 
mgr.addSpawn (30,14,0,{ -- Desert Stonearmy melee
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 22,320: Line 23,009:
  
 
mgr.addSpawn (30,14,0,{ -- Desert Beelte
 
mgr.addSpawn (30,14,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 22,330: Line 23,019:
  
 
mgr.addSpawn (30,15,0,{ -- Desert Stonearmy melee elite
 
mgr.addSpawn (30,15,0,{ -- Desert Stonearmy melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 22,342: Line 23,031:
  
 
mgr.addSpawn (30,15,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (30,15,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 22,352: Line 23,041:
  
 
mgr.addSpawn (30,16,0,{ -- Desert Stonearmy ranged elite
 
mgr.addSpawn (30,16,0,{ -- Desert Stonearmy ranged elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1197,7,"",0,0,1,0},
Line 22,364: Line 23,053:
  
 
mgr.addSpawn (30,16,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (30,16,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 22,374: Line 23,063:
  
 
mgr.addSpawn (30,17,0,{ -- Desert Beelte
 
mgr.addSpawn (30,17,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 22,384: Line 23,073:
  
 
mgr.addSpawn (30,17,0,{ -- Desert Turtles
 
mgr.addSpawn (30,17,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 22,394: Line 23,083:
  
 
mgr.addSpawn (30,18,0,{ -- Desert Beelte
 
mgr.addSpawn (30,18,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 22,404: Line 23,093:
  
 
mgr.addSpawn (30,18,0,{ -- Desert Turtles
 
mgr.addSpawn (30,18,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 22,414: Line 23,103:
  
 
mgr.addSpawn (30,21,0,{ -- Robber Melee normal
 
mgr.addSpawn (30,21,0,{ -- Robber Melee normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{724,1,"",0,0,1,0},
Line 22,427: Line 23,116:
  
 
mgr.addSpawn (30,21,0,{ -- Legio Warrior big group
 
mgr.addSpawn (30,21,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 22,436: Line 23,125:
  
 
mgr.addSpawn (30,22,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (30,22,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (30,22,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (30,22,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 22,454: Line 23,143:
  
 
mgr.addSpawn (30,22,0,{ -- Wildschweine Elite
 
mgr.addSpawn (30,22,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 22,464: Line 23,153:
 
} )
 
} )
 
mgr.addSpawn (30,22,-1,{ -- Robbers range
 
mgr.addSpawn (30,22,-1,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 22,474: Line 23,163:
 
} )
 
} )
 
mgr.addSpawn (30,23,0,{ -- Robbers range
 
mgr.addSpawn (30,23,0,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 22,487: Line 23,176:
  
 
mgr.addSpawn (30,23,0,{ -- Wildschweine Elite
 
mgr.addSpawn (30,23,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 22,500: Line 23,189:
  
 
mgr.addSpawn (30,23,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (30,23,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (30,23,-1,{ -- HE Raeuber Elite
 
mgr.addSpawn (30,23,-1,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 22,515: Line 23,204:
 
} )
 
} )
 
mgr.addSpawn (30,24,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (30,24,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 22,529: Line 23,218:
  
 
mgr.addSpawn (30,24,0,{ -- Wildschweine Normal
 
mgr.addSpawn (30,24,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 22,542: Line 23,231:
  
 
mgr.addSpawn (30,24,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (30,24,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (30,25,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (30,25,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 22,560: Line 23,249:
  
 
mgr.addSpawn (30,25,0,{ -- Wildschweine Normal
 
mgr.addSpawn (30,25,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 22,573: Line 23,262:
  
 
mgr.addSpawn (30,25,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (30,25,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 22,580: Line 23,269:
  
 
mgr.addSpawn (30,26,0,{ -- Wildschweine Normal
 
mgr.addSpawn (30,26,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 22,593: Line 23,282:
  
 
mgr.addSpawn (30,27,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (30,27,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 22,604: Line 23,293:
  
 
mgr.addSpawn (30,28,0,{ -- Blank for Quests
 
mgr.addSpawn (30,28,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
 
mgr.addSpawn (30,28,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (30,28,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 22,622: Line 23,311:
  
 
mgr.addSpawn (30,28,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (30,28,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 22,631: Line 23,320:
  
 
mgr.addSpawn (30,29,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (30,29,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 22,644: Line 23,333:
  
 
mgr.addSpawn (30,29,0,{ -- Empty
 
mgr.addSpawn (30,29,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 22,651: Line 23,340:
  
 
mgr.addSpawn (30,29,0,{ -- Legio Leader
 
mgr.addSpawn (30,29,0,{ -- Legio Leader
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{159,8,"",0,0,0,0},
Line 22,661: Line 23,350:
  
 
mgr.addSpawn (30,30,0,{ -- Blank for Quests
 
mgr.addSpawn (30,30,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 22,668: Line 23,357:
  
 
mgr.addSpawn (30,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (30,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 22,678: Line 23,367:
  
 
mgr.addSpawn (30,30,0,{ -- Empty
 
mgr.addSpawn (30,30,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 22,685: Line 23,374:
  
 
mgr.addSpawn (30,30,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (30,30,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 22,694: Line 23,383:
  
 
mgr.addSpawn (30,30,-1,{ -- Ratten Undead Easy
 
mgr.addSpawn (30,30,-1,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 22,707: Line 23,396:
  
 
mgr.addSpawn (30,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (30,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 22,717: Line 23,406:
  
 
mgr.addSpawn (30,31,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (30,31,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 22,730: Line 23,419:
  
 
mgr.addSpawn (30,31,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (30,31,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 22,739: Line 23,428:
  
 
mgr.addSpawn (30,31,0,{ -- Legio Champions small grp
 
mgr.addSpawn (30,31,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 22,748: Line 23,437:
  
 
mgr.addSpawn (30,32,0,{ -- Blank for Quests
 
mgr.addSpawn (30,32,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 22,755: Line 23,444:
  
 
mgr.addSpawn (30,32,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (30,32,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 22,764: Line 23,453:
  
 
mgr.addSpawn (30,32,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (30,32,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 22,773: Line 23,462:
  
 
mgr.addSpawn (30,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (30,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 22,783: Line 23,472:
  
 
mgr.addSpawn (30,33,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (30,33,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 22,796: Line 23,485:
  
 
mgr.addSpawn (30,33,0,{ -- Legio Warrior big group
 
mgr.addSpawn (30,33,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 22,805: Line 23,494:
  
 
mgr.addSpawn (30,33,0,{ -- Legio Champions small grp
 
mgr.addSpawn (30,33,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 22,814: Line 23,503:
  
 
mgr.addSpawn (30,34,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (30,34,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 22,827: Line 23,516:
  
 
mgr.addSpawn (30,34,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (30,34,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 22,837: Line 23,526:
  
 
mgr.addSpawn (30,34,0,{ -- Harpy HE
 
mgr.addSpawn (30,34,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 22,851: Line 23,540:
  
 
mgr.addSpawn (30,34,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (30,34,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 22,858: Line 23,547:
  
 
mgr.addSpawn (30,34,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (30,34,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 22,868: Line 23,557:
 
} )
 
} )
 
mgr.addSpawn (30,34,-2,{ -- HE Raeuber Elite
 
mgr.addSpawn (30,34,-2,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 22,882: Line 23,571:
  
 
mgr.addSpawn (30,35,0,{ -- Harpy HE
 
mgr.addSpawn (30,35,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 22,896: Line 23,585:
  
 
mgr.addSpawn (30,35,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (30,35,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 22,903: Line 23,592:
  
 
mgr.addSpawn (30,36,0,{ -- Bear Human Elite
 
mgr.addSpawn (30,36,0,{ -- Bear Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{774,1,"",0,0,0,0},
Line 22,915: Line 23,604:
  
 
mgr.addSpawn (30,36,0,{ -- Human Robber Elite
 
mgr.addSpawn (30,36,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 22,928: Line 23,617:
  
 
mgr.addSpawn (30,37,0,{ -- Boar Human Elite
 
mgr.addSpawn (30,37,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 22,941: Line 23,630:
  
 
mgr.addSpawn (30,37,0,{ -- Human Robber Leader
 
mgr.addSpawn (30,37,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 22,954: Line 23,643:
  
 
mgr.addSpawn (30,38,0,{ -- Boar Human
 
mgr.addSpawn (30,38,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 22,965: Line 23,654:
  
 
mgr.addSpawn (30,38,0,{ -- Human Robber Elite
 
mgr.addSpawn (30,38,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 22,978: Line 23,667:
  
 
mgr.addSpawn (30,38,-1,{ -- small spiders HU
 
mgr.addSpawn (30,38,-1,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 22,988: Line 23,677:
  
 
mgr.addSpawn (30,38,-1,{ -- Goblin leader normal
 
mgr.addSpawn (30,38,-1,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 22,996: Line 23,685:
 
} )
 
} )
 
mgr.addSpawn (30,39,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (30,39,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 23,009: Line 23,698:
  
 
mgr.addSpawn (30,39,0,{ -- Human Robber Leader
 
mgr.addSpawn (30,39,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 23,022: Line 23,711:
  
 
mgr.addSpawn (30,39,-1,{ -- small spiders HU
 
mgr.addSpawn (30,39,-1,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 23,032: Line 23,721:
  
 
mgr.addSpawn (30,39,-1,{ -- goblin mage normal
 
mgr.addSpawn (30,39,-1,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 23,043: Line 23,732:
  
 
mgr.addSpawn (30,39,-2,{ -- small spiders HU
 
mgr.addSpawn (30,39,-2,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 23,050: Line 23,739:
 
} )
 
} )
 
mgr.addSpawn (30,40,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (30,40,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 23,063: Line 23,752:
  
 
mgr.addSpawn (30,40,0,{ -- Human Robber Elite
 
mgr.addSpawn (30,40,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 23,076: Line 23,765:
  
 
mgr.addSpawn (30,41,0,{ -- Boar Human Elite
 
mgr.addSpawn (30,41,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 23,089: Line 23,778:
  
 
mgr.addSpawn (30,41,0,{ -- Human Robber Assassin
 
mgr.addSpawn (30,41,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 23,103: Line 23,792:
  
 
mgr.addSpawn (30,42,0,{ -- Boar Human
 
mgr.addSpawn (30,42,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 23,114: Line 23,803:
  
 
mgr.addSpawn (30,42,0,{ -- Human Robber Assassin
 
mgr.addSpawn (30,42,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 23,128: Line 23,817:
  
 
mgr.addSpawn (30,43,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (30,43,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 23,140: Line 23,829:
  
 
mgr.addSpawn (30,43,0,{ -- Boar Human Elite
 
mgr.addSpawn (30,43,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 23,153: Line 23,842:
  
 
mgr.addSpawn (30,43,0,{ -- Goblin ranged normal
 
mgr.addSpawn (30,43,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 23,163: Line 23,852:
  
 
mgr.addSpawn (30,44,0,{ -- Goblin Shaman Backgroundspawn
 
mgr.addSpawn (30,44,0,{ -- Goblin Shaman Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
Line 23,175: Line 23,864:
  
 
mgr.addSpawn (30,44,0,{ -- Boar Human Elite
 
mgr.addSpawn (30,44,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 23,188: Line 23,877:
  
 
mgr.addSpawn (30,44,0,{ -- Goblin leader normal
 
mgr.addSpawn (30,44,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 23,199: Line 23,888:
  
 
mgr.addSpawn (30,44,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (30,44,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 23,211: Line 23,900:
  
 
mgr.addSpawn (30,45,0,{ -- Boar Human
 
mgr.addSpawn (30,45,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 23,222: Line 23,911:
  
 
mgr.addSpawn (30,45,0,{ -- Goblin Shaman Backgroundspawn
 
mgr.addSpawn (30,45,0,{ -- Goblin Shaman Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
Line 23,234: Line 23,923:
  
 
mgr.addSpawn (30,45,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (30,45,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 23,244: Line 23,933:
  
 
mgr.addSpawn (30,45,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (30,45,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 23,256: Line 23,945:
  
 
mgr.addSpawn (30,46,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (30,46,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 23,268: Line 23,957:
  
 
mgr.addSpawn (30,46,0,{ -- Boar Human
 
mgr.addSpawn (30,46,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 23,279: Line 23,968:
  
 
mgr.addSpawn (30,46,0,{ -- Goblin CC Normal
 
mgr.addSpawn (30,46,0,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 23,289: Line 23,978:
  
 
mgr.addSpawn (30,47,0,{ -- Boar / Bear Human
 
mgr.addSpawn (30,47,0,{ -- Boar / Bear Human
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{783,5,"",0,0,0,0},
Line 23,301: Line 23,990:
  
 
mgr.addSpawn (30,47,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (30,47,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 23,313: Line 24,002:
  
 
mgr.addSpawn (30,47,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (30,47,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 23,323: Line 24,012:
  
 
mgr.addSpawn (30,48,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (30,48,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 23,330: Line 24,019:
  
 
mgr.addSpawn (30,48,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (30,48,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 23,337: Line 24,026:
  
 
mgr.addSpawn (30,48,0,{ -- No Level 3 Spawn allowed in this area!
 
mgr.addSpawn (30,48,0,{ -- No Level 3 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 23,344: Line 24,033:
  
 
mgr.addSpawn (30,55,0,{ -- Stonecreature Sera
 
mgr.addSpawn (30,55,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 23,355: Line 24,044:
  
 
mgr.addSpawn (30,55,0,{ -- Frostelementals Sera
 
mgr.addSpawn (30,55,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 23,367: Line 24,056:
  
 
mgr.addSpawn (30,56,0,{ -- Stonecreature Sera
 
mgr.addSpawn (30,56,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 23,378: Line 24,067:
  
 
mgr.addSpawn (30,56,0,{ -- Frostelementals Sera
 
mgr.addSpawn (30,56,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 23,390: Line 24,079:
  
 
mgr.addSpawn (30,57,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (30,57,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 23,401: Line 24,090:
  
 
mgr.addSpawn (30,57,0,{ -- Frostelementals Sera
 
mgr.addSpawn (30,57,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 23,413: Line 24,102:
  
 
mgr.addSpawn (30,58,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (30,58,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 23,424: Line 24,113:
  
 
mgr.addSpawn (30,58,0,{ -- Frostelementals Sera
 
mgr.addSpawn (30,58,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 23,436: Line 24,125:
  
 
mgr.addSpawn (30,59,0,{ -- Stonecreature Sera
 
mgr.addSpawn (30,59,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 23,447: Line 24,136:
  
 
mgr.addSpawn (30,59,0,{ -- Frostelementals Sera
 
mgr.addSpawn (30,59,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 23,459: Line 24,148:
  
 
mgr.addSpawn (30,60,0,{ -- Stonecreature Sera
 
mgr.addSpawn (30,60,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 23,470: Line 24,159:
  
 
mgr.addSpawn (31,1,0,{ -- Jungelisland Lizards Melee Elite
 
mgr.addSpawn (31,1,0,{ -- Jungelisland Lizards Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1181,6,"",0,0,1,0},
Line 23,480: Line 24,169:
  
 
mgr.addSpawn (31,2,0,{ -- Jungelisland Lizards Officer Elite
 
mgr.addSpawn (31,2,0,{ -- Jungelisland Lizards Officer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1177,4,"",0,0,0,0},
Line 23,493: Line 24,182:
  
 
mgr.addSpawn (31,3,0,{ -- Jungelisland Lizards Ranged Elite
 
mgr.addSpawn (31,3,0,{ -- Jungelisland Lizards Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1175,4,"",0,0,1,0},
Line 23,506: Line 24,195:
  
 
mgr.addSpawn (31,4,0,{ -- Jungelisland Lizards Officer Elite
 
mgr.addSpawn (31,4,0,{ -- Jungelisland Lizards Officer Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1177,4,"",0,0,0,0},
Line 23,519: Line 24,208:
  
 
mgr.addSpawn (31,5,0,{ -- Unnamed Spawn Setup
 
mgr.addSpawn (31,5,0,{ -- Unnamed Spawn Setup
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1179,4,"",0,0,0,0},
Line 23,533: Line 24,222:
  
 
mgr.addSpawn (31,7,0,{ -- jungel spider
 
mgr.addSpawn (31,7,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 23,543: Line 24,232:
  
 
mgr.addSpawn (31,7,0,{ -- Garema ranged
 
mgr.addSpawn (31,7,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 23,555: Line 24,244:
  
 
mgr.addSpawn (31,8,0,{ -- jungel spider elite
 
mgr.addSpawn (31,8,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 23,565: Line 24,254:
  
 
mgr.addSpawn (31,8,-1,{ -- spiderdungeon
 
mgr.addSpawn (31,8,-1,{ -- spiderdungeon
total_density = 40,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1530,15,"",0,0,1,0},
 
{1530,15,"",0,0,1,0},
Line 23,577: Line 24,266:
  
 
mgr.addSpawn (31,8,0,{ -- Garema ranged
 
mgr.addSpawn (31,8,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 23,589: Line 24,278:
  
 
mgr.addSpawn (31,11,0,{ -- Desert Scorpions
 
mgr.addSpawn (31,11,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 23,599: Line 24,288:
  
 
mgr.addSpawn (31,12,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (31,12,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 23,609: Line 24,298:
  
 
mgr.addSpawn (31,12,0,{ -- Deser Spiders
 
mgr.addSpawn (31,12,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 23,619: Line 24,308:
  
 
mgr.addSpawn (31,13,0,{ -- Desert Scorpions
 
mgr.addSpawn (31,13,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 23,629: Line 24,318:
  
 
mgr.addSpawn (31,13,0,{ -- Desert Stonearmy ranged elite
 
mgr.addSpawn (31,13,0,{ -- Desert Stonearmy ranged elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1197,7,"",0,0,1,0},
Line 23,641: Line 24,330:
  
 
mgr.addSpawn (31,14,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (31,14,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 23,651: Line 24,340:
  
 
mgr.addSpawn (31,14,0,{ -- Desert Stonearmy ranged elite
 
mgr.addSpawn (31,14,0,{ -- Desert Stonearmy ranged elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1197,7,"",0,0,1,0},
Line 23,663: Line 24,352:
  
 
mgr.addSpawn (31,14,-1,{ -- Desert Harpy
 
mgr.addSpawn (31,14,-1,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 23,675: Line 24,364:
  
 
mgr.addSpawn (31,15,0,{ -- Desert Stonearmy melee
 
mgr.addSpawn (31,15,0,{ -- Desert Stonearmy melee
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 23,686: Line 24,375:
  
 
mgr.addSpawn (31,15,0,{ -- Desert Beelte
 
mgr.addSpawn (31,15,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 23,696: Line 24,385:
  
 
mgr.addSpawn (31,15,-1,{ -- Desert Harpy
 
mgr.addSpawn (31,15,-1,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 23,708: Line 24,397:
  
 
mgr.addSpawn (31,16,0,{ -- Desert Stonearmy melee elite
 
mgr.addSpawn (31,16,0,{ -- Desert Stonearmy melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 23,720: Line 24,409:
  
 
mgr.addSpawn (31,16,0,{ -- Desert Beelte
 
mgr.addSpawn (31,16,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 23,730: Line 24,419:
  
 
mgr.addSpawn (31,16,-1,{ -- Desert Harpy
 
mgr.addSpawn (31,16,-1,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 23,742: Line 24,431:
  
 
mgr.addSpawn (31,17,0,{ -- Desert Turtles
 
mgr.addSpawn (31,17,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 23,752: Line 24,441:
  
 
mgr.addSpawn (31,17,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (31,17,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 23,762: Line 24,451:
  
 
mgr.addSpawn (31,18,0,{ -- Desert Beelte
 
mgr.addSpawn (31,18,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 23,772: Line 24,461:
  
 
mgr.addSpawn (31,18,0,{ -- Desert Turtles
 
mgr.addSpawn (31,18,0,{ -- Desert Turtles
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,3,0},
Line 23,782: Line 24,471:
  
 
mgr.addSpawn (31,21,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (31,21,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 23,791: Line 24,480:
  
 
mgr.addSpawn (31,21,0,{ -- Baer / Earth Elemental
 
mgr.addSpawn (31,21,0,{ -- Baer / Earth Elemental
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{226,10,"",0,0,1,0},
Line 23,804: Line 24,493:
  
 
mgr.addSpawn (31,21,0,{ -- Legio Warrior big group
 
mgr.addSpawn (31,21,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 23,813: Line 24,502:
  
 
mgr.addSpawn (31,22,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (31,22,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 23,822: Line 24,511:
  
 
mgr.addSpawn (31,22,0,{ -- Wildschweine Elite
 
mgr.addSpawn (31,22,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 23,835: Line 24,524:
  
 
mgr.addSpawn (31,22,0,{ -- Legio Warrior big group
 
mgr.addSpawn (31,22,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 23,844: Line 24,533:
  
 
mgr.addSpawn (31,23,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (31,23,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 23,854: Line 24,543:
  
 
mgr.addSpawn (31,23,0,{ -- Earth Elemental small
 
mgr.addSpawn (31,23,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 23,862: Line 24,551:
  
 
mgr.addSpawn (31,23,0,{ -- Legio Warrior big group
 
mgr.addSpawn (31,23,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 23,871: Line 24,560:
  
 
mgr.addSpawn (31,23,0,{ -- Legio Mage
 
mgr.addSpawn (31,23,0,{ -- Legio Mage
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{153,4,"",0,0,1,0},
Line 23,881: Line 24,570:
  
 
mgr.addSpawn (31,24,0,{ -- Wildschweine Normal
 
mgr.addSpawn (31,24,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 23,894: Line 24,583:
  
 
mgr.addSpawn (31,24,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (31,24,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 23,903: Line 24,592:
  
 
mgr.addSpawn (31,24,0,{ -- Legio Warrior big group
 
mgr.addSpawn (31,24,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 23,912: Line 24,601:
  
 
mgr.addSpawn (31,25,0,{ -- Wildschweine Normal
 
mgr.addSpawn (31,25,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 23,925: Line 24,614:
  
 
mgr.addSpawn (31,25,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (31,25,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 23,934: Line 24,623:
  
 
mgr.addSpawn (31,25,0,{ -- Legio Warrior Big Group
 
mgr.addSpawn (31,25,0,{ -- Legio Warrior Big Group
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,8,"",0,0,1,0},
 
{159,8,"",0,0,1,0},
Line 23,944: Line 24,633:
  
 
mgr.addSpawn (31,26,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (31,26,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 23,955: Line 24,644:
  
 
mgr.addSpawn (31,26,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (31,26,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 23,964: Line 24,653:
  
 
mgr.addSpawn (31,26,0,{ -- Legio Warrior big group
 
mgr.addSpawn (31,26,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 23,973: Line 24,662:
  
 
mgr.addSpawn (31,27,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (31,27,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 23,983: Line 24,672:
  
 
mgr.addSpawn (31,27,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (31,27,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 23,996: Line 24,685:
  
 
mgr.addSpawn (31,27,0,{ -- Legio Warrior big group
 
mgr.addSpawn (31,27,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 24,005: Line 24,694:
  
 
mgr.addSpawn (31,27,0,{ -- Legio Champions small grp
 
mgr.addSpawn (31,27,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 24,014: Line 24,703:
  
 
mgr.addSpawn (31,28,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (31,28,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 24,027: Line 24,716:
  
 
mgr.addSpawn (31,28,0,{ -- Legio Warrior big group
 
mgr.addSpawn (31,28,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 24,036: Line 24,725:
  
 
mgr.addSpawn (31,28,0,{ -- Legio Champions small grp
 
mgr.addSpawn (31,28,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 24,045: Line 24,734:
  
 
mgr.addSpawn (31,29,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (31,29,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 24,058: Line 24,747:
  
 
mgr.addSpawn (31,29,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (31,29,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 24,067: Line 24,756:
  
 
mgr.addSpawn (31,29,0,{ -- Legio Champions small grp
 
mgr.addSpawn (31,29,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 24,076: Line 24,765:
  
 
mgr.addSpawn (31,30,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (31,30,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 24,085: Line 24,774:
  
 
mgr.addSpawn (31,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (31,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 24,095: Line 24,784:
  
 
mgr.addSpawn (31,30,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (31,30,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 24,108: Line 24,797:
  
 
mgr.addSpawn (31,30,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (31,30,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 24,117: Line 24,806:
  
 
mgr.addSpawn (31,31,0,{ -- Legio Warrior Small group
 
mgr.addSpawn (31,31,0,{ -- Legio Warrior Small group
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 24,126: Line 24,815:
  
 
mgr.addSpawn (31,31,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (31,31,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 24,139: Line 24,828:
  
 
mgr.addSpawn (31,31,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (31,31,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 24,148: Line 24,837:
  
 
mgr.addSpawn (31,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (31,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 24,158: Line 24,847:
  
 
mgr.addSpawn (31,32,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (31,32,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 24,171: Line 24,860:
  
 
mgr.addSpawn (31,32,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (31,32,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 24,178: Line 24,867:
  
 
mgr.addSpawn (31,32,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (31,32,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 24,185: Line 24,874:
  
 
mgr.addSpawn (31,33,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (31,33,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 24,195: Line 24,884:
  
 
mgr.addSpawn (31,33,0,{ -- Harpy HE
 
mgr.addSpawn (31,33,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 24,209: Line 24,898:
  
 
mgr.addSpawn (31,33,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (31,33,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 24,216: Line 24,905:
  
 
mgr.addSpawn (31,33,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (31,33,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 24,229: Line 24,918:
  
 
mgr.addSpawn (31,34,0,{ -- Harpy HE
 
mgr.addSpawn (31,34,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 24,243: Line 24,932:
  
 
mgr.addSpawn (31,34,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (31,34,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 24,250: Line 24,939:
  
 
mgr.addSpawn (31,34,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (31,34,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 24,263: Line 24,952:
  
 
mgr.addSpawn (31,34,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (31,34,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 24,273: Line 24,962:
 
} )
 
} )
 
mgr.addSpawn (31,34,-2,{ -- HE Raeuber Elite
 
mgr.addSpawn (31,34,-2,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 24,287: Line 24,976:
  
 
mgr.addSpawn (31,35,0,{ -- Harpy HE
 
mgr.addSpawn (31,35,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 24,301: Line 24,990:
  
 
mgr.addSpawn (31,35,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (31,35,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 24,308: Line 24,997:
  
 
mgr.addSpawn (31,36,0,{ -- Bear Human
 
mgr.addSpawn (31,36,0,{ -- Bear Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{773,8,"",0,0,1,0},
Line 24,318: Line 25,007:
  
 
mgr.addSpawn (31,36,0,{ -- Human Robber Assassin
 
mgr.addSpawn (31,36,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 24,332: Line 25,021:
  
 
mgr.addSpawn (31,37,0,{ -- Boar Human
 
mgr.addSpawn (31,37,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 24,343: Line 25,032:
  
 
mgr.addSpawn (31,37,0,{ -- Human Robber Assassin
 
mgr.addSpawn (31,37,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 24,357: Line 25,046:
  
 
mgr.addSpawn (31,38,0,{ -- Boar Human Elite
 
mgr.addSpawn (31,38,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 24,370: Line 25,059:
  
 
mgr.addSpawn (31,38,0,{ -- Human Robber Leader
 
mgr.addSpawn (31,38,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 24,383: Line 25,072:
  
 
mgr.addSpawn (31,39,0,{ -- Boar Human Elite
 
mgr.addSpawn (31,39,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 24,396: Line 25,085:
  
 
mgr.addSpawn (31,39,0,{ -- Human Jagdgebiet Boar
 
mgr.addSpawn (31,39,0,{ -- Human Jagdgebiet Boar
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{784,5,"",0,0,1,0},
Line 24,404: Line 25,093:
 
} )
 
} )
 
mgr.addSpawn (31,40,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (31,40,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 24,417: Line 25,106:
  
 
mgr.addSpawn (31,40,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (31,40,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 24,431: Line 25,120:
  
 
mgr.addSpawn (31,41,0,{ -- Wolf Human Region
 
mgr.addSpawn (31,41,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 24,442: Line 25,131:
  
 
mgr.addSpawn (31,41,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (31,41,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 24,456: Line 25,145:
  
 
mgr.addSpawn (31,42,0,{ -- Boar Human
 
mgr.addSpawn (31,42,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 24,467: Line 25,156:
  
 
mgr.addSpawn (31,42,0,{ -- Goblin CC Normal
 
mgr.addSpawn (31,42,0,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 24,477: Line 25,166:
  
 
mgr.addSpawn (31,43,0,{ -- Boar Human
 
mgr.addSpawn (31,43,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 24,488: Line 25,177:
  
 
mgr.addSpawn (31,43,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (31,43,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 24,502: Line 25,191:
  
 
mgr.addSpawn (31,44,0,{ -- Boar Human
 
mgr.addSpawn (31,44,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 24,513: Line 25,202:
  
 
mgr.addSpawn (31,44,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (31,44,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 24,525: Line 25,214:
  
 
mgr.addSpawn (31,44,0,{ -- Goblin ranged normal
 
mgr.addSpawn (31,44,0,{ -- Goblin ranged normal
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
Line 24,535: Line 25,224:
  
 
mgr.addSpawn (31,45,0,{ -- Boar Human Elite
 
mgr.addSpawn (31,45,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 24,548: Line 25,237:
  
 
mgr.addSpawn (31,45,0,{ -- Goblin Range Backgroundspawn easy
 
mgr.addSpawn (31,45,0,{ -- Goblin Range Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
Line 24,560: Line 25,249:
  
 
mgr.addSpawn (31,45,0,{ -- goblin mage normal
 
mgr.addSpawn (31,45,0,{ -- goblin mage normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{63,3,"",0,0,1,0},
Line 24,571: Line 25,260:
  
 
mgr.addSpawn (31,46,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (31,46,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 24,584: Line 25,273:
  
 
mgr.addSpawn (31,46,0,{ -- Warrior hunter Officer
 
mgr.addSpawn (31,46,0,{ -- Warrior hunter Officer
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{63,8,"",0,0,1,0},
 
{63,8,"",0,0,1,0},
Line 24,596: Line 25,285:
  
 
mgr.addSpawn (31,46,0,{ -- Goblins CC Orc Leader
 
mgr.addSpawn (31,46,0,{ -- Goblins CC Orc Leader
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{63,10,"",0,0,0,0},
Line 24,606: Line 25,295:
  
 
mgr.addSpawn (31,47,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (31,47,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 24,618: Line 25,307:
  
 
mgr.addSpawn (31,54,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (31,54,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 24,629: Line 25,318:
  
 
mgr.addSpawn (31,55,0,{ -- Stonecreature Sera
 
mgr.addSpawn (31,55,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 24,640: Line 25,329:
  
 
mgr.addSpawn (31,55,0,{ -- Frostelementals Sera
 
mgr.addSpawn (31,55,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 24,652: Line 25,341:
  
 
mgr.addSpawn (31,55,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (31,55,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 24,662: Line 25,351:
  
 
mgr.addSpawn (31,55,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (31,55,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 24,672: Line 25,361:
  
 
mgr.addSpawn (31,56,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (31,56,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 24,683: Line 25,372:
  
 
mgr.addSpawn (31,56,0,{ -- Frostelementals Sera
 
mgr.addSpawn (31,56,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 24,695: Line 25,384:
  
 
mgr.addSpawn (31,56,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (31,56,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 24,705: Line 25,394:
  
 
mgr.addSpawn (31,56,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (31,56,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 24,715: Line 25,404:
  
 
mgr.addSpawn (31,57,0,{ -- Frostelementals Sera
 
mgr.addSpawn (31,57,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 24,727: Line 25,416:
  
 
mgr.addSpawn (31,57,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (31,57,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 24,738: Line 25,427:
  
 
mgr.addSpawn (31,57,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (31,57,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 24,748: Line 25,437:
  
 
mgr.addSpawn (31,57,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (31,57,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 24,758: Line 25,447:
  
 
mgr.addSpawn (31,58,0,{ -- Stonecreature Sera
 
mgr.addSpawn (31,58,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 24,769: Line 25,458:
  
 
mgr.addSpawn (31,58,0,{ -- Frostelementals Sera
 
mgr.addSpawn (31,58,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 24,781: Line 25,470:
  
 
mgr.addSpawn (31,58,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (31,58,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 24,791: Line 25,480:
  
 
mgr.addSpawn (31,58,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (31,58,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 24,801: Line 25,490:
  
 
mgr.addSpawn (31,59,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (31,59,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 24,812: Line 25,501:
  
 
mgr.addSpawn (31,59,0,{ -- Frostelementals Sera
 
mgr.addSpawn (31,59,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 24,824: Line 25,513:
  
 
mgr.addSpawn (31,60,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (31,60,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 24,835: Line 25,524:
  
 
mgr.addSpawn (31,61,0,{ -- Stonecreature Sera
 
mgr.addSpawn (31,61,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 24,846: Line 25,535:
  
 
mgr.addSpawn (32,1,0,{ -- Jungelisland Lizards Melee Elite
 
mgr.addSpawn (32,1,0,{ -- Jungelisland Lizards Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1181,6,"",0,0,1,0},
Line 24,856: Line 25,545:
  
 
mgr.addSpawn (32,2,0,{ -- Unnamed Spawn Setup
 
mgr.addSpawn (32,2,0,{ -- Unnamed Spawn Setup
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1179,4,"",0,0,0,0},
Line 24,870: Line 25,559:
  
 
mgr.addSpawn (32,4,0,{ -- Jungelisland Lizards Melee Elite
 
mgr.addSpawn (32,4,0,{ -- Jungelisland Lizards Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1181,6,"",0,0,1,0},
Line 24,880: Line 25,569:
  
 
mgr.addSpawn (32,5,0,{ -- Jungelisland Lizards Melee Elite
 
mgr.addSpawn (32,5,0,{ -- Jungelisland Lizards Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1181,6,"",0,0,1,0},
Line 24,890: Line 25,579:
  
 
mgr.addSpawn (32,7,0,{ -- jungel spider elite
 
mgr.addSpawn (32,7,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 24,900: Line 25,589:
  
 
mgr.addSpawn (32,7,0,{ -- Garema melee elite
 
mgr.addSpawn (32,7,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 24,913: Line 25,602:
  
 
mgr.addSpawn (32,8,0,{ -- jungel spider elite
 
mgr.addSpawn (32,8,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 24,923: Line 25,612:
  
 
mgr.addSpawn (32,8,-1,{ -- spiderdungeon
 
mgr.addSpawn (32,8,-1,{ -- spiderdungeon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1530,4,"",0,0,1,0},
 
{1530,4,"",0,0,1,0},
Line 24,933: Line 25,622:
  
 
mgr.addSpawn (32,8,0,{ -- Garema leader elite
 
mgr.addSpawn (32,8,0,{ -- Garema leader elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,0,0},
Line 24,947: Line 25,636:
  
 
mgr.addSpawn (32,11,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (32,11,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 24,957: Line 25,646:
  
 
mgr.addSpawn (32,12,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (32,12,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 24,967: Line 25,656:
  
 
mgr.addSpawn (32,12,0,{ -- Desert Stonearmy melee
 
mgr.addSpawn (32,12,0,{ -- Desert Stonearmy melee
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 24,978: Line 25,667:
  
 
mgr.addSpawn (32,13,0,{ -- Desert Scorpions
 
mgr.addSpawn (32,13,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 24,988: Line 25,677:
  
 
mgr.addSpawn (32,13,0,{ -- Desert Stonearmy ranged elite
 
mgr.addSpawn (32,13,0,{ -- Desert Stonearmy ranged elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1197,7,"",0,0,1,0},
Line 25,000: Line 25,689:
  
 
mgr.addSpawn (32,14,0,{ -- Desert Stonearmy melee
 
mgr.addSpawn (32,14,0,{ -- Desert Stonearmy melee
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 25,011: Line 25,700:
  
 
mgr.addSpawn (32,14,0,{ -- Desert Beelte
 
mgr.addSpawn (32,14,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 25,021: Line 25,710:
  
 
mgr.addSpawn (32,15,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (32,15,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 25,031: Line 25,720:
  
 
mgr.addSpawn (32,15,0,{ -- Desert Stonearmy Leader
 
mgr.addSpawn (32,15,0,{ -- Desert Stonearmy Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 25,044: Line 25,733:
  
 
mgr.addSpawn (32,15,-1,{ -- Desert Harpy
 
mgr.addSpawn (32,15,-1,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 25,056: Line 25,745:
  
 
mgr.addSpawn (32,16,0,{ -- Desert Beelte
 
mgr.addSpawn (32,16,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 25,066: Line 25,755:
  
 
mgr.addSpawn (32,16,0,{ -- Desert Stonearmy Leader
 
mgr.addSpawn (32,16,0,{ -- Desert Stonearmy Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 25,079: Line 25,768:
  
 
mgr.addSpawn (32,17,0,{ -- Desert Beelte
 
mgr.addSpawn (32,17,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 25,089: Line 25,778:
  
 
mgr.addSpawn (32,17,0,{ -- Desert Harpy
 
mgr.addSpawn (32,17,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 25,101: Line 25,790:
  
 
mgr.addSpawn (32,18,0,{ -- Desert Beelte
 
mgr.addSpawn (32,18,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 25,111: Line 25,800:
  
 
mgr.addSpawn (32,18,0,{ -- Desert Harpy
 
mgr.addSpawn (32,18,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 25,123: Line 25,812:
  
 
mgr.addSpawn (32,19,-1,{ -- Desert Harpy
 
mgr.addSpawn (32,19,-1,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 25,135: Line 25,824:
  
 
mgr.addSpawn (32,21,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (32,21,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 25,148: Line 25,837:
  
 
mgr.addSpawn (32,21,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,21,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,157: Line 25,846:
  
 
mgr.addSpawn (32,21,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (32,21,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 25,166: Line 25,855:
  
 
mgr.addSpawn (32,22,0,{ -- Baer / Wildschwein
 
mgr.addSpawn (32,22,0,{ -- Baer / Wildschwein
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{226,1,"",0,0,0,0},
Line 25,179: Line 25,868:
  
 
mgr.addSpawn (32,22,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,22,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,188: Line 25,877:
  
 
mgr.addSpawn (32,22,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (32,22,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 25,197: Line 25,886:
  
 
mgr.addSpawn (32,22,-1,{ -- Desert Beelte
 
mgr.addSpawn (32,22,-1,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 25,207: Line 25,896:
  
 
mgr.addSpawn (32,23,0,{ -- Wildschweine Normal
 
mgr.addSpawn (32,23,0,{ -- Wildschweine Normal
total_density = 4,
+
total_density = 20,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 25,220: Line 25,909:
  
 
mgr.addSpawn (32,23,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (32,23,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 25,230: Line 25,919:
  
 
mgr.addSpawn (32,23,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,23,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,239: Line 25,928:
  
 
mgr.addSpawn (32,23,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (32,23,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 25,248: Line 25,937:
  
 
mgr.addSpawn (32,24,0,{ -- Wildschweine Elite
 
mgr.addSpawn (32,24,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 25,261: Line 25,950:
  
 
mgr.addSpawn (32,24,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,24,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,270: Line 25,959:
  
 
mgr.addSpawn (32,24,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (32,24,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 25,279: Line 25,968:
  
 
mgr.addSpawn (32,25,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (32,25,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 25,290: Line 25,979:
  
 
mgr.addSpawn (32,25,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (32,25,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 25,300: Line 25,989:
  
 
mgr.addSpawn (32,25,0,{ -- Legio Warrior Small Group
 
mgr.addSpawn (32,25,0,{ -- Legio Warrior Small Group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{1860,10,"",0,0,1,0},
Line 25,309: Line 25,998:
  
 
mgr.addSpawn (32,25,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (32,25,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 25,318: Line 26,007:
  
 
mgr.addSpawn (32,26,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (32,26,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 25,328: Line 26,017:
  
 
mgr.addSpawn (32,26,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (32,26,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 25,341: Line 26,030:
  
 
mgr.addSpawn (32,26,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,26,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,350: Line 26,039:
  
 
mgr.addSpawn (32,26,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (32,26,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 25,359: Line 26,048:
  
 
mgr.addSpawn (32,27,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (32,27,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 25,372: Line 26,061:
  
 
mgr.addSpawn (32,27,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,27,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,381: Line 26,070:
  
 
mgr.addSpawn (32,27,0,{ -- Legio Champions small grp
 
mgr.addSpawn (32,27,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 25,390: Line 26,079:
  
 
mgr.addSpawn (32,28,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (32,28,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 25,400: Line 26,089:
  
 
mgr.addSpawn (32,28,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (32,28,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 25,413: Line 26,102:
  
 
mgr.addSpawn (32,28,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,28,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,422: Line 26,111:
  
 
mgr.addSpawn (32,28,0,{ -- Legio Champions small grp
 
mgr.addSpawn (32,28,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 25,431: Line 26,120:
  
 
mgr.addSpawn (32,29,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (32,29,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 25,444: Line 26,133:
  
 
mgr.addSpawn (32,29,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,29,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,453: Line 26,142:
  
 
mgr.addSpawn (32,29,0,{ -- Legio Champions small grp
 
mgr.addSpawn (32,29,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 25,462: Line 26,151:
  
 
mgr.addSpawn (32,30,0,{ -- Ratten Undead Easy Elite
 
mgr.addSpawn (32,30,0,{ -- Ratten Undead Easy Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{69,2,"",0,0,1,0},
Line 25,475: Line 26,164:
  
 
mgr.addSpawn (32,30,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,30,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,484: Line 26,173:
  
 
mgr.addSpawn (32,30,0,{ -- Legio Mage
 
mgr.addSpawn (32,30,0,{ -- Legio Mage
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{153,4,"",0,0,1,0},
Line 25,494: Line 26,183:
  
 
mgr.addSpawn (32,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (32,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 25,504: Line 26,193:
  
 
mgr.addSpawn (32,31,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (32,31,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 25,517: Line 26,206:
  
 
mgr.addSpawn (32,31,0,{ -- Legio Warrior big group
 
mgr.addSpawn (32,31,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 25,526: Line 26,215:
  
 
mgr.addSpawn (32,31,0,{ -- Legio Warrior Big Group
 
mgr.addSpawn (32,31,0,{ -- Legio Warrior Big Group
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{159,8,"",0,0,1,0},
 
{159,8,"",0,0,1,0},
Line 25,536: Line 26,225:
  
 
mgr.addSpawn (32,32,0,{ -- Ratten Undead Easy Elite
 
mgr.addSpawn (32,32,0,{ -- Ratten Undead Easy Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{69,2,"",0,0,1,0},
Line 25,549: Line 26,238:
  
 
mgr.addSpawn (32,32,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (32,32,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 25,556: Line 26,245:
  
 
mgr.addSpawn (32,32,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (32,32,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 25,563: Line 26,252:
  
 
mgr.addSpawn (32,33,0,{ -- Harpy HE
 
mgr.addSpawn (32,33,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 25,577: Line 26,266:
  
 
mgr.addSpawn (32,33,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (32,33,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 25,584: Line 26,273:
  
 
mgr.addSpawn (32,33,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (32,33,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 25,597: Line 26,286:
  
 
mgr.addSpawn (32,34,0,{ -- Ratten Undead / Earth Elemental
 
mgr.addSpawn (32,34,0,{ -- Ratten Undead / Earth Elemental
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 25,609: Line 26,298:
  
 
mgr.addSpawn (32,34,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (32,34,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 25,619: Line 26,308:
  
 
mgr.addSpawn (32,34,0,{ -- Harpy HE
 
mgr.addSpawn (32,34,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 25,633: Line 26,322:
  
 
mgr.addSpawn (32,34,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (32,34,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 25,640: Line 26,329:
  
 
mgr.addSpawn (32,35,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (32,35,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 25,652: Line 26,341:
  
 
mgr.addSpawn (32,35,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (32,35,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 25,665: Line 26,354:
  
 
mgr.addSpawn (32,36,0,{ -- Boar / Bear Human
 
mgr.addSpawn (32,36,0,{ -- Boar / Bear Human
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{783,5,"",0,0,0,0},
Line 25,677: Line 26,366:
  
 
mgr.addSpawn (32,36,0,{ -- Human Robber Ranged Normal
 
mgr.addSpawn (32,36,0,{ -- Human Robber Ranged Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{805,5,"",0,0,1,0},
Line 25,687: Line 26,376:
 
} )
 
} )
 
mgr.addSpawn (32,37,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (32,37,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 25,700: Line 26,389:
  
 
mgr.addSpawn (32,37,0,{ -- Human Robber Ranged Normal
 
mgr.addSpawn (32,37,0,{ -- Human Robber Ranged Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{805,5,"",0,0,1,0},
Line 25,713: Line 26,402:
  
 
mgr.addSpawn (32,38,0,{ -- Boar Human Elite
 
mgr.addSpawn (32,38,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 25,726: Line 26,415:
  
 
mgr.addSpawn (32,38,0,{ -- Human Jagdgebiet Boar
 
mgr.addSpawn (32,38,0,{ -- Human Jagdgebiet Boar
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{784,5,"",0,0,1,0},
Line 25,737: Line 26,426:
  
 
mgr.addSpawn (32,39,0,{ -- Boar / Bear Human Elite
 
mgr.addSpawn (32,39,0,{ -- Boar / Bear Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{774,1,"",0,0,0,0},
Line 25,750: Line 26,439:
  
 
mgr.addSpawn (32,39,0,{ -- Human Jagdgebiet Boar
 
mgr.addSpawn (32,39,0,{ -- Human Jagdgebiet Boar
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{784,5,"",0,0,1,0},
Line 25,761: Line 26,450:
  
 
mgr.addSpawn (32,40,0,{ -- Wolf Human Region
 
mgr.addSpawn (32,40,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 25,772: Line 26,461:
  
 
mgr.addSpawn (32,40,0,{ -- Human Robber Leader
 
mgr.addSpawn (32,40,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 25,785: Line 26,474:
  
 
mgr.addSpawn (32,40,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (32,40,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 25,797: Line 26,486:
  
 
mgr.addSpawn (32,41,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (32,41,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 25,804: Line 26,493:
 
} )
 
} )
 
mgr.addSpawn (32,41,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (32,41,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 25,817: Line 26,506:
  
 
mgr.addSpawn (32,42,0,{ -- Human Crusade Ragned Normal
 
mgr.addSpawn (32,42,0,{ -- Human Crusade Ragned Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{866,5,"",0,0,1,0},
Line 25,827: Line 26,516:
  
 
mgr.addSpawn (32,42,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (32,42,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 25,839: Line 26,528:
  
 
mgr.addSpawn (32,42,0,{ -- Mascarell CC Elite
 
mgr.addSpawn (32,42,0,{ -- Mascarell CC Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{872,8,"",0,0,0,0},
Line 25,850: Line 26,539:
  
 
mgr.addSpawn (32,43,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (32,43,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 25,860: Line 26,549:
  
 
mgr.addSpawn (32,43,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (32,43,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 25,872: Line 26,561:
  
 
mgr.addSpawn (32,43,0,{ -- Mascarell CC Elite
 
mgr.addSpawn (32,43,0,{ -- Mascarell CC Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{872,8,"",0,0,0,0},
Line 25,883: Line 26,572:
  
 
mgr.addSpawn (32,44,0,{ -- Boar Human Elite
 
mgr.addSpawn (32,44,0,{ -- Boar Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{784,5,"",0,0,0,0},
Line 25,896: Line 26,585:
  
 
mgr.addSpawn (32,44,0,{ -- Human Robber Normal
 
mgr.addSpawn (32,44,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 25,908: Line 26,597:
  
 
mgr.addSpawn (32,45,0,{ -- Boar Human
 
mgr.addSpawn (32,45,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 25,919: Line 26,608:
  
 
mgr.addSpawn (32,45,0,{ -- Goblin Leader Backgroundspawn
 
mgr.addSpawn (32,45,0,{ -- Goblin Leader Backgroundspawn
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{143,3,"",0,0,1,0},
Line 25,932: Line 26,621:
  
 
mgr.addSpawn (32,45,0,{ -- Goblin leader normal
 
mgr.addSpawn (32,45,0,{ -- Goblin leader normal
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{63,12,"",0,0,0,0},
Line 25,943: Line 26,632:
  
 
mgr.addSpawn (32,46,0,{ -- Goblin CC / ranged Group
 
mgr.addSpawn (32,46,0,{ -- Goblin CC / ranged Group
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{63,5,"",0,0,1,0},
 
{63,5,"",0,0,1,0},
Line 25,954: Line 26,643:
  
 
mgr.addSpawn (32,46,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (32,46,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 25,966: Line 26,655:
  
 
mgr.addSpawn (32,54,0,{ -- Stonecreature Sera
 
mgr.addSpawn (32,54,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 25,977: Line 26,666:
  
 
mgr.addSpawn (32,54,0,{ -- Frostelementals Sera
 
mgr.addSpawn (32,54,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 25,989: Line 26,678:
  
 
mgr.addSpawn (32,55,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (32,55,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 26,000: Line 26,689:
  
 
mgr.addSpawn (32,55,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (32,55,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 26,010: Line 26,699:
  
 
mgr.addSpawn (32,55,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (32,55,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 26,020: Line 26,709:
  
 
mgr.addSpawn (32,56,0,{ -- Frostelementals Sera
 
mgr.addSpawn (32,56,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 26,032: Line 26,721:
  
 
mgr.addSpawn (32,56,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (32,56,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 26,043: Line 26,732:
  
 
mgr.addSpawn (32,56,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (32,56,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 26,053: Line 26,742:
  
 
mgr.addSpawn (32,56,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (32,56,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 26,063: Line 26,752:
  
 
mgr.addSpawn (32,56,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (32,56,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 26,070: Line 26,759:
  
 
mgr.addSpawn (32,57,0,{ -- Frostelementals Sera
 
mgr.addSpawn (32,57,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 26,082: Line 26,771:
  
 
mgr.addSpawn (32,57,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (32,57,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 26,093: Line 26,782:
  
 
mgr.addSpawn (32,57,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (32,57,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 26,103: Line 26,792:
  
 
mgr.addSpawn (32,57,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (32,57,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 26,113: Line 26,802:
  
 
mgr.addSpawn (32,58,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (32,58,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 26,124: Line 26,813:
  
 
mgr.addSpawn (32,58,0,{ -- Frostelementals Sera
 
mgr.addSpawn (32,58,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 26,136: Line 26,825:
  
 
mgr.addSpawn (32,58,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (32,58,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 26,146: Line 26,835:
  
 
mgr.addSpawn (32,58,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (32,58,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 26,156: Line 26,845:
  
 
mgr.addSpawn (32,59,0,{ -- Stonecreature Sera
 
mgr.addSpawn (32,59,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 26,167: Line 26,856:
  
 
mgr.addSpawn (32,59,0,{ -- Frostelementals Sera
 
mgr.addSpawn (32,59,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 26,179: Line 26,868:
  
 
mgr.addSpawn (32,60,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (32,60,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 26,190: Line 26,879:
  
 
mgr.addSpawn (32,61,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (32,61,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 26,201: Line 26,890:
  
 
mgr.addSpawn (33,6,0,{ -- jungel spider elite
 
mgr.addSpawn (33,6,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 26,211: Line 26,900:
  
 
mgr.addSpawn (33,7,0,{ -- jungel spider
 
mgr.addSpawn (33,7,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 26,221: Line 26,910:
  
 
mgr.addSpawn (33,7,0,{ -- Garema ranged
 
mgr.addSpawn (33,7,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 26,233: Line 26,922:
  
 
mgr.addSpawn (33,8,0,{ -- jungel spider
 
mgr.addSpawn (33,8,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 26,243: Line 26,932:
  
 
mgr.addSpawn (33,8,0,{ -- Garema ranged
 
mgr.addSpawn (33,8,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 26,255: Line 26,944:
  
 
mgr.addSpawn (33,9,0,{ -- jungel spider
 
mgr.addSpawn (33,9,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 26,265: Line 26,954:
  
 
mgr.addSpawn (33,11,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (33,11,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 26,275: Line 26,964:
  
 
mgr.addSpawn (33,12,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (33,12,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 26,285: Line 26,974:
  
 
mgr.addSpawn (33,13,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (33,13,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 26,295: Line 26,984:
  
 
mgr.addSpawn (33,13,0,{ -- Desert Stonearmy melee
 
mgr.addSpawn (33,13,0,{ -- Desert Stonearmy melee
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 26,306: Line 26,995:
  
 
mgr.addSpawn (33,14,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (33,14,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 26,316: Line 27,005:
  
 
mgr.addSpawn (33,14,0,{ -- Desert Stonearmy Leader Elite
 
mgr.addSpawn (33,14,0,{ -- Desert Stonearmy Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 26,328: Line 27,017:
  
 
mgr.addSpawn (33,15,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (33,15,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 26,338: Line 27,027:
  
 
mgr.addSpawn (33,15,0,{ -- Desert Stonearmy Leader Elite
 
mgr.addSpawn (33,15,0,{ -- Desert Stonearmy Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 26,350: Line 27,039:
  
 
mgr.addSpawn (33,16,0,{ -- Desert Stonearmy ranged elite
 
mgr.addSpawn (33,16,0,{ -- Desert Stonearmy ranged elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1197,7,"",0,0,1,0},
Line 26,362: Line 27,051:
  
 
mgr.addSpawn (33,16,0,{ -- Desert Beelte
 
mgr.addSpawn (33,16,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 26,372: Line 27,061:
  
 
mgr.addSpawn (33,17,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (33,17,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 26,382: Line 27,071:
  
 
mgr.addSpawn (33,17,0,{ -- Desert Stonearmy ranged
 
mgr.addSpawn (33,17,0,{ -- Desert Stonearmy ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,1,0},
 
{1197,3,"",0,0,1,0},
Line 26,393: Line 27,082:
  
 
mgr.addSpawn (33,18,0,{ -- Desert Harpy
 
mgr.addSpawn (33,18,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 26,405: Line 27,094:
  
 
mgr.addSpawn (33,18,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (33,18,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 26,415: Line 27,104:
  
 
mgr.addSpawn (33,19,0,{ -- Desert Beelte
 
mgr.addSpawn (33,19,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 26,425: Line 27,114:
  
 
mgr.addSpawn (33,19,0,{ -- Desert Harpy
 
mgr.addSpawn (33,19,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 26,437: Line 27,126:
  
 
mgr.addSpawn (33,19,-1,{ -- Desert Harpy
 
mgr.addSpawn (33,19,-1,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 26,449: Line 27,138:
  
 
mgr.addSpawn (33,22,-1,{ -- Desert Beelte
 
mgr.addSpawn (33,22,-1,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 26,459: Line 27,148:
  
 
mgr.addSpawn (33,23,0,{ -- Wildschweine Elite
 
mgr.addSpawn (33,23,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 26,472: Line 27,161:
  
 
mgr.addSpawn (33,23,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,23,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,481: Line 27,170:
  
 
mgr.addSpawn (33,23,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (33,23,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 26,490: Line 27,179:
  
 
mgr.addSpawn (33,24,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (33,24,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 26,501: Line 27,190:
  
 
mgr.addSpawn (33,24,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,24,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,510: Line 27,199:
  
 
mgr.addSpawn (33,24,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (33,24,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 26,519: Line 27,208:
  
 
mgr.addSpawn (33,25,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (33,25,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 26,530: Line 27,219:
  
 
mgr.addSpawn (33,25,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (33,25,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 26,540: Line 27,229:
  
 
mgr.addSpawn (33,25,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,25,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,549: Line 27,238:
  
 
mgr.addSpawn (33,25,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (33,25,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 26,558: Line 27,247:
  
 
mgr.addSpawn (33,26,0,{ -- Ratten Undead Easy Elite
 
mgr.addSpawn (33,26,0,{ -- Ratten Undead Easy Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{69,2,"",0,0,1,0},
Line 26,571: Line 27,260:
  
 
mgr.addSpawn (33,26,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,26,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,580: Line 27,269:
  
 
mgr.addSpawn (33,26,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (33,26,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 26,589: Line 27,278:
  
 
mgr.addSpawn (33,27,0,{ -- Ratten Undead Easy
 
mgr.addSpawn (33,27,0,{ -- Ratten Undead Easy
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{68,12,"",0,0,0,0},
Line 26,602: Line 27,291:
  
 
mgr.addSpawn (33,27,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,27,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,611: Line 27,300:
  
 
mgr.addSpawn (33,27,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (33,27,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 26,620: Line 27,309:
  
 
mgr.addSpawn (33,28,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (33,28,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 26,633: Line 27,322:
  
 
mgr.addSpawn (33,28,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,28,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,642: Line 27,331:
  
 
mgr.addSpawn (33,28,0,{ -- Legio Champions small grp
 
mgr.addSpawn (33,28,0,{ -- Legio Champions small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{151,8,"",0,0,1,0},
Line 26,651: Line 27,340:
  
 
mgr.addSpawn (33,29,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (33,29,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 26,661: Line 27,350:
  
 
mgr.addSpawn (33,29,0,{ -- Ratten Undead Easy Elite
 
mgr.addSpawn (33,29,0,{ -- Ratten Undead Easy Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{69,2,"",0,0,1,0},
Line 26,674: Line 27,363:
  
 
mgr.addSpawn (33,29,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,29,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,683: Line 27,372:
  
 
mgr.addSpawn (33,29,0,{ -- Legio Mage
 
mgr.addSpawn (33,29,0,{ -- Legio Mage
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{153,4,"",0,0,1,0},
Line 26,693: Line 27,382:
  
 
mgr.addSpawn (33,30,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (33,30,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 26,706: Line 27,395:
  
 
mgr.addSpawn (33,30,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,30,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,715: Line 27,404:
  
 
mgr.addSpawn (33,30,0,{ -- Legio Mage
 
mgr.addSpawn (33,30,0,{ -- Legio Mage
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{153,4,"",0,0,1,0},
Line 26,725: Line 27,414:
  
 
mgr.addSpawn (33,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (33,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 26,735: Line 27,424:
  
 
mgr.addSpawn (33,31,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (33,31,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 26,748: Line 27,437:
  
 
mgr.addSpawn (33,31,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,31,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,757: Line 27,446:
  
 
mgr.addSpawn (33,31,0,{ -- Legio Mage
 
mgr.addSpawn (33,31,0,{ -- Legio Mage
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{153,4,"",0,0,1,0},
Line 26,767: Line 27,456:
  
 
mgr.addSpawn (33,32,0,{ -- Legio Mage
 
mgr.addSpawn (33,32,0,{ -- Legio Mage
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{153,4,"",0,0,1,0},
Line 26,777: Line 27,466:
  
 
mgr.addSpawn (33,32,0,{ -- Legio Warrior big group
 
mgr.addSpawn (33,32,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 26,786: Line 27,475:
  
 
mgr.addSpawn (33,32,0,{ -- Blank for Quests
 
mgr.addSpawn (33,32,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 26,793: Line 27,482:
  
 
mgr.addSpawn (33,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (33,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 26,803: Line 27,492:
  
 
mgr.addSpawn (33,33,0,{ -- Harpy HE
 
mgr.addSpawn (33,33,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 26,817: Line 27,506:
  
 
mgr.addSpawn (33,33,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (33,33,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 26,824: Line 27,513:
  
 
mgr.addSpawn (33,33,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (33,33,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 26,837: Line 27,526:
  
 
mgr.addSpawn (33,34,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (33,34,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 26,844: Line 27,533:
  
 
mgr.addSpawn (33,34,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (33,34,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 26,851: Line 27,540:
  
 
mgr.addSpawn (33,34,0,{ -- No Level 3 Spawn allowed in this area!
 
mgr.addSpawn (33,34,0,{ -- No Level 3 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 26,858: Line 27,547:
  
 
mgr.addSpawn (33,35,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (33,35,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 26,870: Line 27,559:
  
 
mgr.addSpawn (33,35,-2,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (33,35,-2,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 26,883: Line 27,572:
  
 
mgr.addSpawn (33,36,0,{ -- Wolf / Baer Human
 
mgr.addSpawn (33,36,0,{ -- Wolf / Baer Human
total_density = 9,
+
total_density = 14,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{773,4,"",0,0,1,0},
Line 26,895: Line 27,584:
  
 
mgr.addSpawn (33,36,0,{ -- Human Robber Ranged Normal
 
mgr.addSpawn (33,36,0,{ -- Human Robber Ranged Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{805,5,"",0,0,1,0},
Line 26,908: Line 27,597:
  
 
mgr.addSpawn (33,37,0,{ -- Wolf Human Region
 
mgr.addSpawn (33,37,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 26,919: Line 27,608:
  
 
mgr.addSpawn (33,37,0,{ -- Human Robber Leader
 
mgr.addSpawn (33,37,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 26,929: Line 27,618:
 
} )
 
} )
 
mgr.addSpawn (33,38,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (33,38,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 26,942: Line 27,631:
  
 
mgr.addSpawn (33,38,0,{ -- Human Jagdgebiet Boar
 
mgr.addSpawn (33,38,0,{ -- Human Jagdgebiet Boar
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{784,5,"",0,0,1,0},
Line 26,953: Line 27,642:
  
 
mgr.addSpawn (33,38,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (33,38,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 26,965: Line 27,654:
  
 
mgr.addSpawn (33,39,0,{ -- Bear Human Elite
 
mgr.addSpawn (33,39,0,{ -- Bear Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{774,1,"",0,0,0,0},
Line 26,977: Line 27,666:
  
 
mgr.addSpawn (33,39,0,{ -- Human Jagdgebiet Boar
 
mgr.addSpawn (33,39,0,{ -- Human Jagdgebiet Boar
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{784,5,"",0,0,1,0},
Line 26,988: Line 27,677:
  
 
mgr.addSpawn (33,40,0,{ -- Bear Human Elite
 
mgr.addSpawn (33,40,0,{ -- Bear Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{774,1,"",0,0,0,0},
Line 27,000: Line 27,689:
  
 
mgr.addSpawn (33,40,0,{ -- Human Jagdgebiet Boar
 
mgr.addSpawn (33,40,0,{ -- Human Jagdgebiet Boar
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{784,5,"",0,0,1,0},
Line 27,011: Line 27,700:
  
 
mgr.addSpawn (33,41,0,{ -- Wolf Human Region
 
mgr.addSpawn (33,41,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 27,022: Line 27,711:
  
 
mgr.addSpawn (33,41,0,{ -- Human Crusade Ragned Elite
 
mgr.addSpawn (33,41,0,{ -- Human Crusade Ragned Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{866,7,"",0,0,1,0},
Line 27,033: Line 27,722:
  
 
mgr.addSpawn (33,42,0,{ -- Human Crusade Ragned Normal
 
mgr.addSpawn (33,42,0,{ -- Human Crusade Ragned Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{866,5,"",0,0,1,0},
Line 27,043: Line 27,732:
  
 
mgr.addSpawn (33,42,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (33,42,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 27,055: Line 27,744:
  
 
mgr.addSpawn (33,42,0,{ -- Mascarell Ranged Elite
 
mgr.addSpawn (33,42,0,{ -- Mascarell Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1016,8,"",0,0,1,0},
Line 27,066: Line 27,755:
  
 
mgr.addSpawn (33,43,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (33,43,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 27,076: Line 27,765:
  
 
mgr.addSpawn (33,43,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (33,43,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 27,088: Line 27,777:
  
 
mgr.addSpawn (33,43,0,{ -- Mascarell CC Elite
 
mgr.addSpawn (33,43,0,{ -- Mascarell CC Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{872,8,"",0,0,0,0},
Line 27,099: Line 27,788:
  
 
mgr.addSpawn (33,44,0,{ -- Human Crusade CC Elite
 
mgr.addSpawn (33,44,0,{ -- Human Crusade CC Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{864,14,"",0,0,1,0},
Line 27,110: Line 27,799:
  
 
mgr.addSpawn (33,44,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (33,44,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 27,122: Line 27,811:
  
 
mgr.addSpawn (33,45,0,{ -- Boar Human
 
mgr.addSpawn (33,45,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 27,133: Line 27,822:
  
 
mgr.addSpawn (33,45,0,{ -- Goblin Warrior Raised Elite Background
 
mgr.addSpawn (33,45,0,{ -- Goblin Warrior Raised Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,4,"",0,0,0,0},
Line 27,145: Line 27,834:
  
 
mgr.addSpawn (33,45,0,{ -- Goblin CC Normal
 
mgr.addSpawn (33,45,0,{ -- Goblin CC Normal
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{832,10,"",0,0,0,0},
Line 27,155: Line 27,844:
  
 
mgr.addSpawn (33,46,0,{ -- Boar Human
 
mgr.addSpawn (33,46,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 27,166: Line 27,855:
  
 
mgr.addSpawn (33,46,0,{ -- Goblin CC Backgroundspawn easy
 
mgr.addSpawn (33,46,0,{ -- Goblin CC Backgroundspawn easy
total_density = 25,
+
total_density = 1250,
 
layermap_id = 2,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{63,4,"",0,88,0,0},
Line 27,178: Line 27,867:
  
 
mgr.addSpawn (33,46,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (33,46,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 27,189: Line 27,878:
  
 
mgr.addSpawn (33,47,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (33,47,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 27,201: Line 27,890:
  
 
mgr.addSpawn (33,55,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (33,55,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 27,211: Line 27,900:
  
 
mgr.addSpawn (33,55,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (33,55,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 27,221: Line 27,910:
  
 
mgr.addSpawn (33,55,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (33,55,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 27,228: Line 27,917:
  
 
mgr.addSpawn (33,56,0,{ -- Frostelementals Sera
 
mgr.addSpawn (33,56,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 27,240: Line 27,929:
  
 
mgr.addSpawn (33,56,0,{ -- Stonecreature Sera
 
mgr.addSpawn (33,56,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 27,251: Line 27,940:
  
 
mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 27,263: Line 27,952:
  
 
mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 27,274: Line 27,963:
  
 
mgr.addSpawn (33,56,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (33,56,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 27,283: Line 27,972:
  
 
mgr.addSpawn (33,57,0,{ -- Frostelementals Sera
 
mgr.addSpawn (33,57,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 27,295: Line 27,984:
  
 
mgr.addSpawn (33,57,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (33,57,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 27,306: Line 27,995:
  
 
mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 27,318: Line 28,007:
  
 
mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 27,329: Line 28,018:
  
 
mgr.addSpawn (33,57,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (33,57,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 27,338: Line 28,027:
  
 
mgr.addSpawn (33,58,0,{ -- Stonecreature Sera
 
mgr.addSpawn (33,58,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 27,349: Line 28,038:
  
 
mgr.addSpawn (33,58,0,{ -- Frostelementals Sera
 
mgr.addSpawn (33,58,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 27,361: Line 28,050:
  
 
mgr.addSpawn (33,58,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (33,58,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 27,371: Line 28,060:
  
 
mgr.addSpawn (33,58,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (33,58,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 27,381: Line 28,070:
  
 
mgr.addSpawn (33,58,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (33,58,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 27,390: Line 28,079:
  
 
mgr.addSpawn (33,58,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (33,58,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 27,397: Line 28,086:
  
 
mgr.addSpawn (33,59,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (33,59,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 27,408: Line 28,097:
  
 
mgr.addSpawn (33,59,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (33,59,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 27,418: Line 28,107:
  
 
mgr.addSpawn (33,59,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (33,59,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 27,428: Line 28,117:
  
 
mgr.addSpawn (33,60,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (33,60,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 27,439: Line 28,128:
  
 
mgr.addSpawn (33,61,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (33,61,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 27,450: Line 28,139:
  
 
mgr.addSpawn (34,2,0,{ -- jungel Panther
 
mgr.addSpawn (34,2,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 27,461: Line 28,150:
  
 
mgr.addSpawn (34,3,0,{ -- Jungel Demons  
 
mgr.addSpawn (34,3,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 27,471: Line 28,160:
  
 
mgr.addSpawn (34,4,0,{ -- Jungel Demons  
 
mgr.addSpawn (34,4,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 27,481: Line 28,170:
  
 
mgr.addSpawn (34,5,0,{ -- Jungel Demons  
 
mgr.addSpawn (34,5,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 27,491: Line 28,180:
  
 
mgr.addSpawn (34,6,0,{ -- Jungel Demons  
 
mgr.addSpawn (34,6,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 27,501: Line 28,190:
  
 
mgr.addSpawn (34,6,0,{ -- jungel spider elite
 
mgr.addSpawn (34,6,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 27,511: Line 28,200:
  
 
mgr.addSpawn (34,7,0,{ -- jungel spider elite
 
mgr.addSpawn (34,7,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 27,521: Line 28,210:
  
 
mgr.addSpawn (34,7,0,{ -- Garema melee elite
 
mgr.addSpawn (34,7,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 27,534: Line 28,223:
  
 
mgr.addSpawn (34,8,0,{ -- jungel spider elite
 
mgr.addSpawn (34,8,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 27,544: Line 28,233:
  
 
mgr.addSpawn (34,8,0,{ -- Garema mage elite
 
mgr.addSpawn (34,8,0,{ -- Garema mage elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{385,5,"",0,0,1,0},
Line 27,557: Line 28,246:
  
 
mgr.addSpawn (34,9,0,{ -- jungel spider elite
 
mgr.addSpawn (34,9,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 27,567: Line 28,256:
  
 
mgr.addSpawn (34,9,-1,{ -- Garema melee elite
 
mgr.addSpawn (34,9,-1,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 27,580: Line 28,269:
  
 
mgr.addSpawn (34,10,-1,{ -- Garema melee elite
 
mgr.addSpawn (34,10,-1,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 27,593: Line 28,282:
  
 
mgr.addSpawn (34,11,-1,{ -- Desert Beelte
 
mgr.addSpawn (34,11,-1,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 27,603: Line 28,292:
  
 
mgr.addSpawn (34,11,-1,{ -- Desert Scorpions
 
mgr.addSpawn (34,11,-1,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{190,4,"",0,0,3,0},
 
{190,4,"",0,0,3,0},
Line 27,613: Line 28,302:
  
 
mgr.addSpawn (34,12,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (34,12,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 27,623: Line 28,312:
  
 
mgr.addSpawn (34,12,-1,{ -- Deser Spiders
 
mgr.addSpawn (34,12,-1,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 27,633: Line 28,322:
  
 
mgr.addSpawn (34,12,-1,{ -- Desert Scorpions
 
mgr.addSpawn (34,12,-1,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 27,643: Line 28,332:
  
 
mgr.addSpawn (34,13,0,{ -- Desert Scorpions
 
mgr.addSpawn (34,13,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 27,653: Line 28,342:
  
 
mgr.addSpawn (34,13,-1,{ -- Deser Spiders
 
mgr.addSpawn (34,13,-1,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 27,663: Line 28,352:
  
 
mgr.addSpawn (34,13,-1,{ -- Desert Scorpions
 
mgr.addSpawn (34,13,-1,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 27,673: Line 28,362:
  
 
mgr.addSpawn (34,14,0,{ -- Desert Stonearmy Leader
 
mgr.addSpawn (34,14,0,{ -- Desert Stonearmy Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 27,686: Line 28,375:
  
 
mgr.addSpawn (34,14,0,{ -- Desert Scorpions
 
mgr.addSpawn (34,14,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 27,696: Line 28,385:
  
 
mgr.addSpawn (34,15,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (34,15,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 27,706: Line 28,395:
  
 
mgr.addSpawn (34,15,0,{ -- Desert Stonearmy Leader Elite
 
mgr.addSpawn (34,15,0,{ -- Desert Stonearmy Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 27,718: Line 28,407:
  
 
mgr.addSpawn (34,16,0,{ -- Desert Stonearmy ranged elite
 
mgr.addSpawn (34,16,0,{ -- Desert Stonearmy ranged elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1197,7,"",0,0,1,0},
Line 27,730: Line 28,419:
  
 
mgr.addSpawn (34,16,0,{ -- Desert Beelte
 
mgr.addSpawn (34,16,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 27,740: Line 28,429:
  
 
mgr.addSpawn (34,17,0,{ -- Desert Stonearmy melee elite
 
mgr.addSpawn (34,17,0,{ -- Desert Stonearmy melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 27,752: Line 28,441:
  
 
mgr.addSpawn (34,17,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (34,17,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 27,762: Line 28,451:
  
 
mgr.addSpawn (34,18,0,{ -- Desert Harpy
 
mgr.addSpawn (34,18,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 27,774: Line 28,463:
  
 
mgr.addSpawn (34,18,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (34,18,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 27,784: Line 28,473:
  
 
mgr.addSpawn (34,19,0,{ -- Desert Beelte
 
mgr.addSpawn (34,19,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 27,794: Line 28,483:
  
 
mgr.addSpawn (34,19,-1,{ -- Desert Beelte
 
mgr.addSpawn (34,19,-1,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 27,804: Line 28,493:
  
 
mgr.addSpawn (34,22,-1,{ -- Desert Beelte
 
mgr.addSpawn (34,22,-1,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 27,814: Line 28,503:
  
 
mgr.addSpawn (34,23,0,{ -- Ratten Undead / Wildschweine
 
mgr.addSpawn (34,23,0,{ -- Ratten Undead / Wildschweine
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,0,0},
Line 27,822: Line 28,511:
 
} )
 
} )
 
mgr.addSpawn (34,23,0,{ -- Robbers range
 
mgr.addSpawn (34,23,0,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 27,835: Line 28,524:
  
 
mgr.addSpawn (34,23,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,23,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 27,842: Line 28,531:
  
 
mgr.addSpawn (34,24,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (34,24,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 27,849: Line 28,538:
 
} )
 
} )
 
mgr.addSpawn (34,24,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (34,24,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 27,863: Line 28,552:
  
 
mgr.addSpawn (34,24,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (34,24,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 27,876: Line 28,565:
  
 
mgr.addSpawn (34,24,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,24,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 27,883: Line 28,572:
  
 
mgr.addSpawn (34,25,0,{ -- Robber Melee normal
 
mgr.addSpawn (34,25,0,{ -- Robber Melee normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{724,1,"",0,0,1,0},
Line 27,896: Line 28,585:
  
 
mgr.addSpawn (34,25,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (34,25,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 27,909: Line 28,598:
  
 
mgr.addSpawn (34,25,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,25,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 27,916: Line 28,605:
  
 
mgr.addSpawn (34,26,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (34,26,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 27,929: Line 28,618:
  
 
mgr.addSpawn (34,26,0,{ -- Legio Warrior big group
 
mgr.addSpawn (34,26,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 27,938: Line 28,627:
  
 
mgr.addSpawn (34,26,0,{ -- Legio Bow Small grp
 
mgr.addSpawn (34,26,0,{ -- Legio Bow Small grp
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{1861,10,"",0,0,1,0},
Line 27,947: Line 28,636:
  
 
mgr.addSpawn (34,27,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (34,27,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 27,954: Line 28,643:
  
 
mgr.addSpawn (34,27,0,{ -- Blank for Quests
 
mgr.addSpawn (34,27,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 27,961: Line 28,650:
  
 
mgr.addSpawn (34,27,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (34,27,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 27,971: Line 28,660:
  
 
mgr.addSpawn (34,27,0,{ -- Empty
 
mgr.addSpawn (34,27,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 27,978: Line 28,667:
  
 
mgr.addSpawn (34,28,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (34,28,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 27,985: Line 28,674:
  
 
mgr.addSpawn (34,28,0,{ -- Blank for Quests
 
mgr.addSpawn (34,28,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 27,992: Line 28,681:
  
 
mgr.addSpawn (34,28,0,{ -- Empty
 
mgr.addSpawn (34,28,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 27,999: Line 28,688:
  
 
mgr.addSpawn (34,29,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (34,29,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 28,012: Line 28,701:
  
 
mgr.addSpawn (34,29,0,{ -- Legio Warrior big group
 
mgr.addSpawn (34,29,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 28,021: Line 28,710:
  
 
mgr.addSpawn (34,29,0,{ -- Legio Mage
 
mgr.addSpawn (34,29,0,{ -- Legio Mage
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{153,4,"",0,0,1,0},
Line 28,031: Line 28,720:
  
 
mgr.addSpawn (34,30,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (34,30,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 28,044: Line 28,733:
  
 
mgr.addSpawn (34,30,0,{ -- Legio Warrior big group
 
mgr.addSpawn (34,30,0,{ -- Legio Warrior big group
total_density = 18,
+
total_density = 270,
 
layermap_id = 2,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{159,9,"",0,0,1,0},
Line 28,053: Line 28,742:
  
 
mgr.addSpawn (34,30,0,{ -- Legio Mage
 
mgr.addSpawn (34,30,0,{ -- Legio Mage
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{153,4,"",0,0,1,0},
Line 28,063: Line 28,752:
  
 
mgr.addSpawn (34,30,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (34,30,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 28,076: Line 28,765:
  
 
mgr.addSpawn (34,30,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,30,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 28,083: Line 28,772:
  
 
mgr.addSpawn (34,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (34,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 28,093: Line 28,782:
  
 
mgr.addSpawn (34,31,0,{ -- Harpy HE
 
mgr.addSpawn (34,31,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 28,107: Line 28,796:
  
 
mgr.addSpawn (34,31,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,31,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 28,114: Line 28,803:
  
 
mgr.addSpawn (34,31,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (34,31,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 28,127: Line 28,816:
  
 
mgr.addSpawn (34,31,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (34,31,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 28,140: Line 28,829:
  
 
mgr.addSpawn (34,32,0,{ -- Ratten Undead / Earth Elemental
 
mgr.addSpawn (34,32,0,{ -- Ratten Undead / Earth Elemental
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 28,152: Line 28,841:
  
 
mgr.addSpawn (34,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (34,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 28,162: Line 28,851:
  
 
mgr.addSpawn (34,32,0,{ -- Harpy HE
 
mgr.addSpawn (34,32,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 28,176: Line 28,865:
  
 
mgr.addSpawn (34,32,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,32,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 28,183: Line 28,872:
  
 
mgr.addSpawn (34,32,-1,{ -- Ghost Dungeon HE
 
mgr.addSpawn (34,32,-1,{ -- Ghost Dungeon HE
total_density = 50,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{628,3,"",0,0,1,0},
Line 28,192: Line 28,881:
  
 
mgr.addSpawn (34,32,-1,{ -- Dungeon Elementals
 
mgr.addSpawn (34,32,-1,{ -- Dungeon Elementals
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 28,200: Line 28,889:
  
 
mgr.addSpawn (34,33,0,{ -- Harpy HE
 
mgr.addSpawn (34,33,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 28,214: Line 28,903:
  
 
mgr.addSpawn (34,33,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,33,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 28,221: Line 28,910:
  
 
mgr.addSpawn (34,34,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (34,34,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 28,228: Line 28,917:
  
 
mgr.addSpawn (34,34,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,34,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 28,235: Line 28,924:
  
 
mgr.addSpawn (34,34,-1,{ -- Dungeon Elementals
 
mgr.addSpawn (34,34,-1,{ -- Dungeon Elementals
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 28,243: Line 28,932:
  
 
mgr.addSpawn (34,35,0,{ -- Wolf Human Region
 
mgr.addSpawn (34,35,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 28,254: Line 28,943:
  
 
mgr.addSpawn (34,35,0,{ -- Human Robber Normal
 
mgr.addSpawn (34,35,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 28,266: Line 28,955:
  
 
mgr.addSpawn (34,36,0,{ -- Wolf / Baer Human
 
mgr.addSpawn (34,36,0,{ -- Wolf / Baer Human
total_density = 9,
+
total_density = 14,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{773,4,"",0,0,1,0},
Line 28,278: Line 28,967:
  
 
mgr.addSpawn (34,36,0,{ -- Human Robber Elite
 
mgr.addSpawn (34,36,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 28,288: Line 28,977:
 
} )
 
} )
 
mgr.addSpawn (34,37,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (34,37,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 28,301: Line 28,990:
  
 
mgr.addSpawn (34,37,0,{ -- Human Robber Assassin
 
mgr.addSpawn (34,37,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 28,315: Line 29,004:
  
 
mgr.addSpawn (34,37,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (34,37,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 28,327: Line 29,016:
  
 
mgr.addSpawn (34,37,-2,{ -- Human Robber Ranged Normal
 
mgr.addSpawn (34,37,-2,{ -- Human Robber Ranged Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{805,5,"",0,0,1,0},
Line 28,340: Line 29,029:
  
 
mgr.addSpawn (34,37,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (34,37,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (34,38,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (34,38,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 28,357: Line 29,046:
  
 
mgr.addSpawn (34,38,0,{ -- Human Jagdgebiet Wolf
 
mgr.addSpawn (34,38,0,{ -- Human Jagdgebiet Wolf
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{762,5,"",0,0,1,0},
Line 28,368: Line 29,057:
  
 
mgr.addSpawn (34,38,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (34,38,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 28,380: Line 29,069:
  
 
mgr.addSpawn (34,39,0,{ -- Bear Human Elite
 
mgr.addSpawn (34,39,0,{ -- Bear Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{774,1,"",0,0,0,0},
Line 28,392: Line 29,081:
  
 
mgr.addSpawn (34,39,0,{ -- Jagdgebiet Baer
 
mgr.addSpawn (34,39,0,{ -- Jagdgebiet Baer
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{774,5,"",0,0,1,0},
 
{774,5,"",0,0,1,0},
Line 28,403: Line 29,092:
  
 
mgr.addSpawn (34,40,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (34,40,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 28,415: Line 29,104:
  
 
mgr.addSpawn (34,40,0,{ -- Jagdgebiet Baer
 
mgr.addSpawn (34,40,0,{ -- Jagdgebiet Baer
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{774,5,"",0,0,1,0},
 
{774,5,"",0,0,1,0},
Line 28,426: Line 29,115:
  
 
mgr.addSpawn (34,41,0,{ -- Human Crusade Ragned Normal
 
mgr.addSpawn (34,41,0,{ -- Human Crusade Ragned Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{866,5,"",0,0,1,0},
Line 28,433: Line 29,122:
 
} )
 
} )
 
mgr.addSpawn (34,41,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (34,41,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 28,446: Line 29,135:
  
 
mgr.addSpawn (34,42,0,{ -- Human Crusade Ragned Elite
 
mgr.addSpawn (34,42,0,{ -- Human Crusade Ragned Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{866,7,"",0,0,1,0},
Line 28,454: Line 29,143:
 
} )
 
} )
 
mgr.addSpawn (34,42,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (34,42,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 28,467: Line 29,156:
  
 
mgr.addSpawn (34,43,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (34,43,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 28,479: Line 29,168:
  
 
mgr.addSpawn (34,43,0,{ -- Empty
 
mgr.addSpawn (34,43,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 28,486: Line 29,175:
  
 
mgr.addSpawn (34,43,-1,{ -- T-Energy Menschen
 
mgr.addSpawn (34,43,-1,{ -- T-Energy Menschen
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
{441,100,"",0,0,1,0},
Line 28,494: Line 29,183:
  
 
mgr.addSpawn (34,43,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (34,43,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 28,504: Line 29,193:
  
 
mgr.addSpawn (34,43,-1,{ -- Human Crusade Ragned Elite
 
mgr.addSpawn (34,43,-1,{ -- Human Crusade Ragned Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{866,7,"",0,0,1,0},
Line 28,515: Line 29,204:
  
 
mgr.addSpawn (34,44,0,{ -- Human Crusade CC Elite
 
mgr.addSpawn (34,44,0,{ -- Human Crusade CC Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{864,14,"",0,0,1,0},
Line 28,526: Line 29,215:
  
 
mgr.addSpawn (34,44,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (34,44,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 28,538: Line 29,227:
  
 
mgr.addSpawn (34,44,-1,{ -- T-Energy Menschen
 
mgr.addSpawn (34,44,-1,{ -- T-Energy Menschen
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
{441,100,"",0,0,1,0},
Line 28,546: Line 29,235:
  
 
mgr.addSpawn (34,44,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (34,44,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 28,556: Line 29,245:
  
 
mgr.addSpawn (34,44,-1,{ -- Human Crusade Mage Elite
 
mgr.addSpawn (34,44,-1,{ -- Human Crusade Mage Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{869,2,"",0,0,0,0},
Line 28,568: Line 29,257:
  
 
mgr.addSpawn (34,45,0,{ -- Goblin Hunter Elite Background
 
mgr.addSpawn (34,45,0,{ -- Goblin Hunter Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
Line 28,580: Line 29,269:
  
 
mgr.addSpawn (34,45,0,{ -- Boar Human
 
mgr.addSpawn (34,45,0,{ -- Boar Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
Line 28,591: Line 29,280:
  
 
mgr.addSpawn (34,45,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (34,45,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 28,602: Line 29,291:
  
 
mgr.addSpawn (34,46,0,{ -- Goblin Hunter Elite Background
 
mgr.addSpawn (34,46,0,{ -- Goblin Hunter Elite Background
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
Line 28,614: Line 29,303:
  
 
mgr.addSpawn (34,46,0,{ -- Warrior Hunter Elite
 
mgr.addSpawn (34,46,0,{ -- Warrior Hunter Elite
total_density = 7,
+
total_density = 350,
 
layermap_id = 3,
 
layermap_id = 3,
 
{63,2,"",0,0,0,0},
 
{63,2,"",0,0,0,0},
Line 28,625: Line 29,314:
  
 
mgr.addSpawn (34,46,0,{ -- goblin ranged Orc Leader
 
mgr.addSpawn (34,46,0,{ -- goblin ranged Orc Leader
total_density = 7,
+
total_density = 350,
 
layermap_id = 1,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
Line 28,636: Line 29,325:
  
 
mgr.addSpawn (34,47,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (34,47,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 28,648: Line 29,337:
  
 
mgr.addSpawn (34,54,0,{ -- Stonecreature Sera
 
mgr.addSpawn (34,54,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 28,659: Line 29,348:
  
 
mgr.addSpawn (34,54,0,{ -- Frostelementals Sera
 
mgr.addSpawn (34,54,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 28,671: Line 29,360:
  
 
mgr.addSpawn (34,55,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (34,55,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 28,682: Line 29,371:
  
 
mgr.addSpawn (34,55,0,{ -- Frostelementals Sera
 
mgr.addSpawn (34,55,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 28,694: Line 29,383:
  
 
mgr.addSpawn (34,56,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (34,56,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 28,705: Line 29,394:
  
 
mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 28,717: Line 29,406:
  
 
mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 28,728: Line 29,417:
  
 
mgr.addSpawn (34,56,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (34,56,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 28,737: Line 29,426:
  
 
mgr.addSpawn (34,57,0,{ -- Stonecreature Sera
 
mgr.addSpawn (34,57,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 28,748: Line 29,437:
  
 
mgr.addSpawn (34,57,0,{ -- Frostelementals Sera
 
mgr.addSpawn (34,57,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 28,760: Line 29,449:
  
 
mgr.addSpawn (34,57,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (34,57,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 28,772: Line 29,461:
  
 
mgr.addSpawn (34,57,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (34,57,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 28,783: Line 29,472:
  
 
mgr.addSpawn (34,57,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (34,57,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 28,792: Line 29,481:
  
 
mgr.addSpawn (34,58,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (34,58,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 28,803: Line 29,492:
  
 
mgr.addSpawn (34,58,0,{ -- Frostelementals Sera
 
mgr.addSpawn (34,58,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 28,815: Line 29,504:
  
 
mgr.addSpawn (34,58,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (34,58,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 28,825: Line 29,514:
  
 
mgr.addSpawn (34,58,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (34,58,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 28,835: Line 29,524:
  
 
mgr.addSpawn (34,58,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (34,58,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 28,847: Line 29,536:
  
 
mgr.addSpawn (34,59,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (34,59,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 28,857: Line 29,546:
  
 
mgr.addSpawn (34,59,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (34,59,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 28,867: Line 29,556:
  
 
mgr.addSpawn (34,59,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (34,59,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 28,876: Line 29,565:
  
 
mgr.addSpawn (35,2,0,{ -- jungel panther elite
 
mgr.addSpawn (35,2,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 28,887: Line 29,576:
  
 
mgr.addSpawn (35,3,0,{ -- Jungel Demons  
 
mgr.addSpawn (35,3,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 28,897: Line 29,586:
  
 
mgr.addSpawn (35,4,0,{ -- Jungel Demons  Elite
 
mgr.addSpawn (35,4,0,{ -- Jungel Demons  Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1202,5,"",0,0,0,0},
Line 28,907: Line 29,596:
  
 
mgr.addSpawn (35,5,0,{ -- Jungel Demons  Elite
 
mgr.addSpawn (35,5,0,{ -- Jungel Demons  Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1202,5,"",0,0,0,0},
Line 28,917: Line 29,606:
  
 
mgr.addSpawn (35,6,0,{ -- jungel spider
 
mgr.addSpawn (35,6,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 28,927: Line 29,616:
  
 
mgr.addSpawn (35,6,0,{ -- Jungel Demons  
 
mgr.addSpawn (35,6,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 28,937: Line 29,626:
  
 
mgr.addSpawn (35,7,0,{ -- jungel spider
 
mgr.addSpawn (35,7,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 28,947: Line 29,636:
  
 
mgr.addSpawn (35,8,0,{ -- Garema ranged
 
mgr.addSpawn (35,8,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 28,959: Line 29,648:
  
 
mgr.addSpawn (35,8,0,{ -- jungel spider elite
 
mgr.addSpawn (35,8,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 28,969: Line 29,658:
  
 
mgr.addSpawn (35,9,0,{ -- Garema mage elite
 
mgr.addSpawn (35,9,0,{ -- Garema mage elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{385,5,"",0,0,1,0},
Line 28,982: Line 29,671:
  
 
mgr.addSpawn (35,9,0,{ -- jungel spider elite
 
mgr.addSpawn (35,9,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 28,992: Line 29,681:
  
 
mgr.addSpawn (35,10,0,{ -- jungel spider
 
mgr.addSpawn (35,10,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 29,002: Line 29,691:
  
 
mgr.addSpawn (35,10,0,{ -- Garema melee elite
 
mgr.addSpawn (35,10,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 29,015: Line 29,704:
  
 
mgr.addSpawn (35,10,-1,{ -- Garema melee elite
 
mgr.addSpawn (35,10,-1,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 29,028: Line 29,717:
  
 
mgr.addSpawn (35,10,-2,{ -- Desert Beelte
 
mgr.addSpawn (35,10,-2,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 29,038: Line 29,727:
  
 
mgr.addSpawn (35,11,-1,{ -- Desert Beelte
 
mgr.addSpawn (35,11,-1,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 29,048: Line 29,737:
  
 
mgr.addSpawn (35,11,-1,{ -- Desert Scorpions
 
mgr.addSpawn (35,11,-1,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{190,4,"",0,0,3,0},
 
{190,4,"",0,0,3,0},
Line 29,058: Line 29,747:
  
 
mgr.addSpawn (35,11,-2,{ -- Desert Beelte
 
mgr.addSpawn (35,11,-2,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 29,068: Line 29,757:
  
 
mgr.addSpawn (35,12,-1,{ -- Deser Spiders
 
mgr.addSpawn (35,12,-1,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 29,078: Line 29,767:
  
 
mgr.addSpawn (35,12,-1,{ -- Desert Scorpions
 
mgr.addSpawn (35,12,-1,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 29,088: Line 29,777:
  
 
mgr.addSpawn (35,12,-2,{ -- Desert Beelte
 
mgr.addSpawn (35,12,-2,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 29,098: Line 29,787:
  
 
mgr.addSpawn (35,13,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (35,13,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 29,108: Line 29,797:
  
 
mgr.addSpawn (35,13,-1,{ -- Deser Spiders
 
mgr.addSpawn (35,13,-1,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 29,118: Line 29,807:
  
 
mgr.addSpawn (35,13,-1,{ -- Desert Scorpions
 
mgr.addSpawn (35,13,-1,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 29,128: Line 29,817:
  
 
mgr.addSpawn (35,14,0,{ -- Desert Stonearmy melee
 
mgr.addSpawn (35,14,0,{ -- Desert Stonearmy melee
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 29,139: Line 29,828:
  
 
mgr.addSpawn (35,14,0,{ -- Desert Scorpions
 
mgr.addSpawn (35,14,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 29,149: Line 29,838:
  
 
mgr.addSpawn (35,15,0,{ -- Desert Beelte
 
mgr.addSpawn (35,15,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 29,159: Line 29,848:
  
 
mgr.addSpawn (35,15,0,{ -- Desert Stonearmy melee elite
 
mgr.addSpawn (35,15,0,{ -- Desert Stonearmy melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 29,171: Line 29,860:
  
 
mgr.addSpawn (35,16,0,{ -- Desert Stonearmy ranged
 
mgr.addSpawn (35,16,0,{ -- Desert Stonearmy ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,1,0},
 
{1197,3,"",0,0,1,0},
Line 29,182: Line 29,871:
  
 
mgr.addSpawn (35,16,0,{ -- Desert Beelte
 
mgr.addSpawn (35,16,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 29,192: Line 29,881:
  
 
mgr.addSpawn (35,17,0,{ -- Desert Stonearmy melee
 
mgr.addSpawn (35,17,0,{ -- Desert Stonearmy melee
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 29,203: Line 29,892:
  
 
mgr.addSpawn (35,17,0,{ -- Desert Beelte
 
mgr.addSpawn (35,17,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 29,213: Line 29,902:
  
 
mgr.addSpawn (35,18,0,{ -- Desert Beelte
 
mgr.addSpawn (35,18,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 29,223: Line 29,912:
  
 
mgr.addSpawn (35,18,0,{ -- Deser Spiders
 
mgr.addSpawn (35,18,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 29,233: Line 29,922:
  
 
mgr.addSpawn (35,19,0,{ -- Desert Harpy
 
mgr.addSpawn (35,19,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 29,245: Line 29,934:
  
 
mgr.addSpawn (35,19,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (35,19,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 29,255: Line 29,944:
  
 
mgr.addSpawn (35,23,0,{ -- Robber Melee normal
 
mgr.addSpawn (35,23,0,{ -- Robber Melee normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{724,1,"",0,0,1,0},
Line 29,268: Line 29,957:
  
 
mgr.addSpawn (35,23,0,{ -- Wolf Human Region
 
mgr.addSpawn (35,23,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 29,279: Line 29,968:
  
 
mgr.addSpawn (35,23,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,23,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (35,24,0,{ -- Robbers range
 
mgr.addSpawn (35,24,0,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 29,296: Line 29,985:
  
 
mgr.addSpawn (35,24,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (35,24,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 29,309: Line 29,998:
  
 
mgr.addSpawn (35,24,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,24,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,316: Line 30,005:
  
 
mgr.addSpawn (35,24,-1,{ -- HE Dungeonspiders small
 
mgr.addSpawn (35,24,-1,{ -- HE Dungeonspiders small
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1530,1,"",0,0,0,0},
 
{1530,1,"",0,0,0,0},
Line 29,323: Line 30,012:
 
} )
 
} )
 
mgr.addSpawn (35,25,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (35,25,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 29,337: Line 30,026:
  
 
mgr.addSpawn (35,25,0,{ -- Ratten Undead Easy Elite
 
mgr.addSpawn (35,25,0,{ -- Ratten Undead Easy Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{69,2,"",0,0,1,0},
Line 29,350: Line 30,039:
  
 
mgr.addSpawn (35,25,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,25,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,357: Line 30,046:
  
 
mgr.addSpawn (35,26,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (35,26,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 29,367: Line 30,056:
  
 
mgr.addSpawn (35,26,0,{ -- Pirates HE Captain elite
 
mgr.addSpawn (35,26,0,{ -- Pirates HE Captain elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{744,5,"",0,0,1,0},
Line 29,382: Line 30,071:
  
 
mgr.addSpawn (35,26,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,26,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,389: Line 30,078:
  
 
mgr.addSpawn (35,26,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (35,26,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 29,402: Line 30,091:
  
 
mgr.addSpawn (35,27,0,{ -- Blank for Quests
 
mgr.addSpawn (35,27,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 29,409: Line 30,098:
  
 
mgr.addSpawn (35,27,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (35,27,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 29,422: Line 30,111:
  
 
mgr.addSpawn (35,27,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,27,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,429: Line 30,118:
  
 
mgr.addSpawn (35,28,0,{ -- Pirates HE Captain elite
 
mgr.addSpawn (35,28,0,{ -- Pirates HE Captain elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{744,5,"",0,0,1,0},
Line 29,444: Line 30,133:
  
 
mgr.addSpawn (35,28,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,28,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,451: Line 30,140:
  
 
mgr.addSpawn (35,28,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (35,28,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 29,464: Line 30,153:
  
 
mgr.addSpawn (35,29,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (35,29,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 29,477: Line 30,166:
  
 
mgr.addSpawn (35,29,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,29,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,484: Line 30,173:
  
 
mgr.addSpawn (35,29,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (35,29,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 29,497: Line 30,186:
  
 
mgr.addSpawn (35,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (35,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 29,507: Line 30,196:
  
 
mgr.addSpawn (35,30,0,{ -- Pirates Range elite
 
mgr.addSpawn (35,30,0,{ -- Pirates Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{609,9,"",0,0,1,0},
Line 29,519: Line 30,208:
  
 
mgr.addSpawn (35,30,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,30,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,526: Line 30,215:
  
 
mgr.addSpawn (35,30,0,{ -- Ratten Undead Easy Elite
 
mgr.addSpawn (35,30,0,{ -- Ratten Undead Easy Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{69,2,"",0,0,1,0},
Line 29,539: Line 30,228:
  
 
mgr.addSpawn (35,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (35,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 29,549: Line 30,238:
  
 
mgr.addSpawn (35,31,0,{ -- Pirates Range elite
 
mgr.addSpawn (35,31,0,{ -- Pirates Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{609,9,"",0,0,1,0},
Line 29,561: Line 30,250:
  
 
mgr.addSpawn (35,31,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,31,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,568: Line 30,257:
  
 
mgr.addSpawn (35,31,0,{ -- Ratten Undead Easy Elite
 
mgr.addSpawn (35,31,0,{ -- Ratten Undead Easy Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{69,2,"",0,0,1,0},
Line 29,581: Line 30,270:
  
 
mgr.addSpawn (35,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (35,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 29,591: Line 30,280:
  
 
mgr.addSpawn (35,32,0,{ -- Harpy HE
 
mgr.addSpawn (35,32,0,{ -- Harpy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{376,5,"",0,0,0,0},
Line 29,605: Line 30,294:
  
 
mgr.addSpawn (35,32,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,32,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 29,612: Line 30,301:
  
 
mgr.addSpawn (35,32,-1,{ -- Ghost Dungeon HE
 
mgr.addSpawn (35,32,-1,{ -- Ghost Dungeon HE
total_density = 50,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{628,3,"",0,0,1,0},
Line 29,621: Line 30,310:
  
 
mgr.addSpawn (35,32,-1,{ -- Dungeon Elementals
 
mgr.addSpawn (35,32,-1,{ -- Dungeon Elementals
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 29,629: Line 30,318:
  
 
mgr.addSpawn (35,34,0,{ -- Human Robber Normal
 
mgr.addSpawn (35,34,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 29,641: Line 30,330:
  
 
mgr.addSpawn (35,34,-1,{ -- Dungeon Elementals
 
mgr.addSpawn (35,34,-1,{ -- Dungeon Elementals
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
 
} )
 
} )
 
mgr.addSpawn (35,35,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (35,35,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 29,659: Line 30,348:
  
 
mgr.addSpawn (35,35,0,{ -- Human Robber Normal
 
mgr.addSpawn (35,35,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 29,668: Line 30,357:
 
} )
 
} )
 
mgr.addSpawn (35,36,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (35,36,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 29,681: Line 30,370:
  
 
mgr.addSpawn (35,36,0,{ -- Human Robber Ranged Normal
 
mgr.addSpawn (35,36,0,{ -- Human Robber Ranged Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{805,5,"",0,0,1,0},
Line 29,694: Line 30,383:
  
 
mgr.addSpawn (35,37,0,{ -- Wolf Human Region
 
mgr.addSpawn (35,37,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 29,705: Line 30,394:
  
 
mgr.addSpawn (35,37,0,{ -- Human Robber Normal
 
mgr.addSpawn (35,37,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 29,717: Line 30,406:
  
 
mgr.addSpawn (35,38,0,{ -- Wolf Human Region
 
mgr.addSpawn (35,38,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 29,728: Line 30,417:
  
 
mgr.addSpawn (35,38,0,{ -- Human Jagdgebiet Wolf
 
mgr.addSpawn (35,38,0,{ -- Human Jagdgebiet Wolf
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{762,5,"",0,0,1,0},
Line 29,739: Line 30,428:
  
 
mgr.addSpawn (35,38,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (35,38,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
 
mgr.addSpawn (35,39,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (35,39,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 29,756: Line 30,445:
  
 
mgr.addSpawn (35,39,0,{ -- Human Jagdgebiet Wolf
 
mgr.addSpawn (35,39,0,{ -- Human Jagdgebiet Wolf
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{762,5,"",0,0,1,0},
Line 29,764: Line 30,453:
 
} )
 
} )
 
mgr.addSpawn (35,40,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (35,40,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 29,777: Line 30,466:
  
 
mgr.addSpawn (35,40,0,{ -- Human Jagdgebiet Wolf
 
mgr.addSpawn (35,40,0,{ -- Human Jagdgebiet Wolf
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{762,5,"",0,0,1,0},
Line 29,788: Line 30,477:
  
 
mgr.addSpawn (35,40,0,{ -- Mascarell Ranged Elite
 
mgr.addSpawn (35,40,0,{ -- Mascarell Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1016,8,"",0,0,1,0},
Line 29,799: Line 30,488:
  
 
mgr.addSpawn (35,41,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (35,41,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 29,811: Line 30,500:
  
 
mgr.addSpawn (35,41,0,{ -- Mascarell CC Elite
 
mgr.addSpawn (35,41,0,{ -- Mascarell CC Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{872,8,"",0,0,0,0},
Line 29,822: Line 30,511:
  
 
mgr.addSpawn (35,41,-1,{ -- Human Crusade CC Normal
 
mgr.addSpawn (35,41,-1,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 29,832: Line 30,521:
  
 
mgr.addSpawn (35,42,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (35,42,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 29,842: Line 30,531:
  
 
mgr.addSpawn (35,42,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (35,42,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 29,854: Line 30,543:
  
 
mgr.addSpawn (35,43,0,{ -- Human Crusade Mage Elite
 
mgr.addSpawn (35,43,0,{ -- Human Crusade Mage Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{869,2,"",0,0,0,0},
Line 29,866: Line 30,555:
  
 
mgr.addSpawn (35,43,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (35,43,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 29,878: Line 30,567:
  
 
mgr.addSpawn (35,44,0,{ -- Human Crusade Ragned Normal
 
mgr.addSpawn (35,44,0,{ -- Human Crusade Ragned Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{866,5,"",0,0,1,0},
Line 29,888: Line 30,577:
  
 
mgr.addSpawn (35,44,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (35,44,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 29,900: Line 30,589:
  
 
mgr.addSpawn (35,45,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (35,45,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 29,911: Line 30,600:
  
 
mgr.addSpawn (35,46,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (35,46,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 29,922: Line 30,611:
  
 
mgr.addSpawn (35,47,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (35,47,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 29,933: Line 30,622:
  
 
mgr.addSpawn (35,54,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (35,54,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 29,944: Line 30,633:
  
 
mgr.addSpawn (35,55,0,{ -- Stonecreature Sera
 
mgr.addSpawn (35,55,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 29,955: Line 30,644:
  
 
mgr.addSpawn (35,55,0,{ -- Frostelementals Sera
 
mgr.addSpawn (35,55,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 29,967: Line 30,656:
  
 
mgr.addSpawn (35,56,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (35,56,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 29,978: Line 30,667:
  
 
mgr.addSpawn (35,56,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (35,56,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 29,990: Line 30,679:
  
 
mgr.addSpawn (35,56,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (35,56,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 30,001: Line 30,690:
  
 
mgr.addSpawn (35,56,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (35,56,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 30,010: Line 30,699:
  
 
mgr.addSpawn (35,57,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (35,57,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 30,021: Line 30,710:
  
 
mgr.addSpawn (35,57,0,{ -- Frostelementals Sera
 
mgr.addSpawn (35,57,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 30,033: Line 30,722:
  
 
mgr.addSpawn (35,57,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (35,57,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 30,043: Line 30,732:
  
 
mgr.addSpawn (35,57,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (35,57,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 30,053: Line 30,742:
  
 
mgr.addSpawn (35,57,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (35,57,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 30,065: Line 30,754:
  
 
mgr.addSpawn (35,58,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (35,58,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 30,076: Line 30,765:
  
 
mgr.addSpawn (35,58,0,{ -- Frostelementals Sera
 
mgr.addSpawn (35,58,0,{ -- Frostelementals Sera
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,4,"",0,0,3,0},
Line 30,088: Line 30,777:
  
 
mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 30,100: Line 30,789:
  
 
mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 30,111: Line 30,800:
  
 
mgr.addSpawn (35,58,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (35,58,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 30,120: Line 30,809:
  
 
mgr.addSpawn (35,63,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (35,63,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 30,130: Line 30,819:
  
 
mgr.addSpawn (36,2,0,{ -- jungel Panther
 
mgr.addSpawn (36,2,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 30,141: Line 30,830:
  
 
mgr.addSpawn (36,3,0,{ -- Jungel Demons  
 
mgr.addSpawn (36,3,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 30,151: Line 30,840:
  
 
mgr.addSpawn (36,4,0,{ -- Jungel Demons  Elite
 
mgr.addSpawn (36,4,0,{ -- Jungel Demons  Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1202,5,"",0,0,0,0},
Line 30,161: Line 30,850:
  
 
mgr.addSpawn (36,5,0,{ -- Jungel Demons  Elite
 
mgr.addSpawn (36,5,0,{ -- Jungel Demons  Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1202,5,"",0,0,0,0},
Line 30,171: Line 30,860:
  
 
mgr.addSpawn (36,6,0,{ -- jungel spider
 
mgr.addSpawn (36,6,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 30,181: Line 30,870:
  
 
mgr.addSpawn (36,6,0,{ -- Jungel Demons  
 
mgr.addSpawn (36,6,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 30,191: Line 30,880:
  
 
mgr.addSpawn (36,7,0,{ -- jungel spider
 
mgr.addSpawn (36,7,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 30,201: Line 30,890:
  
 
mgr.addSpawn (36,8,0,{ -- Garema leader elite
 
mgr.addSpawn (36,8,0,{ -- Garema leader elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,0,0},
Line 30,215: Line 30,904:
  
 
mgr.addSpawn (36,8,0,{ -- jungel spider elite
 
mgr.addSpawn (36,8,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 30,225: Line 30,914:
  
 
mgr.addSpawn (36,9,0,{ -- Garema leader elite
 
mgr.addSpawn (36,9,0,{ -- Garema leader elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,0,0},
Line 30,239: Line 30,928:
  
 
mgr.addSpawn (36,9,0,{ -- jungel spider elite
 
mgr.addSpawn (36,9,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 30,249: Line 30,938:
  
 
mgr.addSpawn (36,10,0,{ -- Garema ranged
 
mgr.addSpawn (36,10,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 30,261: Line 30,950:
  
 
mgr.addSpawn (36,10,0,{ -- jungel spider elite
 
mgr.addSpawn (36,10,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 30,271: Line 30,960:
  
 
mgr.addSpawn (36,13,0,{ -- Desert Scorpions
 
mgr.addSpawn (36,13,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 30,281: Line 30,970:
  
 
mgr.addSpawn (36,14,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (36,14,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 30,291: Line 30,980:
  
 
mgr.addSpawn (36,14,0,{ -- Deser Spiders
 
mgr.addSpawn (36,14,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 30,301: Line 30,990:
  
 
mgr.addSpawn (36,15,0,{ -- Desert Stonearmy melee elite
 
mgr.addSpawn (36,15,0,{ -- Desert Stonearmy melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 30,313: Line 31,002:
  
 
mgr.addSpawn (36,15,0,{ -- Desert Scorpions
 
mgr.addSpawn (36,15,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 30,323: Line 31,012:
  
 
mgr.addSpawn (36,16,0,{ -- Desert Stonearmy melee
 
mgr.addSpawn (36,16,0,{ -- Desert Stonearmy melee
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1197,3,"",0,0,0,0},
Line 30,334: Line 31,023:
  
 
mgr.addSpawn (36,16,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (36,16,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 30,344: Line 31,033:
  
 
mgr.addSpawn (36,17,0,{ -- Deser Spiders
 
mgr.addSpawn (36,17,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 30,354: Line 31,043:
  
 
mgr.addSpawn (36,17,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (36,17,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 30,364: Line 31,053:
  
 
mgr.addSpawn (36,18,0,{ -- Deser Spiders
 
mgr.addSpawn (36,18,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 30,374: Line 31,063:
  
 
mgr.addSpawn (36,18,0,{ -- Desert Beelte
 
mgr.addSpawn (36,18,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 30,384: Line 31,073:
  
 
mgr.addSpawn (36,19,0,{ -- Desert Beelte
 
mgr.addSpawn (36,19,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 30,394: Line 31,083:
  
 
mgr.addSpawn (36,19,0,{ -- Deser Spiders
 
mgr.addSpawn (36,19,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 30,404: Line 31,093:
  
 
mgr.addSpawn (36,20,0,{ -- Desert Beelte
 
mgr.addSpawn (36,20,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 30,414: Line 31,103:
  
 
mgr.addSpawn (36,20,0,{ -- Desert Harpy
 
mgr.addSpawn (36,20,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 30,426: Line 31,115:
  
 
mgr.addSpawn (36,22,0,{ -- Wolf Human Region
 
mgr.addSpawn (36,22,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 30,437: Line 31,126:
  
 
mgr.addSpawn (36,23,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,23,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,444: Line 31,133:
  
 
mgr.addSpawn (36,23,0,{ -- Wolf Human Region
 
mgr.addSpawn (36,23,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 30,452: Line 31,141:
 
} )
 
} )
 
mgr.addSpawn (36,23,0,{ -- Robbers range
 
mgr.addSpawn (36,23,0,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 30,465: Line 31,154:
  
 
mgr.addSpawn (36,24,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,24,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,472: Line 31,161:
  
 
mgr.addSpawn (36,24,0,{ -- Wildschweine Elite
 
mgr.addSpawn (36,24,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 30,482: Line 31,171:
 
} )
 
} )
 
mgr.addSpawn (36,24,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (36,24,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 30,496: Line 31,185:
  
 
mgr.addSpawn (36,25,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (36,25,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 30,503: Line 31,192:
 
} )
 
} )
 
mgr.addSpawn (36,25,0,{ -- HE Raeuber Elite
 
mgr.addSpawn (36,25,0,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 30,517: Line 31,206:
  
 
mgr.addSpawn (36,25,0,{ -- Earth Elemental small
 
mgr.addSpawn (36,25,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 30,525: Line 31,214:
  
 
mgr.addSpawn (36,25,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,25,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,532: Line 31,221:
  
 
mgr.addSpawn (36,26,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (36,26,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 30,545: Line 31,234:
  
 
mgr.addSpawn (36,26,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,26,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,552: Line 31,241:
  
 
mgr.addSpawn (36,26,0,{ -- Wildschweine Elite
 
mgr.addSpawn (36,26,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 30,565: Line 31,254:
  
 
mgr.addSpawn (36,27,0,{ -- Pirates Range elite
 
mgr.addSpawn (36,27,0,{ -- Pirates Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{609,9,"",0,0,1,0},
Line 30,577: Line 31,266:
  
 
mgr.addSpawn (36,27,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,27,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,584: Line 31,273:
  
 
mgr.addSpawn (36,27,0,{ -- Wildschweine Elite
 
mgr.addSpawn (36,27,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 30,597: Line 31,286:
  
 
mgr.addSpawn (36,28,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (36,28,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 30,610: Line 31,299:
  
 
mgr.addSpawn (36,28,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,28,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,617: Line 31,306:
  
 
mgr.addSpawn (36,28,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (36,28,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 30,630: Line 31,319:
  
 
mgr.addSpawn (36,29,0,{ -- Pirates Range elite
 
mgr.addSpawn (36,29,0,{ -- Pirates Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{609,9,"",0,0,1,0},
Line 30,642: Line 31,331:
  
 
mgr.addSpawn (36,29,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (36,29,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 30,652: Line 31,341:
  
 
mgr.addSpawn (36,29,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,29,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,659: Line 31,348:
  
 
mgr.addSpawn (36,29,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (36,29,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 30,672: Line 31,361:
  
 
mgr.addSpawn (36,30,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (36,30,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 30,685: Line 31,374:
  
 
mgr.addSpawn (36,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (36,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 30,695: Line 31,384:
  
 
mgr.addSpawn (36,30,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,30,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,702: Line 31,391:
  
 
mgr.addSpawn (36,30,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (36,30,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 30,715: Line 31,404:
  
 
mgr.addSpawn (36,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (36,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 30,725: Line 31,414:
  
 
mgr.addSpawn (36,31,0,{ -- Pirates HE Captain elite
 
mgr.addSpawn (36,31,0,{ -- Pirates HE Captain elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{744,5,"",0,0,1,0},
Line 30,740: Line 31,429:
  
 
mgr.addSpawn (36,31,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,31,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,747: Line 31,436:
  
 
mgr.addSpawn (36,31,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (36,31,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 30,760: Line 31,449:
  
 
mgr.addSpawn (36,32,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (36,32,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 30,773: Line 31,462:
  
 
mgr.addSpawn (36,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (36,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 30,783: Line 31,472:
  
 
mgr.addSpawn (36,32,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (36,32,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 30,790: Line 31,479:
  
 
mgr.addSpawn (36,32,-1,{ -- Ghost Dungeon HE
 
mgr.addSpawn (36,32,-1,{ -- Ghost Dungeon HE
total_density = 50,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{628,3,"",0,0,1,0},
Line 30,799: Line 31,488:
  
 
mgr.addSpawn (36,32,-1,{ -- Dungeon Elementals
 
mgr.addSpawn (36,32,-1,{ -- Dungeon Elementals
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 30,807: Line 31,496:
  
 
mgr.addSpawn (36,34,0,{ -- Human Robber Normal
 
mgr.addSpawn (36,34,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 30,819: Line 31,508:
  
 
mgr.addSpawn (36,34,-1,{ -- Dungeon Elementals
 
mgr.addSpawn (36,34,-1,{ -- Dungeon Elementals
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 30,827: Line 31,516:
  
 
mgr.addSpawn (36,35,0,{ -- Human Robber Elite
 
mgr.addSpawn (36,35,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 30,840: Line 31,529:
  
 
mgr.addSpawn (36,35,-1,{ -- Dungeon Elementals
 
mgr.addSpawn (36,35,-1,{ -- Dungeon Elementals
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 30,848: Line 31,537:
  
 
mgr.addSpawn (36,36,0,{ -- Wolf Human Region
 
mgr.addSpawn (36,36,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 30,859: Line 31,548:
  
 
mgr.addSpawn (36,36,0,{ -- Human Robber Leader
 
mgr.addSpawn (36,36,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 30,872: Line 31,561:
  
 
mgr.addSpawn (36,37,0,{ -- Wolf Human Region
 
mgr.addSpawn (36,37,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 30,883: Line 31,572:
  
 
mgr.addSpawn (36,37,0,{ -- Human Robber Leader
 
mgr.addSpawn (36,37,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 30,893: Line 31,582:
 
} )
 
} )
 
mgr.addSpawn (36,38,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (36,38,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 30,906: Line 31,595:
  
 
mgr.addSpawn (36,38,0,{ -- Human Robber Leader
 
mgr.addSpawn (36,38,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 30,916: Line 31,605:
 
} )
 
} )
 
mgr.addSpawn (36,39,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (36,39,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 30,929: Line 31,618:
  
 
mgr.addSpawn (36,39,0,{ -- Human Robber Assassin
 
mgr.addSpawn (36,39,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 30,943: Line 31,632:
  
 
mgr.addSpawn (36,40,0,{ -- Wolf Human Region
 
mgr.addSpawn (36,40,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 30,954: Line 31,643:
  
 
mgr.addSpawn (36,40,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (36,40,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 30,968: Line 31,657:
  
 
mgr.addSpawn (36,40,0,{ -- Mascarell Leader Elite
 
mgr.addSpawn (36,40,0,{ -- Mascarell Leader Elite
total_density = 100,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{876,4,"",0,0,0,0},
 
{876,4,"",0,0,0,0},
Line 30,980: Line 31,669:
  
 
mgr.addSpawn (36,41,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (36,41,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 30,992: Line 31,681:
  
 
mgr.addSpawn (36,41,0,{ -- Mascarell Ranged Elite
 
mgr.addSpawn (36,41,0,{ -- Mascarell Ranged Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1016,8,"",0,0,1,0},
Line 31,003: Line 31,692:
  
 
mgr.addSpawn (36,41,-1,{ -- Human Crusade Ragned Elite
 
mgr.addSpawn (36,41,-1,{ -- Human Crusade Ragned Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{866,7,"",0,0,1,0},
Line 31,014: Line 31,703:
  
 
mgr.addSpawn (36,42,0,{ -- Human Crusade Mage Normal
 
mgr.addSpawn (36,42,0,{ -- Human Crusade Mage Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{864,6,"",0,0,0,0},
Line 31,026: Line 31,715:
  
 
mgr.addSpawn (36,42,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (36,42,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 31,038: Line 31,727:
  
 
mgr.addSpawn (36,43,0,{ -- Human Crusade Ragned Elite
 
mgr.addSpawn (36,43,0,{ -- Human Crusade Ragned Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{866,7,"",0,0,1,0},
Line 31,049: Line 31,738:
  
 
mgr.addSpawn (36,43,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (36,43,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 31,061: Line 31,750:
  
 
mgr.addSpawn (36,44,0,{ -- Human Crusade CC Elite
 
mgr.addSpawn (36,44,0,{ -- Human Crusade CC Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{864,14,"",0,0,1,0},
Line 31,072: Line 31,761:
  
 
mgr.addSpawn (36,44,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (36,44,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 31,084: Line 31,773:
  
 
mgr.addSpawn (36,45,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (36,45,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 31,095: Line 31,784:
  
 
mgr.addSpawn (36,46,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (36,46,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 31,106: Line 31,795:
  
 
mgr.addSpawn (36,47,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (36,47,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 31,117: Line 31,806:
  
 
mgr.addSpawn (36,48,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (36,48,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 31,128: Line 31,817:
  
 
mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 31,140: Line 31,829:
  
 
mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 31,151: Line 31,840:
  
 
mgr.addSpawn (36,56,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (36,56,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 31,160: Line 31,849:
  
 
mgr.addSpawn (36,57,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (36,57,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 31,171: Line 31,860:
  
 
mgr.addSpawn (36,57,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (36,57,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 31,183: Line 31,872:
  
 
mgr.addSpawn (36,57,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (36,57,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 31,192: Line 31,881:
  
 
mgr.addSpawn (36,57,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (36,57,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 31,203: Line 31,892:
  
 
mgr.addSpawn (36,58,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (36,58,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 31,214: Line 31,903:
  
 
mgr.addSpawn (36,58,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (36,58,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 31,224: Line 31,913:
  
 
mgr.addSpawn (36,58,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (36,58,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 31,234: Line 31,923:
  
 
mgr.addSpawn (36,58,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (36,58,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 31,243: Line 31,932:
  
 
mgr.addSpawn (36,59,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (36,59,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 31,254: Line 31,943:
  
 
mgr.addSpawn (36,59,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (36,59,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 31,266: Line 31,955:
  
 
mgr.addSpawn (36,59,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (36,59,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 31,277: Line 31,966:
  
 
mgr.addSpawn (36,59,-1,{ -- Dragon Region Drakins green
 
mgr.addSpawn (36,59,-1,{ -- Dragon Region Drakins green
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{499,10,"",0,0,0,0},
Line 31,286: Line 31,975:
  
 
mgr.addSpawn (37,3,0,{ -- jungel panther elite
 
mgr.addSpawn (37,3,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 31,297: Line 31,986:
  
 
mgr.addSpawn (37,3,0,{ -- Jungel Demons  
 
mgr.addSpawn (37,3,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 31,307: Line 31,996:
  
 
mgr.addSpawn (37,4,0,{ -- Jungel Demons  
 
mgr.addSpawn (37,4,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 31,317: Line 32,006:
  
 
mgr.addSpawn (37,4,0,{ -- jungel panther elite
 
mgr.addSpawn (37,4,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 31,328: Line 32,017:
  
 
mgr.addSpawn (37,5,0,{ -- jungel panther elite
 
mgr.addSpawn (37,5,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 31,339: Line 32,028:
  
 
mgr.addSpawn (37,5,0,{ -- Jungel Demons  
 
mgr.addSpawn (37,5,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 31,349: Line 32,038:
  
 
mgr.addSpawn (37,6,0,{ -- jungel panther elite
 
mgr.addSpawn (37,6,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 31,360: Line 32,049:
  
 
mgr.addSpawn (37,6,0,{ -- Jungel Demons  
 
mgr.addSpawn (37,6,0,{ -- Jungel Demons  
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1202,5,"",0,0,1,0},
Line 31,370: Line 32,059:
  
 
mgr.addSpawn (37,7,0,{ -- Garema melee elite
 
mgr.addSpawn (37,7,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 31,383: Line 32,072:
  
 
mgr.addSpawn (37,7,0,{ -- jungel Panther
 
mgr.addSpawn (37,7,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 31,394: Line 32,083:
  
 
mgr.addSpawn (37,8,0,{ -- Garema mage
 
mgr.addSpawn (37,8,0,{ -- Garema mage
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{387,5,"",0,0,1,0},
 
{387,5,"",0,0,1,0},
Line 31,407: Line 32,096:
  
 
mgr.addSpawn (37,8,0,{ -- jungel spider
 
mgr.addSpawn (37,8,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 31,417: Line 32,106:
  
 
mgr.addSpawn (37,9,0,{ -- Garema melee elite
 
mgr.addSpawn (37,9,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 31,430: Line 32,119:
  
 
mgr.addSpawn (37,9,0,{ -- jungel spider
 
mgr.addSpawn (37,9,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 31,440: Line 32,129:
  
 
mgr.addSpawn (37,10,0,{ -- jungel spider
 
mgr.addSpawn (37,10,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 31,450: Line 32,139:
  
 
mgr.addSpawn (37,10,0,{ -- Garema melee
 
mgr.addSpawn (37,10,0,{ -- Garema melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{381,10,"",0,0,0,0},
Line 31,462: Line 32,151:
  
 
mgr.addSpawn (37,11,0,{ -- Desert Lion
 
mgr.addSpawn (37,11,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 31,474: Line 32,163:
  
 
mgr.addSpawn (37,11,0,{ -- Desert Greif
 
mgr.addSpawn (37,11,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 31,483: Line 32,172:
  
 
mgr.addSpawn (37,12,0,{ -- Desert Lion
 
mgr.addSpawn (37,12,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 31,495: Line 32,184:
  
 
mgr.addSpawn (37,12,0,{ -- Desert Greif
 
mgr.addSpawn (37,12,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 31,504: Line 32,193:
  
 
mgr.addSpawn (37,13,0,{ -- Desert Lion
 
mgr.addSpawn (37,13,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 31,516: Line 32,205:
  
 
mgr.addSpawn (37,13,0,{ -- Desert Greif
 
mgr.addSpawn (37,13,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 31,525: Line 32,214:
  
 
mgr.addSpawn (37,14,0,{ -- Deser Spiders
 
mgr.addSpawn (37,14,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 31,535: Line 32,224:
  
 
mgr.addSpawn (37,14,0,{ -- Desert Scorpions
 
mgr.addSpawn (37,14,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 31,545: Line 32,234:
  
 
mgr.addSpawn (37,15,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (37,15,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 31,555: Line 32,244:
  
 
mgr.addSpawn (37,15,0,{ -- Deser Spiders
 
mgr.addSpawn (37,15,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 31,565: Line 32,254:
  
 
mgr.addSpawn (37,16,0,{ -- Deser Spiders
 
mgr.addSpawn (37,16,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 31,575: Line 32,264:
  
 
mgr.addSpawn (37,16,0,{ -- Desert Beelte
 
mgr.addSpawn (37,16,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 31,585: Line 32,274:
  
 
mgr.addSpawn (37,17,0,{ -- Deser Spiders
 
mgr.addSpawn (37,17,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 31,595: Line 32,284:
  
 
mgr.addSpawn (37,17,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (37,17,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 31,605: Line 32,294:
  
 
mgr.addSpawn (37,18,0,{ -- Desert Beelte
 
mgr.addSpawn (37,18,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 31,615: Line 32,304:
  
 
mgr.addSpawn (37,18,0,{ -- Deser Spiders
 
mgr.addSpawn (37,18,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 31,625: Line 32,314:
  
 
mgr.addSpawn (37,19,0,{ -- Deser Spiders
 
mgr.addSpawn (37,19,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 31,635: Line 32,324:
  
 
mgr.addSpawn (37,19,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (37,19,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 31,645: Line 32,334:
  
 
mgr.addSpawn (37,20,0,{ -- Desert Beelte
 
mgr.addSpawn (37,20,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 31,655: Line 32,344:
  
 
mgr.addSpawn (37,20,0,{ -- Desert Harpy
 
mgr.addSpawn (37,20,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 31,667: Line 32,356:
  
 
mgr.addSpawn (37,21,0,{ -- Desert Harpy
 
mgr.addSpawn (37,21,0,{ -- Desert Harpy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1776,6,"",0,0,0,0},
Line 31,679: Line 32,368:
  
 
mgr.addSpawn (37,21,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (37,21,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 31,689: Line 32,378:
  
 
mgr.addSpawn (37,21,-1,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (37,21,-1,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 31,700: Line 32,389:
  
 
mgr.addSpawn (37,21,-1,{ -- Desert Beelte
 
mgr.addSpawn (37,21,-1,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 31,710: Line 32,399:
  
 
mgr.addSpawn (37,23,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (37,23,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 31,717: Line 32,406:
  
 
mgr.addSpawn (37,23,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (37,23,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 31,724: Line 32,413:
  
 
mgr.addSpawn (37,23,0,{ -- Blank for Quests
 
mgr.addSpawn (37,23,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 31,731: Line 32,420:
  
 
mgr.addSpawn (37,23,0,{ -- Empty
 
mgr.addSpawn (37,23,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 31,738: Line 32,427:
  
 
mgr.addSpawn (37,24,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (37,24,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 31,745: Line 32,434:
  
 
mgr.addSpawn (37,24,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (37,24,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 31,752: Line 32,441:
  
 
mgr.addSpawn (37,24,0,{ -- Blank for Quests
 
mgr.addSpawn (37,24,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 31,759: Line 32,448:
  
 
mgr.addSpawn (37,24,0,{ -- Empty
 
mgr.addSpawn (37,24,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 31,766: Line 32,455:
  
 
mgr.addSpawn (37,25,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (37,25,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 31,773: Line 32,462:
  
 
mgr.addSpawn (37,25,0,{ -- Wildschweine Elite
 
mgr.addSpawn (37,25,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 31,783: Line 32,472:
 
} )
 
} )
 
mgr.addSpawn (37,25,0,{ -- Robbers range
 
mgr.addSpawn (37,25,0,{ -- Robbers range
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{674,4,"",0,0,0,0},
Line 31,796: Line 32,485:
  
 
mgr.addSpawn (37,26,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (37,26,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 31,803: Line 32,492:
  
 
mgr.addSpawn (37,26,0,{ -- Atmo Animal Capitol
 
mgr.addSpawn (37,26,0,{ -- Atmo Animal Capitol
total_density = 100,
+
total_density = 1000,
 
layermap_id = 4,
 
layermap_id = 4,
 
} )
 
} )
Line 31,810: Line 32,499:
  
 
mgr.addSpawn (37,26,0,{ -- Empty
 
mgr.addSpawn (37,26,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 31,817: Line 32,506:
  
 
mgr.addSpawn (37,26,0,{ -- Earth Elemental small
 
mgr.addSpawn (37,26,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 31,825: Line 32,514:
  
 
mgr.addSpawn (37,27,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (37,27,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 31,838: Line 32,527:
  
 
mgr.addSpawn (37,27,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (37,27,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 31,845: Line 32,534:
  
 
mgr.addSpawn (37,27,0,{ -- Wildschweine Elite
 
mgr.addSpawn (37,27,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 31,858: Line 32,547:
  
 
mgr.addSpawn (37,27,-1,{ -- HE Dungeonspiders small
 
mgr.addSpawn (37,27,-1,{ -- HE Dungeonspiders small
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1530,1,"",0,0,0,0},
 
{1530,1,"",0,0,0,0},
Line 31,868: Line 32,557:
  
 
mgr.addSpawn (37,30,0,{ -- Pirates Range elite
 
mgr.addSpawn (37,30,0,{ -- Pirates Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{609,9,"",0,0,1,0},
Line 31,880: Line 32,569:
  
 
mgr.addSpawn (37,30,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (37,30,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 31,890: Line 32,579:
  
 
mgr.addSpawn (37,30,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (37,30,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 31,897: Line 32,586:
  
 
mgr.addSpawn (37,30,0,{ -- Ratten Undead Normal Elite
 
mgr.addSpawn (37,30,0,{ -- Ratten Undead Normal Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{194,8,"",0,0,1,0},
Line 31,910: Line 32,599:
  
 
mgr.addSpawn (37,31,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (37,31,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 31,923: Line 32,612:
  
 
mgr.addSpawn (37,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (37,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 31,933: Line 32,622:
  
 
mgr.addSpawn (37,31,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (37,31,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 31,940: Line 32,629:
  
 
mgr.addSpawn (37,31,0,{ -- Ratten Undead Normal
 
mgr.addSpawn (37,31,0,{ -- Ratten Undead Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{68,10,"",0,0,1,0},
Line 31,953: Line 32,642:
  
 
mgr.addSpawn (37,32,0,{ -- Earth Elemental small
 
mgr.addSpawn (37,32,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 31,961: Line 32,650:
  
 
mgr.addSpawn (37,32,0,{ -- Pirates Range elite
 
mgr.addSpawn (37,32,0,{ -- Pirates Range elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{609,9,"",0,0,1,0},
Line 31,973: Line 32,662:
  
 
mgr.addSpawn (37,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (37,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 31,983: Line 32,672:
  
 
mgr.addSpawn (37,32,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (37,32,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 31,990: Line 32,679:
  
 
mgr.addSpawn (37,35,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (37,35,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 32,002: Line 32,691:
  
 
mgr.addSpawn (37,35,0,{ -- Human Robber Ranged Normal
 
mgr.addSpawn (37,35,0,{ -- Human Robber Ranged Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{805,5,"",0,0,1,0},
Line 32,015: Line 32,704:
  
 
mgr.addSpawn (37,36,0,{ -- Wolf / Baer Human
 
mgr.addSpawn (37,36,0,{ -- Wolf / Baer Human
total_density = 9,
+
total_density = 14,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{773,4,"",0,0,1,0},
Line 32,027: Line 32,716:
  
 
mgr.addSpawn (37,36,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (37,36,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 32,041: Line 32,730:
  
 
mgr.addSpawn (37,36,-1,{ -- small spiders HU
 
mgr.addSpawn (37,36,-1,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 32,051: Line 32,740:
  
 
mgr.addSpawn (37,37,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (37,37,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 32,063: Line 32,752:
  
 
mgr.addSpawn (37,37,0,{ -- Human Robber Elite
 
mgr.addSpawn (37,37,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 32,073: Line 32,762:
 
} )
 
} )
 
mgr.addSpawn (37,38,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (37,38,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 32,086: Line 32,775:
  
 
mgr.addSpawn (37,38,0,{ -- Human Robber Leader
 
mgr.addSpawn (37,38,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 32,099: Line 32,788:
  
 
mgr.addSpawn (37,39,0,{ -- Wolf Human Region
 
mgr.addSpawn (37,39,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 32,110: Line 32,799:
  
 
mgr.addSpawn (37,39,0,{ -- Human Robber Assassin
 
mgr.addSpawn (37,39,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 32,121: Line 32,810:
 
} )
 
} )
 
mgr.addSpawn (37,40,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (37,40,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 32,134: Line 32,823:
  
 
mgr.addSpawn (37,40,0,{ -- Human Robber Elite
 
mgr.addSpawn (37,40,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 32,147: Line 32,836:
  
 
mgr.addSpawn (37,41,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (37,41,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 32,159: Line 32,848:
  
 
mgr.addSpawn (37,42,0,{ -- Human Crusade Leader Normal
 
mgr.addSpawn (37,42,0,{ -- Human Crusade Leader Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{874,3,"",0,0,0,0},
Line 32,170: Line 32,859:
  
 
mgr.addSpawn (37,42,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (37,42,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 32,182: Line 32,871:
  
 
mgr.addSpawn (37,43,0,{ -- Human Crusade CC Elite
 
mgr.addSpawn (37,43,0,{ -- Human Crusade CC Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{864,14,"",0,0,1,0},
Line 32,193: Line 32,882:
  
 
mgr.addSpawn (37,43,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (37,43,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 32,205: Line 32,894:
  
 
mgr.addSpawn (37,44,0,{ -- Human Crusade CC Elite
 
mgr.addSpawn (37,44,0,{ -- Human Crusade CC Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{864,14,"",0,0,1,0},
Line 32,216: Line 32,905:
  
 
mgr.addSpawn (37,44,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (37,44,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 32,228: Line 32,917:
  
 
mgr.addSpawn (37,44,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (37,44,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 32,238: Line 32,927:
  
 
mgr.addSpawn (37,44,-1,{ -- T-Energy Menschen
 
mgr.addSpawn (37,44,-1,{ -- T-Energy Menschen
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
{441,100,"",0,0,1,0},
Line 32,246: Line 32,935:
  
 
mgr.addSpawn (37,45,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (37,45,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 32,256: Line 32,945:
  
 
mgr.addSpawn (37,45,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (37,45,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 32,268: Line 32,957:
  
 
mgr.addSpawn (37,46,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (37,46,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 32,279: Line 32,968:
  
 
mgr.addSpawn (37,47,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (37,47,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 32,290: Line 32,979:
  
 
mgr.addSpawn (37,48,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (37,48,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 32,301: Line 32,990:
  
 
mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 32,313: Line 33,002:
  
 
mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 32,324: Line 33,013:
  
 
mgr.addSpawn (37,56,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (37,56,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 32,336: Line 33,025:
  
 
mgr.addSpawn (37,57,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (37,57,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 32,347: Line 33,036:
  
 
mgr.addSpawn (37,57,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (37,57,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 32,359: Line 33,048:
  
 
mgr.addSpawn (37,57,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (37,57,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 32,370: Line 33,059:
  
 
mgr.addSpawn (37,57,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (37,57,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 32,382: Line 33,071:
  
 
mgr.addSpawn (37,57,-2,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (37,57,-2,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 32,393: Line 33,082:
  
 
mgr.addSpawn (37,58,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (37,58,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 32,404: Line 33,093:
  
 
mgr.addSpawn (37,58,-2,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (37,58,-2,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 32,415: Line 33,104:
  
 
mgr.addSpawn (37,59,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (37,59,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 32,426: Line 33,115:
  
 
mgr.addSpawn (38,3,0,{ -- jungel panther elite
 
mgr.addSpawn (38,3,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 32,437: Line 33,126:
  
 
mgr.addSpawn (38,4,0,{ -- jungel panther elite
 
mgr.addSpawn (38,4,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 32,448: Line 33,137:
  
 
mgr.addSpawn (38,4,0,{ -- Garema mage elite
 
mgr.addSpawn (38,4,0,{ -- Garema mage elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{385,5,"",0,0,1,0},
Line 32,461: Line 33,150:
  
 
mgr.addSpawn (38,5,0,{ -- jungel Panther
 
mgr.addSpawn (38,5,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 32,472: Line 33,161:
  
 
mgr.addSpawn (38,5,0,{ -- Garema leader elite
 
mgr.addSpawn (38,5,0,{ -- Garema leader elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,0,0},
Line 32,486: Line 33,175:
  
 
mgr.addSpawn (38,6,0,{ -- jungel Panther
 
mgr.addSpawn (38,6,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 32,497: Line 33,186:
  
 
mgr.addSpawn (38,6,0,{ -- Garema melee elite
 
mgr.addSpawn (38,6,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 32,510: Line 33,199:
  
 
mgr.addSpawn (38,7,0,{ -- jungel Panther
 
mgr.addSpawn (38,7,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 32,521: Line 33,210:
  
 
mgr.addSpawn (38,7,0,{ -- Garema mage elite
 
mgr.addSpawn (38,7,0,{ -- Garema mage elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{385,5,"",0,0,1,0},
Line 32,534: Line 33,223:
  
 
mgr.addSpawn (38,8,0,{ -- Garema ranged
 
mgr.addSpawn (38,8,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 32,546: Line 33,235:
  
 
mgr.addSpawn (38,8,0,{ -- jungel spider
 
mgr.addSpawn (38,8,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 32,556: Line 33,245:
  
 
mgr.addSpawn (38,9,0,{ -- Garema leader elite
 
mgr.addSpawn (38,9,0,{ -- Garema leader elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,0,0},
Line 32,570: Line 33,259:
  
 
mgr.addSpawn (38,9,0,{ -- jungel spider elite
 
mgr.addSpawn (38,9,0,{ -- jungel spider elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{238,5,"",0,0,1,0},
Line 32,580: Line 33,269:
  
 
mgr.addSpawn (38,10,0,{ -- jungel spider
 
mgr.addSpawn (38,10,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 32,590: Line 33,279:
  
 
mgr.addSpawn (38,10,0,{ -- Garema melee elite
 
mgr.addSpawn (38,10,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 32,603: Line 33,292:
  
 
mgr.addSpawn (38,11,0,{ -- Desert Lion
 
mgr.addSpawn (38,11,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 32,615: Line 33,304:
  
 
mgr.addSpawn (38,11,0,{ -- Desert Greif
 
mgr.addSpawn (38,11,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 32,624: Line 33,313:
  
 
mgr.addSpawn (38,12,0,{ -- Desert Lion
 
mgr.addSpawn (38,12,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 32,636: Line 33,325:
  
 
mgr.addSpawn (38,12,0,{ -- Desert Greif
 
mgr.addSpawn (38,12,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 32,645: Line 33,334:
  
 
mgr.addSpawn (38,13,0,{ -- Desert Lion
 
mgr.addSpawn (38,13,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 32,657: Line 33,346:
  
 
mgr.addSpawn (38,13,0,{ -- Desert Greif
 
mgr.addSpawn (38,13,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 32,666: Line 33,355:
  
 
mgr.addSpawn (38,14,0,{ -- Deser Spiders
 
mgr.addSpawn (38,14,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 32,676: Line 33,365:
  
 
mgr.addSpawn (38,14,0,{ -- Desert Scorpions
 
mgr.addSpawn (38,14,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 32,686: Line 33,375:
  
 
mgr.addSpawn (38,15,0,{ -- Deser Spiders
 
mgr.addSpawn (38,15,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 32,696: Line 33,385:
  
 
mgr.addSpawn (38,15,0,{ -- Desert Scorpions
 
mgr.addSpawn (38,15,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 32,706: Line 33,395:
  
 
mgr.addSpawn (38,16,0,{ -- Deser Spiders
 
mgr.addSpawn (38,16,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 32,716: Line 33,405:
  
 
mgr.addSpawn (38,16,0,{ -- Desert Scorpions
 
mgr.addSpawn (38,16,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 32,726: Line 33,415:
  
 
mgr.addSpawn (38,17,0,{ -- Desert Beelte
 
mgr.addSpawn (38,17,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 32,736: Line 33,425:
  
 
mgr.addSpawn (38,17,0,{ -- Deser Spiders
 
mgr.addSpawn (38,17,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 32,746: Line 33,435:
  
 
mgr.addSpawn (38,18,0,{ -- Deser Spiders
 
mgr.addSpawn (38,18,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 32,756: Line 33,445:
  
 
mgr.addSpawn (38,18,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (38,18,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 32,766: Line 33,455:
  
 
mgr.addSpawn (38,19,0,{ -- Desert Beelte
 
mgr.addSpawn (38,19,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 32,776: Line 33,465:
  
 
mgr.addSpawn (38,19,0,{ -- Deser Spiders
 
mgr.addSpawn (38,19,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 32,786: Line 33,475:
  
 
mgr.addSpawn (38,20,0,{ -- Desert Beelte
 
mgr.addSpawn (38,20,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 32,796: Line 33,485:
  
 
mgr.addSpawn (38,20,0,{ -- Deser Spiders
 
mgr.addSpawn (38,20,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 32,806: Line 33,495:
  
 
mgr.addSpawn (38,21,0,{ -- Desert Beelte
 
mgr.addSpawn (38,21,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 32,816: Line 33,505:
  
 
mgr.addSpawn (38,22,0,{ -- T-Energy HE
 
mgr.addSpawn (38,22,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 32,827: Line 33,516:
  
 
mgr.addSpawn (38,23,0,{ -- T-Energy HE
 
mgr.addSpawn (38,23,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 32,838: Line 33,527:
  
 
mgr.addSpawn (38,24,0,{ -- T-Energy HE
 
mgr.addSpawn (38,24,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 32,849: Line 33,538:
  
 
mgr.addSpawn (38,25,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (38,25,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 32,856: Line 33,545:
  
 
mgr.addSpawn (38,25,0,{ -- Wildschweine Elite
 
mgr.addSpawn (38,25,0,{ -- Wildschweine Elite
total_density = 5,
+
total_density = 8,
 
layermap_id = 3,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,1,0},
Line 32,869: Line 33,558:
  
 
mgr.addSpawn (38,25,0,{ -- Pirates Range  
 
mgr.addSpawn (38,25,0,{ -- Pirates Range  
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{581,2,"",0,0,0,0},
Line 32,883: Line 33,572:
  
 
mgr.addSpawn (38,26,0,{ -- Blank for Quests
 
mgr.addSpawn (38,26,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 32,890: Line 33,579:
  
 
mgr.addSpawn (38,26,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (38,26,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 32,897: Line 33,586:
  
 
mgr.addSpawn (38,26,0,{ -- Pirates Range  
 
mgr.addSpawn (38,26,0,{ -- Pirates Range  
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{581,2,"",0,0,0,0},
Line 32,911: Line 33,600:
  
 
mgr.addSpawn (38,31,0,{ -- Blank for Quests
 
mgr.addSpawn (38,31,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 32,918: Line 33,607:
  
 
mgr.addSpawn (38,31,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (38,31,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 32,931: Line 33,620:
  
 
mgr.addSpawn (38,31,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (38,31,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 32,938: Line 33,627:
  
 
mgr.addSpawn (38,32,0,{ -- Earth Elemental small
 
mgr.addSpawn (38,32,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 32,946: Line 33,635:
  
 
mgr.addSpawn (38,32,0,{ -- Pirates Melee Elite
 
mgr.addSpawn (38,32,0,{ -- Pirates Melee Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{746,6,"",0,0,1,0},
Line 32,959: Line 33,648:
  
 
mgr.addSpawn (38,32,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (38,32,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 32,966: Line 33,655:
  
 
mgr.addSpawn (38,35,0,{ -- Bear Human
 
mgr.addSpawn (38,35,0,{ -- Bear Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{773,8,"",0,0,1,0},
Line 32,976: Line 33,665:
  
 
mgr.addSpawn (38,36,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (38,36,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 32,988: Line 33,677:
  
 
mgr.addSpawn (38,36,0,{ -- Human Robber Assassin
 
mgr.addSpawn (38,36,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 33,002: Line 33,691:
  
 
mgr.addSpawn (38,37,0,{ -- Wolf / Baer Human
 
mgr.addSpawn (38,37,0,{ -- Wolf / Baer Human
total_density = 9,
+
total_density = 14,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{773,4,"",0,0,1,0},
Line 33,014: Line 33,703:
  
 
mgr.addSpawn (38,37,0,{ -- Human Robber Assassin
 
mgr.addSpawn (38,37,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 33,028: Line 33,717:
  
 
mgr.addSpawn (38,37,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (38,37,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 33,040: Line 33,729:
  
 
mgr.addSpawn (38,38,0,{ -- Wolf Human Region
 
mgr.addSpawn (38,38,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 33,051: Line 33,740:
  
 
mgr.addSpawn (38,38,0,{ -- Human Robber Assassin
 
mgr.addSpawn (38,38,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 33,062: Line 33,751:
 
} )
 
} )
 
mgr.addSpawn (38,39,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (38,39,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 33,075: Line 33,764:
  
 
mgr.addSpawn (38,39,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (38,39,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 33,089: Line 33,778:
  
 
mgr.addSpawn (38,40,0,{ -- Wolf Human Region
 
mgr.addSpawn (38,40,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 33,100: Line 33,789:
  
 
mgr.addSpawn (38,40,0,{ -- Human Robber Leader
 
mgr.addSpawn (38,40,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 33,113: Line 33,802:
  
 
mgr.addSpawn (38,41,0,{ -- Human Robber Leader
 
mgr.addSpawn (38,41,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 33,126: Line 33,815:
  
 
mgr.addSpawn (38,41,0,{ -- Wolf Human Region
 
mgr.addSpawn (38,41,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 33,137: Line 33,826:
  
 
mgr.addSpawn (38,42,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (38,42,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 33,147: Line 33,836:
  
 
mgr.addSpawn (38,42,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (38,42,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 33,159: Line 33,848:
  
 
mgr.addSpawn (38,43,0,{ -- Human Crusade Mage Normal
 
mgr.addSpawn (38,43,0,{ -- Human Crusade Mage Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{864,6,"",0,0,0,0},
Line 33,171: Line 33,860:
  
 
mgr.addSpawn (38,43,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (38,43,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 33,183: Line 33,872:
  
 
mgr.addSpawn (38,44,0,{ -- Human Crusade Leader Normal
 
mgr.addSpawn (38,44,0,{ -- Human Crusade Leader Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{874,3,"",0,0,0,0},
Line 33,194: Line 33,883:
  
 
mgr.addSpawn (38,44,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (38,44,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 33,206: Line 33,895:
  
 
mgr.addSpawn (38,44,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (38,44,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 33,216: Line 33,905:
  
 
mgr.addSpawn (38,44,-1,{ -- T-Energy Menschen
 
mgr.addSpawn (38,44,-1,{ -- T-Energy Menschen
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
{441,100,"",0,0,1,0},
Line 33,224: Line 33,913:
  
 
mgr.addSpawn (38,45,0,{ -- Human Crusade Ragned Normal
 
mgr.addSpawn (38,45,0,{ -- Human Crusade Ragned Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{866,5,"",0,0,1,0},
Line 33,234: Line 33,923:
  
 
mgr.addSpawn (38,45,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (38,45,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 33,246: Line 33,935:
  
 
mgr.addSpawn (38,46,0,{ -- Human Crusade Leader Elite
 
mgr.addSpawn (38,46,0,{ -- Human Crusade Leader Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{874,7,"",0,0,0,0},
 
{874,7,"",0,0,0,0},
Line 33,258: Line 33,947:
  
 
mgr.addSpawn (38,46,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (38,46,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 33,270: Line 33,959:
  
 
mgr.addSpawn (38,47,0,{ -- Human Crusade Ragned Normal
 
mgr.addSpawn (38,47,0,{ -- Human Crusade Ragned Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{866,5,"",0,0,1,0},
Line 33,280: Line 33,969:
  
 
mgr.addSpawn (38,47,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (38,47,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 33,291: Line 33,980:
  
 
mgr.addSpawn (38,47,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (38,47,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 33,303: Line 33,992:
  
 
mgr.addSpawn (38,48,0,{ -- Human Crusade Mage Normal
 
mgr.addSpawn (38,48,0,{ -- Human Crusade Mage Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{864,6,"",0,0,0,0},
Line 33,315: Line 34,004:
  
 
mgr.addSpawn (38,48,0,{ -- T-Energie HU Spider Rat
 
mgr.addSpawn (38,48,0,{ -- T-Energie HU Spider Rat
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{237,10,"",0,0,0,0},
Line 33,326: Line 34,015:
  
 
mgr.addSpawn (38,56,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (38,56,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 33,336: Line 34,025:
  
 
mgr.addSpawn (38,56,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (38,56,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 33,346: Line 34,035:
  
 
mgr.addSpawn (38,56,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (38,56,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 33,358: Line 34,047:
  
 
mgr.addSpawn (38,57,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (38,57,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 33,369: Line 34,058:
  
 
mgr.addSpawn (38,57,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (38,57,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 33,379: Line 34,068:
  
 
mgr.addSpawn (38,57,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (38,57,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 33,389: Line 34,078:
  
 
mgr.addSpawn (38,57,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (38,57,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 33,401: Line 34,090:
  
 
mgr.addSpawn (38,57,-2,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (38,57,-2,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 33,412: Line 34,101:
  
 
mgr.addSpawn (38,58,0,{ -- Stonecreature Sera Elite
 
mgr.addSpawn (38,58,0,{ -- Stonecreature Sera Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{616,5,"",0,0,0,0},
Line 33,423: Line 34,112:
  
 
mgr.addSpawn (38,58,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (38,58,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 33,433: Line 34,122:
  
 
mgr.addSpawn (38,58,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (38,58,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 33,443: Line 34,132:
  
 
mgr.addSpawn (38,58,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (38,58,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 33,455: Line 34,144:
  
 
mgr.addSpawn (39,3,0,{ -- jungel Panther
 
mgr.addSpawn (39,3,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 33,466: Line 34,155:
  
 
mgr.addSpawn (39,4,0,{ -- jungel panther elite
 
mgr.addSpawn (39,4,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 33,477: Line 34,166:
  
 
mgr.addSpawn (39,5,0,{ -- jungel Panther
 
mgr.addSpawn (39,5,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 33,488: Line 34,177:
  
 
mgr.addSpawn (39,6,0,{ -- jungel panther elite
 
mgr.addSpawn (39,6,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 33,499: Line 34,188:
  
 
mgr.addSpawn (39,6,0,{ -- Garema ranged elite
 
mgr.addSpawn (39,6,0,{ -- Garema ranged elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,7,"",0,0,0,0},
 
{385,7,"",0,0,0,0},
Line 33,513: Line 34,202:
  
 
mgr.addSpawn (39,7,0,{ -- jungel Panther
 
mgr.addSpawn (39,7,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 33,524: Line 34,213:
  
 
mgr.addSpawn (39,7,0,{ -- Garema melee elite
 
mgr.addSpawn (39,7,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 33,537: Line 34,226:
  
 
mgr.addSpawn (39,8,0,{ -- jungel spider
 
mgr.addSpawn (39,8,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 33,547: Line 34,236:
  
 
mgr.addSpawn (39,8,0,{ -- Garema melee elite
 
mgr.addSpawn (39,8,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 33,560: Line 34,249:
  
 
mgr.addSpawn (39,9,0,{ -- jungel spider
 
mgr.addSpawn (39,9,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 33,570: Line 34,259:
  
 
mgr.addSpawn (39,9,0,{ -- Garema melee elite
 
mgr.addSpawn (39,9,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 33,583: Line 34,272:
  
 
mgr.addSpawn (39,10,0,{ -- jungel spider
 
mgr.addSpawn (39,10,0,{ -- jungel spider
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{238,6,"",0,0,1,0},
Line 33,593: Line 34,282:
  
 
mgr.addSpawn (39,10,0,{ -- Garema melee
 
mgr.addSpawn (39,10,0,{ -- Garema melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{381,10,"",0,0,0,0},
Line 33,605: Line 34,294:
  
 
mgr.addSpawn (39,11,0,{ -- Desert Lion
 
mgr.addSpawn (39,11,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 33,617: Line 34,306:
  
 
mgr.addSpawn (39,11,0,{ -- Desert Greif
 
mgr.addSpawn (39,11,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 33,626: Line 34,315:
  
 
mgr.addSpawn (39,12,0,{ -- Desert Lion
 
mgr.addSpawn (39,12,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 33,638: Line 34,327:
  
 
mgr.addSpawn (39,12,0,{ -- Desert Greif
 
mgr.addSpawn (39,12,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 33,647: Line 34,336:
  
 
mgr.addSpawn (39,13,0,{ -- Desert Lion
 
mgr.addSpawn (39,13,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 33,659: Line 34,348:
  
 
mgr.addSpawn (39,13,0,{ -- Desert Greif
 
mgr.addSpawn (39,13,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 33,668: Line 34,357:
  
 
mgr.addSpawn (39,14,0,{ -- Deser Spiders
 
mgr.addSpawn (39,14,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 33,678: Line 34,367:
  
 
mgr.addSpawn (39,14,0,{ -- Desert Scorpions
 
mgr.addSpawn (39,14,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 33,688: Line 34,377:
  
 
mgr.addSpawn (39,15,0,{ -- Desert Scotpions elite
 
mgr.addSpawn (39,15,0,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 33,698: Line 34,387:
  
 
mgr.addSpawn (39,15,0,{ -- Deser Spiders
 
mgr.addSpawn (39,15,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 33,708: Line 34,397:
  
 
mgr.addSpawn (39,16,0,{ -- Deser Spiders
 
mgr.addSpawn (39,16,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 33,718: Line 34,407:
  
 
mgr.addSpawn (39,16,0,{ -- Desert Scorpions
 
mgr.addSpawn (39,16,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 33,728: Line 34,417:
  
 
mgr.addSpawn (39,17,0,{ -- Blank for Quests
 
mgr.addSpawn (39,17,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 33,735: Line 34,424:
  
 
mgr.addSpawn (39,17,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (39,17,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 33,742: Line 34,431:
  
 
mgr.addSpawn (39,18,0,{ -- Blank for Quests
 
mgr.addSpawn (39,18,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 33,749: Line 34,438:
  
 
mgr.addSpawn (39,18,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (39,18,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 33,756: Line 34,445:
  
 
mgr.addSpawn (39,19,0,{ -- Desert Beelte
 
mgr.addSpawn (39,19,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 33,766: Line 34,455:
  
 
mgr.addSpawn (39,19,0,{ -- Deser Spiders
 
mgr.addSpawn (39,19,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 33,776: Line 34,465:
  
 
mgr.addSpawn (39,20,0,{ -- Deser Spiders
 
mgr.addSpawn (39,20,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 33,786: Line 34,475:
  
 
mgr.addSpawn (39,20,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (39,20,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 33,796: Line 34,485:
  
 
mgr.addSpawn (39,21,0,{ -- Deser Spiders
 
mgr.addSpawn (39,21,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 33,806: Line 34,495:
  
 
mgr.addSpawn (39,21,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (39,21,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 33,816: Line 34,505:
  
 
mgr.addSpawn (39,22,0,{ -- T-Energy HE
 
mgr.addSpawn (39,22,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 33,827: Line 34,516:
  
 
mgr.addSpawn (39,23,0,{ -- T-Energy HE
 
mgr.addSpawn (39,23,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 33,838: Line 34,527:
  
 
mgr.addSpawn (39,24,0,{ -- T-Energy HE
 
mgr.addSpawn (39,24,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 33,849: Line 34,538:
  
 
mgr.addSpawn (39,25,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (39,25,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 33,856: Line 34,545:
  
 
mgr.addSpawn (39,25,0,{ -- T-Energy HE
 
mgr.addSpawn (39,25,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 33,867: Line 34,556:
  
 
mgr.addSpawn (39,25,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (39,25,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 33,877: Line 34,566:
  
 
mgr.addSpawn (39,25,0,{ -- Empty
 
mgr.addSpawn (39,25,0,{ -- Empty
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 33,884: Line 34,573:
  
 
mgr.addSpawn (39,30,0,{ -- Blank for Quests
 
mgr.addSpawn (39,30,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 33,891: Line 34,580:
  
 
mgr.addSpawn (39,31,0,{ -- Blank for Quests
 
mgr.addSpawn (39,31,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 33,898: Line 34,587:
  
 
mgr.addSpawn (39,32,0,{ -- Earth Elemental small
 
mgr.addSpawn (39,32,0,{ -- Earth Elemental small
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
{259,100,"",0,0,1,0},
Line 33,906: Line 34,595:
  
 
mgr.addSpawn (39,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (39,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 33,916: Line 34,605:
  
 
mgr.addSpawn (39,32,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (39,32,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 33,923: Line 34,612:
  
 
mgr.addSpawn (39,35,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (39,35,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 33,935: Line 34,624:
  
 
mgr.addSpawn (39,36,0,{ -- Wolf / Baer Human
 
mgr.addSpawn (39,36,0,{ -- Wolf / Baer Human
total_density = 9,
+
total_density = 14,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{773,4,"",0,0,1,0},
Line 33,947: Line 34,636:
  
 
mgr.addSpawn (39,36,0,{ -- Human Robber Elite
 
mgr.addSpawn (39,36,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 33,960: Line 34,649:
  
 
mgr.addSpawn (39,36,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (39,36,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 33,972: Line 34,661:
  
 
mgr.addSpawn (39,37,0,{ -- Wolf Human Region
 
mgr.addSpawn (39,37,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 33,983: Line 34,672:
  
 
mgr.addSpawn (39,37,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (39,37,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 33,994: Line 34,683:
 
} )
 
} )
 
mgr.addSpawn (39,38,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (39,38,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 34,007: Line 34,696:
  
 
mgr.addSpawn (39,38,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (39,38,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 34,018: Line 34,707:
 
} )
 
} )
 
mgr.addSpawn (39,39,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (39,39,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 34,031: Line 34,720:
  
 
mgr.addSpawn (39,39,0,{ -- Human Robber Assassin
 
mgr.addSpawn (39,39,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 34,045: Line 34,734:
  
 
mgr.addSpawn (39,40,0,{ -- Wolf Human Region
 
mgr.addSpawn (39,40,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 34,056: Line 34,745:
  
 
mgr.addSpawn (39,40,0,{ -- Human Robber Elite
 
mgr.addSpawn (39,40,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 34,069: Line 34,758:
  
 
mgr.addSpawn (39,41,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (39,41,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 34,076: Line 34,765:
  
 
mgr.addSpawn (39,42,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (39,42,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 34,083: Line 34,772:
  
 
mgr.addSpawn (39,43,0,{ -- Human Crusade Mage Elite
 
mgr.addSpawn (39,43,0,{ -- Human Crusade Mage Elite
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{869,2,"",0,0,0,0},
Line 34,095: Line 34,784:
  
 
mgr.addSpawn (39,43,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (39,43,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 34,107: Line 34,796:
  
 
mgr.addSpawn (39,44,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (39,44,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 34,117: Line 34,806:
  
 
mgr.addSpawn (39,44,0,{ -- Spinnen Human
 
mgr.addSpawn (39,44,0,{ -- Spinnen Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{204,5,"",0,0,1,0},
Line 34,128: Line 34,817:
  
 
mgr.addSpawn (39,45,0,{ -- Human Crusade Mage Normal
 
mgr.addSpawn (39,45,0,{ -- Human Crusade Mage Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{864,6,"",0,0,0,0},
Line 34,140: Line 34,829:
  
 
mgr.addSpawn (39,45,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (39,45,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 34,152: Line 34,841:
  
 
mgr.addSpawn (39,46,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (39,46,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 34,162: Line 34,851:
  
 
mgr.addSpawn (39,46,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (39,46,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 34,174: Line 34,863:
  
 
mgr.addSpawn (39,47,0,{ -- Blank for Quests
 
mgr.addSpawn (39,47,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 34,181: Line 34,870:
  
 
mgr.addSpawn (39,47,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (39,47,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 34,188: Line 34,877:
  
 
mgr.addSpawn (39,47,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (39,47,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 34,195: Line 34,884:
  
 
mgr.addSpawn (39,47,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (39,47,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 34,207: Line 34,896:
  
 
mgr.addSpawn (39,48,0,{ -- Blank for Quests
 
mgr.addSpawn (39,48,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 34,214: Line 34,903:
  
 
mgr.addSpawn (39,48,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (39,48,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 34,221: Line 34,910:
  
 
mgr.addSpawn (39,48,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (39,48,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 34,228: Line 34,917:
  
 
mgr.addSpawn (39,56,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (39,56,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 34,240: Line 34,929:
  
 
mgr.addSpawn (39,57,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (39,57,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 34,252: Line 34,941:
  
 
mgr.addSpawn (39,57,-2,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (39,57,-2,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 34,263: Line 34,952:
  
 
mgr.addSpawn (39,58,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (39,58,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 34,273: Line 34,962:
  
 
mgr.addSpawn (39,58,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (39,58,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 34,283: Line 34,972:
  
 
mgr.addSpawn (39,58,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (39,58,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 34,295: Line 34,984:
  
 
mgr.addSpawn (39,58,-2,{ -- Stonecreatures Dragon
 
mgr.addSpawn (39,58,-2,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 34,305: Line 34,994:
  
 
mgr.addSpawn (39,59,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (39,59,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 34,317: Line 35,006:
  
 
mgr.addSpawn (39,60,-1,{ -- Elementals Dragon
 
mgr.addSpawn (39,60,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 34,328: Line 35,017:
  
 
mgr.addSpawn (39,60,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (39,60,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 34,335: Line 35,024:
  
 
mgr.addSpawn (39,60,-2,{ -- Stonecreatures Dragon
 
mgr.addSpawn (39,60,-2,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 34,345: Line 35,034:
  
 
mgr.addSpawn (39,61,-1,{ -- Elementals Dragon
 
mgr.addSpawn (39,61,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 34,356: Line 35,045:
  
 
mgr.addSpawn (39,62,-1,{ -- Elementals Dragon
 
mgr.addSpawn (39,62,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 34,367: Line 35,056:
  
 
mgr.addSpawn (40,6,0,{ -- jungel panther elite
 
mgr.addSpawn (40,6,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 34,378: Line 35,067:
  
 
mgr.addSpawn (40,6,0,{ -- Garema melee elite
 
mgr.addSpawn (40,6,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 34,391: Line 35,080:
  
 
mgr.addSpawn (40,7,0,{ -- jungel panther elite
 
mgr.addSpawn (40,7,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 34,402: Line 35,091:
  
 
mgr.addSpawn (40,7,0,{ -- Garema mage elite
 
mgr.addSpawn (40,7,0,{ -- Garema mage elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{385,5,"",0,0,1,0},
Line 34,415: Line 35,104:
  
 
mgr.addSpawn (40,8,0,{ -- Garema leader  
 
mgr.addSpawn (40,8,0,{ -- Garema leader  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{385,10,"",0,0,0,0},
Line 34,430: Line 35,119:
  
 
mgr.addSpawn (40,8,0,{ -- jungel panther elite
 
mgr.addSpawn (40,8,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 34,441: Line 35,130:
  
 
mgr.addSpawn (40,9,0,{ -- jungel Panther
 
mgr.addSpawn (40,9,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 34,452: Line 35,141:
  
 
mgr.addSpawn (40,9,0,{ -- Garema mage
 
mgr.addSpawn (40,9,0,{ -- Garema mage
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{387,5,"",0,0,1,0},
 
{387,5,"",0,0,1,0},
Line 34,465: Line 35,154:
  
 
mgr.addSpawn (40,10,0,{ -- Garema melee
 
mgr.addSpawn (40,10,0,{ -- Garema melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{381,10,"",0,0,0,0},
Line 34,477: Line 35,166:
  
 
mgr.addSpawn (40,12,0,{ -- Desert Lion
 
mgr.addSpawn (40,12,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 34,489: Line 35,178:
  
 
mgr.addSpawn (40,12,0,{ -- Desert Greif
 
mgr.addSpawn (40,12,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 34,498: Line 35,187:
  
 
mgr.addSpawn (40,13,0,{ -- Desert Lion
 
mgr.addSpawn (40,13,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 34,510: Line 35,199:
  
 
mgr.addSpawn (40,13,0,{ -- Desert Greif
 
mgr.addSpawn (40,13,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 34,519: Line 35,208:
  
 
mgr.addSpawn (40,14,0,{ -- Desert Sandppl Leader Elite
 
mgr.addSpawn (40,14,0,{ -- Desert Sandppl Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{1267,3,"",0,0,0,0},
Line 34,531: Line 35,220:
  
 
mgr.addSpawn (40,14,0,{ -- Desert Scorpions
 
mgr.addSpawn (40,14,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 34,541: Line 35,230:
  
 
mgr.addSpawn (40,14,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (40,14,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 34,552: Line 35,241:
  
 
mgr.addSpawn (40,15,0,{ -- Desert Sandppl Leader Elite
 
mgr.addSpawn (40,15,0,{ -- Desert Sandppl Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{1267,3,"",0,0,0,0},
Line 34,564: Line 35,253:
  
 
mgr.addSpawn (40,15,0,{ -- Desert Scorpions
 
mgr.addSpawn (40,15,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 34,574: Line 35,263:
  
 
mgr.addSpawn (40,15,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (40,15,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 34,585: Line 35,274:
  
 
mgr.addSpawn (40,16,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (40,16,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 34,592: Line 35,281:
  
 
mgr.addSpawn (40,16,0,{ -- Desert Scorpions
 
mgr.addSpawn (40,16,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 34,602: Line 35,291:
  
 
mgr.addSpawn (40,17,0,{ -- Blank for Quests
 
mgr.addSpawn (40,17,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 34,609: Line 35,298:
  
 
mgr.addSpawn (40,17,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (40,17,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 34,616: Line 35,305:
  
 
mgr.addSpawn (40,18,0,{ -- Blank for Quests
 
mgr.addSpawn (40,18,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 34,623: Line 35,312:
  
 
mgr.addSpawn (40,18,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (40,18,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 34,630: Line 35,319:
  
 
mgr.addSpawn (40,19,0,{ -- Blank for Quests
 
mgr.addSpawn (40,19,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 34,637: Line 35,326:
  
 
mgr.addSpawn (40,19,0,{ -- Deser Spiders
 
mgr.addSpawn (40,19,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 34,647: Line 35,336:
  
 
mgr.addSpawn (40,20,0,{ -- Deser Spiders
 
mgr.addSpawn (40,20,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 34,657: Line 35,346:
  
 
mgr.addSpawn (40,20,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (40,20,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 34,667: Line 35,356:
  
 
mgr.addSpawn (40,21,0,{ -- Desert Beelte
 
mgr.addSpawn (40,21,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 34,677: Line 35,366:
  
 
mgr.addSpawn (40,21,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (40,21,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 34,689: Line 35,378:
  
 
mgr.addSpawn (40,22,0,{ -- T-Energy HE
 
mgr.addSpawn (40,22,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 34,700: Line 35,389:
  
 
mgr.addSpawn (40,23,0,{ -- T-Energy HE
 
mgr.addSpawn (40,23,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 34,711: Line 35,400:
  
 
mgr.addSpawn (40,24,0,{ -- T-Energy HE
 
mgr.addSpawn (40,24,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 34,722: Line 35,411:
  
 
mgr.addSpawn (40,24,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (40,24,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 34,732: Line 35,421:
  
 
mgr.addSpawn (40,24,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (40,24,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 34,742: Line 35,431:
 
} )
 
} )
 
mgr.addSpawn (40,24,-1,{ -- HE Raeuber Elite
 
mgr.addSpawn (40,24,-1,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 34,756: Line 35,445:
  
 
mgr.addSpawn (40,25,0,{ -- T-Energy HE
 
mgr.addSpawn (40,25,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 34,767: Line 35,456:
  
 
mgr.addSpawn (40,25,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (40,25,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 34,777: Line 35,466:
 
} )
 
} )
 
mgr.addSpawn (40,25,-1,{ -- HE Raeuber Elite
 
mgr.addSpawn (40,25,-1,{ -- HE Raeuber Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{139,8,"",0,0,1,0},
Line 34,791: Line 35,480:
  
 
mgr.addSpawn (40,26,0,{ -- T-Energy HE
 
mgr.addSpawn (40,26,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 34,802: Line 35,491:
  
 
mgr.addSpawn (40,30,0,{ -- Blank for Quests
 
mgr.addSpawn (40,30,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 34,809: Line 35,498:
  
 
mgr.addSpawn (40,31,0,{ -- Blank for Quests
 
mgr.addSpawn (40,31,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 34,816: Line 35,505:
  
 
mgr.addSpawn (40,31,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (40,31,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 34,826: Line 35,515:
  
 
mgr.addSpawn (40,32,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (40,32,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 34,836: Line 35,525:
  
 
mgr.addSpawn (40,34,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (40,34,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 34,846: Line 35,535:
  
 
mgr.addSpawn (40,35,-1,{ -- Human Robber Elite
 
mgr.addSpawn (40,35,-1,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 34,859: Line 35,548:
  
 
mgr.addSpawn (40,35,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (40,35,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 34,871: Line 35,560:
  
 
mgr.addSpawn (40,36,0,{ -- Wolf / Baer Human
 
mgr.addSpawn (40,36,0,{ -- Wolf / Baer Human
total_density = 9,
+
total_density = 14,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{773,4,"",0,0,1,0},
Line 34,883: Line 35,572:
  
 
mgr.addSpawn (40,36,0,{ -- Human Robber Leader
 
mgr.addSpawn (40,36,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 34,896: Line 35,585:
  
 
mgr.addSpawn (40,37,0,{ -- Wolf Human Region
 
mgr.addSpawn (40,37,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 34,907: Line 35,596:
  
 
mgr.addSpawn (40,37,0,{ -- Human Robber Leader
 
mgr.addSpawn (40,37,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 34,917: Line 35,606:
 
} )
 
} )
 
mgr.addSpawn (40,38,0,{ -- Wolf Human Region Elite
 
mgr.addSpawn (40,38,0,{ -- Wolf Human Region Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,0,0},
Line 34,930: Line 35,619:
  
 
mgr.addSpawn (40,38,0,{ -- Human Robber Normal
 
mgr.addSpawn (40,38,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 34,942: Line 35,631:
  
 
mgr.addSpawn (40,39,0,{ -- Wolf Human Region
 
mgr.addSpawn (40,39,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 34,953: Line 35,642:
  
 
mgr.addSpawn (40,39,0,{ -- Human Robber Normal
 
mgr.addSpawn (40,39,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 34,965: Line 35,654:
  
 
mgr.addSpawn (40,40,0,{ -- Wolf Human Region
 
mgr.addSpawn (40,40,0,{ -- Wolf Human Region
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{763,8,"",0,0,1,0},
Line 34,976: Line 35,665:
  
 
mgr.addSpawn (40,40,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (40,40,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 34,990: Line 35,679:
  
 
mgr.addSpawn (40,41,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (40,41,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 34,997: Line 35,686:
  
 
mgr.addSpawn (40,42,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (40,42,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 35,004: Line 35,693:
  
 
mgr.addSpawn (40,43,0,{ -- Ratten Human Elite
 
mgr.addSpawn (40,43,0,{ -- Ratten Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,2,"",0,0,0,0},
Line 35,017: Line 35,706:
  
 
mgr.addSpawn (40,44,0,{ -- Spinnen Human
 
mgr.addSpawn (40,44,0,{ -- Spinnen Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{204,5,"",0,0,1,0},
Line 35,028: Line 35,717:
  
 
mgr.addSpawn (40,45,0,{ -- Spinnen Human
 
mgr.addSpawn (40,45,0,{ -- Spinnen Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{204,5,"",0,0,1,0},
Line 35,039: Line 35,728:
  
 
mgr.addSpawn (40,46,0,{ -- Human Crusade Leader Normal
 
mgr.addSpawn (40,46,0,{ -- Human Crusade Leader Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{874,3,"",0,0,0,0},
Line 35,050: Line 35,739:
  
 
mgr.addSpawn (40,46,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (40,46,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 35,062: Line 35,751:
  
 
mgr.addSpawn (40,47,0,{ -- Blank for Quests
 
mgr.addSpawn (40,47,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,069: Line 35,758:
  
 
mgr.addSpawn (40,47,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (40,47,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 35,076: Line 35,765:
  
 
mgr.addSpawn (40,47,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (40,47,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 35,083: Line 35,772:
  
 
mgr.addSpawn (40,48,0,{ -- Blank for Quests
 
mgr.addSpawn (40,48,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,090: Line 35,779:
  
 
mgr.addSpawn (40,48,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (40,48,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 35,097: Line 35,786:
  
 
mgr.addSpawn (40,48,0,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (40,48,0,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 35,104: Line 35,793:
  
 
mgr.addSpawn (40,49,0,{ -- Feuerelementare HU
 
mgr.addSpawn (40,49,0,{ -- Feuerelementare HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 35,116: Line 35,805:
  
 
mgr.addSpawn (40,50,0,{ -- Feuerelementare HU
 
mgr.addSpawn (40,50,0,{ -- Feuerelementare HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 35,128: Line 35,817:
  
 
mgr.addSpawn (40,53,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (40,53,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 35,135: Line 35,824:
  
 
mgr.addSpawn (40,54,-2,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (40,54,-2,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 35,142: Line 35,831:
  
 
mgr.addSpawn (40,56,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (40,56,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 35,154: Line 35,843:
  
 
mgr.addSpawn (40,57,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (40,57,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 35,166: Line 35,855:
  
 
mgr.addSpawn (40,57,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (40,57,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 35,177: Line 35,866:
  
 
mgr.addSpawn (40,57,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (40,57,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 35,189: Line 35,878:
  
 
mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 35,201: Line 35,890:
  
 
mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 35,212: Line 35,901:
  
 
mgr.addSpawn (40,58,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (40,58,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 35,224: Line 35,913:
  
 
mgr.addSpawn (40,59,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (40,59,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 35,236: Line 35,925:
  
 
mgr.addSpawn (40,59,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (40,59,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 35,247: Line 35,936:
  
 
mgr.addSpawn (40,59,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (40,59,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 35,259: Line 35,948:
  
 
mgr.addSpawn (40,60,0,{ -- Stonecreature Sera
 
mgr.addSpawn (40,60,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 35,270: Line 35,959:
  
 
mgr.addSpawn (40,60,-1,{ -- Elementals Dragon
 
mgr.addSpawn (40,60,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 35,281: Line 35,970:
  
 
mgr.addSpawn (40,61,0,{ -- Stonecreature Sera
 
mgr.addSpawn (40,61,0,{ -- Stonecreature Sera
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{1135,3,"",0,0,0,0},
Line 35,292: Line 35,981:
  
 
mgr.addSpawn (40,61,-1,{ -- Elementals Dragon
 
mgr.addSpawn (40,61,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 35,303: Line 35,992:
  
 
mgr.addSpawn (40,62,-1,{ -- Elementals Dragon
 
mgr.addSpawn (40,62,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 35,314: Line 36,003:
  
 
mgr.addSpawn (41,6,0,{ -- jungel Panther
 
mgr.addSpawn (41,6,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 35,325: Line 36,014:
  
 
mgr.addSpawn (41,7,0,{ -- jungel panther elite
 
mgr.addSpawn (41,7,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 35,336: Line 36,025:
  
 
mgr.addSpawn (41,8,0,{ -- jungel panther elite
 
mgr.addSpawn (41,8,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 35,347: Line 36,036:
  
 
mgr.addSpawn (41,9,0,{ -- Garema ranged
 
mgr.addSpawn (41,9,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 35,359: Line 36,048:
  
 
mgr.addSpawn (41,9,0,{ -- jungel panther elite
 
mgr.addSpawn (41,9,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 35,370: Line 36,059:
  
 
mgr.addSpawn (41,10,0,{ -- Garema melee
 
mgr.addSpawn (41,10,0,{ -- Garema melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{381,10,"",0,0,0,0},
Line 35,382: Line 36,071:
  
 
mgr.addSpawn (41,10,0,{ -- jungel Panther
 
mgr.addSpawn (41,10,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 35,393: Line 36,082:
  
 
mgr.addSpawn (41,12,0,{ -- Desert Lion
 
mgr.addSpawn (41,12,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 35,405: Line 36,094:
  
 
mgr.addSpawn (41,12,0,{ -- Desert Greif
 
mgr.addSpawn (41,12,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 35,414: Line 36,103:
  
 
mgr.addSpawn (41,13,0,{ -- Desert Lion
 
mgr.addSpawn (41,13,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 35,426: Line 36,115:
  
 
mgr.addSpawn (41,13,0,{ -- Desert Greif
 
mgr.addSpawn (41,13,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 35,435: Line 36,124:
  
 
mgr.addSpawn (41,14,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (41,14,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 35,446: Line 36,135:
  
 
mgr.addSpawn (41,14,0,{ -- Desert Scorpions
 
mgr.addSpawn (41,14,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 35,456: Line 36,145:
  
 
mgr.addSpawn (41,14,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (41,14,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 35,467: Line 36,156:
  
 
mgr.addSpawn (41,15,0,{ -- Desert Sandppl Leader Elite
 
mgr.addSpawn (41,15,0,{ -- Desert Sandppl Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{1267,3,"",0,0,0,0},
Line 35,479: Line 36,168:
  
 
mgr.addSpawn (41,15,0,{ -- Desert Scorpions
 
mgr.addSpawn (41,15,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 35,489: Line 36,178:
  
 
mgr.addSpawn (41,15,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (41,15,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 35,499: Line 36,188:
  
 
mgr.addSpawn (41,16,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (41,16,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 35,510: Line 36,199:
  
 
mgr.addSpawn (41,16,0,{ -- Desert Scorpions
 
mgr.addSpawn (41,16,0,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 35,520: Line 36,209:
  
 
mgr.addSpawn (41,16,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (41,16,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 35,530: Line 36,219:
  
 
mgr.addSpawn (41,17,0,{ -- Blank for Quests
 
mgr.addSpawn (41,17,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,537: Line 36,226:
  
 
mgr.addSpawn (41,17,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (41,17,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 35,544: Line 36,233:
  
 
mgr.addSpawn (41,18,0,{ -- Blank for Quests
 
mgr.addSpawn (41,18,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,551: Line 36,240:
  
 
mgr.addSpawn (41,18,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (41,18,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 35,558: Line 36,247:
  
 
mgr.addSpawn (41,19,0,{ -- Blank for Quests
 
mgr.addSpawn (41,19,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,565: Line 36,254:
  
 
mgr.addSpawn (41,19,0,{ -- Deser Spiders
 
mgr.addSpawn (41,19,0,{ -- Deser Spiders
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,0,0},
Line 35,575: Line 36,264:
  
 
mgr.addSpawn (41,20,0,{ -- Desert Beelte
 
mgr.addSpawn (41,20,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 35,585: Line 36,274:
  
 
mgr.addSpawn (41,20,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (41,20,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 35,597: Line 36,286:
  
 
mgr.addSpawn (41,21,0,{ -- Desert Beelte
 
mgr.addSpawn (41,21,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 35,607: Line 36,296:
  
 
mgr.addSpawn (41,21,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (41,21,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 35,619: Line 36,308:
  
 
mgr.addSpawn (41,22,0,{ -- T-Energy HE
 
mgr.addSpawn (41,22,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 35,630: Line 36,319:
  
 
mgr.addSpawn (41,22,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (41,22,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 35,642: Line 36,331:
  
 
mgr.addSpawn (41,23,0,{ -- T-Energy HE
 
mgr.addSpawn (41,23,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 35,653: Line 36,342:
  
 
mgr.addSpawn (41,24,0,{ -- T-Energy HE
 
mgr.addSpawn (41,24,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 35,664: Line 36,353:
  
 
mgr.addSpawn (41,24,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (41,24,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 35,674: Line 36,363:
  
 
mgr.addSpawn (41,25,0,{ -- T-Energy HE
 
mgr.addSpawn (41,25,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 35,685: Line 36,374:
  
 
mgr.addSpawn (41,26,0,{ -- T-Energy HE
 
mgr.addSpawn (41,26,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 35,696: Line 36,385:
  
 
mgr.addSpawn (41,27,0,{ -- T-Energy HE
 
mgr.addSpawn (41,27,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 35,707: Line 36,396:
  
 
mgr.addSpawn (41,36,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (41,36,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 35,714: Line 36,403:
  
 
mgr.addSpawn (41,36,0,{ -- Blank for Quests
 
mgr.addSpawn (41,36,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,721: Line 36,410:
  
 
mgr.addSpawn (41,36,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (41,36,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 35,733: Line 36,422:
  
 
mgr.addSpawn (41,36,-1,{ -- Huge Rats Human
 
mgr.addSpawn (41,36,-1,{ -- Huge Rats Human
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1506,1,"",0,0,1,0},
Line 35,743: Line 36,432:
  
 
mgr.addSpawn (41,37,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (41,37,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 35,750: Line 36,439:
  
 
mgr.addSpawn (41,37,0,{ -- Blank for Quests
 
mgr.addSpawn (41,37,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,757: Line 36,446:
  
 
mgr.addSpawn (41,37,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (41,37,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 35,769: Line 36,458:
  
 
mgr.addSpawn (41,37,-1,{ -- Huge Rats Human
 
mgr.addSpawn (41,37,-1,{ -- Huge Rats Human
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1506,1,"",0,0,1,0},
Line 35,779: Line 36,468:
  
 
mgr.addSpawn (41,38,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (41,38,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 35,786: Line 36,475:
  
 
mgr.addSpawn (41,38,0,{ -- Blank for Quests
 
mgr.addSpawn (41,38,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,793: Line 36,482:
  
 
mgr.addSpawn (41,38,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (41,38,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 35,805: Line 36,494:
  
 
mgr.addSpawn (41,39,0,{ -- Ratten Human
 
mgr.addSpawn (41,39,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 35,816: Line 36,505:
  
 
mgr.addSpawn (41,39,0,{ -- Human Robber Ranged Normal
 
mgr.addSpawn (41,39,0,{ -- Human Robber Ranged Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{805,5,"",0,0,1,0},
Line 35,829: Line 36,518:
  
 
mgr.addSpawn (41,40,0,{ -- Ratten Human
 
mgr.addSpawn (41,40,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 35,840: Line 36,529:
  
 
mgr.addSpawn (41,40,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (41,40,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 35,850: Line 36,539:
  
 
mgr.addSpawn (41,40,-1,{ -- T-Energy Menschen
 
mgr.addSpawn (41,40,-1,{ -- T-Energy Menschen
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
{441,100,"",0,0,1,0},
Line 35,858: Line 36,547:
  
 
mgr.addSpawn (41,41,0,{ -- Ratten Human
 
mgr.addSpawn (41,41,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 35,869: Line 36,558:
  
 
mgr.addSpawn (41,41,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (41,41,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 35,879: Line 36,568:
  
 
mgr.addSpawn (41,41,-1,{ -- T-Energy Menschen
 
mgr.addSpawn (41,41,-1,{ -- T-Energy Menschen
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
{441,100,"",0,0,1,0},
Line 35,887: Line 36,576:
  
 
mgr.addSpawn (41,42,0,{ -- Ratten Human Elite
 
mgr.addSpawn (41,42,0,{ -- Ratten Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,2,"",0,0,0,0},
Line 35,900: Line 36,589:
  
 
mgr.addSpawn (41,43,0,{ -- Spinnen Human
 
mgr.addSpawn (41,43,0,{ -- Spinnen Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{204,5,"",0,0,1,0},
Line 35,911: Line 36,600:
  
 
mgr.addSpawn (41,43,0,{ -- werewolf normal
 
mgr.addSpawn (41,43,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 
} )
 
} )
Line 35,922: Line 36,612:
  
 
mgr.addSpawn (41,44,0,{ -- Spinnen Human Elite
 
mgr.addSpawn (41,44,0,{ -- Spinnen Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{204,8,"",0,0,0,0},
Line 35,933: Line 36,623:
  
 
mgr.addSpawn (41,44,0,{ -- werewolf elite
 
mgr.addSpawn (41,44,0,{ -- werewolf elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{95,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 35,943: Line 36,634:
  
 
mgr.addSpawn (41,44,-1,{ -- small spiders HU
 
mgr.addSpawn (41,44,-1,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 35,953: Line 36,644:
  
 
mgr.addSpawn (41,45,0,{ -- Ratten Human
 
mgr.addSpawn (41,45,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 35,964: Line 36,655:
  
 
mgr.addSpawn (41,46,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (41,46,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 35,974: Line 36,665:
  
 
mgr.addSpawn (41,46,0,{ -- Ratten Human Kreuzzug
 
mgr.addSpawn (41,46,0,{ -- Ratten Human Kreuzzug
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{801,1,"",0,0,2,0},
Line 35,986: Line 36,677:
  
 
mgr.addSpawn (41,47,0,{ -- Blank for Quests
 
mgr.addSpawn (41,47,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 35,993: Line 36,684:
  
 
mgr.addSpawn (41,47,0,{ -- Human Crusade Ragned Normal
 
mgr.addSpawn (41,47,0,{ -- Human Crusade Ragned Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{866,5,"",0,0,1,0},
Line 36,003: Line 36,694:
  
 
mgr.addSpawn (41,47,-1,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (41,47,-1,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 36,016: Line 36,707:
  
 
mgr.addSpawn (41,47,-1,{ -- Ghost Forest Elite
 
mgr.addSpawn (41,47,-1,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 36,029: Line 36,720:
  
 
mgr.addSpawn (41,47,-1,{ -- Spider + rats Small HU
 
mgr.addSpawn (41,47,-1,{ -- Spider + rats Small HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{800,8,"",0,0,0,0},
Line 36,042: Line 36,733:
  
 
mgr.addSpawn (41,48,0,{ -- Blank for Quests
 
mgr.addSpawn (41,48,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 36,049: Line 36,740:
  
 
mgr.addSpawn (41,48,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (41,48,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 36,059: Line 36,750:
  
 
mgr.addSpawn (41,48,-1,{ -- small spiders HU
 
mgr.addSpawn (41,48,-1,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 36,069: Line 36,760:
  
 
mgr.addSpawn (41,49,0,{ -- Feuerelementare HU
 
mgr.addSpawn (41,49,0,{ -- Feuerelementare HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 36,081: Line 36,772:
  
 
mgr.addSpawn (41,50,0,{ -- Feuerelementare HU
 
mgr.addSpawn (41,50,0,{ -- Feuerelementare HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{170,5,"",0,0,0,0},
Line 36,093: Line 36,784:
  
 
mgr.addSpawn (41,53,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (41,53,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 36,103: Line 36,794:
  
 
mgr.addSpawn (41,53,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (41,53,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 36,113: Line 36,804:
  
 
mgr.addSpawn (41,53,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (41,53,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 36,122: Line 36,813:
  
 
mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 36,134: Line 36,825:
  
 
mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 36,145: Line 36,836:
  
 
mgr.addSpawn (41,57,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (41,57,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 36,157: Line 36,848:
  
 
mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 36,169: Line 36,860:
  
 
mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 36,180: Line 36,871:
  
 
mgr.addSpawn (41,58,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (41,58,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 36,192: Line 36,883:
  
 
mgr.addSpawn (41,59,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (41,59,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 36,204: Line 36,895:
  
 
mgr.addSpawn (41,59,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (41,59,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 36,216: Line 36,907:
  
 
mgr.addSpawn (41,59,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (41,59,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 36,228: Line 36,919:
  
 
mgr.addSpawn (41,60,-1,{ -- Elementals Dragon
 
mgr.addSpawn (41,60,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 36,239: Line 36,930:
  
 
mgr.addSpawn (41,61,-1,{ -- Elementals Dragon
 
mgr.addSpawn (41,61,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 36,250: Line 36,941:
  
 
mgr.addSpawn (41,62,-1,{ -- Elementals Dragon
 
mgr.addSpawn (41,62,-1,{ -- Elementals Dragon
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{166,9,"",0,0,0,0},
Line 36,261: Line 36,952:
  
 
mgr.addSpawn (41,63,-1,{ -- Robber Melee normal
 
mgr.addSpawn (41,63,-1,{ -- Robber Melee normal
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{724,1,"",0,0,1,0},
Line 36,274: Line 36,965:
  
 
mgr.addSpawn (42,6,0,{ -- jungel Panther
 
mgr.addSpawn (42,6,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 36,285: Line 36,976:
  
 
mgr.addSpawn (42,7,0,{ -- jungel panther elite
 
mgr.addSpawn (42,7,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 36,296: Line 36,987:
  
 
mgr.addSpawn (42,8,0,{ -- jungel Panther
 
mgr.addSpawn (42,8,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 36,307: Line 36,998:
  
 
mgr.addSpawn (42,9,0,{ -- jungel panther elite
 
mgr.addSpawn (42,9,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 36,318: Line 37,009:
  
 
mgr.addSpawn (42,9,0,{ -- Garema ranged
 
mgr.addSpawn (42,9,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 36,330: Line 37,021:
  
 
mgr.addSpawn (42,10,0,{ -- Garema melee elite
 
mgr.addSpawn (42,10,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 36,343: Line 37,034:
  
 
mgr.addSpawn (42,10,0,{ -- jungel Panther
 
mgr.addSpawn (42,10,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 36,354: Line 37,045:
  
 
mgr.addSpawn (42,12,0,{ -- Desert Lion
 
mgr.addSpawn (42,12,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 36,366: Line 37,057:
  
 
mgr.addSpawn (42,12,0,{ -- Desert Greif
 
mgr.addSpawn (42,12,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 36,375: Line 37,066:
  
 
mgr.addSpawn (42,13,0,{ -- Desert Lion
 
mgr.addSpawn (42,13,0,{ -- Desert Lion
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{360,10,"",0,0,1,0},
Line 36,387: Line 37,078:
  
 
mgr.addSpawn (42,13,0,{ -- Desert Greif
 
mgr.addSpawn (42,13,0,{ -- Desert Greif
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{374,10,"",0,0,0,0},
Line 36,396: Line 37,087:
  
 
mgr.addSpawn (42,14,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (42,14,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 36,409: Line 37,100:
  
 
mgr.addSpawn (42,14,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (42,14,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 36,420: Line 37,111:
  
 
mgr.addSpawn (42,15,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (42,15,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 36,431: Line 37,122:
  
 
mgr.addSpawn (42,15,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (42,15,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 36,441: Line 37,132:
  
 
mgr.addSpawn (42,16,0,{ -- Desert Sandppl Leader
 
mgr.addSpawn (42,16,0,{ -- Desert Sandppl Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1236,7,"",0,0,0,0},
Line 36,454: Line 37,145:
  
 
mgr.addSpawn (42,17,0,{ -- Blank for Quests
 
mgr.addSpawn (42,17,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 36,461: Line 37,152:
  
 
mgr.addSpawn (42,17,0,{ -- Desert Sandppl Leader
 
mgr.addSpawn (42,17,0,{ -- Desert Sandppl Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1236,7,"",0,0,0,0},
Line 36,474: Line 37,165:
  
 
mgr.addSpawn (42,17,-1,{ -- Desert Scorpions Dungeon
 
mgr.addSpawn (42,17,-1,{ -- Desert Scorpions Dungeon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{190,15,"",0,0,0,0},
Line 36,484: Line 37,175:
  
 
mgr.addSpawn (42,17,-1,{ -- Desert Scorpions
 
mgr.addSpawn (42,17,-1,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 36,494: Line 37,185:
  
 
mgr.addSpawn (42,18,0,{ -- Blank for Quests
 
mgr.addSpawn (42,18,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 36,501: Line 37,192:
  
 
mgr.addSpawn (42,18,0,{ -- Desert Sandppl Leader
 
mgr.addSpawn (42,18,0,{ -- Desert Sandppl Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1236,7,"",0,0,0,0},
Line 36,514: Line 37,205:
  
 
mgr.addSpawn (42,19,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (42,19,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 36,526: Line 37,217:
  
 
mgr.addSpawn (42,20,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (42,20,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 36,538: Line 37,229:
  
 
mgr.addSpawn (42,21,0,{ -- Desert Beelte
 
mgr.addSpawn (42,21,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 36,548: Line 37,239:
  
 
mgr.addSpawn (42,21,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (42,21,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 36,560: Line 37,251:
  
 
mgr.addSpawn (42,22,0,{ -- Desert Beelte
 
mgr.addSpawn (42,22,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 36,570: Line 37,261:
  
 
mgr.addSpawn (42,22,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (42,22,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 36,582: Line 37,273:
  
 
mgr.addSpawn (42,23,0,{ -- T-Energy HE
 
mgr.addSpawn (42,23,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 36,593: Line 37,284:
  
 
mgr.addSpawn (42,24,0,{ -- T-Energy HE
 
mgr.addSpawn (42,24,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 36,604: Line 37,295:
  
 
mgr.addSpawn (42,25,0,{ -- T-Energy HE
 
mgr.addSpawn (42,25,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 36,615: Line 37,306:
  
 
mgr.addSpawn (42,26,0,{ -- T-Energy HE
 
mgr.addSpawn (42,26,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 36,626: Line 37,317:
  
 
mgr.addSpawn (42,27,0,{ -- T-Energy HE
 
mgr.addSpawn (42,27,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 36,637: Line 37,328:
  
 
mgr.addSpawn (42,35,0,{ -- Bear Human
 
mgr.addSpawn (42,35,0,{ -- Bear Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{773,8,"",0,0,1,0},
Line 36,647: Line 37,338:
  
 
mgr.addSpawn (42,36,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (42,36,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 36,654: Line 37,345:
  
 
mgr.addSpawn (42,36,0,{ -- Blank for Quests
 
mgr.addSpawn (42,36,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 36,661: Line 37,352:
  
 
mgr.addSpawn (42,36,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (42,36,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 36,673: Line 37,364:
  
 
mgr.addSpawn (42,36,-1,{ -- Huge Rats Human
 
mgr.addSpawn (42,36,-1,{ -- Huge Rats Human
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1506,1,"",0,0,1,0},
Line 36,683: Line 37,374:
  
 
mgr.addSpawn (42,37,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (42,37,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 36,690: Line 37,381:
  
 
mgr.addSpawn (42,37,0,{ -- Blank for Quests
 
mgr.addSpawn (42,37,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 36,697: Line 37,388:
  
 
mgr.addSpawn (42,37,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (42,37,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 36,709: Line 37,400:
  
 
mgr.addSpawn (42,37,-1,{ -- Huge Rats Human
 
mgr.addSpawn (42,37,-1,{ -- Huge Rats Human
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1506,1,"",0,0,1,0},
Line 36,719: Line 37,410:
  
 
mgr.addSpawn (42,37,-2,{ -- Small Rats Cellar HU
 
mgr.addSpawn (42,37,-2,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 36,731: Line 37,422:
  
 
mgr.addSpawn (42,38,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (42,38,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 36,738: Line 37,429:
  
 
mgr.addSpawn (42,38,0,{ -- Blank for Quests
 
mgr.addSpawn (42,38,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 36,745: Line 37,436:
  
 
mgr.addSpawn (42,39,0,{ -- Ratten Human
 
mgr.addSpawn (42,39,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 36,756: Line 37,447:
  
 
mgr.addSpawn (42,39,0,{ -- werewolf normal
 
mgr.addSpawn (42,39,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 
} )
 
} )
Line 36,767: Line 37,459:
  
 
mgr.addSpawn (42,40,0,{ -- Ratten Human Elite
 
mgr.addSpawn (42,40,0,{ -- Ratten Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,2,"",0,0,0,0},
Line 36,780: Line 37,472:
  
 
mgr.addSpawn (42,40,0,{ -- werewolf normal
 
mgr.addSpawn (42,40,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 
} )
 
} )
Line 36,791: Line 37,484:
  
 
mgr.addSpawn (42,41,0,{ -- Ratten Human
 
mgr.addSpawn (42,41,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 36,802: Line 37,495:
  
 
mgr.addSpawn (42,41,0,{ -- werewolf elite
 
mgr.addSpawn (42,41,0,{ -- werewolf elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{229,4,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{95,1,"",0,0,0,0},
 
} )
 
} )
Line 36,812: Line 37,506:
  
 
mgr.addSpawn (42,41,-1,{ -- T-Energy Human Rat
 
mgr.addSpawn (42,41,-1,{ -- T-Energy Human Rat
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{276,1,"",0,0,0,0},
Line 36,822: Line 37,516:
  
 
mgr.addSpawn (42,41,-1,{ -- T-Energy Menschen
 
mgr.addSpawn (42,41,-1,{ -- T-Energy Menschen
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
{441,100,"",0,0,1,0},
Line 36,830: Line 37,524:
  
 
mgr.addSpawn (42,42,0,{ -- Ratten Human
 
mgr.addSpawn (42,42,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 36,841: Line 37,535:
  
 
mgr.addSpawn (42,42,0,{ -- Werewolf hard
 
mgr.addSpawn (42,42,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 36,847: Line 37,541:
 
{176,3,"",0,0,2,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
} )
 
} )
Line 36,853: Line 37,548:
  
 
mgr.addSpawn (42,42,-1,{ -- Spider + rats Small HU
 
mgr.addSpawn (42,42,-1,{ -- Spider + rats Small HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{800,8,"",0,0,0,0},
Line 36,866: Line 37,561:
  
 
mgr.addSpawn (42,43,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (42,43,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 36,878: Line 37,573:
  
 
mgr.addSpawn (42,43,0,{ -- Werewolf hard elite
 
mgr.addSpawn (42,43,0,{ -- Werewolf hard elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{176,10,"",0,0,1,0},
Line 36,884: Line 37,579:
 
{229,5,"",0,0,2,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{176,5,"",0,0,3,0},
 
} )
 
} )
Line 36,890: Line 37,586:
  
 
mgr.addSpawn (42,44,0,{ -- Spinnen Human
 
mgr.addSpawn (42,44,0,{ -- Spinnen Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{204,5,"",0,0,1,0},
Line 36,901: Line 37,597:
  
 
mgr.addSpawn (42,44,0,{ -- Werewolf hard
 
mgr.addSpawn (42,44,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 36,907: Line 37,603:
 
{176,3,"",0,0,2,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
} )
 
} )
Line 36,913: Line 37,610:
  
 
mgr.addSpawn (42,45,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (42,45,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 36,924: Line 37,621:
  
 
mgr.addSpawn (42,45,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (42,45,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 36,934: Line 37,631:
  
 
mgr.addSpawn (42,46,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (42,46,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 36,945: Line 37,642:
  
 
mgr.addSpawn (42,46,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (42,46,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 36,955: Line 37,652:
  
 
mgr.addSpawn (42,46,-1,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (42,46,-1,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 36,968: Line 37,665:
  
 
mgr.addSpawn (42,46,-1,{ -- Ghost Forest Elite
 
mgr.addSpawn (42,46,-1,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 36,981: Line 37,678:
  
 
mgr.addSpawn (42,46,-1,{ -- Geisterwald Dungeonspawn
 
mgr.addSpawn (42,46,-1,{ -- Geisterwald Dungeonspawn
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{770,5,"",0,0,0,0},
Line 36,994: Line 37,691:
  
 
mgr.addSpawn (42,47,0,{ -- Human Crusade Ragned Normal
 
mgr.addSpawn (42,47,0,{ -- Human Crusade Ragned Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{866,5,"",0,0,1,0},
Line 37,004: Line 37,701:
  
 
mgr.addSpawn (42,47,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (42,47,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 37,016: Line 37,713:
  
 
mgr.addSpawn (42,47,-1,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (42,47,-1,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 37,029: Line 37,726:
  
 
mgr.addSpawn (42,47,-1,{ -- Ghost Forest Elite
 
mgr.addSpawn (42,47,-1,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 37,042: Line 37,739:
  
 
mgr.addSpawn (42,47,-1,{ -- Spider + rats Small HU
 
mgr.addSpawn (42,47,-1,{ -- Spider + rats Small HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{800,8,"",0,0,0,0},
Line 37,055: Line 37,752:
  
 
mgr.addSpawn (42,48,0,{ -- Human Crusade CC Normal
 
mgr.addSpawn (42,48,0,{ -- Human Crusade CC Normal
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{864,6,"",0,0,1,0},
Line 37,065: Line 37,762:
  
 
mgr.addSpawn (42,48,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (42,48,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 37,077: Line 37,774:
  
 
mgr.addSpawn (42,48,-1,{ -- small spiders HU
 
mgr.addSpawn (42,48,-1,{ -- small spiders HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,0,0},
Line 37,087: Line 37,784:
  
 
mgr.addSpawn (42,49,0,{ -- Human Pirates CC
 
mgr.addSpawn (42,49,0,{ -- Human Pirates CC
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{694,8,"",0,0,1,0},
Line 37,098: Line 37,795:
  
 
mgr.addSpawn (42,50,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (42,50,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 37,110: Line 37,807:
  
 
mgr.addSpawn (42,53,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (42,53,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 37,120: Line 37,817:
  
 
mgr.addSpawn (42,53,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (42,53,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 37,130: Line 37,827:
  
 
mgr.addSpawn (42,53,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (42,53,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 37,139: Line 37,836:
  
 
mgr.addSpawn (42,54,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (42,54,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 37,149: Line 37,846:
  
 
mgr.addSpawn (42,54,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (42,54,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 37,159: Line 37,856:
  
 
mgr.addSpawn (42,54,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (42,54,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 37,168: Line 37,865:
  
 
mgr.addSpawn (42,56,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (42,56,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 37,178: Line 37,875:
  
 
mgr.addSpawn (42,56,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (42,56,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 37,188: Line 37,885:
  
 
mgr.addSpawn (42,56,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (42,56,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 37,197: Line 37,894:
  
 
mgr.addSpawn (42,57,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (42,57,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 37,207: Line 37,904:
  
 
mgr.addSpawn (42,57,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (42,57,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 37,217: Line 37,914:
  
 
mgr.addSpawn (42,57,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (42,57,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 37,229: Line 37,926:
  
 
mgr.addSpawn (42,58,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (42,58,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 37,241: Line 37,938:
  
 
mgr.addSpawn (42,58,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (42,58,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 37,253: Line 37,950:
  
 
mgr.addSpawn (42,58,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (42,58,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 37,262: Line 37,959:
  
 
mgr.addSpawn (42,59,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (42,59,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 37,274: Line 37,971:
  
 
mgr.addSpawn (42,59,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (42,59,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 37,285: Line 37,982:
  
 
mgr.addSpawn (42,59,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (42,59,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 37,294: Line 37,991:
  
 
mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 37,306: Line 38,003:
  
 
mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 37,317: Line 38,014:
  
 
mgr.addSpawn (42,60,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (42,60,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 37,326: Line 38,023:
  
 
mgr.addSpawn (43,6,0,{ -- jungel panther elite
 
mgr.addSpawn (43,6,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 37,337: Line 38,034:
  
 
mgr.addSpawn (43,7,0,{ -- jungel panther elite
 
mgr.addSpawn (43,7,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 37,348: Line 38,045:
  
 
mgr.addSpawn (43,7,0,{ -- Garema leader elite
 
mgr.addSpawn (43,7,0,{ -- Garema leader elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,0,0},
Line 37,362: Line 38,059:
  
 
mgr.addSpawn (43,8,0,{ -- Garema melee elite
 
mgr.addSpawn (43,8,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 37,375: Line 38,072:
  
 
mgr.addSpawn (43,8,0,{ -- jungel panther elite
 
mgr.addSpawn (43,8,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 37,386: Line 38,083:
  
 
mgr.addSpawn (43,9,0,{ -- jungel Panther
 
mgr.addSpawn (43,9,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 37,397: Line 38,094:
  
 
mgr.addSpawn (43,9,0,{ -- Garema leader  
 
mgr.addSpawn (43,9,0,{ -- Garema leader  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{385,10,"",0,0,0,0},
Line 37,412: Line 38,109:
  
 
mgr.addSpawn (43,10,0,{ -- Garema ranged
 
mgr.addSpawn (43,10,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 37,424: Line 38,121:
  
 
mgr.addSpawn (43,10,0,{ -- jungel Panther
 
mgr.addSpawn (43,10,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 37,435: Line 38,132:
  
 
mgr.addSpawn (43,11,-1,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (43,11,-1,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 37,448: Line 38,145:
  
 
mgr.addSpawn (43,12,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (43,12,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 37,458: Line 38,155:
  
 
mgr.addSpawn (43,13,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (43,13,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 37,471: Line 38,168:
  
 
mgr.addSpawn (43,13,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (43,13,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 37,481: Line 38,178:
  
 
mgr.addSpawn (43,14,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (43,14,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 37,492: Line 38,189:
  
 
mgr.addSpawn (43,14,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (43,14,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 37,502: Line 38,199:
  
 
mgr.addSpawn (43,15,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (43,15,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 37,515: Line 38,212:
  
 
mgr.addSpawn (43,15,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (43,15,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 37,526: Line 38,223:
  
 
mgr.addSpawn (43,16,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (43,16,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 37,537: Line 38,234:
  
 
mgr.addSpawn (43,16,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (43,16,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 37,547: Line 38,244:
  
 
mgr.addSpawn (43,16,-1,{ -- Desert Scorpions Dungeon
 
mgr.addSpawn (43,16,-1,{ -- Desert Scorpions Dungeon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{190,15,"",0,0,0,0},
Line 37,557: Line 38,254:
  
 
mgr.addSpawn (43,16,-1,{ -- Desert Scorpions
 
mgr.addSpawn (43,16,-1,{ -- Desert Scorpions
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 37,567: Line 38,264:
  
 
mgr.addSpawn (43,17,0,{ -- Desert Sandppl Leader Elite
 
mgr.addSpawn (43,17,0,{ -- Desert Sandppl Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{1267,3,"",0,0,0,0},
Line 37,579: Line 38,276:
  
 
mgr.addSpawn (43,17,-1,{ -- Desert Scorpions Dungeon
 
mgr.addSpawn (43,17,-1,{ -- Desert Scorpions Dungeon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{190,15,"",0,0,0,0},
Line 37,589: Line 38,286:
  
 
mgr.addSpawn (43,17,-1,{ -- Desert Scotpions elite
 
mgr.addSpawn (43,17,-1,{ -- Desert Scotpions elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{190,40,"",0,0,1,0},
Line 37,599: Line 38,296:
  
 
mgr.addSpawn (43,18,0,{ -- Desert Sandppl Leader Elite
 
mgr.addSpawn (43,18,0,{ -- Desert Sandppl Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{1267,3,"",0,0,0,0},
Line 37,611: Line 38,308:
  
 
mgr.addSpawn (43,19,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (43,19,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 37,622: Line 38,319:
  
 
mgr.addSpawn (43,20,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (43,20,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 37,634: Line 38,331:
  
 
mgr.addSpawn (43,21,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (43,21,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 37,645: Line 38,342:
  
 
mgr.addSpawn (43,22,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (43,22,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 37,655: Line 38,352:
  
 
mgr.addSpawn (43,22,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (43,22,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 37,666: Line 38,363:
  
 
mgr.addSpawn (43,23,0,{ -- T-Energy HE
 
mgr.addSpawn (43,23,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 37,677: Line 38,374:
  
 
mgr.addSpawn (43,24,0,{ -- T-Energy HE
 
mgr.addSpawn (43,24,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 37,688: Line 38,385:
  
 
mgr.addSpawn (43,25,0,{ -- T-Energy HE
 
mgr.addSpawn (43,25,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 37,699: Line 38,396:
  
 
mgr.addSpawn (43,25,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (43,25,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 37,709: Line 38,406:
  
 
mgr.addSpawn (43,26,0,{ -- T-Energy HE
 
mgr.addSpawn (43,26,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 37,720: Line 38,417:
  
 
mgr.addSpawn (43,26,0,{ -- Advanced Start Region Atmo
 
mgr.addSpawn (43,26,0,{ -- Advanced Start Region Atmo
total_density = 6,
+
total_density = 300,
 
layermap_id = 4,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{62,10,"",0,0,0,0},
Line 37,730: Line 38,427:
  
 
mgr.addSpawn (43,27,0,{ -- T-Energy HE
 
mgr.addSpawn (43,27,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 37,741: Line 38,438:
  
 
mgr.addSpawn (43,28,0,{ -- T-Energy HE
 
mgr.addSpawn (43,28,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 37,752: Line 38,449:
  
 
mgr.addSpawn (43,29,0,{ -- T-Energy HE
 
mgr.addSpawn (43,29,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 37,763: Line 38,460:
  
 
mgr.addSpawn (43,35,0,{ -- Bear Human
 
mgr.addSpawn (43,35,0,{ -- Bear Human
total_density = 8,
+
total_density = 400,
 
layermap_id = 3,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{773,8,"",0,0,1,0},
Line 37,773: Line 38,470:
  
 
mgr.addSpawn (43,35,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (43,35,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 37,785: Line 38,482:
  
 
mgr.addSpawn (43,35,-1,{ -- Human Robber Leader
 
mgr.addSpawn (43,35,-1,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 37,798: Line 38,495:
  
 
mgr.addSpawn (43,35,-2,{ -- Small Rats Cellar HU
 
mgr.addSpawn (43,35,-2,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 37,810: Line 38,507:
  
 
mgr.addSpawn (43,36,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (43,36,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 37,822: Line 38,519:
  
 
mgr.addSpawn (43,36,0,{ -- Human Robber Leader
 
mgr.addSpawn (43,36,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 37,835: Line 38,532:
  
 
mgr.addSpawn (43,36,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (43,36,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 37,847: Line 38,544:
  
 
mgr.addSpawn (43,36,-1,{ -- Human Robber Normal
 
mgr.addSpawn (43,36,-1,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 37,859: Line 38,556:
  
 
mgr.addSpawn (43,36,-2,{ -- Small Rats Cellar HU
 
mgr.addSpawn (43,36,-2,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 37,871: Line 38,568:
  
 
mgr.addSpawn (43,37,0,{ -- Blank for Quests
 
mgr.addSpawn (43,37,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 37,878: Line 38,575:
  
 
mgr.addSpawn (43,37,0,{ -- Human Robber Ranged Normal
 
mgr.addSpawn (43,37,0,{ -- Human Robber Ranged Normal
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{805,5,"",0,0,1,0},
Line 37,891: Line 38,588:
  
 
mgr.addSpawn (43,38,0,{ -- Blank for Townpeace until we have it  
 
mgr.addSpawn (43,38,0,{ -- Blank for Townpeace until we have it  
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 37,898: Line 38,595:
  
 
mgr.addSpawn (43,38,0,{ -- Blank for Quests
 
mgr.addSpawn (43,38,0,{ -- Blank for Quests
total_density = 100,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
} )
 
} )
Line 37,905: Line 38,602:
  
 
mgr.addSpawn (43,39,0,{ -- Ratten Human
 
mgr.addSpawn (43,39,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 37,916: Line 38,613:
  
 
mgr.addSpawn (43,39,0,{ -- werewolf normal
 
mgr.addSpawn (43,39,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 
} )
 
} )
Line 37,927: Line 38,625:
  
 
mgr.addSpawn (43,40,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (43,40,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 37,939: Line 38,637:
  
 
mgr.addSpawn (43,40,0,{ -- Werewolf hard
 
mgr.addSpawn (43,40,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 37,945: Line 38,643:
 
{176,3,"",0,0,2,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
} )
 
} )
Line 37,951: Line 38,650:
  
 
mgr.addSpawn (43,41,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (43,41,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 37,963: Line 38,662:
  
 
mgr.addSpawn (43,41,0,{ -- werewolf normal
 
mgr.addSpawn (43,41,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 
} )
 
} )
Line 37,974: Line 38,674:
  
 
mgr.addSpawn (43,41,-1,{ -- Spider + rats Small HU
 
mgr.addSpawn (43,41,-1,{ -- Spider + rats Small HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{800,8,"",0,0,0,0},
Line 37,987: Line 38,687:
  
 
mgr.addSpawn (43,42,0,{ -- Spinnen Human
 
mgr.addSpawn (43,42,0,{ -- Spinnen Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{204,5,"",0,0,1,0},
Line 37,998: Line 38,698:
  
 
mgr.addSpawn (43,42,0,{ -- Werewolf hard
 
mgr.addSpawn (43,42,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 38,004: Line 38,704:
 
{176,3,"",0,0,2,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
} )
 
} )
Line 38,010: Line 38,711:
  
 
mgr.addSpawn (43,43,0,{ -- Spinnen Human Elite
 
mgr.addSpawn (43,43,0,{ -- Spinnen Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{204,8,"",0,0,0,0},
Line 38,021: Line 38,722:
  
 
mgr.addSpawn (43,43,0,{ -- Werewolf hard elite
 
mgr.addSpawn (43,43,0,{ -- Werewolf hard elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{176,10,"",0,0,1,0},
Line 38,027: Line 38,728:
 
{229,5,"",0,0,2,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{176,5,"",0,0,3,0},
 
} )
 
} )
Line 38,033: Line 38,735:
  
 
mgr.addSpawn (43,44,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (43,44,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 38,044: Line 38,746:
  
 
mgr.addSpawn (43,44,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (43,44,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 38,054: Line 38,756:
  
 
mgr.addSpawn (43,45,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (43,45,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 38,065: Line 38,767:
  
 
mgr.addSpawn (43,45,0,{ -- Ghost Forest Elite
 
mgr.addSpawn (43,45,0,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 38,078: Line 38,780:
  
 
mgr.addSpawn (43,45,-1,{ -- Ghost Forest Easy
 
mgr.addSpawn (43,45,-1,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 38,088: Line 38,790:
  
 
mgr.addSpawn (43,45,-1,{ -- Geisterwald Dungeonspawn
 
mgr.addSpawn (43,45,-1,{ -- Geisterwald Dungeonspawn
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{770,5,"",0,0,0,0},
Line 38,101: Line 38,803:
  
 
mgr.addSpawn (43,46,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (43,46,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 38,112: Line 38,814:
  
 
mgr.addSpawn (43,46,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (43,46,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 38,122: Line 38,824:
  
 
mgr.addSpawn (43,46,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (43,46,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 38,134: Line 38,836:
  
 
mgr.addSpawn (43,47,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (43,47,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 38,146: Line 38,848:
  
 
mgr.addSpawn (43,47,0,{ -- Human Pirates CC
 
mgr.addSpawn (43,47,0,{ -- Human Pirates CC
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{694,8,"",0,0,1,0},
Line 38,157: Line 38,859:
  
 
mgr.addSpawn (43,48,0,{ -- Human Pirates CC
 
mgr.addSpawn (43,48,0,{ -- Human Pirates CC
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{694,8,"",0,0,1,0},
Line 38,168: Line 38,870:
  
 
mgr.addSpawn (43,49,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (43,49,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 38,180: Line 38,882:
  
 
mgr.addSpawn (43,50,0,{ -- Human Pirates CC Elite
 
mgr.addSpawn (43,50,0,{ -- Human Pirates CC Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{694,9,"",0,0,1,0},
Line 38,192: Line 38,894:
  
 
mgr.addSpawn (43,53,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (43,53,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 38,202: Line 38,904:
  
 
mgr.addSpawn (43,53,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (43,53,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 38,212: Line 38,914:
  
 
mgr.addSpawn (43,53,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (43,53,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 38,221: Line 38,923:
  
 
mgr.addSpawn (43,54,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (43,54,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 38,231: Line 38,933:
  
 
mgr.addSpawn (43,54,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (43,54,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 38,241: Line 38,943:
  
 
mgr.addSpawn (43,54,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (43,54,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 38,250: Line 38,952:
  
 
mgr.addSpawn (43,56,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (43,56,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 38,262: Line 38,964:
  
 
mgr.addSpawn (43,56,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (43,56,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 38,271: Line 38,973:
  
 
mgr.addSpawn (43,56,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (43,56,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 38,283: Line 38,985:
  
 
mgr.addSpawn (43,57,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (43,57,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 38,293: Line 38,995:
  
 
mgr.addSpawn (43,57,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (43,57,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 38,303: Line 39,005:
  
 
mgr.addSpawn (43,57,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (43,57,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 38,312: Line 39,014:
  
 
mgr.addSpawn (43,58,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (43,58,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 38,324: Line 39,026:
  
 
mgr.addSpawn (43,58,-1,{ -- Dragoncult Ranged Dragon
 
mgr.addSpawn (43,58,-1,{ -- Dragoncult Ranged Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,6,"",0,0,0,0},
Line 38,335: Line 39,037:
  
 
mgr.addSpawn (43,58,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (43,58,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 38,347: Line 39,049:
  
 
mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 38,359: Line 39,061:
  
 
mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 38,370: Line 39,072:
  
 
mgr.addSpawn (43,59,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (43,59,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 38,379: Line 39,081:
  
 
mgr.addSpawn (43,60,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (43,60,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 38,391: Line 39,093:
  
 
mgr.addSpawn (43,60,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (43,60,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 38,403: Line 39,105:
  
 
mgr.addSpawn (43,60,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (43,60,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 38,412: Line 39,114:
  
 
mgr.addSpawn (43,61,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (43,61,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 38,424: Line 39,126:
  
 
mgr.addSpawn (43,61,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (43,61,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 38,436: Line 39,138:
  
 
mgr.addSpawn (43,61,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (43,61,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 38,445: Line 39,147:
  
 
mgr.addSpawn (43,62,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (43,62,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 38,454: Line 39,156:
  
 
mgr.addSpawn (44,6,0,{ -- jungel panther elite
 
mgr.addSpawn (44,6,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 38,465: Line 39,167:
  
 
mgr.addSpawn (44,7,0,{ -- Garema leader  
 
mgr.addSpawn (44,7,0,{ -- Garema leader  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{385,10,"",0,0,0,0},
Line 38,480: Line 39,182:
  
 
mgr.addSpawn (44,7,0,{ -- jungel panther elite
 
mgr.addSpawn (44,7,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 38,491: Line 39,193:
  
 
mgr.addSpawn (44,8,0,{ -- Garema leader  
 
mgr.addSpawn (44,8,0,{ -- Garema leader  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{385,10,"",0,0,0,0},
Line 38,506: Line 39,208:
  
 
mgr.addSpawn (44,8,0,{ -- jungel panther elite
 
mgr.addSpawn (44,8,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 38,517: Line 39,219:
  
 
mgr.addSpawn (44,9,0,{ -- Garema ranged elite
 
mgr.addSpawn (44,9,0,{ -- Garema ranged elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,7,"",0,0,0,0},
 
{385,7,"",0,0,0,0},
Line 38,531: Line 39,233:
  
 
mgr.addSpawn (44,9,0,{ -- jungel panther elite
 
mgr.addSpawn (44,9,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 38,542: Line 39,244:
  
 
mgr.addSpawn (44,10,0,{ -- Garema melee elite
 
mgr.addSpawn (44,10,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 38,555: Line 39,257:
  
 
mgr.addSpawn (44,10,0,{ -- jungel Panther
 
mgr.addSpawn (44,10,0,{ -- jungel Panther
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,1,0},
Line 38,566: Line 39,268:
  
 
mgr.addSpawn (44,12,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (44,12,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 38,576: Line 39,278:
  
 
mgr.addSpawn (44,12,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (44,12,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 38,589: Line 39,291:
  
 
mgr.addSpawn (44,13,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (44,13,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 38,600: Line 39,302:
  
 
mgr.addSpawn (44,13,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (44,13,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 38,611: Line 39,313:
  
 
mgr.addSpawn (44,14,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (44,14,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 38,624: Line 39,326:
  
 
mgr.addSpawn (44,14,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (44,14,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 38,635: Line 39,337:
  
 
mgr.addSpawn (44,15,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (44,15,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 38,646: Line 39,348:
  
 
mgr.addSpawn (44,15,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (44,15,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 38,656: Line 39,358:
  
 
mgr.addSpawn (44,16,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (44,16,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 38,667: Line 39,369:
  
 
mgr.addSpawn (44,17,0,{ -- Desert Sandppl Leader
 
mgr.addSpawn (44,17,0,{ -- Desert Sandppl Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1236,7,"",0,0,0,0},
Line 38,680: Line 39,382:
  
 
mgr.addSpawn (44,17,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (44,17,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 38,690: Line 39,392:
  
 
mgr.addSpawn (44,18,0,{ -- Desert Sandppl Leader
 
mgr.addSpawn (44,18,0,{ -- Desert Sandppl Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1236,7,"",0,0,0,0},
Line 38,703: Line 39,405:
  
 
mgr.addSpawn (44,19,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (44,19,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 38,714: Line 39,416:
  
 
mgr.addSpawn (44,20,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (44,20,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 38,726: Line 39,428:
  
 
mgr.addSpawn (44,21,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (44,21,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 38,737: Line 39,439:
  
 
mgr.addSpawn (44,22,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (44,22,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 38,749: Line 39,451:
  
 
mgr.addSpawn (44,23,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (44,23,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 38,760: Line 39,462:
  
 
mgr.addSpawn (44,24,0,{ -- T-Energy HE
 
mgr.addSpawn (44,24,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 38,771: Line 39,473:
  
 
mgr.addSpawn (44,25,0,{ -- T-Energy HE
 
mgr.addSpawn (44,25,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 38,782: Line 39,484:
  
 
mgr.addSpawn (44,26,0,{ -- T-Energy HE
 
mgr.addSpawn (44,26,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 38,793: Line 39,495:
  
 
mgr.addSpawn (44,27,0,{ -- T-Energy HE
 
mgr.addSpawn (44,27,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 38,804: Line 39,506:
  
 
mgr.addSpawn (44,28,0,{ -- T-Energy HE
 
mgr.addSpawn (44,28,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 38,815: Line 39,517:
  
 
mgr.addSpawn (44,29,0,{ -- T-Energy HE
 
mgr.addSpawn (44,29,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 38,826: Line 39,528:
  
 
mgr.addSpawn (44,36,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (44,36,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 38,838: Line 39,540:
  
 
mgr.addSpawn (44,36,0,{ -- Human Robber Elite
 
mgr.addSpawn (44,36,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 38,851: Line 39,553:
  
 
mgr.addSpawn (44,37,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (44,37,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 38,863: Line 39,565:
  
 
mgr.addSpawn (44,37,0,{ -- Human Robber Assassin
 
mgr.addSpawn (44,37,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 38,877: Line 39,579:
  
 
mgr.addSpawn (44,38,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (44,38,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 38,889: Line 39,591:
  
 
mgr.addSpawn (44,38,0,{ -- Human Robber Elite
 
mgr.addSpawn (44,38,0,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 38,902: Line 39,604:
  
 
mgr.addSpawn (44,39,0,{ -- Ratten Human
 
mgr.addSpawn (44,39,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 38,913: Line 39,615:
  
 
mgr.addSpawn (44,39,0,{ -- werewolf normal
 
mgr.addSpawn (44,39,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 
} )
 
} )
Line 38,924: Line 39,627:
  
 
mgr.addSpawn (44,39,-1,{ -- Human Robber Elite
 
mgr.addSpawn (44,39,-1,{ -- Human Robber Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 38,937: Line 39,640:
  
 
mgr.addSpawn (44,39,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (44,39,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 38,949: Line 39,652:
  
 
mgr.addSpawn (44,40,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (44,40,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 38,961: Line 39,664:
  
 
mgr.addSpawn (44,40,0,{ -- Werewolf hard elite
 
mgr.addSpawn (44,40,0,{ -- Werewolf hard elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{176,10,"",0,0,1,0},
Line 38,967: Line 39,670:
 
{229,5,"",0,0,2,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 +
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{176,5,"",0,0,3,0},
 
} )
 
} )
Line 38,973: Line 39,677:
  
 
mgr.addSpawn (44,41,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (44,41,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 38,985: Line 39,689:
  
 
mgr.addSpawn (44,41,0,{ -- Werewolf hard
 
mgr.addSpawn (44,41,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 38,991: Line 39,695:
 
{176,3,"",0,0,2,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
} )
 
} )
Line 38,997: Line 39,702:
  
 
mgr.addSpawn (44,42,0,{ -- Spinnen Human Elite
 
mgr.addSpawn (44,42,0,{ -- Spinnen Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{204,8,"",0,0,0,0},
Line 39,008: Line 39,713:
  
 
mgr.addSpawn (44,42,0,{ -- Werewolf hard
 
mgr.addSpawn (44,42,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 39,015: Line 39,720:
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 39,020: Line 39,726:
  
 
mgr.addSpawn (44,43,0,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (44,43,0,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 39,033: Line 39,739:
  
 
mgr.addSpawn (44,43,0,{ -- Ghost Forest Elite
 
mgr.addSpawn (44,43,0,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 39,046: Line 39,752:
  
 
mgr.addSpawn (44,44,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (44,44,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 39,057: Line 39,763:
  
 
mgr.addSpawn (44,44,0,{ -- Ghost Forest Elite
 
mgr.addSpawn (44,44,0,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 39,070: Line 39,776:
  
 
mgr.addSpawn (44,45,0,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (44,45,0,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 39,083: Line 39,789:
  
 
mgr.addSpawn (44,45,0,{ -- Ghost Forest Elite
 
mgr.addSpawn (44,45,0,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 39,096: Line 39,802:
  
 
mgr.addSpawn (44,46,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (44,46,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 39,107: Line 39,813:
  
 
mgr.addSpawn (44,46,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (44,46,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 39,117: Line 39,823:
  
 
mgr.addSpawn (44,47,0,{ -- Human Pirates Ranged Elite
 
mgr.addSpawn (44,47,0,{ -- Human Pirates Ranged Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
Line 39,131: Line 39,837:
  
 
mgr.addSpawn (44,48,0,{ -- Human Pirates Leader
 
mgr.addSpawn (44,48,0,{ -- Human Pirates Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{740,1,"",0,0,1,0},
 
{740,1,"",0,0,1,0},
Line 39,144: Line 39,850:
  
 
mgr.addSpawn (44,49,0,{ -- Human Pirates Leader Elite
 
mgr.addSpawn (44,49,0,{ -- Human Pirates Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{754,1,"",0,0,1,0},
Line 39,155: Line 39,861:
  
 
mgr.addSpawn (44,50,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (44,50,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 39,167: Line 39,873:
  
 
mgr.addSpawn (44,53,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (44,53,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 39,179: Line 39,885:
  
 
mgr.addSpawn (44,53,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (44,53,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 39,188: Line 39,894:
  
 
mgr.addSpawn (44,53,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (44,53,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 39,200: Line 39,906:
  
 
mgr.addSpawn (44,54,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (44,54,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 39,210: Line 39,916:
  
 
mgr.addSpawn (44,54,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (44,54,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 39,220: Line 39,926:
  
 
mgr.addSpawn (44,54,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (44,54,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 39,229: Line 39,935:
  
 
mgr.addSpawn (44,55,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (44,55,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 39,239: Line 39,945:
  
 
mgr.addSpawn (44,55,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (44,55,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 39,249: Line 39,955:
  
 
mgr.addSpawn (44,55,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (44,55,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 39,258: Line 39,964:
  
 
mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 39,270: Line 39,976:
  
 
mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 39,281: Line 39,987:
  
 
mgr.addSpawn (44,56,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (44,56,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 39,293: Line 39,999:
  
 
mgr.addSpawn (44,57,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (44,57,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 39,305: Line 40,011:
  
 
mgr.addSpawn (44,57,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (44,57,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 39,317: Line 40,023:
  
 
mgr.addSpawn (44,57,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (44,57,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 39,326: Line 40,032:
  
 
mgr.addSpawn (44,58,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (44,58,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 39,336: Line 40,042:
  
 
mgr.addSpawn (44,58,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (44,58,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 39,346: Line 40,052:
  
 
mgr.addSpawn (44,58,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (44,58,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 39,355: Line 40,061:
  
 
mgr.addSpawn (44,59,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (44,59,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 39,365: Line 40,071:
  
 
mgr.addSpawn (44,59,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (44,59,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 39,375: Line 40,081:
  
 
mgr.addSpawn (44,59,-1,{ -- Dragon Region Drakins mixed
 
mgr.addSpawn (44,59,-1,{ -- Dragon Region Drakins mixed
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{499,8,"",0,0,1,0},
Line 39,387: Line 40,093:
  
 
mgr.addSpawn (44,60,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (44,60,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 39,399: Line 40,105:
  
 
mgr.addSpawn (44,60,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (44,60,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 39,411: Line 40,117:
  
 
mgr.addSpawn (44,60,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (44,60,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 39,420: Line 40,126:
  
 
mgr.addSpawn (44,61,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (44,61,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 39,432: Line 40,138:
  
 
mgr.addSpawn (44,61,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (44,61,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 39,444: Line 40,150:
  
 
mgr.addSpawn (44,61,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (44,61,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 39,453: Line 40,159:
  
 
mgr.addSpawn (44,62,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (44,62,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 39,462: Line 40,168:
  
 
mgr.addSpawn (45,0,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (45,0,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 39,470: Line 40,176:
  
 
mgr.addSpawn (45,1,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (45,1,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 39,478: Line 40,184:
  
 
mgr.addSpawn (45,3,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (45,3,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 39,486: Line 40,192:
  
 
mgr.addSpawn (45,6,0,{ -- jungel panther elite
 
mgr.addSpawn (45,6,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 39,497: Line 40,203:
  
 
mgr.addSpawn (45,7,0,{ -- jungel panther elite
 
mgr.addSpawn (45,7,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 39,508: Line 40,214:
  
 
mgr.addSpawn (45,7,0,{ -- Garema leader  
 
mgr.addSpawn (45,7,0,{ -- Garema leader  
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{385,10,"",0,0,0,0},
Line 39,523: Line 40,229:
  
 
mgr.addSpawn (45,8,0,{ -- jungel panther elite
 
mgr.addSpawn (45,8,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 39,534: Line 40,240:
  
 
mgr.addSpawn (45,8,0,{ -- Garema melee elite
 
mgr.addSpawn (45,8,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 39,547: Line 40,253:
  
 
mgr.addSpawn (45,9,0,{ -- Garema mage elite
 
mgr.addSpawn (45,9,0,{ -- Garema mage elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{385,5,"",0,0,1,0},
Line 39,560: Line 40,266:
  
 
mgr.addSpawn (45,9,0,{ -- jungel panther elite
 
mgr.addSpawn (45,9,0,{ -- jungel panther elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{520,2,"",0,0,1,0},
Line 39,571: Line 40,277:
  
 
mgr.addSpawn (45,12,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (45,12,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 39,581: Line 40,287:
  
 
mgr.addSpawn (45,12,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (45,12,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 39,594: Line 40,300:
  
 
mgr.addSpawn (45,13,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (45,13,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 39,604: Line 40,310:
  
 
mgr.addSpawn (45,13,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (45,13,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 39,617: Line 40,323:
  
 
mgr.addSpawn (45,14,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (45,14,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 39,628: Line 40,334:
  
 
mgr.addSpawn (45,14,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (45,14,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 39,638: Line 40,344:
  
 
mgr.addSpawn (45,15,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (45,15,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 39,648: Line 40,354:
  
 
mgr.addSpawn (45,15,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (45,15,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 39,661: Line 40,367:
  
 
mgr.addSpawn (45,16,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (45,16,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 39,671: Line 40,377:
  
 
mgr.addSpawn (45,16,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (45,16,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 39,684: Line 40,390:
  
 
mgr.addSpawn (45,17,0,{ -- Desert Sandppl Leader
 
mgr.addSpawn (45,17,0,{ -- Desert Sandppl Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1236,7,"",0,0,0,0},
Line 39,697: Line 40,403:
  
 
mgr.addSpawn (45,18,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (45,18,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 39,709: Line 40,415:
  
 
mgr.addSpawn (45,18,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (45,18,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 39,719: Line 40,425:
  
 
mgr.addSpawn (45,19,0,{ -- No level 1 Spawn allowed in this area!
 
mgr.addSpawn (45,19,0,{ -- No level 1 Spawn allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
} )
 
} )
Line 39,726: Line 40,432:
  
 
mgr.addSpawn (45,20,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (45,20,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 39,737: Line 40,443:
  
 
mgr.addSpawn (45,21,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (45,21,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 39,748: Line 40,454:
  
 
mgr.addSpawn (45,22,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (45,22,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 39,759: Line 40,465:
  
 
mgr.addSpawn (45,29,0,{ -- T-Energy HE
 
mgr.addSpawn (45,29,0,{ -- T-Energy HE
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 39,770: Line 40,476:
  
 
mgr.addSpawn (45,33,-1,{ -- Small Dungeon Rats HE
 
mgr.addSpawn (45,33,-1,{ -- Small Dungeon Rats HE
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,6,"",0,0,0,0},
Line 39,783: Line 40,489:
  
 
mgr.addSpawn (45,36,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (45,36,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 39,795: Line 40,501:
  
 
mgr.addSpawn (45,36,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (45,36,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 39,809: Line 40,515:
  
 
mgr.addSpawn (45,37,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (45,37,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 39,821: Line 40,527:
  
 
mgr.addSpawn (45,37,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (45,37,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 39,835: Line 40,541:
  
 
mgr.addSpawn (45,37,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (45,37,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 39,847: Line 40,553:
  
 
mgr.addSpawn (45,38,0,{ -- Wolf / Baer Human Elite
 
mgr.addSpawn (45,38,0,{ -- Wolf / Baer Human Elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{772,1,"",0,0,0,0},
Line 39,859: Line 40,565:
  
 
mgr.addSpawn (45,38,0,{ -- Human Robber Assassin
 
mgr.addSpawn (45,38,0,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 39,873: Line 40,579:
  
 
mgr.addSpawn (45,39,0,{ -- Spinnen Human
 
mgr.addSpawn (45,39,0,{ -- Spinnen Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{204,5,"",0,0,1,0},
Line 39,884: Line 40,590:
  
 
mgr.addSpawn (45,39,0,{ -- werewolf normal
 
mgr.addSpawn (45,39,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 39,890: Line 40,596:
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 39,895: Line 40,602:
  
 
mgr.addSpawn (45,40,0,{ -- Ratten Human Elite
 
mgr.addSpawn (45,40,0,{ -- Ratten Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,2,"",0,0,0,0},
Line 39,908: Line 40,615:
  
 
mgr.addSpawn (45,40,0,{ -- werewolf normal
 
mgr.addSpawn (45,40,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 39,914: Line 40,621:
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 39,919: Line 40,627:
  
 
mgr.addSpawn (45,40,-1,{ -- Small Rats Cellar HU
 
mgr.addSpawn (45,40,-1,{ -- Small Rats Cellar HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{802,6,"",0,0,0,0},
Line 39,931: Line 40,639:
  
 
mgr.addSpawn (45,41,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (45,41,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 39,943: Line 40,651:
  
 
mgr.addSpawn (45,41,0,{ -- Werewolf hard
 
mgr.addSpawn (45,41,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 39,950: Line 40,658:
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 39,955: Line 40,664:
  
 
mgr.addSpawn (45,41,-1,{ -- Spider + rats Small HU
 
mgr.addSpawn (45,41,-1,{ -- Spider + rats Small HU
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{800,8,"",0,0,0,0},
Line 39,968: Line 40,677:
  
 
mgr.addSpawn (45,42,0,{ -- Ratten Spinnen Mix Elite Human
 
mgr.addSpawn (45,42,0,{ -- Ratten Spinnen Mix Elite Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{204,5,"",0,0,0,0},
Line 39,980: Line 40,689:
  
 
mgr.addSpawn (45,42,0,{ -- werewolf elite
 
mgr.addSpawn (45,42,0,{ -- werewolf elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{95,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 39,990: Line 40,700:
  
 
mgr.addSpawn (45,43,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (45,43,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 40,001: Line 40,711:
  
 
mgr.addSpawn (45,43,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (45,43,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 40,011: Line 40,721:
  
 
mgr.addSpawn (45,43,-1,{ -- Geisterwald Dungeonspawn
 
mgr.addSpawn (45,43,-1,{ -- Geisterwald Dungeonspawn
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{770,5,"",0,0,0,0},
Line 40,024: Line 40,734:
  
 
mgr.addSpawn (45,43,-1,{ -- Ghost Forest Easy
 
mgr.addSpawn (45,43,-1,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 40,034: Line 40,744:
  
 
mgr.addSpawn (45,44,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (45,44,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 40,045: Line 40,755:
  
 
mgr.addSpawn (45,44,0,{ -- Ghost Forest Elite
 
mgr.addSpawn (45,44,0,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 40,058: Line 40,768:
  
 
mgr.addSpawn (45,45,0,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (45,45,0,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 40,071: Line 40,781:
  
 
mgr.addSpawn (45,45,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (45,45,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 40,081: Line 40,791:
  
 
mgr.addSpawn (45,46,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (45,46,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 40,092: Line 40,802:
  
 
mgr.addSpawn (45,46,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (45,46,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 40,102: Line 40,812:
  
 
mgr.addSpawn (45,47,0,{ -- Human Pirates Leader
 
mgr.addSpawn (45,47,0,{ -- Human Pirates Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{740,1,"",0,0,1,0},
 
{740,1,"",0,0,1,0},
Line 40,115: Line 40,825:
  
 
mgr.addSpawn (45,48,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (45,48,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 40,127: Line 40,837:
  
 
mgr.addSpawn (45,54,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (45,54,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 40,137: Line 40,847:
  
 
mgr.addSpawn (45,54,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (45,54,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 40,147: Line 40,857:
  
 
mgr.addSpawn (45,54,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (45,54,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 40,156: Line 40,866:
  
 
mgr.addSpawn (45,55,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (45,55,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 40,168: Line 40,878:
  
 
mgr.addSpawn (45,55,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (45,55,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 40,177: Line 40,887:
  
 
mgr.addSpawn (45,55,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (45,55,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 40,189: Line 40,899:
  
 
mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 40,201: Line 40,911:
  
 
mgr.addSpawn (45,56,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (45,56,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 40,210: Line 40,920:
  
 
mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 40,221: Line 40,931:
  
 
mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 40,233: Line 40,943:
  
 
mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter Dragon
 
mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,8,"",0,0,0,0},
Line 40,244: Line 40,954:
  
 
mgr.addSpawn (45,57,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (45,57,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 40,253: Line 40,963:
  
 
mgr.addSpawn (45,58,-1,{ -- Dragoncult Fighter
 
mgr.addSpawn (45,58,-1,{ -- Dragoncult Fighter
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1089,5,"",0,0,1,0},
Line 40,265: Line 40,975:
  
 
mgr.addSpawn (45,58,-1,{ -- Dragoncult Leader Dragon
 
mgr.addSpawn (45,58,-1,{ -- Dragoncult Leader Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,0,0},
Line 40,277: Line 40,987:
  
 
mgr.addSpawn (45,58,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (45,58,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 40,286: Line 40,996:
  
 
mgr.addSpawn (45,59,-1,{ -- Stonecreature Dragon
 
mgr.addSpawn (45,59,-1,{ -- Stonecreature Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{863,10,"",0,0,0,0},
Line 40,296: Line 41,006:
  
 
mgr.addSpawn (45,59,-1,{ -- Stonecreatures Dragon
 
mgr.addSpawn (45,59,-1,{ -- Stonecreatures Dragon
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{863,10,"",0,0,1,0},
Line 40,306: Line 41,016:
  
 
mgr.addSpawn (45,59,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (45,59,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 40,315: Line 41,025:
  
 
mgr.addSpawn (45,61,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (45,61,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 40,324: Line 41,034:
  
 
mgr.addSpawn (45,62,-1,{ -- Dragon Region Drakins red
 
mgr.addSpawn (45,62,-1,{ -- Dragon Region Drakins red
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{501,9,"",0,0,1,0},
Line 40,333: Line 41,043:
  
 
mgr.addSpawn (46,0,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (46,0,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 40,341: Line 41,051:
  
 
mgr.addSpawn (46,1,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (46,1,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 40,349: Line 41,059:
  
 
mgr.addSpawn (46,2,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (46,2,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 40,357: Line 41,067:
  
 
mgr.addSpawn (46,3,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (46,3,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 40,365: Line 41,075:
  
 
mgr.addSpawn (46,7,0,{ -- Garema melee elite
 
mgr.addSpawn (46,7,0,{ -- Garema melee elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{381,9,"",0,0,1,0},
Line 40,378: Line 41,088:
  
 
mgr.addSpawn (46,8,0,{ -- Garema mage elite
 
mgr.addSpawn (46,8,0,{ -- Garema mage elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{385,5,"",0,0,1,0},
Line 40,391: Line 41,101:
  
 
mgr.addSpawn (46,9,0,{ -- Garema ranged
 
mgr.addSpawn (46,9,0,{ -- Garema ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{385,5,"",0,0,0,0},
Line 40,403: Line 41,113:
  
 
mgr.addSpawn (46,12,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (46,12,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 40,414: Line 41,124:
  
 
mgr.addSpawn (46,12,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (46,12,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 40,427: Line 41,137:
  
 
mgr.addSpawn (46,13,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (46,13,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 40,437: Line 41,147:
  
 
mgr.addSpawn (46,13,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (46,13,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 40,450: Line 41,160:
  
 
mgr.addSpawn (46,14,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (46,14,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 40,461: Line 41,171:
  
 
mgr.addSpawn (46,14,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (46,14,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 40,471: Line 41,181:
  
 
mgr.addSpawn (46,15,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (46,15,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 40,482: Line 41,192:
  
 
mgr.addSpawn (46,15,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (46,15,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 40,495: Line 41,205:
  
 
mgr.addSpawn (46,16,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (46,16,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 40,506: Line 41,216:
  
 
mgr.addSpawn (46,16,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (46,16,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 40,519: Line 41,229:
  
 
mgr.addSpawn (46,17,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (46,17,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 40,530: Line 41,240:
  
 
mgr.addSpawn (46,17,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (46,17,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 40,540: Line 41,250:
  
 
mgr.addSpawn (46,18,0,{ -- Desert Sandppl Leader
 
mgr.addSpawn (46,18,0,{ -- Desert Sandppl Leader
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1236,7,"",0,0,0,0},
Line 40,553: Line 41,263:
  
 
mgr.addSpawn (46,19,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (46,19,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 40,564: Line 41,274:
  
 
mgr.addSpawn (46,20,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (46,20,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 40,576: Line 41,286:
  
 
mgr.addSpawn (46,21,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (46,21,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 40,587: Line 41,297:
  
 
mgr.addSpawn (46,36,0,{ -- Human Robber Leader
 
mgr.addSpawn (46,36,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 40,600: Line 41,310:
  
 
mgr.addSpawn (46,37,0,{ -- Human Robber Leader
 
mgr.addSpawn (46,37,0,{ -- Human Robber Leader
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{758,2,"",0,0,1,0},
Line 40,613: Line 41,323:
  
 
mgr.addSpawn (46,37,-2,{ -- Small Rats and Bats HU
 
mgr.addSpawn (46,37,-2,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 40,625: Line 41,335:
  
 
mgr.addSpawn (46,37,-2,{ -- Human Robber Assassin
 
mgr.addSpawn (46,37,-2,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 40,639: Line 41,349:
  
 
mgr.addSpawn (46,38,0,{ -- Spinnen Human
 
mgr.addSpawn (46,38,0,{ -- Spinnen Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{204,5,"",0,0,1,0},
Line 40,650: Line 41,360:
  
 
mgr.addSpawn (46,38,0,{ -- werewolf normal
 
mgr.addSpawn (46,38,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 40,656: Line 41,366:
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 40,661: Line 41,372:
  
 
mgr.addSpawn (46,38,-1,{ -- Small Rats and Bats HU
 
mgr.addSpawn (46,38,-1,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 40,673: Line 41,384:
  
 
mgr.addSpawn (46,38,-2,{ -- Small Rats and Bats HU
 
mgr.addSpawn (46,38,-2,{ -- Small Rats and Bats HU
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{802,8,"",0,0,0,0},
Line 40,685: Line 41,396:
  
 
mgr.addSpawn (46,38,-2,{ -- Human Robber Assassin
 
mgr.addSpawn (46,38,-2,{ -- Human Robber Assassin
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{759,5,"",0,0,3,0},
Line 40,699: Line 41,410:
  
 
mgr.addSpawn (46,39,0,{ -- Spinnen Human Elite
 
mgr.addSpawn (46,39,0,{ -- Spinnen Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{204,8,"",0,0,0,0},
Line 40,710: Line 41,421:
  
 
mgr.addSpawn (46,39,0,{ -- Werewolf hard elite
 
mgr.addSpawn (46,39,0,{ -- Werewolf hard elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{176,10,"",0,0,1,0},
Line 40,717: Line 41,428:
 
{228,1,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{176,5,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 40,722: Line 41,434:
  
 
mgr.addSpawn (46,40,0,{ -- Ratten Human Elite
 
mgr.addSpawn (46,40,0,{ -- Ratten Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,2,"",0,0,0,0},
Line 40,735: Line 41,447:
  
 
mgr.addSpawn (46,40,0,{ -- werewolf elite
 
mgr.addSpawn (46,40,0,{ -- werewolf elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{95,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 40,745: Line 41,458:
  
 
mgr.addSpawn (46,41,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (46,41,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 40,757: Line 41,470:
  
 
mgr.addSpawn (46,41,0,{ -- Werewolf hard elite
 
mgr.addSpawn (46,41,0,{ -- Werewolf hard elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{176,10,"",0,0,1,0},
Line 40,764: Line 41,477:
 
{228,1,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{176,5,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 40,769: Line 41,483:
  
 
mgr.addSpawn (46,42,0,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (46,42,0,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 40,782: Line 41,496:
  
 
mgr.addSpawn (46,42,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (46,42,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 40,792: Line 41,506:
  
 
mgr.addSpawn (46,43,0,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (46,43,0,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 40,805: Line 41,519:
  
 
mgr.addSpawn (46,43,0,{ -- Ghost Forest Elite
 
mgr.addSpawn (46,43,0,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 40,818: Line 41,532:
  
 
mgr.addSpawn (46,44,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (46,44,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 40,829: Line 41,543:
  
 
mgr.addSpawn (46,44,0,{ -- Ghost Forest Elite
 
mgr.addSpawn (46,44,0,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 40,842: Line 41,556:
  
 
mgr.addSpawn (46,45,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (46,45,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 40,853: Line 41,567:
  
 
mgr.addSpawn (46,45,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (46,45,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 40,863: Line 41,577:
  
 
mgr.addSpawn (46,46,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (46,46,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 40,874: Line 41,588:
  
 
mgr.addSpawn (46,46,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (46,46,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 40,884: Line 41,598:
  
 
mgr.addSpawn (46,47,0,{ -- Human Pirates CC Elite
 
mgr.addSpawn (46,47,0,{ -- Human Pirates CC Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{694,9,"",0,0,1,0},
Line 40,896: Line 41,610:
  
 
mgr.addSpawn (46,48,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (46,48,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 40,908: Line 41,622:
  
 
mgr.addSpawn (47,0,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (47,0,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 40,916: Line 41,630:
  
 
mgr.addSpawn (47,1,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (47,1,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 40,924: Line 41,638:
  
 
mgr.addSpawn (47,2,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (47,2,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 40,932: Line 41,646:
  
 
mgr.addSpawn (47,3,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (47,3,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 40,940: Line 41,654:
  
 
mgr.addSpawn (47,12,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (47,12,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 40,950: Line 41,664:
  
 
mgr.addSpawn (47,12,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (47,12,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 40,963: Line 41,677:
  
 
mgr.addSpawn (47,13,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (47,13,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 40,973: Line 41,687:
  
 
mgr.addSpawn (47,13,0,{ -- Desert Sandppl Alchemists
 
mgr.addSpawn (47,13,0,{ -- Desert Sandppl Alchemists
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1265,3,"",0,0,0,0},
Line 40,986: Line 41,700:
  
 
mgr.addSpawn (47,15,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (47,15,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 40,997: Line 41,711:
  
 
mgr.addSpawn (47,15,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (47,15,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 41,010: Line 41,724:
  
 
mgr.addSpawn (47,16,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (47,16,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 41,021: Line 41,735:
  
 
mgr.addSpawn (47,16,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (47,16,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 41,034: Line 41,748:
  
 
mgr.addSpawn (47,17,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (47,17,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 41,044: Line 41,758:
  
 
mgr.addSpawn (47,17,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (47,17,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 41,057: Line 41,771:
  
 
mgr.addSpawn (47,18,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (47,18,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 41,068: Line 41,782:
  
 
mgr.addSpawn (47,18,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (47,18,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 41,078: Line 41,792:
  
 
mgr.addSpawn (47,19,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (47,19,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 41,089: Line 41,803:
  
 
mgr.addSpawn (47,20,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (47,20,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 41,101: Line 41,815:
  
 
mgr.addSpawn (47,21,0,{ -- Sandppl Desert Elite
 
mgr.addSpawn (47,21,0,{ -- Sandppl Desert Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1237,4,"",0,0,0,0},
Line 41,113: Line 41,827:
  
 
mgr.addSpawn (47,26,0,{ -- Swamp Bats
 
mgr.addSpawn (47,26,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 41,123: Line 41,837:
  
 
mgr.addSpawn (47,27,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (47,27,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 41,134: Line 41,848:
  
 
mgr.addSpawn (47,27,0,{ -- Swamp Bats
 
mgr.addSpawn (47,27,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 41,144: Line 41,858:
  
 
mgr.addSpawn (47,27,0,{ -- Swampturtle
 
mgr.addSpawn (47,27,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 41,155: Line 41,869:
  
 
mgr.addSpawn (47,28,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (47,28,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 41,167: Line 41,881:
  
 
mgr.addSpawn (47,28,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (47,28,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 41,178: Line 41,892:
  
 
mgr.addSpawn (47,28,0,{ -- Swampturtle
 
mgr.addSpawn (47,28,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 41,189: Line 41,903:
  
 
mgr.addSpawn (47,29,0,{ -- Swamp Bats
 
mgr.addSpawn (47,29,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 41,199: Line 41,913:
  
 
mgr.addSpawn (47,29,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (47,29,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 41,210: Line 41,924:
  
 
mgr.addSpawn (47,29,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (47,29,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 41,222: Line 41,936:
  
 
mgr.addSpawn (47,30,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (47,30,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 41,233: Line 41,947:
  
 
mgr.addSpawn (47,30,0,{ -- Swamp Bats
 
mgr.addSpawn (47,30,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 41,243: Line 41,957:
  
 
mgr.addSpawn (47,30,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (47,30,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 41,254: Line 41,968:
  
 
mgr.addSpawn (47,31,0,{ -- Swamp Bats
 
mgr.addSpawn (47,31,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 41,264: Line 41,978:
  
 
mgr.addSpawn (47,31,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (47,31,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 41,276: Line 41,990:
  
 
mgr.addSpawn (47,31,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (47,31,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 41,287: Line 42,001:
  
 
mgr.addSpawn (47,32,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (47,32,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 41,298: Line 42,012:
  
 
mgr.addSpawn (47,32,0,{ -- Swamp Bats
 
mgr.addSpawn (47,32,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 41,308: Line 42,022:
  
 
mgr.addSpawn (47,32,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (47,32,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 41,319: Line 42,033:
  
 
mgr.addSpawn (47,33,0,{ -- T-Energie Swamp
 
mgr.addSpawn (47,33,0,{ -- T-Energie Swamp
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 41,329: Line 42,043:
  
 
mgr.addSpawn (47,33,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (47,33,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 41,340: Line 42,054:
  
 
mgr.addSpawn (47,33,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (47,33,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 41,352: Line 42,066:
  
 
mgr.addSpawn (47,34,0,{ -- T-Energie Swamp
 
mgr.addSpawn (47,34,0,{ -- T-Energie Swamp
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 41,362: Line 42,076:
  
 
mgr.addSpawn (47,34,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (47,34,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 41,373: Line 42,087:
  
 
mgr.addSpawn (47,34,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (47,34,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 41,384: Line 42,098:
  
 
mgr.addSpawn (47,38,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (47,38,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 41,396: Line 42,110:
  
 
mgr.addSpawn (47,38,0,{ -- Werewolf hard elite
 
mgr.addSpawn (47,38,0,{ -- Werewolf hard elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{176,10,"",0,0,1,0},
Line 41,403: Line 42,117:
 
{228,1,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{176,5,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 41,408: Line 42,123:
  
 
mgr.addSpawn (47,39,0,{ -- Ratten Spinnen Mix Elite Human
 
mgr.addSpawn (47,39,0,{ -- Ratten Spinnen Mix Elite Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{204,5,"",0,0,0,0},
Line 41,420: Line 42,135:
  
 
mgr.addSpawn (47,39,0,{ -- Werewolf hard
 
mgr.addSpawn (47,39,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 41,427: Line 42,142:
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 41,432: Line 42,148:
  
 
mgr.addSpawn (47,40,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (47,40,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 41,444: Line 42,160:
  
 
mgr.addSpawn (47,40,0,{ -- Werewolf hard
 
mgr.addSpawn (47,40,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 41,451: Line 42,167:
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 41,456: Line 42,173:
  
 
mgr.addSpawn (47,41,0,{ -- Spinnen Human Elite
 
mgr.addSpawn (47,41,0,{ -- Spinnen Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{204,8,"",0,0,0,0},
Line 41,467: Line 42,184:
  
 
mgr.addSpawn (47,41,0,{ -- werewolf elite
 
mgr.addSpawn (47,41,0,{ -- werewolf elite
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{95,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 41,477: Line 42,195:
  
 
mgr.addSpawn (47,42,0,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (47,42,0,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 41,490: Line 42,208:
  
 
mgr.addSpawn (47,42,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (47,42,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 41,500: Line 42,218:
  
 
mgr.addSpawn (47,43,0,{ -- Ghost Forest Spawn
 
mgr.addSpawn (47,43,0,{ -- Ghost Forest Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{766,4,"",0,0,2,0},
Line 41,511: Line 42,229:
  
 
mgr.addSpawn (47,43,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (47,43,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 41,521: Line 42,239:
  
 
mgr.addSpawn (47,46,0,{ -- Ghost Forest Spawn Elite
 
mgr.addSpawn (47,46,0,{ -- Ghost Forest Spawn Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{767,6,"",0,0,0,0},
Line 41,534: Line 42,252:
  
 
mgr.addSpawn (47,46,0,{ -- Ghost Forest Easy
 
mgr.addSpawn (47,46,0,{ -- Ghost Forest Easy
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{770,6,"",0,0,1,0},
Line 41,544: Line 42,262:
  
 
mgr.addSpawn (47,47,-1,{ -- Geisterwald Dungeonspawn
 
mgr.addSpawn (47,47,-1,{ -- Geisterwald Dungeonspawn
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{770,5,"",0,0,0,0},
Line 41,557: Line 42,275:
  
 
mgr.addSpawn (47,47,-1,{ -- Ghost Forest Elite
 
mgr.addSpawn (47,47,-1,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 41,570: Line 42,288:
  
 
mgr.addSpawn (47,48,0,{ -- Human Pirates Leader Elite
 
mgr.addSpawn (47,48,0,{ -- Human Pirates Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{754,1,"",0,0,1,0},
Line 41,581: Line 42,299:
  
 
mgr.addSpawn (48,0,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (48,0,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 41,589: Line 42,307:
  
 
mgr.addSpawn (48,1,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (48,1,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 41,597: Line 42,315:
  
 
mgr.addSpawn (48,2,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (48,2,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 41,605: Line 42,323:
  
 
mgr.addSpawn (48,3,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (48,3,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 41,613: Line 42,331:
  
 
mgr.addSpawn (48,15,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (48,15,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 41,626: Line 42,344:
  
 
mgr.addSpawn (48,16,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (48,16,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 41,636: Line 42,354:
  
 
mgr.addSpawn (48,16,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (48,16,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 41,649: Line 42,367:
  
 
mgr.addSpawn (48,17,0,{ -- Desert Sandppl Rider
 
mgr.addSpawn (48,17,0,{ -- Desert Sandppl Rider
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{397,4,"",0,0,0,0},
Line 41,659: Line 42,377:
  
 
mgr.addSpawn (48,17,0,{ -- Desert Sandppl Alchemists Elite
 
mgr.addSpawn (48,17,0,{ -- Desert Sandppl Alchemists Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1265,2,"",0,0,0,0},
Line 41,672: Line 42,390:
  
 
mgr.addSpawn (48,18,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (48,18,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 41,683: Line 42,401:
  
 
mgr.addSpawn (48,18,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (48,18,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 41,693: Line 42,411:
  
 
mgr.addSpawn (48,18,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (48,18,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 41,704: Line 42,422:
  
 
mgr.addSpawn (48,19,0,{ -- Desert Sandppl Leader Elite
 
mgr.addSpawn (48,19,0,{ -- Desert Sandppl Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{1267,3,"",0,0,0,0},
Line 41,716: Line 42,434:
  
 
mgr.addSpawn (48,19,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (48,19,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 41,726: Line 42,444:
  
 
mgr.addSpawn (48,19,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (48,19,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 41,737: Line 42,455:
  
 
mgr.addSpawn (48,20,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (48,20,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 41,748: Line 42,466:
  
 
mgr.addSpawn (48,20,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (48,20,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 41,758: Line 42,476:
  
 
mgr.addSpawn (48,20,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (48,20,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 41,769: Line 42,487:
  
 
mgr.addSpawn (48,21,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (48,21,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 41,780: Line 42,498:
  
 
mgr.addSpawn (48,21,0,{ -- Desert Beelte
 
mgr.addSpawn (48,21,0,{ -- Desert Beelte
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
Line 41,790: Line 42,508:
  
 
mgr.addSpawn (48,26,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (48,26,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 41,801: Line 42,519:
  
 
mgr.addSpawn (48,26,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (48,26,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 41,808: Line 42,526:
  
 
mgr.addSpawn (48,27,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (48,27,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 41,820: Line 42,538:
  
 
mgr.addSpawn (48,27,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (48,27,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 41,832: Line 42,550:
  
 
mgr.addSpawn (48,27,0,{ -- Swampturtle
 
mgr.addSpawn (48,27,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 41,843: Line 42,561:
  
 
mgr.addSpawn (48,28,0,{ -- Swamp Bats
 
mgr.addSpawn (48,28,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 41,853: Line 42,571:
  
 
mgr.addSpawn (48,28,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (48,28,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 41,865: Line 42,583:
  
 
mgr.addSpawn (48,28,0,{ -- Swampturtle
 
mgr.addSpawn (48,28,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 41,876: Line 42,594:
  
 
mgr.addSpawn (48,29,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (48,29,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 41,888: Line 42,606:
  
 
mgr.addSpawn (48,29,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (48,29,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 41,900: Line 42,618:
  
 
mgr.addSpawn (48,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (48,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 41,913: Line 42,631:
  
 
mgr.addSpawn (48,30,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (48,30,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 41,925: Line 42,643:
  
 
mgr.addSpawn (48,30,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (48,30,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 41,937: Line 42,655:
  
 
mgr.addSpawn (48,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (48,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 41,950: Line 42,668:
  
 
mgr.addSpawn (48,31,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (48,31,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 41,962: Line 42,680:
  
 
mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 41,972: Line 42,690:
  
 
mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 41,985: Line 42,703:
  
 
mgr.addSpawn (48,32,0,{ -- Swamp Bats
 
mgr.addSpawn (48,32,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 41,995: Line 42,713:
  
 
mgr.addSpawn (48,32,0,{ -- Swamp Undead Mage Elite
 
mgr.addSpawn (48,32,0,{ -- Swamp Undead Mage Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 42,007: Line 42,725:
  
 
mgr.addSpawn (48,32,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (48,32,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 42,020: Line 42,738:
  
 
mgr.addSpawn (48,33,0,{ -- T-Energie Swamp
 
mgr.addSpawn (48,33,0,{ -- T-Energie Swamp
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 42,030: Line 42,748:
  
 
mgr.addSpawn (48,33,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (48,33,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 42,041: Line 42,759:
  
 
mgr.addSpawn (48,33,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (48,33,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 42,052: Line 42,770:
  
 
mgr.addSpawn (48,34,0,{ -- T-Energie Swamp
 
mgr.addSpawn (48,34,0,{ -- T-Energie Swamp
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 42,062: Line 42,780:
  
 
mgr.addSpawn (48,34,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (48,34,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 42,074: Line 42,792:
  
 
mgr.addSpawn (48,34,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (48,34,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 42,086: Line 42,804:
  
 
mgr.addSpawn (48,35,0,{ -- T-Energie Swamp
 
mgr.addSpawn (48,35,0,{ -- T-Energie Swamp
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,0,0},
Line 42,096: Line 42,814:
  
 
mgr.addSpawn (48,35,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (48,35,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 42,107: Line 42,825:
  
 
mgr.addSpawn (48,35,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (48,35,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 42,117: Line 42,835:
  
 
mgr.addSpawn (48,38,0,{ -- Ratten Spinnen Mix Elite Human
 
mgr.addSpawn (48,38,0,{ -- Ratten Spinnen Mix Elite Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{204,5,"",0,0,0,0},
Line 42,129: Line 42,847:
  
 
mgr.addSpawn (48,38,0,{ -- Werewolf hard
 
mgr.addSpawn (48,38,0,{ -- Werewolf hard
total_density = 8,
+
total_density = 400,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 42,136: Line 42,854:
 
{229,3,"",0,0,0,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 42,141: Line 42,860:
  
 
mgr.addSpawn (48,39,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (48,39,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 42,153: Line 42,872:
  
 
mgr.addSpawn (48,39,0,{ -- Werewolf Formation Spawn
 
mgr.addSpawn (48,39,0,{ -- Werewolf Formation Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{761,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{95,1,"",0,0,1,0},
 
{95,1,"",0,0,1,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 42,162: Line 42,882:
  
 
mgr.addSpawn (48,40,0,{ -- Ratten Spinnen Mix Human
 
mgr.addSpawn (48,40,0,{ -- Ratten Spinnen Mix Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{204,7,"",0,0,0,0},
Line 42,174: Line 42,894:
  
 
mgr.addSpawn (48,40,0,{ -- Werewolf Formation Spawn
 
mgr.addSpawn (48,40,0,{ -- Werewolf Formation Spawn
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{761,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{95,1,"",0,0,1,0},
 
{95,1,"",0,0,1,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 42,183: Line 42,904:
  
 
mgr.addSpawn (48,46,-1,{ -- Geisterwald Dungeonspawn
 
mgr.addSpawn (48,46,-1,{ -- Geisterwald Dungeonspawn
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{770,5,"",0,0,0,0},
Line 42,196: Line 42,917:
  
 
mgr.addSpawn (48,46,-1,{ -- Ghost Forest Elite
 
mgr.addSpawn (48,46,-1,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 42,209: Line 42,930:
  
 
mgr.addSpawn (48,47,-1,{ -- Geisterwald Dungeonspawn
 
mgr.addSpawn (48,47,-1,{ -- Geisterwald Dungeonspawn
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{770,5,"",0,0,0,0},
Line 42,222: Line 42,943:
  
 
mgr.addSpawn (48,47,-1,{ -- Ghost Forest Elite
 
mgr.addSpawn (48,47,-1,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 42,235: Line 42,956:
  
 
mgr.addSpawn (49,0,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (49,0,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 42,243: Line 42,964:
  
 
mgr.addSpawn (49,1,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (49,1,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 42,251: Line 42,972:
  
 
mgr.addSpawn (49,2,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (49,2,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 42,259: Line 42,980:
  
 
mgr.addSpawn (49,3,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (49,3,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 42,267: Line 42,988:
  
 
mgr.addSpawn (49,14,-1,{ -- Desert Beetle Elite
 
mgr.addSpawn (49,14,-1,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 42,277: Line 42,998:
  
 
mgr.addSpawn (49,14,-2,{ -- Desert Beetle Elite
 
mgr.addSpawn (49,14,-2,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 42,287: Line 43,008:
  
 
mgr.addSpawn (49,15,-1,{ -- Desert Beetle Elite
 
mgr.addSpawn (49,15,-1,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 42,297: Line 43,018:
  
 
mgr.addSpawn (49,16,-1,{ -- Desert Beetle Elite
 
mgr.addSpawn (49,16,-1,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 42,307: Line 43,028:
  
 
mgr.addSpawn (49,18,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (49,18,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 42,318: Line 43,039:
  
 
mgr.addSpawn (49,19,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (49,19,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 42,329: Line 43,050:
  
 
mgr.addSpawn (49,19,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (49,19,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 42,339: Line 43,060:
  
 
mgr.addSpawn (49,19,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (49,19,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 42,350: Line 43,071:
  
 
mgr.addSpawn (49,20,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (49,20,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 42,361: Line 43,082:
  
 
mgr.addSpawn (49,20,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (49,20,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 42,371: Line 43,092:
  
 
mgr.addSpawn (49,20,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (49,20,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 42,382: Line 43,103:
  
 
mgr.addSpawn (49,21,0,{ -- Sandppl Warrior Desert
 
mgr.addSpawn (49,21,0,{ -- Sandppl Warrior Desert
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1237,5,"",0,0,0,0},
Line 42,393: Line 43,114:
  
 
mgr.addSpawn (49,21,0,{ -- Desert Beetle Elite
 
mgr.addSpawn (49,21,0,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 42,403: Line 43,124:
  
 
mgr.addSpawn (49,21,0,{ -- Desert Sandppl Rider Elite
 
mgr.addSpawn (49,21,0,{ -- Desert Sandppl Rider Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{397,5,"",0,0,0,0},
Line 42,414: Line 43,135:
  
 
mgr.addSpawn (49,25,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (49,25,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 42,425: Line 43,146:
  
 
mgr.addSpawn (49,25,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (49,25,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 42,439: Line 43,160:
  
 
mgr.addSpawn (49,25,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (49,25,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 42,446: Line 43,167:
  
 
mgr.addSpawn (49,26,0,{ -- Swamp Bats
 
mgr.addSpawn (49,26,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 42,456: Line 43,177:
  
 
mgr.addSpawn (49,26,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (49,26,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 42,467: Line 43,188:
  
 
mgr.addSpawn (49,26,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (49,26,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 42,479: Line 43,200:
  
 
mgr.addSpawn (49,26,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (49,26,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 42,486: Line 43,207:
  
 
mgr.addSpawn (49,27,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (49,27,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 42,498: Line 43,219:
  
 
mgr.addSpawn (49,27,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (49,27,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 42,509: Line 43,230:
  
 
mgr.addSpawn (49,27,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (49,27,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 42,523: Line 43,244:
  
 
mgr.addSpawn (49,28,0,{ -- Swamp Bats
 
mgr.addSpawn (49,28,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 42,533: Line 43,254:
  
 
mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 42,543: Line 43,264:
  
 
mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 42,556: Line 43,277:
  
 
mgr.addSpawn (49,29,0,{ -- Swamp Bats
 
mgr.addSpawn (49,29,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 42,566: Line 43,287:
  
 
mgr.addSpawn (49,29,0,{ -- Swamp Undead  Officer Elite
 
mgr.addSpawn (49,29,0,{ -- Swamp Undead  Officer Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 42,578: Line 43,299:
  
 
mgr.addSpawn (49,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (49,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 42,591: Line 43,312:
  
 
mgr.addSpawn (49,30,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (49,30,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 42,603: Line 43,324:
  
 
mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 42,613: Line 43,334:
  
 
mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 42,626: Line 43,347:
  
 
mgr.addSpawn (49,31,0,{ -- Swamp Bats
 
mgr.addSpawn (49,31,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 42,636: Line 43,357:
  
 
mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 42,646: Line 43,367:
  
 
mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 42,659: Line 43,380:
  
 
mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 42,670: Line 43,391:
  
 
mgr.addSpawn (49,32,0,{ -- Swamp Bats
 
mgr.addSpawn (49,32,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 42,680: Line 43,401:
  
 
mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 42,691: Line 43,412:
  
 
mgr.addSpawn (49,33,0,{ -- Swamp Bats
 
mgr.addSpawn (49,33,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 42,701: Line 43,422:
  
 
mgr.addSpawn (49,33,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (49,33,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 42,713: Line 43,434:
  
 
mgr.addSpawn (49,33,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (49,33,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 42,724: Line 43,445:
  
 
mgr.addSpawn (49,34,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (49,34,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 42,736: Line 43,457:
  
 
mgr.addSpawn (49,34,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (49,34,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 42,747: Line 43,468:
  
 
mgr.addSpawn (49,34,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (49,34,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 42,757: Line 43,478:
  
 
mgr.addSpawn (49,35,0,{ -- Swamp Bats
 
mgr.addSpawn (49,35,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 42,767: Line 43,488:
  
 
mgr.addSpawn (49,35,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (49,35,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 42,779: Line 43,500:
  
 
mgr.addSpawn (49,35,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (49,35,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 42,791: Line 43,512:
  
 
mgr.addSpawn (49,40,0,{ -- Ratten Spinnen Mix Elite Human
 
mgr.addSpawn (49,40,0,{ -- Ratten Spinnen Mix Elite Human
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{204,5,"",0,0,0,0},
Line 42,803: Line 43,524:
  
 
mgr.addSpawn (49,40,0,{ -- werewolf normal
 
mgr.addSpawn (49,40,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 42,809: Line 43,530:
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 42,814: Line 43,536:
  
 
mgr.addSpawn (49,46,0,{ -- Human Pirates Leader Elite
 
mgr.addSpawn (49,46,0,{ -- Human Pirates Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{754,1,"",0,0,1,0},
Line 42,825: Line 43,547:
  
 
mgr.addSpawn (49,46,-1,{ -- Geisterwald Dungeonspawn
 
mgr.addSpawn (49,46,-1,{ -- Geisterwald Dungeonspawn
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{770,5,"",0,0,0,0},
Line 42,838: Line 43,560:
  
 
mgr.addSpawn (49,46,-1,{ -- Ghost Forest Elite
 
mgr.addSpawn (49,46,-1,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 42,851: Line 43,573:
  
 
mgr.addSpawn (49,47,0,{ -- Human Pirates Ranged Elite
 
mgr.addSpawn (49,47,0,{ -- Human Pirates Ranged Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
Line 42,865: Line 43,587:
  
 
mgr.addSpawn (49,47,-1,{ -- Geisterwald Dungeonspawn
 
mgr.addSpawn (49,47,-1,{ -- Geisterwald Dungeonspawn
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{770,5,"",0,0,0,0},
Line 42,878: Line 43,600:
  
 
mgr.addSpawn (49,47,-1,{ -- Ghost Forest Elite
 
mgr.addSpawn (49,47,-1,{ -- Ghost Forest Elite
total_density = 20,
+
total_density = 1000,
 
layermap_id = 1,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{769,3,"",0,0,3,0},
Line 42,891: Line 43,613:
  
 
mgr.addSpawn (49,48,0,{ -- Human Pirates Ranged Elite
 
mgr.addSpawn (49,48,0,{ -- Human Pirates Ranged Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
Line 42,905: Line 43,627:
  
 
mgr.addSpawn (49,49,0,{ -- Human Pirates CC Elite
 
mgr.addSpawn (49,49,0,{ -- Human Pirates CC Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{694,9,"",0,0,1,0},
Line 42,917: Line 43,639:
  
 
mgr.addSpawn (50,0,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (50,0,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 42,925: Line 43,647:
  
 
mgr.addSpawn (50,1,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (50,1,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 42,933: Line 43,655:
  
 
mgr.addSpawn (50,2,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (50,2,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 42,941: Line 43,663:
  
 
mgr.addSpawn (50,3,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (50,3,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 42,949: Line 43,671:
  
 
mgr.addSpawn (50,14,-1,{ -- Desert Beetle Elite
 
mgr.addSpawn (50,14,-1,{ -- Desert Beetle Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,0,0},
Line 42,959: Line 43,681:
  
 
mgr.addSpawn (50,25,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (50,25,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 42,971: Line 43,693:
  
 
mgr.addSpawn (50,25,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (50,25,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 42,985: Line 43,707:
  
 
mgr.addSpawn (50,25,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (50,25,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 42,992: Line 43,714:
  
 
mgr.addSpawn (50,26,0,{ -- Swamp Bats
 
mgr.addSpawn (50,26,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,002: Line 43,724:
  
 
mgr.addSpawn (50,26,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (50,26,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 43,014: Line 43,736:
  
 
mgr.addSpawn (50,26,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (50,26,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 43,028: Line 43,750:
  
 
mgr.addSpawn (50,26,-1,{ -- No Spawn level 2 allowed in this area!
 
mgr.addSpawn (50,26,-1,{ -- No Spawn level 2 allowed in this area!
total_density = 100,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
} )
 
} )
Line 43,035: Line 43,757:
  
 
mgr.addSpawn (50,27,0,{ -- Swamp Bats
 
mgr.addSpawn (50,27,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,045: Line 43,767:
  
 
mgr.addSpawn (50,27,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (50,27,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 43,056: Line 43,778:
  
 
mgr.addSpawn (50,27,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (50,27,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 43,066: Line 43,788:
  
 
mgr.addSpawn (50,28,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (50,28,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 43,078: Line 43,800:
  
 
mgr.addSpawn (50,28,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (50,28,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 43,090: Line 43,812:
  
 
mgr.addSpawn (50,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (50,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 43,103: Line 43,825:
  
 
mgr.addSpawn (50,29,0,{ -- Swamp Bats
 
mgr.addSpawn (50,29,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,113: Line 43,835:
  
 
mgr.addSpawn (50,29,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (50,29,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 43,125: Line 43,847:
  
 
mgr.addSpawn (50,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (50,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 43,138: Line 43,860:
  
 
mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 43,149: Line 43,871:
  
 
mgr.addSpawn (50,30,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (50,30,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 43,161: Line 43,883:
  
 
mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 43,172: Line 43,894:
  
 
mgr.addSpawn (50,31,0,{ -- Swamp Bats
 
mgr.addSpawn (50,31,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,182: Line 43,904:
  
 
mgr.addSpawn (50,31,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (50,31,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 43,194: Line 43,916:
  
 
mgr.addSpawn (50,31,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (50,31,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 43,205: Line 43,927:
  
 
mgr.addSpawn (50,32,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (50,32,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 43,217: Line 43,939:
  
 
mgr.addSpawn (50,32,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (50,32,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 43,229: Line 43,951:
  
 
mgr.addSpawn (50,32,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (50,32,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 43,240: Line 43,962:
  
 
mgr.addSpawn (50,33,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (50,33,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 43,252: Line 43,974:
  
 
mgr.addSpawn (50,33,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (50,33,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 43,264: Line 43,986:
  
 
mgr.addSpawn (50,33,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (50,33,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 43,276: Line 43,998:
  
 
mgr.addSpawn (50,34,0,{ -- Swamp Bats
 
mgr.addSpawn (50,34,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,286: Line 44,008:
  
 
mgr.addSpawn (50,34,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (50,34,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 43,297: Line 44,019:
  
 
mgr.addSpawn (50,34,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (50,34,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 43,309: Line 44,031:
  
 
mgr.addSpawn (50,35,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (50,35,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 43,321: Line 44,043:
  
 
mgr.addSpawn (50,35,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (50,35,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 43,333: Line 44,055:
  
 
mgr.addSpawn (50,35,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (50,35,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 43,345: Line 44,067:
  
 
mgr.addSpawn (50,40,0,{ -- Ratten Human
 
mgr.addSpawn (50,40,0,{ -- Ratten Human
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{800,5,"",0,0,0,0},
Line 43,356: Line 44,078:
  
 
mgr.addSpawn (50,40,0,{ -- werewolf normal
 
mgr.addSpawn (50,40,0,{ -- werewolf normal
total_density = 5,
+
total_density = 8,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{176,5,"",0,0,1,0},
Line 43,362: Line 44,084:
 
{176,2,"",0,0,2,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{95,1,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 43,367: Line 44,090:
  
 
mgr.addSpawn (50,41,0,{ -- Ratten Human Elite
 
mgr.addSpawn (50,41,0,{ -- Ratten Human Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,2,"",0,0,0,0},
Line 43,380: Line 44,103:
  
 
mgr.addSpawn (50,41,0,{ -- Werewolf hard elite
 
mgr.addSpawn (50,41,0,{ -- Werewolf hard elite
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{176,10,"",0,0,1,0},
Line 43,387: Line 44,110:
 
{228,1,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{176,5,"",0,0,3,0},
 +
{1874,2,"",0,0,2,0},
 
} )
 
} )
  
Line 43,392: Line 44,116:
  
 
mgr.addSpawn (50,46,0,{ -- Human Pirates Leader Elite
 
mgr.addSpawn (50,46,0,{ -- Human Pirates Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{754,1,"",0,0,1,0},
Line 43,403: Line 44,127:
  
 
mgr.addSpawn (50,47,0,{ -- Human Pirates Leader Elite
 
mgr.addSpawn (50,47,0,{ -- Human Pirates Leader Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{754,1,"",0,0,1,0},
Line 43,414: Line 44,138:
  
 
mgr.addSpawn (51,0,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (51,0,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 43,422: Line 44,146:
  
 
mgr.addSpawn (51,1,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (51,1,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 43,430: Line 44,154:
  
 
mgr.addSpawn (51,2,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (51,2,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 43,438: Line 44,162:
  
 
mgr.addSpawn (51,3,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (51,3,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 43,446: Line 44,170:
  
 
mgr.addSpawn (51,4,0,{ -- Human Robber Normal
 
mgr.addSpawn (51,4,0,{ -- Human Robber Normal
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{573,5,"",0,0,1,0},
Line 43,458: Line 44,182:
  
 
mgr.addSpawn (51,5,0,{ -- Human Robber Ranged Elite
 
mgr.addSpawn (51,5,0,{ -- Human Robber Ranged Elite
total_density = 22,
+
total_density = 33,
 
layermap_id = 1,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{806,6,"",0,0,1,0},
Line 43,472: Line 44,196:
  
 
mgr.addSpawn (51,26,0,{ -- Swamp Bats
 
mgr.addSpawn (51,26,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,482: Line 44,206:
  
 
mgr.addSpawn (51,26,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (51,26,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 43,494: Line 44,218:
  
 
mgr.addSpawn (51,26,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (51,26,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 43,505: Line 44,229:
  
 
mgr.addSpawn (51,27,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (51,27,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 43,517: Line 44,241:
  
 
mgr.addSpawn (51,27,0,{ -- Swamp Undead Mage Elite
 
mgr.addSpawn (51,27,0,{ -- Swamp Undead Mage Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 43,529: Line 44,253:
  
 
mgr.addSpawn (51,27,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (51,27,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 43,540: Line 44,264:
  
 
mgr.addSpawn (51,28,0,{ -- Swamp Undead Mage Elite
 
mgr.addSpawn (51,28,0,{ -- Swamp Undead Mage Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 43,552: Line 44,276:
  
 
mgr.addSpawn (51,28,0,{ -- Swamp Bats
 
mgr.addSpawn (51,28,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,562: Line 44,286:
  
 
mgr.addSpawn (51,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (51,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 43,575: Line 44,299:
  
 
mgr.addSpawn (51,29,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (51,29,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 43,587: Line 44,311:
  
 
mgr.addSpawn (51,29,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (51,29,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 43,599: Line 44,323:
  
 
mgr.addSpawn (51,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (51,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 43,612: Line 44,336:
  
 
mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 43,623: Line 44,347:
  
 
mgr.addSpawn (51,30,0,{ -- Swamp Bats
 
mgr.addSpawn (51,30,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,633: Line 44,357:
  
 
mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 43,646: Line 44,370:
  
 
mgr.addSpawn (51,31,0,{ -- Swamp Bats
 
mgr.addSpawn (51,31,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,656: Line 44,380:
  
 
mgr.addSpawn (51,31,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (51,31,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 43,668: Line 44,392:
  
 
mgr.addSpawn (51,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (51,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 43,681: Line 44,405:
  
 
mgr.addSpawn (51,32,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (51,32,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 43,693: Line 44,417:
  
 
mgr.addSpawn (51,32,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (51,32,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 43,705: Line 44,429:
  
 
mgr.addSpawn (51,32,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (51,32,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 43,716: Line 44,440:
  
 
mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 43,727: Line 44,451:
  
 
mgr.addSpawn (51,33,0,{ -- Swamp Bats
 
mgr.addSpawn (51,33,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,737: Line 44,461:
  
 
mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 43,748: Line 44,472:
  
 
mgr.addSpawn (51,34,0,{ -- Swamp Bats
 
mgr.addSpawn (51,34,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,758: Line 44,482:
  
 
mgr.addSpawn (51,34,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (51,34,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 43,768: Line 44,492:
  
 
mgr.addSpawn (51,34,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (51,34,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 43,780: Line 44,504:
  
 
mgr.addSpawn (51,35,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (51,35,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 43,792: Line 44,516:
  
 
mgr.addSpawn (51,35,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (51,35,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 43,804: Line 44,528:
  
 
mgr.addSpawn (51,35,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (51,35,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 43,815: Line 44,539:
  
 
mgr.addSpawn (52,0,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (52,0,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 43,823: Line 44,547:
  
 
mgr.addSpawn (52,1,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (52,1,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 43,831: Line 44,555:
  
 
mgr.addSpawn (52,2,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (52,2,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 43,839: Line 44,563:
  
 
mgr.addSpawn (52,3,0,{ -- Test Drop fuer Peter
 
mgr.addSpawn (52,3,0,{ -- Test Drop fuer Peter
total_density = 100,
+
total_density = 1500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
{183,100,"",0,0,1,0},
Line 43,847: Line 44,571:
  
 
mgr.addSpawn (52,11,0,{ -- Wald II
 
mgr.addSpawn (52,11,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 43,857: Line 44,581:
  
 
mgr.addSpawn (52,11,0,{ -- Wald 2
 
mgr.addSpawn (52,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 43,866: Line 44,590:
  
 
mgr.addSpawn (52,11,0,{ -- Wald 2
 
mgr.addSpawn (52,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 43,874: Line 44,598:
  
 
mgr.addSpawn (52,24,0,{ -- Swamp Spider
 
mgr.addSpawn (52,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 43,884: Line 44,608:
  
 
mgr.addSpawn (52,25,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (52,25,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 43,895: Line 44,619:
  
 
mgr.addSpawn (52,25,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (52,25,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 43,906: Line 44,630:
  
 
mgr.addSpawn (52,26,0,{ -- Swamp Bats
 
mgr.addSpawn (52,26,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,916: Line 44,640:
  
 
mgr.addSpawn (52,26,0,{ -- Swamp Undead  Officer Elite
 
mgr.addSpawn (52,26,0,{ -- Swamp Undead  Officer Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 43,928: Line 44,652:
  
 
mgr.addSpawn (52,26,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (52,26,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 43,939: Line 44,663:
  
 
mgr.addSpawn (52,27,0,{ -- Swamp Bats
 
mgr.addSpawn (52,27,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,949: Line 44,673:
  
 
mgr.addSpawn (52,27,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (52,27,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 43,961: Line 44,685:
  
 
mgr.addSpawn (52,27,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (52,27,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 43,972: Line 44,696:
  
 
mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 43,983: Line 44,707:
  
 
mgr.addSpawn (52,28,0,{ -- Swamp Bats
 
mgr.addSpawn (52,28,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 43,993: Line 44,717:
  
 
mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 44,006: Line 44,730:
  
 
mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 44,017: Line 44,741:
  
 
mgr.addSpawn (52,29,0,{ -- Swamp Bats
 
mgr.addSpawn (52,29,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 44,027: Line 44,751:
  
 
mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 44,040: Line 44,764:
  
 
mgr.addSpawn (52,30,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (52,30,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 44,052: Line 44,776:
  
 
mgr.addSpawn (52,30,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (52,30,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 44,064: Line 44,788:
  
 
mgr.addSpawn (52,30,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (52,30,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 44,075: Line 44,799:
  
 
mgr.addSpawn (52,31,0,{ -- Swamp Bats
 
mgr.addSpawn (52,31,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 44,085: Line 44,809:
  
 
mgr.addSpawn (52,31,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (52,31,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 44,097: Line 44,821:
  
 
mgr.addSpawn (52,31,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (52,31,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 44,108: Line 44,832:
  
 
mgr.addSpawn (52,32,0,{ -- Swamp Bats
 
mgr.addSpawn (52,32,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 44,118: Line 44,842:
  
 
mgr.addSpawn (52,32,0,{ -- Swamp Undead  Officer Elite
 
mgr.addSpawn (52,32,0,{ -- Swamp Undead  Officer Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 44,130: Line 44,854:
  
 
mgr.addSpawn (52,32,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (52,32,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 44,141: Line 44,865:
  
 
mgr.addSpawn (52,33,0,{ -- Swamp Bats
 
mgr.addSpawn (52,33,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 44,151: Line 44,875:
  
 
mgr.addSpawn (52,33,0,{ -- Swamp Undead  Officer Elite
 
mgr.addSpawn (52,33,0,{ -- Swamp Undead  Officer Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 44,163: Line 44,887:
  
 
mgr.addSpawn (52,33,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (52,33,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 44,174: Line 44,898:
  
 
mgr.addSpawn (52,34,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (52,34,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 44,186: Line 44,910:
  
 
mgr.addSpawn (52,34,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (52,34,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 44,198: Line 44,922:
  
 
mgr.addSpawn (52,34,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (52,34,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 44,210: Line 44,934:
  
 
mgr.addSpawn (52,35,0,{ -- Swamp Rats
 
mgr.addSpawn (52,35,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 44,220: Line 44,944:
  
 
mgr.addSpawn (52,35,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (52,35,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 44,230: Line 44,954:
  
 
mgr.addSpawn (52,35,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (52,35,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 44,244: Line 44,968:
  
 
mgr.addSpawn (52,36,0,{ -- Swamp Rats
 
mgr.addSpawn (52,36,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 44,254: Line 44,978:
  
 
mgr.addSpawn (53,4,0,{ -- Wald I
 
mgr.addSpawn (53,4,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 44,267: Line 44,991:
  
 
mgr.addSpawn (53,4,0,{ -- Wald 1
 
mgr.addSpawn (53,4,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 44,275: Line 44,999:
  
 
mgr.addSpawn (53,5,0,{ -- Wald I
 
mgr.addSpawn (53,5,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 44,288: Line 45,012:
  
 
mgr.addSpawn (53,5,0,{ -- Wald 1
 
mgr.addSpawn (53,5,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 44,296: Line 45,020:
  
 
mgr.addSpawn (53,6,0,{ -- Wald I
 
mgr.addSpawn (53,6,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 44,309: Line 45,033:
  
 
mgr.addSpawn (53,6,0,{ -- Wald 1
 
mgr.addSpawn (53,6,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 44,317: Line 45,041:
  
 
mgr.addSpawn (53,6,0,{ -- Wald 1
 
mgr.addSpawn (53,6,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 44,325: Line 45,049:
  
 
mgr.addSpawn (53,7,0,{ -- Wald 1
 
mgr.addSpawn (53,7,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 44,333: Line 45,057:
  
 
mgr.addSpawn (53,8,0,{ -- Wald II
 
mgr.addSpawn (53,8,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 44,343: Line 45,067:
  
 
mgr.addSpawn (53,9,0,{ -- Wald II
 
mgr.addSpawn (53,9,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 44,353: Line 45,077:
  
 
mgr.addSpawn (53,9,0,{ -- Wald 2
 
mgr.addSpawn (53,9,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 44,362: Line 45,086:
  
 
mgr.addSpawn (53,9,0,{ -- Wald 2
 
mgr.addSpawn (53,9,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 44,370: Line 45,094:
  
 
mgr.addSpawn (53,10,0,{ -- Wald II
 
mgr.addSpawn (53,10,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 44,380: Line 45,104:
  
 
mgr.addSpawn (53,10,0,{ -- Wald 2
 
mgr.addSpawn (53,10,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 44,389: Line 45,113:
  
 
mgr.addSpawn (53,10,0,{ -- Wald 2
 
mgr.addSpawn (53,10,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 44,397: Line 45,121:
  
 
mgr.addSpawn (53,11,0,{ -- Wald II
 
mgr.addSpawn (53,11,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 44,407: Line 45,131:
  
 
mgr.addSpawn (53,11,0,{ -- Wald 2
 
mgr.addSpawn (53,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 44,416: Line 45,140:
  
 
mgr.addSpawn (53,11,0,{ -- Wald 2
 
mgr.addSpawn (53,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 44,424: Line 45,148:
  
 
mgr.addSpawn (53,12,0,{ -- Wald II
 
mgr.addSpawn (53,12,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 44,434: Line 45,158:
  
 
mgr.addSpawn (53,12,0,{ -- Wald 2
 
mgr.addSpawn (53,12,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 44,443: Line 45,167:
  
 
mgr.addSpawn (53,12,0,{ -- Wald 2
 
mgr.addSpawn (53,12,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 44,451: Line 45,175:
  
 
mgr.addSpawn (53,23,0,{ -- Swamp Spider
 
mgr.addSpawn (53,23,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 44,461: Line 45,185:
  
 
mgr.addSpawn (53,24,0,{ -- Swamp Spider
 
mgr.addSpawn (53,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 44,471: Line 45,195:
  
 
mgr.addSpawn (53,24,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (53,24,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 44,485: Line 45,209:
  
 
mgr.addSpawn (53,24,0,{ -- Swampturtle
 
mgr.addSpawn (53,24,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 44,496: Line 45,220:
  
 
mgr.addSpawn (53,25,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (53,25,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 44,511: Line 45,235:
  
 
mgr.addSpawn (53,25,0,{ -- Swamp Spider
 
mgr.addSpawn (53,25,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 44,521: Line 45,245:
  
 
mgr.addSpawn (53,25,0,{ -- Swampturtle
 
mgr.addSpawn (53,25,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 44,532: Line 45,256:
  
 
mgr.addSpawn (53,26,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (53,26,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 44,543: Line 45,267:
  
 
mgr.addSpawn (53,26,0,{ -- Swamp Spider
 
mgr.addSpawn (53,26,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 44,553: Line 45,277:
  
 
mgr.addSpawn (53,26,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (53,26,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 44,564: Line 45,288:
  
 
mgr.addSpawn (53,27,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (53,27,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 44,576: Line 45,300:
  
 
mgr.addSpawn (53,27,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (53,27,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 44,591: Line 45,315:
  
 
mgr.addSpawn (53,27,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (53,27,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 44,600: Line 45,324:
  
 
mgr.addSpawn (53,28,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (53,28,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 44,615: Line 45,339:
  
 
mgr.addSpawn (53,28,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (53,28,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 44,627: Line 45,351:
  
 
mgr.addSpawn (53,28,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (53,28,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 44,636: Line 45,360:
  
 
mgr.addSpawn (53,29,0,{ -- Swamp Bats
 
mgr.addSpawn (53,29,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 44,646: Line 45,370:
  
 
mgr.addSpawn (53,29,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (53,29,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 44,660: Line 45,384:
  
 
mgr.addSpawn (53,29,0,{ -- Swampturtle
 
mgr.addSpawn (53,29,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 44,671: Line 45,395:
  
 
mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 44,682: Line 45,406:
  
 
mgr.addSpawn (53,30,0,{ -- Swamp Bats
 
mgr.addSpawn (53,30,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 44,692: Line 45,416:
  
 
mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 44,703: Line 45,427:
  
 
mgr.addSpawn (53,31,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (53,31,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 44,715: Line 45,439:
  
 
mgr.addSpawn (53,31,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (53,31,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 44,727: Line 45,451:
  
 
mgr.addSpawn (53,31,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (53,31,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 44,738: Line 45,462:
  
 
mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 44,749: Line 45,473:
  
 
mgr.addSpawn (53,32,0,{ -- Swamp Bats
 
mgr.addSpawn (53,32,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 44,759: Line 45,483:
  
 
mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 44,770: Line 45,494:
  
 
mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 44,781: Line 45,505:
  
 
mgr.addSpawn (53,33,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (53,33,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 44,793: Line 45,517:
  
 
mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 44,804: Line 45,528:
  
 
mgr.addSpawn (53,34,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (53,34,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 44,816: Line 45,540:
  
 
mgr.addSpawn (53,34,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (53,34,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 44,826: Line 45,550:
  
 
mgr.addSpawn (53,34,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (53,34,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 44,840: Line 45,564:
  
 
mgr.addSpawn (53,35,0,{ -- Swamp Rats
 
mgr.addSpawn (53,35,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 44,850: Line 45,574:
  
 
mgr.addSpawn (53,35,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (53,35,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 44,862: Line 45,586:
  
 
mgr.addSpawn (53,35,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (53,35,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 44,876: Line 45,600:
  
 
mgr.addSpawn (53,36,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (53,36,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 44,888: Line 45,612:
  
 
mgr.addSpawn (53,36,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (53,36,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 44,900: Line 45,624:
  
 
mgr.addSpawn (53,36,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (53,36,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 44,914: Line 45,638:
  
 
mgr.addSpawn (53,37,0,{ -- Swamp Rats
 
mgr.addSpawn (53,37,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 44,924: Line 45,648:
  
 
mgr.addSpawn (53,37,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (53,37,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 44,934: Line 45,658:
  
 
mgr.addSpawn (53,37,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (53,37,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 44,948: Line 45,672:
  
 
mgr.addSpawn (53,38,0,{ -- Swamp Rats
 
mgr.addSpawn (53,38,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 44,958: Line 45,682:
  
 
mgr.addSpawn (54,4,0,{ -- Wald I
 
mgr.addSpawn (54,4,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 44,971: Line 45,695:
  
 
mgr.addSpawn (54,4,0,{ -- Wald 1
 
mgr.addSpawn (54,4,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 44,979: Line 45,703:
  
 
mgr.addSpawn (54,4,0,{ -- Wald 1
 
mgr.addSpawn (54,4,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 44,987: Line 45,711:
  
 
mgr.addSpawn (54,5,0,{ -- Wald I
 
mgr.addSpawn (54,5,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 45,000: Line 45,724:
  
 
mgr.addSpawn (54,5,0,{ -- Wald 1
 
mgr.addSpawn (54,5,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 45,008: Line 45,732:
  
 
mgr.addSpawn (54,5,0,{ -- Wald 1
 
mgr.addSpawn (54,5,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 45,016: Line 45,740:
  
 
mgr.addSpawn (54,6,0,{ -- Wald I
 
mgr.addSpawn (54,6,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 45,029: Line 45,753:
  
 
mgr.addSpawn (54,6,0,{ -- Wald 1
 
mgr.addSpawn (54,6,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 45,037: Line 45,761:
  
 
mgr.addSpawn (54,6,0,{ -- Wald 1
 
mgr.addSpawn (54,6,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 45,045: Line 45,769:
  
 
mgr.addSpawn (54,7,0,{ -- Wald I
 
mgr.addSpawn (54,7,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 45,058: Line 45,782:
  
 
mgr.addSpawn (54,7,0,{ -- Wald 1
 
mgr.addSpawn (54,7,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 45,066: Line 45,790:
  
 
mgr.addSpawn (54,7,0,{ -- Wald 1
 
mgr.addSpawn (54,7,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 45,074: Line 45,798:
  
 
mgr.addSpawn (54,8,0,{ -- Wald II
 
mgr.addSpawn (54,8,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,084: Line 45,808:
  
 
mgr.addSpawn (54,9,0,{ -- Wald II
 
mgr.addSpawn (54,9,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,094: Line 45,818:
  
 
mgr.addSpawn (54,10,0,{ -- Wald II
 
mgr.addSpawn (54,10,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,104: Line 45,828:
  
 
mgr.addSpawn (54,10,0,{ -- Wald 2
 
mgr.addSpawn (54,10,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 45,113: Line 45,837:
  
 
mgr.addSpawn (54,11,0,{ -- Wald II
 
mgr.addSpawn (54,11,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,123: Line 45,847:
  
 
mgr.addSpawn (54,11,0,{ -- Wald 2
 
mgr.addSpawn (54,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 45,132: Line 45,856:
  
 
mgr.addSpawn (54,11,0,{ -- Wald 2
 
mgr.addSpawn (54,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 45,140: Line 45,864:
  
 
mgr.addSpawn (54,12,0,{ -- Wald II
 
mgr.addSpawn (54,12,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,150: Line 45,874:
  
 
mgr.addSpawn (54,12,0,{ -- Wald 2
 
mgr.addSpawn (54,12,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 45,159: Line 45,883:
  
 
mgr.addSpawn (54,12,0,{ -- Wald 2
 
mgr.addSpawn (54,12,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 45,167: Line 45,891:
  
 
mgr.addSpawn (54,22,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (54,22,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 45,182: Line 45,906:
  
 
mgr.addSpawn (54,23,0,{ -- Swamp Spider
 
mgr.addSpawn (54,23,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 45,192: Line 45,916:
  
 
mgr.addSpawn (54,23,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (54,23,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 45,207: Line 45,931:
  
 
mgr.addSpawn (54,23,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (54,23,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 45,216: Line 45,940:
  
 
mgr.addSpawn (54,24,0,{ -- Swamp Spider
 
mgr.addSpawn (54,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 45,226: Line 45,950:
  
 
mgr.addSpawn (54,24,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (54,24,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 45,240: Line 45,964:
  
 
mgr.addSpawn (54,24,0,{ -- Swampturtle
 
mgr.addSpawn (54,24,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 45,251: Line 45,975:
  
 
mgr.addSpawn (54,25,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (54,25,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 45,263: Line 45,987:
  
 
mgr.addSpawn (54,25,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (54,25,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 45,278: Line 46,002:
  
 
mgr.addSpawn (54,25,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (54,25,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 45,287: Line 46,011:
  
 
mgr.addSpawn (54,26,0,{ -- Swamp Spider
 
mgr.addSpawn (54,26,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 45,297: Line 46,021:
  
 
mgr.addSpawn (54,26,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (54,26,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 45,311: Line 46,035:
  
 
mgr.addSpawn (54,26,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (54,26,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 45,320: Line 46,044:
  
 
mgr.addSpawn (54,27,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (54,27,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 45,332: Line 46,056:
  
 
mgr.addSpawn (54,27,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (54,27,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 45,347: Line 46,071:
  
 
mgr.addSpawn (54,27,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (54,27,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 45,356: Line 46,080:
  
 
mgr.addSpawn (54,28,0,{ -- Swamp Spider
 
mgr.addSpawn (54,28,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 45,366: Line 46,090:
  
 
mgr.addSpawn (54,28,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (54,28,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 45,380: Line 46,104:
  
 
mgr.addSpawn (54,28,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (54,28,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 45,389: Line 46,113:
  
 
mgr.addSpawn (54,29,0,{ -- Swamp Bats
 
mgr.addSpawn (54,29,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 45,399: Line 46,123:
  
 
mgr.addSpawn (54,29,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (54,29,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 45,413: Line 46,137:
  
 
mgr.addSpawn (54,29,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (54,29,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 45,422: Line 46,146:
  
 
mgr.addSpawn (54,30,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (54,30,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 45,434: Line 46,158:
  
 
mgr.addSpawn (54,30,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (54,30,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 45,445: Line 46,169:
  
 
mgr.addSpawn (54,30,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (54,30,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 45,455: Line 46,179:
  
 
mgr.addSpawn (54,31,0,{ -- Swamp Bats
 
mgr.addSpawn (54,31,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 45,465: Line 46,189:
  
 
mgr.addSpawn (54,31,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (54,31,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 45,477: Line 46,201:
  
 
mgr.addSpawn (54,31,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (54,31,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 45,488: Line 46,212:
  
 
mgr.addSpawn (54,32,0,{ -- Swamp Bats
 
mgr.addSpawn (54,32,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 45,498: Line 46,222:
  
 
mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 45,508: Line 46,232:
  
 
mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 45,519: Line 46,243:
  
 
mgr.addSpawn (54,33,0,{ -- Swamp Bats Elite
 
mgr.addSpawn (54,33,0,{ -- Swamp Bats Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1099,8,"",0,0,1,0},
Line 45,531: Line 46,255:
  
 
mgr.addSpawn (54,33,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (54,33,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 45,543: Line 46,267:
  
 
mgr.addSpawn (54,33,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (54,33,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 45,557: Line 46,281:
  
 
mgr.addSpawn (54,34,0,{ -- Swamp Bats
 
mgr.addSpawn (54,34,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 45,567: Line 46,291:
  
 
mgr.addSpawn (54,34,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (54,34,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 45,579: Line 46,303:
  
 
mgr.addSpawn (54,34,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (54,34,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 45,591: Line 46,315:
  
 
mgr.addSpawn (54,35,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (54,35,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 45,603: Line 46,327:
  
 
mgr.addSpawn (54,35,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (54,35,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 45,613: Line 46,337:
  
 
mgr.addSpawn (54,35,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (54,35,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 45,627: Line 46,351:
  
 
mgr.addSpawn (54,36,0,{ -- Swamp Rats
 
mgr.addSpawn (54,36,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 45,637: Line 46,361:
  
 
mgr.addSpawn (54,36,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (54,36,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 45,647: Line 46,371:
  
 
mgr.addSpawn (54,36,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (54,36,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 45,661: Line 46,385:
  
 
mgr.addSpawn (54,37,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (54,37,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 45,673: Line 46,397:
  
 
mgr.addSpawn (54,37,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (54,37,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 45,687: Line 46,411:
  
 
mgr.addSpawn (54,38,0,{ -- Swamp Rats
 
mgr.addSpawn (54,38,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 45,697: Line 46,421:
  
 
mgr.addSpawn (55,2,0,{ -- Wald Start
 
mgr.addSpawn (55,2,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 45,708: Line 46,432:
  
 
mgr.addSpawn (55,3,0,{ -- Wald Start
 
mgr.addSpawn (55,3,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 45,719: Line 46,443:
  
 
mgr.addSpawn (55,4,0,{ -- Wald I
 
mgr.addSpawn (55,4,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 45,732: Line 46,456:
  
 
mgr.addSpawn (55,4,0,{ -- Wald 1
 
mgr.addSpawn (55,4,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 45,740: Line 46,464:
  
 
mgr.addSpawn (55,4,0,{ -- Wald 1
 
mgr.addSpawn (55,4,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 45,748: Line 46,472:
  
 
mgr.addSpawn (55,5,0,{ -- Wald I
 
mgr.addSpawn (55,5,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 45,761: Line 46,485:
  
 
mgr.addSpawn (55,5,0,{ -- Wald 1
 
mgr.addSpawn (55,5,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 45,769: Line 46,493:
  
 
mgr.addSpawn (55,6,0,{ -- Wald I
 
mgr.addSpawn (55,6,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 45,782: Line 46,506:
  
 
mgr.addSpawn (55,6,0,{ -- Wald 1
 
mgr.addSpawn (55,6,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 45,790: Line 46,514:
  
 
mgr.addSpawn (55,6,0,{ -- Wald 1
 
mgr.addSpawn (55,6,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 45,798: Line 46,522:
  
 
mgr.addSpawn (55,7,0,{ -- Wald I
 
mgr.addSpawn (55,7,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 45,811: Line 46,535:
  
 
mgr.addSpawn (55,7,0,{ -- Wald 1
 
mgr.addSpawn (55,7,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 45,819: Line 46,543:
  
 
mgr.addSpawn (55,7,0,{ -- Wald 1
 
mgr.addSpawn (55,7,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 45,827: Line 46,551:
  
 
mgr.addSpawn (55,8,0,{ -- Wald II
 
mgr.addSpawn (55,8,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,837: Line 46,561:
  
 
mgr.addSpawn (55,9,0,{ -- Wald II
 
mgr.addSpawn (55,9,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,847: Line 46,571:
  
 
mgr.addSpawn (55,10,0,{ -- Wald II
 
mgr.addSpawn (55,10,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,857: Line 46,581:
  
 
mgr.addSpawn (55,11,0,{ -- Wald II
 
mgr.addSpawn (55,11,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,867: Line 46,591:
  
 
mgr.addSpawn (55,11,0,{ -- Wald 2
 
mgr.addSpawn (55,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 45,876: Line 46,600:
  
 
mgr.addSpawn (55,11,0,{ -- Wald 2
 
mgr.addSpawn (55,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 45,884: Line 46,608:
  
 
mgr.addSpawn (55,12,0,{ -- Wald II
 
mgr.addSpawn (55,12,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 45,894: Line 46,618:
  
 
mgr.addSpawn (55,12,0,{ -- Wald 2
 
mgr.addSpawn (55,12,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 45,903: Line 46,627:
  
 
mgr.addSpawn (55,12,0,{ -- Wald 2
 
mgr.addSpawn (55,12,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 45,911: Line 46,635:
  
 
mgr.addSpawn (55,22,0,{ -- Swamp Spider
 
mgr.addSpawn (55,22,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 45,921: Line 46,645:
  
 
mgr.addSpawn (55,22,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (55,22,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 45,936: Line 46,660:
  
 
mgr.addSpawn (55,23,0,{ -- Swamp Spider
 
mgr.addSpawn (55,23,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 45,946: Line 46,670:
  
 
mgr.addSpawn (55,23,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (55,23,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 45,961: Line 46,685:
  
 
mgr.addSpawn (55,23,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (55,23,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 45,970: Line 46,694:
  
 
mgr.addSpawn (55,24,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (55,24,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 45,982: Line 46,706:
  
 
mgr.addSpawn (55,24,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (55,24,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 45,997: Line 46,721:
  
 
mgr.addSpawn (55,24,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (55,24,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,006: Line 46,730:
  
 
mgr.addSpawn (55,25,0,{ -- Swamp Spider
 
mgr.addSpawn (55,25,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 46,016: Line 46,740:
  
 
mgr.addSpawn (55,25,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (55,25,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 46,031: Line 46,755:
  
 
mgr.addSpawn (55,25,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (55,25,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,040: Line 46,764:
  
 
mgr.addSpawn (55,26,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (55,26,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 46,052: Line 46,776:
  
 
mgr.addSpawn (55,26,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (55,26,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 46,066: Line 46,790:
  
 
mgr.addSpawn (55,26,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (55,26,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,075: Line 46,799:
  
 
mgr.addSpawn (55,27,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (55,27,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 46,090: Line 46,814:
  
 
mgr.addSpawn (55,27,0,{ -- Swamp Spider
 
mgr.addSpawn (55,27,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 46,100: Line 46,824:
  
 
mgr.addSpawn (55,27,0,{ -- Swampturtle
 
mgr.addSpawn (55,27,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 46,111: Line 46,835:
  
 
mgr.addSpawn (55,28,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (55,28,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 46,123: Line 46,847:
  
 
mgr.addSpawn (55,28,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (55,28,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 46,138: Line 46,862:
  
 
mgr.addSpawn (55,28,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (55,28,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,147: Line 46,871:
  
 
mgr.addSpawn (55,29,0,{ -- Swamp Bats
 
mgr.addSpawn (55,29,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 46,157: Line 46,881:
  
 
mgr.addSpawn (55,29,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (55,29,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 46,171: Line 46,895:
  
 
mgr.addSpawn (55,29,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (55,29,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,180: Line 46,904:
  
 
mgr.addSpawn (55,30,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (55,30,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 46,191: Line 46,915:
  
 
mgr.addSpawn (55,30,0,{ -- Swamp Bats
 
mgr.addSpawn (55,30,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 46,201: Line 46,925:
  
 
mgr.addSpawn (55,30,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (55,30,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 46,212: Line 46,936:
  
 
mgr.addSpawn (55,31,0,{ -- Swamp Bats
 
mgr.addSpawn (55,31,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 46,222: Line 46,946:
  
 
mgr.addSpawn (55,31,0,{ -- Swamp Undead Mage Elite
 
mgr.addSpawn (55,31,0,{ -- Swamp Undead Mage Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 46,234: Line 46,958:
  
 
mgr.addSpawn (55,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
mgr.addSpawn (55,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,3,"",0,0,0,0},
Line 46,247: Line 46,971:
  
 
mgr.addSpawn (55,32,0,{ -- Swamp Bats
 
mgr.addSpawn (55,32,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 46,257: Line 46,981:
  
 
mgr.addSpawn (55,32,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (55,32,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 46,269: Line 46,993:
  
 
mgr.addSpawn (55,32,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (55,32,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 46,283: Line 47,007:
  
 
mgr.addSpawn (55,33,0,{ -- Swamp Bats
 
mgr.addSpawn (55,33,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 46,293: Line 47,017:
  
 
mgr.addSpawn (55,33,0,{ -- Swamp Undead Mage Elite
 
mgr.addSpawn (55,33,0,{ -- Swamp Undead Mage Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 46,305: Line 47,029:
  
 
mgr.addSpawn (55,33,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (55,33,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 46,319: Line 47,043:
  
 
mgr.addSpawn (55,34,0,{ -- Swamp Bats
 
mgr.addSpawn (55,34,0,{ -- Swamp Bats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1099,6,"",0,0,1,0},
Line 46,329: Line 47,053:
  
 
mgr.addSpawn (55,34,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (55,34,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 46,339: Line 47,063:
  
 
mgr.addSpawn (55,34,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (55,34,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 46,353: Line 47,077:
  
 
mgr.addSpawn (55,35,0,{ -- Swamp Rats
 
mgr.addSpawn (55,35,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 46,363: Line 47,087:
  
 
mgr.addSpawn (55,35,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (55,35,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 46,375: Line 47,099:
  
 
mgr.addSpawn (55,35,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (55,35,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 46,389: Line 47,113:
  
 
mgr.addSpawn (55,36,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (55,36,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 46,401: Line 47,125:
  
 
mgr.addSpawn (55,36,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (55,36,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 46,412: Line 47,136:
  
 
mgr.addSpawn (55,36,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (55,36,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 46,422: Line 47,146:
  
 
mgr.addSpawn (55,37,0,{ -- Swamp Rats
 
mgr.addSpawn (55,37,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 46,432: Line 47,156:
  
 
mgr.addSpawn (55,37,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (55,37,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 46,442: Line 47,166:
  
 
mgr.addSpawn (55,37,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (55,37,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 46,456: Line 47,180:
  
 
mgr.addSpawn (55,38,0,{ -- Swamp Rats
 
mgr.addSpawn (55,38,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 46,466: Line 47,190:
  
 
mgr.addSpawn (55,38,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (55,38,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 46,478: Line 47,202:
  
 
mgr.addSpawn (55,38,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (55,38,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 46,490: Line 47,214:
  
 
mgr.addSpawn (55,53,0,{ -- christmas bear panther
 
mgr.addSpawn (55,53,0,{ -- christmas bear panther
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1892,1,"",0,0,1,0},
Line 46,502: Line 47,226:
  
 
mgr.addSpawn (55,54,0,{ -- christmas bear panther
 
mgr.addSpawn (55,54,0,{ -- christmas bear panther
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1892,1,"",0,0,1,0},
Line 46,514: Line 47,238:
  
 
mgr.addSpawn (55,55,0,{ -- christmas bear panther
 
mgr.addSpawn (55,55,0,{ -- christmas bear panther
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1892,1,"",0,0,1,0},
Line 46,526: Line 47,250:
  
 
mgr.addSpawn (55,55,0,{ -- Schneevikinger
 
mgr.addSpawn (55,55,0,{ -- Schneevikinger
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,0,0},
Line 46,537: Line 47,261:
  
 
mgr.addSpawn (56,2,0,{ -- Wald Start
 
mgr.addSpawn (56,2,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 46,548: Line 47,272:
  
 
mgr.addSpawn (56,3,0,{ -- Wald Start
 
mgr.addSpawn (56,3,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 46,559: Line 47,283:
  
 
mgr.addSpawn (56,4,0,{ -- Wald I
 
mgr.addSpawn (56,4,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 46,572: Line 47,296:
  
 
mgr.addSpawn (56,4,0,{ -- Wald 1
 
mgr.addSpawn (56,4,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 46,580: Line 47,304:
  
 
mgr.addSpawn (56,5,0,{ -- Wald I
 
mgr.addSpawn (56,5,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 46,593: Line 47,317:
  
 
mgr.addSpawn (56,5,0,{ -- Wald 1
 
mgr.addSpawn (56,5,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 46,601: Line 47,325:
  
 
mgr.addSpawn (56,6,0,{ -- Wald I
 
mgr.addSpawn (56,6,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 46,614: Line 47,338:
  
 
mgr.addSpawn (56,6,0,{ -- Wald 1
 
mgr.addSpawn (56,6,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 46,622: Line 47,346:
  
 
mgr.addSpawn (56,7,0,{ -- Wald I
 
mgr.addSpawn (56,7,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 46,635: Line 47,359:
  
 
mgr.addSpawn (56,7,0,{ -- Wald 1
 
mgr.addSpawn (56,7,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 46,643: Line 47,367:
  
 
mgr.addSpawn (56,7,0,{ -- Wald 1
 
mgr.addSpawn (56,7,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 46,651: Line 47,375:
  
 
mgr.addSpawn (56,8,0,{ -- Wald I
 
mgr.addSpawn (56,8,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 46,664: Line 47,388:
  
 
mgr.addSpawn (56,8,0,{ -- Wald 1
 
mgr.addSpawn (56,8,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 46,672: Line 47,396:
  
 
mgr.addSpawn (56,8,0,{ -- Wald 1
 
mgr.addSpawn (56,8,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 46,680: Line 47,404:
  
 
mgr.addSpawn (56,9,0,{ -- Wald II
 
mgr.addSpawn (56,9,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 46,690: Line 47,414:
  
 
mgr.addSpawn (56,10,0,{ -- Wald II
 
mgr.addSpawn (56,10,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 46,700: Line 47,424:
  
 
mgr.addSpawn (56,11,0,{ -- Wald II
 
mgr.addSpawn (56,11,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 46,710: Line 47,434:
  
 
mgr.addSpawn (56,11,0,{ -- Wald 2
 
mgr.addSpawn (56,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 46,719: Line 47,443:
  
 
mgr.addSpawn (56,11,0,{ -- Wald 2
 
mgr.addSpawn (56,11,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 46,727: Line 47,451:
  
 
mgr.addSpawn (56,12,0,{ -- Wald II
 
mgr.addSpawn (56,12,0,{ -- Wald II
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2056,4,"",0,0,1,0},
Line 46,737: Line 47,461:
  
 
mgr.addSpawn (56,12,0,{ -- Wald 2
 
mgr.addSpawn (56,12,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2100,9,"",0,0,0,0},
Line 46,746: Line 47,470:
  
 
mgr.addSpawn (56,12,0,{ -- Wald 2
 
mgr.addSpawn (56,12,0,{ -- Wald 2
total_density = 6,
+
total_density = 300,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
{2103,100,"",0,0,1,0},
Line 46,754: Line 47,478:
  
 
mgr.addSpawn (56,13,0,{ -- Wald 4
 
mgr.addSpawn (56,13,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 46,764: Line 47,488:
  
 
mgr.addSpawn (56,14,0,{ -- Wald 4
 
mgr.addSpawn (56,14,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 46,774: Line 47,498:
  
 
mgr.addSpawn (56,15,0,{ -- Wald 4
 
mgr.addSpawn (56,15,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 46,784: Line 47,508:
  
 
mgr.addSpawn (56,24,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (56,24,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 46,799: Line 47,523:
  
 
mgr.addSpawn (56,24,0,{ -- Swamp Spider
 
mgr.addSpawn (56,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 46,809: Line 47,533:
  
 
mgr.addSpawn (56,24,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (56,24,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,818: Line 47,542:
  
 
mgr.addSpawn (56,25,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (56,25,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 46,830: Line 47,554:
  
 
mgr.addSpawn (56,25,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (56,25,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 46,845: Line 47,569:
  
 
mgr.addSpawn (56,25,0,{ -- Swampturtle
 
mgr.addSpawn (56,25,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 46,856: Line 47,580:
  
 
mgr.addSpawn (56,26,0,{ -- Swamp Spider
 
mgr.addSpawn (56,26,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 46,866: Line 47,590:
  
 
mgr.addSpawn (56,26,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (56,26,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 46,881: Line 47,605:
  
 
mgr.addSpawn (56,26,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (56,26,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,890: Line 47,614:
  
 
mgr.addSpawn (56,27,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (56,27,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 46,902: Line 47,626:
  
 
mgr.addSpawn (56,27,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (56,27,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 46,917: Line 47,641:
  
 
mgr.addSpawn (56,27,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (56,27,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,926: Line 47,650:
  
 
mgr.addSpawn (56,28,0,{ -- Swamp Spider
 
mgr.addSpawn (56,28,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 46,936: Line 47,660:
  
 
mgr.addSpawn (56,28,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (56,28,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 46,950: Line 47,674:
  
 
mgr.addSpawn (56,28,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (56,28,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 46,959: Line 47,683:
  
 
mgr.addSpawn (56,29,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (56,29,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 46,971: Line 47,695:
  
 
mgr.addSpawn (56,29,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (56,29,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 46,985: Line 47,709:
  
 
mgr.addSpawn (56,29,0,{ -- Swampturtle
 
mgr.addSpawn (56,29,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 46,996: Line 47,720:
  
 
mgr.addSpawn (56,30,0,{ -- Swamp Spider
 
mgr.addSpawn (56,30,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 47,006: Line 47,730:
  
 
mgr.addSpawn (56,30,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (56,30,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 47,017: Line 47,741:
  
 
mgr.addSpawn (56,30,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (56,30,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 47,029: Line 47,753:
  
 
mgr.addSpawn (56,31,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (56,31,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 47,041: Line 47,765:
  
 
mgr.addSpawn (56,31,0,{ -- Swamp Undead  Officer Elite
 
mgr.addSpawn (56,31,0,{ -- Swamp Undead  Officer Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 47,053: Line 47,777:
  
 
mgr.addSpawn (56,31,0,{ -- Swamp Skeleton Warrior Background
 
mgr.addSpawn (56,31,0,{ -- Swamp Skeleton Warrior Background
total_density = 15,
+
total_density = 750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
Line 47,064: Line 47,788:
  
 
mgr.addSpawn (56,32,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (56,32,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 47,076: Line 47,800:
  
 
mgr.addSpawn (56,32,0,{ -- Swamp Undead Mage Elite
 
mgr.addSpawn (56,32,0,{ -- Swamp Undead Mage Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 47,088: Line 47,812:
  
 
mgr.addSpawn (56,32,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (56,32,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 47,102: Line 47,826:
  
 
mgr.addSpawn (56,33,0,{ -- Swamp Rats
 
mgr.addSpawn (56,33,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 47,112: Line 47,836:
  
 
mgr.addSpawn (56,33,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (56,33,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 47,124: Line 47,848:
  
 
mgr.addSpawn (56,33,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (56,33,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 47,138: Line 47,862:
  
 
mgr.addSpawn (56,34,0,{ -- Swamp Rats
 
mgr.addSpawn (56,34,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 47,148: Line 47,872:
  
 
mgr.addSpawn (56,34,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (56,34,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 47,160: Line 47,884:
  
 
mgr.addSpawn (56,34,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (56,34,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 47,174: Line 47,898:
  
 
mgr.addSpawn (56,35,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (56,35,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 47,185: Line 47,909:
  
 
mgr.addSpawn (56,35,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (56,35,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 47,197: Line 47,921:
  
 
mgr.addSpawn (56,35,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (56,35,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 47,208: Line 47,932:
  
 
mgr.addSpawn (56,36,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (56,36,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 47,219: Line 47,943:
  
 
mgr.addSpawn (56,36,0,{ -- Swamp Rats
 
mgr.addSpawn (56,36,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 47,229: Line 47,953:
  
 
mgr.addSpawn (56,36,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (56,36,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 47,241: Line 47,965:
  
 
mgr.addSpawn (56,37,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (56,37,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 47,253: Line 47,977:
  
 
mgr.addSpawn (56,37,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (56,37,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 47,264: Line 47,988:
  
 
mgr.addSpawn (56,38,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (56,38,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 47,276: Line 48,000:
  
 
mgr.addSpawn (56,38,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (56,38,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 47,287: Line 48,011:
  
 
mgr.addSpawn (56,39,0,{ -- Swamp Rats
 
mgr.addSpawn (56,39,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 47,297: Line 48,021:
  
 
mgr.addSpawn (56,39,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (56,39,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 47,312: Line 48,036:
  
 
mgr.addSpawn (56,53,0,{ -- Schneekobolde
 
mgr.addSpawn (56,53,0,{ -- Schneekobolde
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1921,5,"",0,0,0,0},
 
{1921,5,"",0,0,0,0},
Line 47,324: Line 48,048:
  
 
mgr.addSpawn (56,54,0,{ -- christmas bear panther
 
mgr.addSpawn (56,54,0,{ -- christmas bear panther
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1892,1,"",0,0,1,0},
Line 47,336: Line 48,060:
  
 
mgr.addSpawn (56,54,0,{ -- Schneevikinger
 
mgr.addSpawn (56,54,0,{ -- Schneevikinger
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,0,0},
Line 47,347: Line 48,071:
  
 
mgr.addSpawn (56,55,0,{ -- christmas bear panther
 
mgr.addSpawn (56,55,0,{ -- christmas bear panther
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1892,1,"",0,0,1,0},
Line 47,359: Line 48,083:
  
 
mgr.addSpawn (56,55,0,{ -- Schneevikinger
 
mgr.addSpawn (56,55,0,{ -- Schneevikinger
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,0,0},
Line 47,370: Line 48,094:
  
 
mgr.addSpawn (57,2,0,{ -- Wald Start
 
mgr.addSpawn (57,2,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 47,381: Line 48,105:
  
 
mgr.addSpawn (57,2,0,{ -- Wald 1
 
mgr.addSpawn (57,2,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 47,389: Line 48,113:
  
 
mgr.addSpawn (57,3,0,{ -- Wald Start
 
mgr.addSpawn (57,3,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 47,400: Line 48,124:
  
 
mgr.addSpawn (57,3,0,{ -- Wald 1
 
mgr.addSpawn (57,3,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 47,408: Line 48,132:
  
 
mgr.addSpawn (57,4,0,{ -- Wald I
 
mgr.addSpawn (57,4,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 47,421: Line 48,145:
  
 
mgr.addSpawn (57,4,0,{ -- Wald 1
 
mgr.addSpawn (57,4,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 47,429: Line 48,153:
  
 
mgr.addSpawn (57,5,0,{ -- Wald I
 
mgr.addSpawn (57,5,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 47,442: Line 48,166:
  
 
mgr.addSpawn (57,5,0,{ -- Wald 1
 
mgr.addSpawn (57,5,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 47,450: Line 48,174:
  
 
mgr.addSpawn (57,6,0,{ -- Wald I
 
mgr.addSpawn (57,6,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 47,463: Line 48,187:
  
 
mgr.addSpawn (57,6,0,{ -- Wald 1
 
mgr.addSpawn (57,6,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 47,471: Line 48,195:
  
 
mgr.addSpawn (57,6,0,{ -- Wald 1
 
mgr.addSpawn (57,6,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 47,479: Line 48,203:
  
 
mgr.addSpawn (57,7,0,{ -- Wald I
 
mgr.addSpawn (57,7,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 47,492: Line 48,216:
  
 
mgr.addSpawn (57,7,0,{ -- Wald 1
 
mgr.addSpawn (57,7,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 47,500: Line 48,224:
  
 
mgr.addSpawn (57,7,0,{ -- Wald 1
 
mgr.addSpawn (57,7,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 47,508: Line 48,232:
  
 
mgr.addSpawn (57,8,0,{ -- Wald I
 
mgr.addSpawn (57,8,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 47,521: Line 48,245:
  
 
mgr.addSpawn (57,8,0,{ -- Wald 1
 
mgr.addSpawn (57,8,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 47,529: Line 48,253:
  
 
mgr.addSpawn (57,8,0,{ -- Wald 1
 
mgr.addSpawn (57,8,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 47,537: Line 48,261:
  
 
mgr.addSpawn (57,9,0,{ -- Wald I
 
mgr.addSpawn (57,9,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 47,550: Line 48,274:
  
 
mgr.addSpawn (57,9,0,{ -- Wald 1
 
mgr.addSpawn (57,9,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 47,558: Line 48,282:
  
 
mgr.addSpawn (57,10,0,{ -- Wald III
 
mgr.addSpawn (57,10,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 47,567: Line 48,291:
  
 
mgr.addSpawn (57,10,0,{ -- Wald 3
 
mgr.addSpawn (57,10,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 47,576: Line 48,300:
  
 
mgr.addSpawn (57,11,0,{ -- Wald III
 
mgr.addSpawn (57,11,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 47,585: Line 48,309:
  
 
mgr.addSpawn (57,11,0,{ -- Wald 3
 
mgr.addSpawn (57,11,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 47,594: Line 48,318:
  
 
mgr.addSpawn (57,12,0,{ -- Wald III
 
mgr.addSpawn (57,12,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 47,603: Line 48,327:
  
 
mgr.addSpawn (57,12,0,{ -- Wald 3
 
mgr.addSpawn (57,12,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 47,612: Line 48,336:
  
 
mgr.addSpawn (57,13,0,{ -- Wald 4
 
mgr.addSpawn (57,13,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 47,622: Line 48,346:
  
 
mgr.addSpawn (57,15,0,{ -- Wald 4
 
mgr.addSpawn (57,15,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 47,632: Line 48,356:
  
 
mgr.addSpawn (57,24,0,{ -- Swamp Spider
 
mgr.addSpawn (57,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 47,642: Line 48,366:
  
 
mgr.addSpawn (57,24,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (57,24,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 47,657: Line 48,381:
  
 
mgr.addSpawn (57,24,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (57,24,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 47,666: Line 48,390:
  
 
mgr.addSpawn (57,25,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (57,25,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 47,681: Line 48,405:
  
 
mgr.addSpawn (57,25,0,{ -- Swamp Spider
 
mgr.addSpawn (57,25,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 47,691: Line 48,415:
  
 
mgr.addSpawn (57,25,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (57,25,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 47,700: Line 48,424:
  
 
mgr.addSpawn (57,26,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (57,26,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 47,712: Line 48,436:
  
 
mgr.addSpawn (57,26,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (57,26,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 47,727: Line 48,451:
  
 
mgr.addSpawn (57,26,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (57,26,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 47,736: Line 48,460:
  
 
mgr.addSpawn (57,27,0,{ -- Swamp Spider
 
mgr.addSpawn (57,27,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 47,746: Line 48,470:
  
 
mgr.addSpawn (57,27,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (57,27,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 47,761: Line 48,485:
  
 
mgr.addSpawn (57,27,0,{ -- Swampturtle
 
mgr.addSpawn (57,27,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 47,772: Line 48,496:
  
 
mgr.addSpawn (57,28,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (57,28,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 47,784: Line 48,508:
  
 
mgr.addSpawn (57,28,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (57,28,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 47,799: Line 48,523:
  
 
mgr.addSpawn (57,28,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (57,28,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 47,808: Line 48,532:
  
 
mgr.addSpawn (57,29,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (57,29,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 47,823: Line 48,547:
  
 
mgr.addSpawn (57,29,0,{ -- Swamp Spider
 
mgr.addSpawn (57,29,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 47,833: Line 48,557:
  
 
mgr.addSpawn (57,29,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (57,29,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 47,842: Line 48,566:
  
 
mgr.addSpawn (57,30,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (57,30,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 47,854: Line 48,578:
  
 
mgr.addSpawn (57,30,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (57,30,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 47,865: Line 48,589:
  
 
mgr.addSpawn (57,30,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (57,30,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 47,877: Line 48,601:
  
 
mgr.addSpawn (57,31,0,{ -- Swamp Spider
 
mgr.addSpawn (57,31,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 47,887: Line 48,611:
  
 
mgr.addSpawn (57,31,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (57,31,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 47,898: Line 48,622:
  
 
mgr.addSpawn (57,31,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (57,31,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 47,910: Line 48,634:
  
 
mgr.addSpawn (57,32,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (57,32,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 47,921: Line 48,645:
  
 
mgr.addSpawn (57,32,0,{ -- Swamp Rats
 
mgr.addSpawn (57,32,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 47,931: Line 48,655:
  
 
mgr.addSpawn (57,32,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (57,32,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 47,945: Line 48,669:
  
 
mgr.addSpawn (57,33,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (57,33,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 47,957: Line 48,681:
  
 
mgr.addSpawn (57,33,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (57,33,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 47,969: Line 48,693:
  
 
mgr.addSpawn (57,33,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (57,33,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 47,983: Line 48,707:
  
 
mgr.addSpawn (57,34,0,{ -- Swamp Rats
 
mgr.addSpawn (57,34,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 47,993: Line 48,717:
  
 
mgr.addSpawn (57,34,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (57,34,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 48,004: Line 48,728:
  
 
mgr.addSpawn (57,34,0,{ -- Swamp Undead  Ranged Elite
 
mgr.addSpawn (57,34,0,{ -- Swamp Undead  Ranged Elite
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 48,016: Line 48,740:
  
 
mgr.addSpawn (57,35,0,{ -- Swamp Rats
 
mgr.addSpawn (57,35,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 48,026: Line 48,750:
  
 
mgr.addSpawn (57,35,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (57,35,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 48,038: Line 48,762:
  
 
mgr.addSpawn (57,35,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (57,35,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 48,050: Line 48,774:
  
 
mgr.addSpawn (57,36,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (57,36,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 48,062: Line 48,786:
  
 
mgr.addSpawn (57,36,0,{ -- Swamp Undead Melee Elite
 
mgr.addSpawn (57,36,0,{ -- Swamp Undead Melee Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1297,2,"",0,0,0,0},
Line 48,074: Line 48,798:
  
 
mgr.addSpawn (57,36,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (57,36,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 48,088: Line 48,812:
  
 
mgr.addSpawn (57,37,0,{ -- Swamp Rats
 
mgr.addSpawn (57,37,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 48,098: Line 48,822:
  
 
mgr.addSpawn (57,37,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (57,37,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 48,109: Line 48,833:
  
 
mgr.addSpawn (57,37,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (57,37,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 48,120: Line 48,844:
  
 
mgr.addSpawn (57,38,0,{ -- Swamp Rats
 
mgr.addSpawn (57,38,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 48,130: Line 48,854:
  
 
mgr.addSpawn (57,38,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (57,38,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 48,140: Line 48,864:
  
 
mgr.addSpawn (57,38,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (57,38,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 48,154: Line 48,878:
  
 
mgr.addSpawn (57,39,0,{ -- Swamp Rats
 
mgr.addSpawn (57,39,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 48,164: Line 48,888:
  
 
mgr.addSpawn (57,39,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (57,39,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 48,179: Line 48,903:
  
 
mgr.addSpawn (57,39,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (57,39,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 48,188: Line 48,912:
  
 
mgr.addSpawn (57,40,0,{ -- Swamp Rats
 
mgr.addSpawn (57,40,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 48,198: Line 48,922:
  
 
mgr.addSpawn (57,40,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (57,40,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 48,213: Line 48,937:
  
 
mgr.addSpawn (57,41,0,{ -- Swamp Rats
 
mgr.addSpawn (57,41,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 48,223: Line 48,947:
  
 
mgr.addSpawn (57,53,0,{ -- Schneekobolde
 
mgr.addSpawn (57,53,0,{ -- Schneekobolde
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1921,5,"",0,0,0,0},
 
{1921,5,"",0,0,0,0},
Line 48,235: Line 48,959:
  
 
mgr.addSpawn (57,54,0,{ -- christmas bear panther
 
mgr.addSpawn (57,54,0,{ -- christmas bear panther
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1892,1,"",0,0,1,0},
Line 48,247: Line 48,971:
  
 
mgr.addSpawn (57,54,0,{ -- Schneevikinger
 
mgr.addSpawn (57,54,0,{ -- Schneevikinger
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,0,0},
Line 48,258: Line 48,982:
  
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 48,269: Line 48,993:
  
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 48,280: Line 49,004:
  
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1903,8,"",0,0,1,0},
 
{1903,8,"",0,0,1,0},
Line 48,291: Line 49,015:
  
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 48,302: Line 49,026:
  
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 48,313: Line 49,037:
  
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1903,8,"",0,0,1,0},
 
{1903,8,"",0,0,1,0},
Line 48,324: Line 49,048:
  
 
mgr.addSpawn (57,56,-1,{ -- Dunkelfeen
 
mgr.addSpawn (57,56,-1,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 48,335: Line 49,059:
  
 
mgr.addSpawn (57,56,-1,{ -- Dunkelfeen
 
mgr.addSpawn (57,56,-1,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 48,346: Line 49,070:
  
 
mgr.addSpawn (58,2,0,{ -- Wald Start
 
mgr.addSpawn (58,2,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 48,357: Line 49,081:
  
 
mgr.addSpawn (58,2,0,{ -- Wald 1
 
mgr.addSpawn (58,2,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 48,365: Line 49,089:
  
 
mgr.addSpawn (58,3,0,{ -- Wald Start
 
mgr.addSpawn (58,3,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 48,376: Line 49,100:
  
 
mgr.addSpawn (58,3,0,{ -- Wald 1
 
mgr.addSpawn (58,3,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 48,384: Line 49,108:
  
 
mgr.addSpawn (58,4,0,{ -- Wald Start
 
mgr.addSpawn (58,4,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 48,395: Line 49,119:
  
 
mgr.addSpawn (58,4,0,{ -- Wald I
 
mgr.addSpawn (58,4,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 48,408: Line 49,132:
  
 
mgr.addSpawn (58,4,0,{ -- Wald 1
 
mgr.addSpawn (58,4,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 48,416: Line 49,140:
  
 
mgr.addSpawn (58,5,0,{ -- Wald I
 
mgr.addSpawn (58,5,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 48,429: Line 49,153:
  
 
mgr.addSpawn (58,5,0,{ -- Wald 1
 
mgr.addSpawn (58,5,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 48,437: Line 49,161:
  
 
mgr.addSpawn (58,6,0,{ -- Wald I
 
mgr.addSpawn (58,6,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 48,450: Line 49,174:
  
 
mgr.addSpawn (58,6,0,{ -- Wald 1
 
mgr.addSpawn (58,6,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 48,458: Line 49,182:
  
 
mgr.addSpawn (58,6,0,{ -- Wald 1
 
mgr.addSpawn (58,6,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 48,466: Line 49,190:
  
 
mgr.addSpawn (58,7,0,{ -- Wald I
 
mgr.addSpawn (58,7,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 48,479: Line 49,203:
  
 
mgr.addSpawn (58,7,0,{ -- Wald 1
 
mgr.addSpawn (58,7,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 48,487: Line 49,211:
  
 
mgr.addSpawn (58,7,0,{ -- Wald 1
 
mgr.addSpawn (58,7,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 48,495: Line 49,219:
  
 
mgr.addSpawn (58,8,0,{ -- Wald I
 
mgr.addSpawn (58,8,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 48,508: Line 49,232:
  
 
mgr.addSpawn (58,8,0,{ -- Wald 1
 
mgr.addSpawn (58,8,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 48,516: Line 49,240:
  
 
mgr.addSpawn (58,8,0,{ -- Wald 1
 
mgr.addSpawn (58,8,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 48,524: Line 49,248:
  
 
mgr.addSpawn (58,9,0,{ -- Wald III
 
mgr.addSpawn (58,9,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 48,533: Line 49,257:
  
 
mgr.addSpawn (58,9,0,{ -- Wald 3
 
mgr.addSpawn (58,9,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 48,542: Line 49,266:
  
 
mgr.addSpawn (58,10,0,{ -- Wald III
 
mgr.addSpawn (58,10,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 48,551: Line 49,275:
  
 
mgr.addSpawn (58,10,0,{ -- Wald 3
 
mgr.addSpawn (58,10,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 48,560: Line 49,284:
  
 
mgr.addSpawn (58,11,0,{ -- Wald III
 
mgr.addSpawn (58,11,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 48,569: Line 49,293:
  
 
mgr.addSpawn (58,11,0,{ -- Wald 3
 
mgr.addSpawn (58,11,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 48,578: Line 49,302:
  
 
mgr.addSpawn (58,12,0,{ -- Wald III
 
mgr.addSpawn (58,12,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 48,587: Line 49,311:
  
 
mgr.addSpawn (58,12,0,{ -- Wald 3
 
mgr.addSpawn (58,12,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 48,596: Line 49,320:
  
 
mgr.addSpawn (58,13,0,{ -- Wald 4
 
mgr.addSpawn (58,13,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 48,606: Line 49,330:
  
 
mgr.addSpawn (58,14,0,{ -- Wald 4
 
mgr.addSpawn (58,14,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 48,616: Line 49,340:
  
 
mgr.addSpawn (58,23,0,{ -- Swamp Spider
 
mgr.addSpawn (58,23,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 48,626: Line 49,350:
  
 
mgr.addSpawn (58,23,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (58,23,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 48,641: Line 49,365:
  
 
mgr.addSpawn (58,24,0,{ -- Swamp Spider
 
mgr.addSpawn (58,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 48,651: Line 49,375:
  
 
mgr.addSpawn (58,24,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (58,24,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 48,666: Line 49,390:
  
 
mgr.addSpawn (58,24,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,24,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 48,675: Line 49,399:
  
 
mgr.addSpawn (58,25,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (58,25,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 48,687: Line 49,411:
  
 
mgr.addSpawn (58,25,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (58,25,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 48,702: Line 49,426:
  
 
mgr.addSpawn (58,25,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,25,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 48,711: Line 49,435:
  
 
mgr.addSpawn (58,26,0,{ -- Swamp Spider
 
mgr.addSpawn (58,26,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 48,721: Line 49,445:
  
 
mgr.addSpawn (58,26,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (58,26,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 48,736: Line 49,460:
  
 
mgr.addSpawn (58,26,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,26,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 48,745: Line 49,469:
  
 
mgr.addSpawn (58,27,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (58,27,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 48,757: Line 49,481:
  
 
mgr.addSpawn (58,27,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (58,27,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 48,772: Line 49,496:
  
 
mgr.addSpawn (58,27,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,27,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 48,781: Line 49,505:
  
 
mgr.addSpawn (58,28,0,{ -- Swamp Spider
 
mgr.addSpawn (58,28,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 48,791: Line 49,515:
  
 
mgr.addSpawn (58,28,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (58,28,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 48,806: Line 49,530:
  
 
mgr.addSpawn (58,28,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,28,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 48,815: Line 49,539:
  
 
mgr.addSpawn (58,29,0,{ -- Swamp Spider
 
mgr.addSpawn (58,29,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 48,825: Line 49,549:
  
 
mgr.addSpawn (58,29,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (58,29,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 48,840: Line 49,564:
  
 
mgr.addSpawn (58,29,0,{ -- Swampturtle
 
mgr.addSpawn (58,29,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 48,851: Line 49,575:
  
 
mgr.addSpawn (58,29,-1,{ -- Swamp Rats
 
mgr.addSpawn (58,29,-1,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 48,861: Line 49,585:
  
 
mgr.addSpawn (58,30,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (58,30,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 48,876: Line 49,600:
  
 
mgr.addSpawn (58,30,0,{ -- Swamp Spider
 
mgr.addSpawn (58,30,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 48,886: Line 49,610:
  
 
mgr.addSpawn (58,30,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,30,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 48,895: Line 49,619:
  
 
mgr.addSpawn (58,31,0,{ -- Swamp Spider
 
mgr.addSpawn (58,31,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 48,905: Line 49,629:
  
 
mgr.addSpawn (58,31,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (58,31,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 48,920: Line 49,644:
  
 
mgr.addSpawn (58,31,0,{ -- Swampturtle
 
mgr.addSpawn (58,31,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 48,931: Line 49,655:
  
 
mgr.addSpawn (58,32,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (58,32,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 48,942: Line 49,666:
  
 
mgr.addSpawn (58,32,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (58,32,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 48,954: Line 49,678:
  
 
mgr.addSpawn (58,32,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (58,32,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 48,968: Line 49,692:
  
 
mgr.addSpawn (58,33,0,{ -- Swamp Rats
 
mgr.addSpawn (58,33,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 48,978: Line 49,702:
  
 
mgr.addSpawn (58,33,0,{ -- Swamp Undead  Officer Elite
 
mgr.addSpawn (58,33,0,{ -- Swamp Undead  Officer Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 48,990: Line 49,714:
  
 
mgr.addSpawn (58,33,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (58,33,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 49,004: Line 49,728:
  
 
mgr.addSpawn (58,34,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (58,34,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 49,016: Line 49,740:
  
 
mgr.addSpawn (58,34,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (58,34,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 49,028: Line 49,752:
  
 
mgr.addSpawn (58,34,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (58,34,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 49,040: Line 49,764:
  
 
mgr.addSpawn (58,35,0,{ -- Swamp Rats
 
mgr.addSpawn (58,35,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 49,050: Line 49,774:
  
 
mgr.addSpawn (58,35,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (58,35,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 49,060: Line 49,784:
  
 
mgr.addSpawn (58,35,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (58,35,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 49,074: Line 49,798:
  
 
mgr.addSpawn (58,36,0,{ -- Swamp Rats
 
mgr.addSpawn (58,36,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 49,084: Line 49,808:
  
 
mgr.addSpawn (58,36,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (58,36,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 49,095: Line 49,819:
  
 
mgr.addSpawn (58,36,0,{ -- Swamp Undead Mage  
 
mgr.addSpawn (58,36,0,{ -- Swamp Undead Mage  
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1048,4,"",0,0,0,0},
Line 49,107: Line 49,831:
  
 
mgr.addSpawn (58,37,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (58,37,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 49,119: Line 49,843:
  
 
mgr.addSpawn (58,37,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (58,37,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 49,133: Line 49,857:
  
 
mgr.addSpawn (58,38,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (58,38,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 49,145: Line 49,869:
  
 
mgr.addSpawn (58,38,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (58,38,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 49,156: Line 49,880:
  
 
mgr.addSpawn (58,39,0,{ -- Swamp Rats
 
mgr.addSpawn (58,39,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 49,166: Line 49,890:
  
 
mgr.addSpawn (58,39,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (58,39,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 49,181: Line 49,905:
  
 
mgr.addSpawn (58,39,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,39,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,190: Line 49,914:
  
 
mgr.addSpawn (58,40,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (58,40,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 49,202: Line 49,926:
  
 
mgr.addSpawn (58,40,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (58,40,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 49,217: Line 49,941:
  
 
mgr.addSpawn (58,40,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,40,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,226: Line 49,950:
  
 
mgr.addSpawn (58,41,0,{ -- Swamp Rats
 
mgr.addSpawn (58,41,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 49,236: Line 49,960:
  
 
mgr.addSpawn (58,41,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (58,41,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 49,251: Line 49,975:
  
 
mgr.addSpawn (58,41,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (58,41,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,260: Line 49,984:
  
 
mgr.addSpawn (58,42,0,{ -- Swamp Rats
 
mgr.addSpawn (58,42,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 49,270: Line 49,994:
  
 
mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,0,0},
Line 49,280: Line 50,004:
  
 
mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,1,"",0,0,0,0},
Line 49,291: Line 50,015:
  
 
mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,0,0},
Line 49,301: Line 50,025:
  
 
mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,1,"",0,0,0,0},
Line 49,312: Line 50,036:
  
 
mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,0,0},
Line 49,322: Line 50,046:
  
 
mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,1,"",0,0,0,0},
Line 49,333: Line 50,057:
  
 
mgr.addSpawn (58,53,0,{ -- Snowviking Captain
 
mgr.addSpawn (58,53,0,{ -- Snowviking Captain
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1933,2,"",0,0,0,0},
Line 49,345: Line 50,069:
  
 
mgr.addSpawn (58,54,0,{ -- Schneevikinger
 
mgr.addSpawn (58,54,0,{ -- Schneevikinger
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,0,0},
Line 49,356: Line 50,080:
  
 
mgr.addSpawn (58,54,0,{ -- Dunkelfeen
 
mgr.addSpawn (58,54,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 49,367: Line 50,091:
  
 
mgr.addSpawn (58,55,0,{ -- Dunkelfeen
 
mgr.addSpawn (58,55,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 49,378: Line 50,102:
  
 
mgr.addSpawn (58,55,0,{ -- Snowviking Captain
 
mgr.addSpawn (58,55,0,{ -- Snowviking Captain
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1933,2,"",0,0,0,0},
Line 49,390: Line 50,114:
  
 
mgr.addSpawn (58,56,0,{ -- Dunkelfeen
 
mgr.addSpawn (58,56,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 49,401: Line 50,125:
  
 
mgr.addSpawn (58,56,0,{ -- Snowviking Captain
 
mgr.addSpawn (58,56,0,{ -- Snowviking Captain
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1933,2,"",0,0,0,0},
Line 49,413: Line 50,137:
  
 
mgr.addSpawn (58,56,-1,{ -- Dunkelfeen
 
mgr.addSpawn (58,56,-1,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 49,424: Line 50,148:
  
 
mgr.addSpawn (58,56,-1,{ -- Dunkelfeen
 
mgr.addSpawn (58,56,-1,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 49,435: Line 50,159:
  
 
mgr.addSpawn (59,3,0,{ -- Wald Start
 
mgr.addSpawn (59,3,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 49,446: Line 50,170:
  
 
mgr.addSpawn (59,3,0,{ -- Wald 1
 
mgr.addSpawn (59,3,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 49,454: Line 50,178:
  
 
mgr.addSpawn (59,3,0,{ -- Wald I
 
mgr.addSpawn (59,3,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 49,467: Line 50,191:
  
 
mgr.addSpawn (59,4,0,{ -- Wald Start
 
mgr.addSpawn (59,4,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 49,478: Line 50,202:
  
 
mgr.addSpawn (59,4,0,{ -- Wald I
 
mgr.addSpawn (59,4,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 49,491: Line 50,215:
  
 
mgr.addSpawn (59,4,0,{ -- Wald 1
 
mgr.addSpawn (59,4,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 49,499: Line 50,223:
  
 
mgr.addSpawn (59,5,0,{ -- Wald I
 
mgr.addSpawn (59,5,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 49,512: Line 50,236:
  
 
mgr.addSpawn (59,5,0,{ -- Wald 1
 
mgr.addSpawn (59,5,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 49,520: Line 50,244:
  
 
mgr.addSpawn (59,5,0,{ -- Wald 1
 
mgr.addSpawn (59,5,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 49,528: Line 50,252:
  
 
mgr.addSpawn (59,6,0,{ -- Wald I
 
mgr.addSpawn (59,6,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 49,541: Line 50,265:
  
 
mgr.addSpawn (59,6,0,{ -- Wald 1
 
mgr.addSpawn (59,6,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 49,549: Line 50,273:
  
 
mgr.addSpawn (59,6,0,{ -- Wald 1
 
mgr.addSpawn (59,6,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 49,557: Line 50,281:
  
 
mgr.addSpawn (59,7,0,{ -- Wald I
 
mgr.addSpawn (59,7,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 49,570: Line 50,294:
  
 
mgr.addSpawn (59,7,0,{ -- Wald 1
 
mgr.addSpawn (59,7,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 49,578: Line 50,302:
  
 
mgr.addSpawn (59,8,0,{ -- Wald III
 
mgr.addSpawn (59,8,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 49,587: Line 50,311:
  
 
mgr.addSpawn (59,8,0,{ -- Wald 3
 
mgr.addSpawn (59,8,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 49,596: Line 50,320:
  
 
mgr.addSpawn (59,9,0,{ -- Wald III
 
mgr.addSpawn (59,9,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 49,605: Line 50,329:
  
 
mgr.addSpawn (59,9,0,{ -- Wald 3
 
mgr.addSpawn (59,9,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 49,614: Line 50,338:
  
 
mgr.addSpawn (59,10,0,{ -- Wald III
 
mgr.addSpawn (59,10,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 49,623: Line 50,347:
  
 
mgr.addSpawn (59,10,0,{ -- Wald 3
 
mgr.addSpawn (59,10,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 49,632: Line 50,356:
  
 
mgr.addSpawn (59,11,0,{ -- Wald III
 
mgr.addSpawn (59,11,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 49,641: Line 50,365:
  
 
mgr.addSpawn (59,11,0,{ -- Wald 3
 
mgr.addSpawn (59,11,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 49,650: Line 50,374:
  
 
mgr.addSpawn (59,12,0,{ -- Wald III
 
mgr.addSpawn (59,12,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 49,659: Line 50,383:
  
 
mgr.addSpawn (59,12,0,{ -- Wald 3
 
mgr.addSpawn (59,12,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 49,668: Line 50,392:
  
 
mgr.addSpawn (59,13,0,{ -- Wald 4
 
mgr.addSpawn (59,13,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 49,678: Line 50,402:
  
 
mgr.addSpawn (59,14,0,{ -- Wald 4
 
mgr.addSpawn (59,14,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 49,688: Line 50,412:
  
 
mgr.addSpawn (59,23,0,{ -- Swamp Werewolves
 
mgr.addSpawn (59,23,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 49,699: Line 50,423:
  
 
mgr.addSpawn (59,23,0,{ -- Swamp Spider
 
mgr.addSpawn (59,23,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 49,709: Line 50,433:
  
 
mgr.addSpawn (59,23,0,{ -- Swampturtle
 
mgr.addSpawn (59,23,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 49,720: Line 50,444:
  
 
mgr.addSpawn (59,24,0,{ -- Swamp Werewolves
 
mgr.addSpawn (59,24,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 49,731: Line 50,455:
  
 
mgr.addSpawn (59,24,0,{ -- Swamp Spider
 
mgr.addSpawn (59,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 49,741: Line 50,465:
  
 
mgr.addSpawn (59,24,0,{ -- Swampturtle
 
mgr.addSpawn (59,24,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 49,752: Line 50,476:
  
 
mgr.addSpawn (59,25,0,{ -- Swamp Spider
 
mgr.addSpawn (59,25,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 49,762: Line 50,486:
  
 
mgr.addSpawn (59,25,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (59,25,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 49,777: Line 50,501:
  
 
mgr.addSpawn (59,25,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,25,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,786: Line 50,510:
  
 
mgr.addSpawn (59,26,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (59,26,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 49,801: Line 50,525:
  
 
mgr.addSpawn (59,26,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (59,26,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 49,813: Line 50,537:
  
 
mgr.addSpawn (59,26,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,26,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,822: Line 50,546:
  
 
mgr.addSpawn (59,27,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (59,27,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 49,834: Line 50,558:
  
 
mgr.addSpawn (59,27,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (59,27,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 49,848: Line 50,572:
  
 
mgr.addSpawn (59,27,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,27,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,857: Line 50,581:
  
 
mgr.addSpawn (59,28,0,{ -- Swamp Spider
 
mgr.addSpawn (59,28,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 49,867: Line 50,591:
  
 
mgr.addSpawn (59,28,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (59,28,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 49,881: Line 50,605:
  
 
mgr.addSpawn (59,28,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,28,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,890: Line 50,614:
  
 
mgr.addSpawn (59,29,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (59,29,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 49,902: Line 50,626:
  
 
mgr.addSpawn (59,29,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (59,29,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 49,917: Line 50,641:
  
 
mgr.addSpawn (59,29,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,29,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,926: Line 50,650:
  
 
mgr.addSpawn (59,29,-1,{ -- Swamp Rats
 
mgr.addSpawn (59,29,-1,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 49,936: Line 50,660:
  
 
mgr.addSpawn (59,30,0,{ -- Swamp Spider
 
mgr.addSpawn (59,30,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 49,946: Line 50,670:
  
 
mgr.addSpawn (59,30,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (59,30,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 49,960: Line 50,684:
  
 
mgr.addSpawn (59,30,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,30,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 49,969: Line 50,693:
  
 
mgr.addSpawn (59,31,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (59,31,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 49,981: Line 50,705:
  
 
mgr.addSpawn (59,31,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (59,31,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 49,996: Line 50,720:
  
 
mgr.addSpawn (59,31,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,31,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 50,005: Line 50,729:
  
 
mgr.addSpawn (59,32,0,{ -- Swamp Rats
 
mgr.addSpawn (59,32,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 50,015: Line 50,739:
  
 
mgr.addSpawn (59,32,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (59,32,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 50,030: Line 50,754:
  
 
mgr.addSpawn (59,32,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,32,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 50,039: Line 50,763:
  
 
mgr.addSpawn (59,33,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (59,33,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 50,051: Line 50,775:
  
 
mgr.addSpawn (59,33,0,{ -- Swamp Undead  Officer Elite
 
mgr.addSpawn (59,33,0,{ -- Swamp Undead  Officer Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 50,063: Line 50,787:
  
 
mgr.addSpawn (59,33,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (59,33,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 50,077: Line 50,801:
  
 
mgr.addSpawn (59,34,0,{ -- Swamp Rats
 
mgr.addSpawn (59,34,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 50,087: Line 50,811:
  
 
mgr.addSpawn (59,34,0,{ -- Swamp Undead  Officer Elite
 
mgr.addSpawn (59,34,0,{ -- Swamp Undead  Officer Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,5,"",0,0,0,0},
Line 50,099: Line 50,823:
  
 
mgr.addSpawn (59,34,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (59,34,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 50,113: Line 50,837:
  
 
mgr.addSpawn (59,35,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (59,35,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 50,125: Line 50,849:
  
 
mgr.addSpawn (59,35,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (59,35,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 50,137: Line 50,861:
  
 
mgr.addSpawn (59,35,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (59,35,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 50,151: Line 50,875:
  
 
mgr.addSpawn (59,36,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (59,36,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 50,162: Line 50,886:
  
 
mgr.addSpawn (59,36,0,{ -- Swamp Rats
 
mgr.addSpawn (59,36,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 50,172: Line 50,896:
  
 
mgr.addSpawn (59,36,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (59,36,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 50,184: Line 50,908:
  
 
mgr.addSpawn (59,37,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (59,37,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 50,196: Line 50,920:
  
 
mgr.addSpawn (59,37,0,{ -- Swamp Skeleton Ranged
 
mgr.addSpawn (59,37,0,{ -- Swamp Skeleton Ranged
total_density = 10,
+
total_density = 500,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1297,5,"",0,0,0,0},
Line 50,206: Line 50,930:
  
 
mgr.addSpawn (59,37,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (59,37,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 50,218: Line 50,942:
  
 
mgr.addSpawn (59,38,0,{ -- Swamp Rats
 
mgr.addSpawn (59,38,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 50,228: Line 50,952:
  
 
mgr.addSpawn (59,38,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (59,38,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 50,239: Line 50,963:
  
 
mgr.addSpawn (59,39,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (59,39,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 50,251: Line 50,975:
  
 
mgr.addSpawn (59,39,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (59,39,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 50,266: Line 50,990:
  
 
mgr.addSpawn (59,39,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,39,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 50,275: Line 50,999:
  
 
mgr.addSpawn (59,40,0,{ -- Swamp Rats
 
mgr.addSpawn (59,40,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 50,285: Line 51,009:
  
 
mgr.addSpawn (59,40,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (59,40,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 50,300: Line 51,024:
  
 
mgr.addSpawn (59,40,0,{ -- Swampturtle
 
mgr.addSpawn (59,40,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 50,311: Line 51,035:
  
 
mgr.addSpawn (59,41,0,{ -- Swamp Rats
 
mgr.addSpawn (59,41,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 50,321: Line 51,045:
  
 
mgr.addSpawn (59,41,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (59,41,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 50,336: Line 51,060:
  
 
mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,0,0},
Line 50,346: Line 51,070:
  
 
mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,1,"",0,0,0,0},
Line 50,357: Line 51,081:
  
 
mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume
total_density = 15,
+
total_density = 750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,0,0},
Line 50,367: Line 51,091:
  
 
mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume
 
mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,1,"",0,0,0,0},
Line 50,378: Line 51,102:
  
 
mgr.addSpawn (59,41,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (59,41,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 50,387: Line 51,111:
  
 
mgr.addSpawn (59,42,0,{ -- Swamp Rats
 
mgr.addSpawn (59,42,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 50,397: Line 51,121:
  
 
mgr.addSpawn (59,42,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (59,42,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 50,412: Line 51,136:
  
 
mgr.addSpawn (59,55,0,{ -- Dunkelfeen
 
mgr.addSpawn (59,55,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 50,423: Line 51,147:
  
 
mgr.addSpawn (59,55,0,{ -- Snowviking Captain
 
mgr.addSpawn (59,55,0,{ -- Snowviking Captain
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1933,2,"",0,0,0,0},
Line 50,435: Line 51,159:
  
 
mgr.addSpawn (59,56,0,{ -- Dunkelfeen
 
mgr.addSpawn (59,56,0,{ -- Dunkelfeen
total_density = 35,
+
total_density = 1750,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1903,8,"",0,0,0,0},
Line 50,446: Line 51,170:
  
 
mgr.addSpawn (59,56,0,{ -- Snowviking Captain
 
mgr.addSpawn (59,56,0,{ -- Snowviking Captain
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1933,2,"",0,0,0,0},
Line 50,458: Line 51,182:
  
 
mgr.addSpawn (59,57,0,{ -- Ent Dryad Region
 
mgr.addSpawn (59,57,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 50,468: Line 51,192:
  
 
mgr.addSpawn (59,58,0,{ -- Ent Dryad Region
 
mgr.addSpawn (59,58,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 50,478: Line 51,202:
  
 
mgr.addSpawn (59,59,0,{ -- Ent Dryad Region
 
mgr.addSpawn (59,59,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 50,488: Line 51,212:
  
 
mgr.addSpawn (59,60,0,{ -- Ent Dryad Region
 
mgr.addSpawn (59,60,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 50,498: Line 51,222:
  
 
mgr.addSpawn (60,3,0,{ -- Wald Start
 
mgr.addSpawn (60,3,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 50,509: Line 51,233:
  
 
mgr.addSpawn (60,3,0,{ -- Wald 1
 
mgr.addSpawn (60,3,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 50,517: Line 51,241:
  
 
mgr.addSpawn (60,3,0,{ -- Wald I
 
mgr.addSpawn (60,3,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 50,530: Line 51,254:
  
 
mgr.addSpawn (60,4,0,{ -- Wald Start
 
mgr.addSpawn (60,4,0,{ -- Wald Start
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2120,3,"",0,0,0,0},
Line 50,541: Line 51,265:
  
 
mgr.addSpawn (60,4,0,{ -- Wald 1
 
mgr.addSpawn (60,4,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 50,549: Line 51,273:
  
 
mgr.addSpawn (60,4,0,{ -- Wald I
 
mgr.addSpawn (60,4,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 50,562: Line 51,286:
  
 
mgr.addSpawn (60,5,0,{ -- Wald I
 
mgr.addSpawn (60,5,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 50,575: Line 51,299:
  
 
mgr.addSpawn (60,5,0,{ -- Wald 1
 
mgr.addSpawn (60,5,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 +
layermap_id = 3,
 +
{2051,100,"",0,0,1,0},
 +
} )
 +
 
 +
--Enter your comment here
 +
 
 +
mgr.addSpawn (60,5,0,{ -- Wald 1
 +
total_density = 5,
 +
layermap_id = 1,
 +
{2034,100,"",0,0,1,0},
 +
} )
 +
 
 +
--Enter your comment here
 +
 
 +
mgr.addSpawn (60,6,0,{ -- Wald I
 +
total_density = 1000,
 +
layermap_id = 2,
 +
{2058,2,"",0,0,0,0},
 +
{2019,7,"",0,0,1,0},
 +
{2020,2,"",0,0,2,0},
 +
{2031,3,"",0,0,4,0},
 +
{2054,4,"",0,0,1,0},
 +
{2018,2,"",0,0,3,0},
 +
} )
 +
 
 +
--Enter your comment here
 +
 
 +
mgr.addSpawn (60,6,0,{ -- Wald 1
 +
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
{2051,100,"",0,0,1,0},
+
{2051,100,"",0,0,1,0},
} )
+
} )
 
+
 
--Enter your comment here
+
--Enter your comment here
 
+
 
mgr.addSpawn (60,5,0,{ -- Wald 1
+
mgr.addSpawn (60,6,0,{ -- Wald 1
total_density = 3,
+
total_density = 5,
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald I
 
total_density = 20,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald 1
 
total_density = 20,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald 1
 
total_density = 3,
 
 
layermap_id = 1,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
{2034,100,"",0,0,1,0},
Line 50,620: Line 51,344:
  
 
mgr.addSpawn (60,7,0,{ -- Wald I
 
mgr.addSpawn (60,7,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 50,633: Line 51,357:
  
 
mgr.addSpawn (60,7,0,{ -- Wald 1
 
mgr.addSpawn (60,7,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 50,641: Line 51,365:
  
 
mgr.addSpawn (60,8,0,{ -- Wald III
 
mgr.addSpawn (60,8,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 50,650: Line 51,374:
  
 
mgr.addSpawn (60,8,0,{ -- Wald 3
 
mgr.addSpawn (60,8,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 50,659: Line 51,383:
  
 
mgr.addSpawn (60,9,0,{ -- Wald III
 
mgr.addSpawn (60,9,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 50,668: Line 51,392:
  
 
mgr.addSpawn (60,9,0,{ -- Wald 3
 
mgr.addSpawn (60,9,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 50,677: Line 51,401:
  
 
mgr.addSpawn (60,10,0,{ -- Wald III
 
mgr.addSpawn (60,10,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 50,686: Line 51,410:
  
 
mgr.addSpawn (60,10,0,{ -- Wald 3
 
mgr.addSpawn (60,10,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 50,695: Line 51,419:
  
 
mgr.addSpawn (60,11,0,{ -- Wald III
 
mgr.addSpawn (60,11,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 50,704: Line 51,428:
  
 
mgr.addSpawn (60,11,0,{ -- Wald 3
 
mgr.addSpawn (60,11,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 50,713: Line 51,437:
  
 
mgr.addSpawn (60,12,0,{ -- Wald III
 
mgr.addSpawn (60,12,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 50,722: Line 51,446:
  
 
mgr.addSpawn (60,12,0,{ -- Wald 3
 
mgr.addSpawn (60,12,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 50,731: Line 51,455:
  
 
mgr.addSpawn (60,13,0,{ -- Wald 4
 
mgr.addSpawn (60,13,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 50,741: Line 51,465:
  
 
mgr.addSpawn (60,14,0,{ -- Wald 4
 
mgr.addSpawn (60,14,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 50,751: Line 51,475:
  
 
mgr.addSpawn (60,23,0,{ -- Swamp Werewolves
 
mgr.addSpawn (60,23,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 50,762: Line 51,486:
  
 
mgr.addSpawn (60,23,0,{ -- Swamp Spider
 
mgr.addSpawn (60,23,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 50,772: Line 51,496:
  
 
mgr.addSpawn (60,23,0,{ -- Swampturtle
 
mgr.addSpawn (60,23,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 50,783: Line 51,507:
  
 
mgr.addSpawn (60,24,0,{ -- Swamp Spider
 
mgr.addSpawn (60,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 50,793: Line 51,517:
  
 
mgr.addSpawn (60,24,0,{ -- Swamp Werewolves
 
mgr.addSpawn (60,24,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 50,804: Line 51,528:
  
 
mgr.addSpawn (60,24,0,{ -- Swampturtle
 
mgr.addSpawn (60,24,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 50,815: Line 51,539:
  
 
mgr.addSpawn (60,25,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (60,25,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 50,827: Line 51,551:
  
 
mgr.addSpawn (60,25,0,{ -- Swamp Werewolves
 
mgr.addSpawn (60,25,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 50,838: Line 51,562:
  
 
mgr.addSpawn (60,25,0,{ -- Swampturtle
 
mgr.addSpawn (60,25,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 50,849: Line 51,573:
  
 
mgr.addSpawn (60,26,0,{ -- Swamp Spider
 
mgr.addSpawn (60,26,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 50,859: Line 51,583:
  
 
mgr.addSpawn (60,26,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (60,26,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 50,874: Line 51,598:
  
 
mgr.addSpawn (60,26,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (60,26,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 50,883: Line 51,607:
  
 
mgr.addSpawn (60,27,0,{ -- Swamp Spider
 
mgr.addSpawn (60,27,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 50,893: Line 51,617:
  
 
mgr.addSpawn (60,27,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (60,27,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 50,907: Line 51,631:
  
 
mgr.addSpawn (60,27,0,{ -- Swampturtle
 
mgr.addSpawn (60,27,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 50,918: Line 51,642:
  
 
mgr.addSpawn (60,28,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (60,28,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 50,930: Line 51,654:
  
 
mgr.addSpawn (60,28,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (60,28,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 50,945: Line 51,669:
  
 
mgr.addSpawn (60,28,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (60,28,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 50,954: Line 51,678:
  
 
mgr.addSpawn (60,29,0,{ -- Swamp Spider
 
mgr.addSpawn (60,29,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 50,964: Line 51,688:
  
 
mgr.addSpawn (60,29,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (60,29,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 50,979: Line 51,703:
  
 
mgr.addSpawn (60,29,0,{ -- Swampturtle
 
mgr.addSpawn (60,29,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 50,990: Line 51,714:
  
 
mgr.addSpawn (60,30,0,{ -- Swamp Spider
 
mgr.addSpawn (60,30,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,000: Line 51,724:
  
 
mgr.addSpawn (60,30,0,{ -- Swamp Grottenolm Magie normal
 
mgr.addSpawn (60,30,0,{ -- Swamp Grottenolm Magie normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1127,5,"",0,0,0,0},
Line 51,014: Line 51,738:
  
 
mgr.addSpawn (60,30,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (60,30,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,023: Line 51,747:
  
 
mgr.addSpawn (60,31,0,{ -- Swamp Spider
 
mgr.addSpawn (60,31,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,033: Line 51,757:
  
 
mgr.addSpawn (60,31,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (60,31,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 51,048: Line 51,772:
  
 
mgr.addSpawn (60,31,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (60,31,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,057: Line 51,781:
  
 
mgr.addSpawn (60,32,0,{ -- Swamp Rats
 
mgr.addSpawn (60,32,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,067: Line 51,791:
  
 
mgr.addSpawn (60,32,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (60,32,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 51,082: Line 51,806:
  
 
mgr.addSpawn (60,32,0,{ -- Swampturtle
 
mgr.addSpawn (60,32,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 51,093: Line 51,817:
  
 
mgr.addSpawn (60,33,0,{ -- Swamp Rats
 
mgr.addSpawn (60,33,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,103: Line 51,827:
  
 
mgr.addSpawn (60,33,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (60,33,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 51,118: Line 51,842:
  
 
mgr.addSpawn (60,33,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (60,33,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,127: Line 51,851:
  
 
mgr.addSpawn (60,34,0,{ -- Swamp Rats
 
mgr.addSpawn (60,34,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,137: Line 51,861:
  
 
mgr.addSpawn (60,35,0,{ -- Swamp Rats
 
mgr.addSpawn (60,35,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,147: Line 51,871:
  
 
mgr.addSpawn (60,35,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (60,35,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 51,159: Line 51,883:
  
 
mgr.addSpawn (60,35,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (60,35,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 51,173: Line 51,897:
  
 
mgr.addSpawn (60,36,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (60,36,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 51,185: Line 51,909:
  
 
mgr.addSpawn (60,36,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (60,36,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 51,196: Line 51,920:
  
 
mgr.addSpawn (60,36,0,{ -- Swamp Zomibes Ghoul Elite
 
mgr.addSpawn (60,36,0,{ -- Swamp Zomibes Ghoul Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1307,5,"",0,0,0,0},
Line 51,210: Line 51,934:
  
 
mgr.addSpawn (60,37,0,{ -- Swamp Rats
 
mgr.addSpawn (60,37,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,220: Line 51,944:
  
 
mgr.addSpawn (60,37,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (60,37,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 51,231: Line 51,955:
  
 
mgr.addSpawn (60,38,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (60,38,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 51,243: Line 51,967:
  
 
mgr.addSpawn (60,38,0,{ -- Swamp Zombies Warrior
 
mgr.addSpawn (60,38,0,{ -- Swamp Zombies Warrior
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1098,8,"",0,0,0,0},
Line 51,254: Line 51,978:
  
 
mgr.addSpawn (60,38,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (60,38,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 51,265: Line 51,989:
  
 
mgr.addSpawn (60,39,0,{ -- Swamp Rats
 
mgr.addSpawn (60,39,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,275: Line 51,999:
  
 
mgr.addSpawn (60,39,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (60,39,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 51,290: Line 52,014:
  
 
mgr.addSpawn (60,39,0,{ -- Swampturtle
 
mgr.addSpawn (60,39,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 51,301: Line 52,025:
  
 
mgr.addSpawn (60,40,0,{ -- Swamp Rats
 
mgr.addSpawn (60,40,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,311: Line 52,035:
  
 
mgr.addSpawn (60,40,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (60,40,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 51,326: Line 52,050:
  
 
mgr.addSpawn (60,40,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (60,40,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,335: Line 52,059:
  
 
mgr.addSpawn (60,41,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (60,41,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 51,347: Line 52,071:
  
 
mgr.addSpawn (60,41,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (60,41,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 51,362: Line 52,086:
  
 
mgr.addSpawn (60,41,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (60,41,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,371: Line 52,095:
  
 
mgr.addSpawn (60,42,0,{ -- Swamp Rats
 
mgr.addSpawn (60,42,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,381: Line 52,105:
  
 
mgr.addSpawn (60,42,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (60,42,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 51,396: Line 52,120:
  
 
mgr.addSpawn (60,57,0,{ -- Ent Dryad Region
 
mgr.addSpawn (60,57,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 51,406: Line 52,130:
  
 
mgr.addSpawn (60,58,0,{ -- Ent Dryad Region
 
mgr.addSpawn (60,58,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 51,416: Line 52,140:
  
 
mgr.addSpawn (60,59,0,{ -- Ent Dryad Region
 
mgr.addSpawn (60,59,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 51,426: Line 52,150:
  
 
mgr.addSpawn (60,60,0,{ -- Ent Dryad Region
 
mgr.addSpawn (60,60,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 51,436: Line 52,160:
  
 
mgr.addSpawn (61,7,0,{ -- Wald I
 
mgr.addSpawn (61,7,0,{ -- Wald I
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2058,2,"",0,0,0,0},
Line 51,449: Line 52,173:
  
 
mgr.addSpawn (61,7,0,{ -- Wald 1
 
mgr.addSpawn (61,7,0,{ -- Wald 1
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
{2051,100,"",0,0,1,0},
Line 51,457: Line 52,181:
  
 
mgr.addSpawn (61,9,0,{ -- Wald III
 
mgr.addSpawn (61,9,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 51,466: Line 52,190:
  
 
mgr.addSpawn (61,9,0,{ -- Wald 3
 
mgr.addSpawn (61,9,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 51,475: Line 52,199:
  
 
mgr.addSpawn (61,10,0,{ -- Wald III
 
mgr.addSpawn (61,10,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 51,484: Line 52,208:
  
 
mgr.addSpawn (61,10,0,{ -- Wald 3
 
mgr.addSpawn (61,10,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 51,493: Line 52,217:
  
 
mgr.addSpawn (61,11,0,{ -- Wald III
 
mgr.addSpawn (61,11,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 51,502: Line 52,226:
  
 
mgr.addSpawn (61,11,0,{ -- Wald 3
 
mgr.addSpawn (61,11,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 51,511: Line 52,235:
  
 
mgr.addSpawn (61,12,0,{ -- Wald III
 
mgr.addSpawn (61,12,0,{ -- Wald III
total_density = 35,
+
total_density = 1750,
 
layermap_id = 2,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2028,1,"",0,0,1,0},
Line 51,520: Line 52,244:
  
 
mgr.addSpawn (61,12,0,{ -- Wald 3
 
mgr.addSpawn (61,12,0,{ -- Wald 3
total_density = 10,
+
total_density = 500,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2125,9,"",0,0,1,0},
Line 51,529: Line 52,253:
  
 
mgr.addSpawn (61,13,0,{ -- Wald 4
 
mgr.addSpawn (61,13,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 51,539: Line 52,263:
  
 
mgr.addSpawn (61,14,0,{ -- Wald 4
 
mgr.addSpawn (61,14,0,{ -- Wald 4
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2100,13,"",0,0,0,0},
Line 51,549: Line 52,273:
  
 
mgr.addSpawn (61,23,0,{ -- Swamp Werewolves
 
mgr.addSpawn (61,23,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 51,560: Line 52,284:
  
 
mgr.addSpawn (61,23,0,{ -- Swamp Spider
 
mgr.addSpawn (61,23,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,570: Line 52,294:
  
 
mgr.addSpawn (61,23,0,{ -- Swampturtle
 
mgr.addSpawn (61,23,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 51,581: Line 52,305:
  
 
mgr.addSpawn (61,24,0,{ -- Swamp Werewolves
 
mgr.addSpawn (61,24,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 51,592: Line 52,316:
  
 
mgr.addSpawn (61,24,0,{ -- Swamp Spider
 
mgr.addSpawn (61,24,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,602: Line 52,326:
  
 
mgr.addSpawn (61,24,0,{ -- Swampturtle
 
mgr.addSpawn (61,24,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 51,613: Line 52,337:
  
 
mgr.addSpawn (61,25,0,{ -- Swamp Spider
 
mgr.addSpawn (61,25,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,623: Line 52,347:
  
 
mgr.addSpawn (61,25,0,{ -- Swampturtle
 
mgr.addSpawn (61,25,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 51,634: Line 52,358:
  
 
mgr.addSpawn (61,25,0,{ -- Swamp Werewolves
 
mgr.addSpawn (61,25,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 51,645: Line 52,369:
  
 
mgr.addSpawn (61,26,0,{ -- Swamp Spider
 
mgr.addSpawn (61,26,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,655: Line 52,379:
  
 
mgr.addSpawn (61,26,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (61,26,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 51,670: Line 52,394:
  
 
mgr.addSpawn (61,26,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,26,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,679: Line 52,403:
  
 
mgr.addSpawn (61,27,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (61,27,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 51,694: Line 52,418:
  
 
mgr.addSpawn (61,27,0,{ -- Swamp Spider
 
mgr.addSpawn (61,27,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,704: Line 52,428:
  
 
mgr.addSpawn (61,27,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,27,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,713: Line 52,437:
  
 
mgr.addSpawn (61,28,0,{ -- Swamp Spider
 
mgr.addSpawn (61,28,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,723: Line 52,447:
  
 
mgr.addSpawn (61,28,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (61,28,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 51,738: Line 52,462:
  
 
mgr.addSpawn (61,28,0,{ -- Swampturtle
 
mgr.addSpawn (61,28,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 51,749: Line 52,473:
  
 
mgr.addSpawn (61,29,0,{ -- Swamp Spider Elite
 
mgr.addSpawn (61,29,0,{ -- Swamp Spider Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1100,8,"",0,0,1,0},
Line 51,761: Line 52,485:
  
 
mgr.addSpawn (61,29,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (61,29,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 51,776: Line 52,500:
  
 
mgr.addSpawn (61,29,0,{ -- Swampturtle
 
mgr.addSpawn (61,29,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 51,787: Line 52,511:
  
 
mgr.addSpawn (61,30,0,{ -- Swamp Spider
 
mgr.addSpawn (61,30,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,797: Line 52,521:
  
 
mgr.addSpawn (61,30,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (61,30,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 51,812: Line 52,536:
  
 
mgr.addSpawn (61,30,0,{ -- Swampturtle
 
mgr.addSpawn (61,30,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 51,823: Line 52,547:
  
 
mgr.addSpawn (61,31,0,{ -- Swamp Spider
 
mgr.addSpawn (61,31,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 51,833: Line 52,557:
  
 
mgr.addSpawn (61,31,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (61,31,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 51,848: Line 52,572:
  
 
mgr.addSpawn (61,31,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,31,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,857: Line 52,581:
  
 
mgr.addSpawn (61,32,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (61,32,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 51,869: Line 52,593:
  
 
mgr.addSpawn (61,32,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (61,32,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 51,884: Line 52,608:
  
 
mgr.addSpawn (61,32,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,32,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,893: Line 52,617:
  
 
mgr.addSpawn (61,33,0,{ -- Swamp Rats
 
mgr.addSpawn (61,33,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,903: Line 52,627:
  
 
mgr.addSpawn (61,33,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (61,33,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 51,918: Line 52,642:
  
 
mgr.addSpawn (61,33,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,33,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,927: Line 52,651:
  
 
mgr.addSpawn (61,34,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (61,34,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 51,939: Line 52,663:
  
 
mgr.addSpawn (61,34,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (61,34,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 51,954: Line 52,678:
  
 
mgr.addSpawn (61,34,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,34,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 51,963: Line 52,687:
  
 
mgr.addSpawn (61,35,0,{ -- Swamp Rats
 
mgr.addSpawn (61,35,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 51,973: Line 52,697:
  
 
mgr.addSpawn (61,35,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (61,35,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 51,985: Line 52,709:
  
 
mgr.addSpawn (61,35,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (61,35,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 51,999: Line 52,723:
  
 
mgr.addSpawn (61,36,0,{ -- Swamp Rats
 
mgr.addSpawn (61,36,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,009: Line 52,733:
  
 
mgr.addSpawn (61,36,0,{ -- Swamp Undead Officer
 
mgr.addSpawn (61,36,0,{ -- Swamp Undead Officer
total_density = 12,
+
total_density = 600,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1109,4,"",0,0,0,0},
Line 52,021: Line 52,745:
  
 
mgr.addSpawn (61,36,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (61,36,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 52,035: Line 52,759:
  
 
mgr.addSpawn (61,37,0,{ -- Swamp Rats
 
mgr.addSpawn (61,37,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,045: Line 52,769:
  
 
mgr.addSpawn (61,37,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (61,37,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 52,059: Line 52,783:
  
 
mgr.addSpawn (61,38,0,{ -- Swamp Rats
 
mgr.addSpawn (61,38,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,069: Line 52,793:
  
 
mgr.addSpawn (61,38,0,{ -- Swamp Zomibes Warrior Elite
 
mgr.addSpawn (61,38,0,{ -- Swamp Zomibes Warrior Elite
total_density = 30,
+
total_density = 1500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1098,5,"",0,0,0,0},
Line 52,081: Line 52,805:
  
 
mgr.addSpawn (61,39,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (61,39,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 52,093: Line 52,817:
  
 
mgr.addSpawn (61,39,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (61,39,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 52,108: Line 52,832:
  
 
mgr.addSpawn (61,39,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,39,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 52,117: Line 52,841:
  
 
mgr.addSpawn (61,40,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (61,40,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 52,129: Line 52,853:
  
 
mgr.addSpawn (61,40,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (61,40,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 52,144: Line 52,868:
  
 
mgr.addSpawn (61,40,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,40,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 52,153: Line 52,877:
  
 
mgr.addSpawn (61,41,0,{ -- Swamp Rats
 
mgr.addSpawn (61,41,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,163: Line 52,887:
  
 
mgr.addSpawn (61,41,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (61,41,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 52,178: Line 52,902:
  
 
mgr.addSpawn (61,41,0,{ -- Swampturtle
 
mgr.addSpawn (61,41,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 52,189: Line 52,913:
  
 
mgr.addSpawn (61,42,0,{ -- Swamp Rats
 
mgr.addSpawn (61,42,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,199: Line 52,923:
  
 
mgr.addSpawn (61,42,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (61,42,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 52,214: Line 52,938:
  
 
mgr.addSpawn (61,42,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (61,42,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 52,223: Line 52,947:
  
 
mgr.addSpawn (61,43,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (61,43,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 52,238: Line 52,962:
  
 
mgr.addSpawn (61,57,0,{ -- Ent Dryad Region
 
mgr.addSpawn (61,57,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,248: Line 52,972:
  
 
mgr.addSpawn (61,58,0,{ -- Ent Dryad Region
 
mgr.addSpawn (61,58,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,258: Line 52,982:
  
 
mgr.addSpawn (61,59,0,{ -- Ent Dryad Region
 
mgr.addSpawn (61,59,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,268: Line 52,992:
  
 
mgr.addSpawn (61,60,0,{ -- Ent Dryad Region
 
mgr.addSpawn (61,60,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,278: Line 53,002:
  
 
mgr.addSpawn (62,24,0,{ -- Swampturtle
 
mgr.addSpawn (62,24,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 52,289: Line 53,013:
  
 
mgr.addSpawn (62,24,0,{ -- Swamp Werewolves
 
mgr.addSpawn (62,24,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 52,300: Line 53,024:
  
 
mgr.addSpawn (62,25,0,{ -- Swamp Spider
 
mgr.addSpawn (62,25,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 52,310: Line 53,034:
  
 
mgr.addSpawn (62,25,0,{ -- Swampturtle
 
mgr.addSpawn (62,25,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 52,321: Line 53,045:
  
 
mgr.addSpawn (62,25,0,{ -- Swamp Werewolves
 
mgr.addSpawn (62,25,0,{ -- Swamp Werewolves
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{176,10,"",0,0,3,0},
Line 52,332: Line 53,056:
  
 
mgr.addSpawn (62,28,0,{ -- Swamp Spider
 
mgr.addSpawn (62,28,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 52,342: Line 53,066:
  
 
mgr.addSpawn (62,28,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (62,28,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 52,357: Line 53,081:
  
 
mgr.addSpawn (62,28,0,{ -- Swampturtle
 
mgr.addSpawn (62,28,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 52,368: Line 53,092:
  
 
mgr.addSpawn (62,29,0,{ -- Swamp Spider
 
mgr.addSpawn (62,29,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 52,378: Line 53,102:
  
 
mgr.addSpawn (62,29,0,{ -- Swamp Grottenolm Magie Elite
 
mgr.addSpawn (62,29,0,{ -- Swamp Grottenolm Magie Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1134,2,"",0,0,0,0},
Line 52,393: Line 53,117:
  
 
mgr.addSpawn (62,29,0,{ -- Swampturtle
 
mgr.addSpawn (62,29,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 52,404: Line 53,128:
  
 
mgr.addSpawn (62,30,0,{ -- Swamp Spider
 
mgr.addSpawn (62,30,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 52,414: Line 53,138:
  
 
mgr.addSpawn (62,30,0,{ -- Swamp Grottenolm normal Elite
 
mgr.addSpawn (62,30,0,{ -- Swamp Grottenolm normal Elite
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{615,10,"",0,0,0,0},
Line 52,429: Line 53,153:
  
 
mgr.addSpawn (62,30,0,{ -- Swampturtle
 
mgr.addSpawn (62,30,0,{ -- Swampturtle
total_density = 12,
+
total_density = 600,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1101,5,"",0,0,0,0},
Line 52,440: Line 53,164:
  
 
mgr.addSpawn (62,31,0,{ -- Swamp Spider
 
mgr.addSpawn (62,31,0,{ -- Swamp Spider
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1100,6,"",0,0,1,0},
Line 52,450: Line 53,174:
  
 
mgr.addSpawn (62,31,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (62,31,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 52,465: Line 53,189:
  
 
mgr.addSpawn (62,36,0,{ -- Swamp Skeleton Melee
 
mgr.addSpawn (62,36,0,{ -- Swamp Skeleton Melee
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1203,6,"",0,0,0,0},
Line 52,476: Line 53,200:
  
 
mgr.addSpawn (62,36,0,{ -- Swamp Rats
 
mgr.addSpawn (62,36,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,486: Line 53,210:
  
 
mgr.addSpawn (62,36,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (62,36,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 52,500: Line 53,224:
  
 
mgr.addSpawn (62,37,0,{ -- Swamp Rats Elite
 
mgr.addSpawn (62,37,0,{ -- Swamp Rats Elite
total_density = 25,
+
total_density = 1250,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1113,8,"",0,0,1,0},
Line 52,512: Line 53,236:
  
 
mgr.addSpawn (62,37,0,{ -- Zombie Warriors Ghoul
 
mgr.addSpawn (62,37,0,{ -- Zombie Warriors Ghoul
total_density = 20,
+
total_density = 1000,
 
layermap_id = 2,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1098,6,"",0,0,0,0},
Line 52,526: Line 53,250:
  
 
mgr.addSpawn (62,37,-1,{ -- Swamp Rats
 
mgr.addSpawn (62,37,-1,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,536: Line 53,260:
  
 
mgr.addSpawn (62,38,0,{ -- Swamp Rats
 
mgr.addSpawn (62,38,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,546: Line 53,270:
  
 
mgr.addSpawn (62,39,0,{ -- Swamp Rats
 
mgr.addSpawn (62,39,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,556: Line 53,280:
  
 
mgr.addSpawn (62,40,0,{ -- Swamp Rats
 
mgr.addSpawn (62,40,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,566: Line 53,290:
  
 
mgr.addSpawn (62,40,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (62,40,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 52,581: Line 53,305:
  
 
mgr.addSpawn (62,40,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (62,40,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 52,590: Line 53,314:
  
 
mgr.addSpawn (62,41,0,{ -- Swamp Rats
 
mgr.addSpawn (62,41,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,600: Line 53,324:
  
 
mgr.addSpawn (62,41,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (62,41,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 52,615: Line 53,339:
  
 
mgr.addSpawn (62,41,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (62,41,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 52,624: Line 53,348:
  
 
mgr.addSpawn (62,42,0,{ -- Swamp Rats
 
mgr.addSpawn (62,42,0,{ -- Swamp Rats
total_density = 20,
+
total_density = 1000,
 
layermap_id = 3,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1113,6,"",0,0,1,0},
Line 52,634: Line 53,358:
  
 
mgr.addSpawn (62,42,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (62,42,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 52,649: Line 53,373:
  
 
mgr.addSpawn (62,42,0,{ -- Sumpf Giftelementare
 
mgr.addSpawn (62,42,0,{ -- Sumpf Giftelementare
total_density = 10,
+
total_density = 500,
 
layermap_id = 2,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{168,9,"",0,0,1,0},
Line 52,658: Line 53,382:
  
 
mgr.addSpawn (62,43,0,{ -- Swamp Grottenolm normal
 
mgr.addSpawn (62,43,0,{ -- Swamp Grottenolm normal
total_density = 15,
+
total_density = 750,
 
layermap_id = 1,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{615,15,"",0,0,0,0},
Line 52,673: Line 53,397:
  
 
mgr.addSpawn (62,57,0,{ -- Ent Dryad Region
 
mgr.addSpawn (62,57,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,683: Line 53,407:
  
 
mgr.addSpawn (62,58,0,{ -- Ent Dryad Region
 
mgr.addSpawn (62,58,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,693: Line 53,417:
  
 
mgr.addSpawn (62,59,0,{ -- Ent Dryad Region
 
mgr.addSpawn (62,59,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,703: Line 53,427:
  
 
mgr.addSpawn (62,60,0,{ -- Ent Dryad Region
 
mgr.addSpawn (62,60,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,713: Line 53,437:
  
 
mgr.addSpawn (62,63,0,{ -- Human Pirates Ranged
 
mgr.addSpawn (62,63,0,{ -- Human Pirates Ranged
total_density = 25,
+
total_density = 1250,
 
layermap_id = 1,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{755,1,"",0,0,1,0},
Line 52,725: Line 53,449:
  
 
mgr.addSpawn (63,57,0,{ -- Ent Dryad Region
 
mgr.addSpawn (63,57,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,735: Line 53,459:
  
 
mgr.addSpawn (63,58,0,{ -- Ent Dryad Region
 
mgr.addSpawn (63,58,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,745: Line 53,469:
  
 
mgr.addSpawn (63,59,0,{ -- Ent Dryad Region
 
mgr.addSpawn (63,59,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},
Line 52,755: Line 53,479:
  
 
mgr.addSpawn (63,60,0,{ -- Ent Dryad Region
 
mgr.addSpawn (63,60,0,{ -- Ent Dryad Region
total_density = 8,
+
total_density = 400,
 
layermap_id = 2,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{370,5,"",0,0,0,0},

Revision as of 15:37, 3 September 2011

-- Edited by Sacred Tool - Spawn Values = 150% -- vim:ft=lua ts=2 nu -- exported by: konverter@BUILDSERVER -- exported at: 07/28/09 20:59:47 -- exporter version: 1.0.0.131 -- exported to: spawn.txt


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mgr.addSpawn (0,58,-1,{ -- Kristallregion Gartor total_density = 1750, layermap_id = 3, {2500,4,"",0,0,0,0}, {2501,1,"",0,0,1,0}, {2500,2,"",0,0,2,0}, {2501,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0},


} )

--Enter your comment here

mgr.addSpawn (1,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--

mgr.addSpawn (1,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Hier war ich

mgr.addSpawn (1,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,55,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (2,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (2,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,55,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (2,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,31,0,{ -- Scarabaeeus Spawn Wasteland Big total_density = 1000, layermap_id = 3, {1232,1,"",0,0,1,0}, {1233,5,"",0,0,1,0}, {1456,1,"",0,0,0,0}, {1233,5,"",0,0,0,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,31,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--

mgr.addSpawn (3,31,-1,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0},

} )

--Hier war ich

mgr.addSpawn (3,31,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0},


} )

--Enter your comment here

mgr.addSpawn (3,51,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,51,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,51,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,55,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,62,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,62,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,25,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,26,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,26,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,26,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,30,0,{ -- Scarabaeeus Spawn Wasteland Big total_density = 1000, layermap_id = 3, {1232,1,"",0,0,1,0}, {1233,5,"",0,0,1,0}, {1456,1,"",0,0,0,0}, {1233,5,"",0,0,0,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, {367,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,30,0,{ -- Templeguardians Wasteland Elite total_density = 1750, layermap_id = 2, {1394,4,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (4,30,-1,{ -- Templeguardians Wasteland Elite total_density = 1750, layermap_id = 2, {1394,4,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (4,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,31,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,31,0,{ -- Scarabaeeus Spawn Wasteland Big total_density = 1000, layermap_id = 3, {1232,1,"",0,0,1,0}, {1233,5,"",0,0,1,0}, {1456,1,"",0,0,0,0}, {1233,5,"",0,0,0,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,31,-1,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,31,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,51,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,51,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,51,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,62,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,62,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,22,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,24,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,24,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,25,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,25,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,26,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,26,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,27,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,27,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,30,-1,{ -- Templeguardians Wasteland Elite total_density = 1750, layermap_id = 2, {1394,4,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (5,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, } )

--Hier war ich

mgr.addSpawn (5,51,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,51,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,51,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Hier war ich18

mgr.addSpawn (5,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,61,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,61,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,62,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,62,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,21,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,21,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,22,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,22,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,23,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,23,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,24,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,24,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,25,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,25,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,26,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,26,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,27,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,27,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,30,-1,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,51,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,51,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,51,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,59,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,59,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,60,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,60,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,61,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,61,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,62,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,62,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,20,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,21,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,22,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,22,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,22,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,23,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,23,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,23,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,24,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,24,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,25,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,25,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,27,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,27,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,28,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,28,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,30,-1,{ -- Templeguardians Wasteland Elite total_density = 1750, layermap_id = 2, {1394,4,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (7,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, } )

--Hier war ich

mgr.addSpawn (7,42,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (7,42,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (7,43,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (7,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (7,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,55,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,55,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,55,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,59,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,59,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,60,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,60,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,61,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,61,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,62,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,62,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,22,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,23,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,24,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,24,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,25,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,25,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,28,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,28,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,29,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,30,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,30,-1,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,42,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (8,42,-2,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,43,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (8,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (8,44,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (8,44,-2,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,45,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (8,45,-2,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,49,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,49,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (8,49,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (8,50,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (8,50,0,{ -- Orc Mage Normal total_density = 750, layermap_id = 1, {212,4,"",0,0,1,0}, {213,1,"",0,0,0,0}, {183,5,"",0,0,1,0}, {775,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (8,50,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (8,51,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (9,42,-1,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,42,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,42,-1,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,42,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,42,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-1,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-1,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (9,44,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,44,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,44,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (9,45,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,45,0,{ -- Cobold Troll Ranged Orcregion total_density = 600, layermap_id = 1, {399,3,"",0,0,0,0}, {52,2,"",0,0,0,0}, {146,8,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,46,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (9,46,0,{ -- Cobold Troll Normal Orcregion total_density = 600, layermap_id = 1, {1013,3,"",0,0,0,0}, {146,10,"",0,0,0,0}, {54,2,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,47,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,47,0,{ -- Cobold Troll Ranged Orcregion total_density = 600, layermap_id = 1, {399,3,"",0,0,0,0}, {52,2,"",0,0,0,0}, {146,8,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,48,0,{ -- Cobold Wolfrider Ranged Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {547,4,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,6,"",0,0,1,0}, {147,3,"",0,0,2,0}, {149,5,"",0,0,2,0}, {306,2,"",0,0,1,0}, {1010,2,"",0,0,3,0}, {1009,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {146,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (9,48,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,49,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (9,49,0,{ -- Orc Hunter Ogre Leader total_density = 750, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {434,5,"",0,0,2,0}, {432,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (9,49,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (9,50,0,{ -- Ogre Hunter total_density = 400, layermap_id = 1, {432,5,"",0,0,1,0}, {431,1,"",0,0,1,0}, {185,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,50,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (9,51,0,{ -- Harpien Dunkle Rituale total_density = 400, layermap_id = 1, {179,3,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,2,"",0,0,3,0}, {259,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,51,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (9,60,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,60,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,61,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,61,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,62,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,62,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,21,-1,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,42,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (10,42,-1,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,42,-1,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,-1,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,-1,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,-2,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,44,0,{ -- Cobold Troll Ranged Orcregion total_density = 600, layermap_id = 1, {399,3,"",0,0,0,0}, {52,2,"",0,0,0,0}, {146,8,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,44,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider Mage Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,2,"",0,0,1,0}, {306,10,"",0,0,0,0}, {306,3,"",0,0,1,0}, {1011,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,45,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,46,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,46,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (10,46,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,0,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,0,{ -- Cobold Troll Ranged Orcregion total_density = 600, layermap_id = 1, {399,3,"",0,0,0,0}, {52,2,"",0,0,0,0}, {146,8,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,-1,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,48,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,49,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,49,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (10,49,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,49,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (10,50,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (10,50,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,50,-1,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Uebergangsgebiete

mgr.addSpawn (10,50,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,50,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (10,51,0,{ -- Harpien Dunkle Rituale total_density = 400, layermap_id = 1, {376,1,"",0,0,0,0}, {179,3,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,51,-1,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, {259,4,"",0,0,3,0}, } )

--Uebergangsgebiete

mgr.addSpawn (10,51,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,51,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (10,52,-1,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Uebergangsgebiete

mgr.addSpawn (10,52,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,53,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,54,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,60,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,60,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,61,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,61,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,62,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,62,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,2,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,7,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,8,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,8,0,{ -- Blutdryaden Krieger Elite total_density = 1000, layermap_id = 1, {1368,4,"",0,0,0,0}, {1368,6,"",0,0,1,0}, {1369,2,"",0,0,1,0}, {1432,2,"",0,0,2,0}, {1368,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,9,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,9,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,10,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,10,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,11,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,11,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,21,-1,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,22,-1,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,22,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (11,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,24,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,25,-1,{ -- Geister total_density = 1500, layermap_id = 3, {175,4,"",0,0,2,0}, {70,1,"",0,0,1,0}, {201,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (11,26,-1,{ -- Geister total_density = 1500, layermap_id = 3, {175,4,"",0,0,2,0}, {70,1,"",0,0,1,0}, {201,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (11,27,-1,{ -- Geister total_density = 1500, layermap_id = 3, {175,4,"",0,0,2,0}, {70,1,"",0,0,1,0}, {201,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Elite total_density = 500, layermap_id = 1, {306,12,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,3,"",0,0,1,0}, {557,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,44,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,45,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,45,0,{ -- Cobold Troll Normal Orcregion total_density = 600, layermap_id = 1, {1013,3,"",0,0,0,0}, {146,10,"",0,0,0,0}, {54,2,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,45,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Ranged Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (11,46,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Mage Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,2,"",0,0,1,0}, {306,10,"",0,0,0,0}, {306,3,"",0,0,1,0}, {1011,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-1,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-2,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-2,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-2,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-2,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-2,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-2,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,49,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,49,0,{ -- Ogre Warrior total_density = 400, layermap_id = 1, {185,6,"",0,0,0,0}, {184,1,"",0,0,0,0}, {185,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,50,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,50,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,51,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,51,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,51,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,51,0,{ -- Harpien Dunkle Rituale total_density = 400, layermap_id = 1, {375,1,"",0,0,0,0}, {180,1,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,3,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,52,-1,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Uebergangsgebiete

mgr.addSpawn (11,52,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,53,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,54,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,54,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,60,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,60,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,61,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,61,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,62,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,62,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,2,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,3,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,3,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,5,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,6,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,7,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,7,-1,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,8,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,8,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,9,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,9,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,10,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,10,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,10,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,11,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,11,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,12,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,12,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,14,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,14,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,21,-1,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,23,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,23,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,23,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (12,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,24,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,24,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (12,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,25,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider Mage Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,2,"",0,0,1,0}, {306,10,"",0,0,0,0}, {306,3,"",0,0,1,0}, {1011,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,43,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Mage Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,2,"",0,0,1,0}, {306,10,"",0,0,0,0}, {306,3,"",0,0,1,0}, {1011,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,44,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider Ranged Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,45,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider Ranged Elite Orcregion total_density = 500, layermap_id = 1, {547,8,"",0,0,0,0}, {642,2,"",0,0,0,0}, {146,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,-1,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-1,{ -- Orc Mage Normal total_density = 750, layermap_id = 1, {212,4,"",0,0,1,0}, {213,1,"",0,0,0,0}, {183,5,"",0,0,1,0}, {775,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-2,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-2,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-2,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,49,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,49,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,50,0,{ -- Orc Ogre Mage Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,1,0}, {212,3,"",0,0,1,0}, {213,2,"",0,0,0,0}, {183,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {231,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,50,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,51,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,51,0,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,51,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,52,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,52,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (12,52,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,53,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,-1,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,-1,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,-1,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,-1,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,61,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,61,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,62,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,62,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,1,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,1,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,2,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,2,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,2,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,3,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,3,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,3,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,3,-1,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,4,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,4,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,5,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,10,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,10,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,-1,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,-1,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,12,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,12,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,13,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,13,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,14,0,{ -- Blutdryaden Krieger Elite total_density = 1000, layermap_id = 1, {1368,4,"",0,0,0,0}, {1368,6,"",0,0,1,0}, {1369,2,"",0,0,1,0}, {1432,2,"",0,0,2,0}, {1368,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,14,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,14,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Pirates 3

mgr.addSpawn (13,21,0,{ -- Pirates HE Captain total_density = 1000, layermap_id = 1, {584,5,"",0,0,0,0}, {609,2,"",0,0,0,0}, {620,5,"",0,0,1,0}, {618,6,"",0,0,1,0}, {617,3,"",0,0,1,0}, {581,6,"",0,0,0,0}, {610,3,"",0,0,0,0}, {611,2,"",0,0,0,0}, {583,15,"",0,0,1,0}, {582,12,"",0,0,1,0}, {612,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,21,-1,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,23,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,23,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (13,23,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (13,23,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,24,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (13,24,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (13,24,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,25,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,25,0,{ -- Cobold Mage elite total_density = 1500, layermap_id = 1, {52,2,"",0,0,1,0}, {494,3,"",0,0,0,0}, {146,10,"",0,0,1,0}, {147,2,"",0,0,0,0}, {53,1,"",0,0,1,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,25,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Elite total_density = 500, layermap_id = 1, {306,12,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,3,"",0,0,1,0}, {557,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,43,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,44,0,{ -- Cobold Wolfrider CC Normal total_density = 500, layermap_id = 1, {306,13,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,2,"",0,0,1,0}, {1007,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,44,0,{ -- Orc Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,5,"",0,0,1,0}, {433,2,"",0,0,1,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,3,0}, {183,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,44,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,45,0,{ -- Cobold Wolfrider Ranged Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,45,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,46,0,{ -- Cobold Wolfrider CC Normal total_density = 500, layermap_id = 1, {306,13,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,2,"",0,0,1,0}, {1007,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,46,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,-1,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,-1,{ -- Orc Warrior armoured total_density = 750, layermap_id = 1, {775,8,"",0,0,1,0}, {776,2,"",0,0,1,0}, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {227,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,49,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,49,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,49,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,50,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,50,0,{ -- Orc Mage Normal total_density = 750, layermap_id = 1, {212,4,"",0,0,1,0}, {213,1,"",0,0,0,0}, {183,5,"",0,0,1,0}, {775,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,51,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,51,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,52,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,52,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,53,0,{ -- Orc Ogre Mage Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,1,0}, {212,3,"",0,0,1,0}, {213,2,"",0,0,0,0}, {183,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {231,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,53,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,53,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,54,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,54,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,-1,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,-1,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,2,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,3,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,4,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,4,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,4,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,5,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,5,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,6,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,10,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,10,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,10,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,-1,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,-1,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,-1,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,-1,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,13,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,13,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,13,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,14,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,14,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,21,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,21,0,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,22,0,{ -- Pirates Range total_density = 750, layermap_id = 1, {581,2,"",0,0,0,0}, {583,2,"",0,0,1,0}, {584,2,"",0,0,1,0}, {620,3,"",0,0,0,0}, {623,5,"",0,0,1,0}, {620,2,"",0,0,2,0}, {581,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,23,0,{ -- Cobold Range Elite Background Spawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,1,0}, {146,6,"",0,0,2,0}, {494,5,"",0,0,1,0}, {149,2,"",0,0,3,0}, {53,2,"",0,0,2,0}, {144,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,23,0,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,23,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,24,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,24,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,24,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (14,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,25,-1,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (14,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,30,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (14,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,31,0,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,31,0,{ -- Cobold Range Elite Background Spawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,1,0}, {146,6,"",0,0,2,0}, {494,5,"",0,0,1,0}, {149,2,"",0,0,3,0}, {53,2,"",0,0,2,0}, {144,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,31,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (14,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,32,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,32,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,32,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,42,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,43,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (14,43,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,44,0,{ -- Orc Warror Elite Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {183,6,"",0,0,1,0}, {67,2,"",0,0,1,0}, {776,6,"",0,0,2,0}, {434,5,"",0,0,3,0}, {227,3,"",0,0,0,0}, {776,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,44,0,{ -- Cobold Troll Normal Orcregion total_density = 600, layermap_id = 1, {1013,3,"",0,0,0,0}, {146,10,"",0,0,0,0}, {54,2,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,45,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,45,0,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,46,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,46,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,47,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,47,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,48,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,48,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,49,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (14,49,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,50,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,50,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,51,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,51,0,{ -- Ogre Hunter total_density = 400, layermap_id = 1, {432,5,"",0,0,1,0}, {431,1,"",0,0,1,0}, {185,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (14,52,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,52,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Uebergangsgebiete

mgr.addSpawn (14,52,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,53,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,53,0,{ -- Ogre Leader total_density = 400, layermap_id = 1, {185,4,"",0,0,1,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,54,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,54,0,{ -- Orc Leader Ogre Leader total_density = 750, layermap_id = 1, {775,7,"",0,0,1,0}, {227,3,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,2,"",0,0,1,0}, {775,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,54,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,55,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,2,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,3,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,4,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,5,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,6,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,6,-1,{ -- Dryad Bats / Wisps total_density = 1750, layermap_id = 3, {364,5,"",0,0,0,0}, {363,2,"",0,0,1,0}, {364,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,9,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,9,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,12,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,12,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,12,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,13,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,13,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,14,0,{ -- Blooddryad Shaman total_density = 1250, layermap_id = 1, {1368,3,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1369,1,"",0,0,1,0}, {1427,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,14,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,22,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Pirates 3

mgr.addSpawn (15,22,0,{ -- Pirates HE Captain total_density = 1000, layermap_id = 1, {584,5,"",0,0,0,0}, {609,2,"",0,0,0,0}, {620,5,"",0,0,1,0}, {618,6,"",0,0,1,0}, {617,3,"",0,0,1,0}, {581,6,"",0,0,0,0}, {610,3,"",0,0,0,0}, {611,2,"",0,0,0,0}, {583,15,"",0,0,1,0}, {582,12,"",0,0,1,0}, {612,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,23,0,{ -- Pirates Range total_density = 750, layermap_id = 1, {581,2,"",0,0,0,0}, {583,2,"",0,0,1,0}, {584,2,"",0,0,1,0}, {620,3,"",0,0,0,0}, {623,5,"",0,0,1,0}, {620,2,"",0,0,2,0}, {581,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,23,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,23,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,24,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,24,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,25,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (15,25,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (15,25,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (15,27,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,28,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,28,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,29,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,30,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,31,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,31,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,31,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,32,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (15,32,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,32,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,42,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,43,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,43,0,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,43,0,{ -- Orc Warrior Groups total_density = 1000, layermap_id = 3, {899,1,"",0,0,1,0}, {906,7,"",0,0,1,0}, {900,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,44,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,44,0,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, {1185,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (15,44,0,{ -- Orc Shaman blue total_density = 1000, layermap_id = 3, {903,1,"",0,0,1,0}, {900,3,"",0,0,1,0}, {904,7,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,45,0,{ -- Orc Warror Elite Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {183,6,"",0,0,1,0}, {67,2,"",0,0,1,0}, {776,6,"",0,0,2,0}, {434,5,"",0,0,3,0}, {227,3,"",0,0,0,0}, {776,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,45,0,{ -- Orc Warrior armoured total_density = 750, layermap_id = 1, {775,8,"",0,0,1,0}, {776,2,"",0,0,1,0}, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {227,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,46,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,46,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,46,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (15,47,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,47,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,48,0,{ -- Orc Warrior armoured total_density = 750, layermap_id = 1, {775,8,"",0,0,1,0}, {776,2,"",0,0,1,0}, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {227,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,49,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,49,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (15,50,0,{ -- Orc Ogre Mage Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,1,0}, {212,3,"",0,0,1,0}, {213,2,"",0,0,0,0}, {183,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {231,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,50,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,51,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,51,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,52,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,52,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,53,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,53,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,54,0,{ -- Orc Ogre Mage Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,1,0}, {212,3,"",0,0,1,0}, {213,2,"",0,0,0,0}, {183,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {231,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,54,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,2,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,2,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,3,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,3,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,3,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,4,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,5,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,6,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,6,-1,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,6,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,-1,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,8,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,8,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,9,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,9,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,9,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,10,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,10,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,10,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,11,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,11,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,12,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,12,0,{ -- Blooddryad Shaman total_density = 1250, layermap_id = 1, {1368,3,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1369,1,"",0,0,1,0}, {1427,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,13,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,13,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,13,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,14,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,14,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,14,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,22,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,22,0,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,23,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,23,0,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,23,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,24,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,24,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,25,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,25,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,25,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,26,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,26,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,26,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,26,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,27,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (16,27,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,27,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,27,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (16,28,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,-2,{ -- Dungeon2 total_density = 1750, layermap_id = 3, {1532,10,"",0,0,0,0}, {1501,4,"",0,0,1,0}, {259,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,29,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (16,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,29,-1,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,-1,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,31,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,31,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,31,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,32,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,32,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,33,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (16,42,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,42,-1,{ -- Bear Orc Region total_density = 750, layermap_id = 3, {951,4,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,6,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,6,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,43,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,43,0,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, {1185,2,"",0,0,4,0}, {1309,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,43,0,{ -- Orc Shaman blue total_density = 1000, layermap_id = 3, {903,1,"",0,0,1,0}, {900,3,"",0,0,1,0}, {904,7,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,44,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,44,0,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, {1185,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,44,0,{ -- Orc Warrior Groups total_density = 1000, layermap_id = 3, {899,1,"",0,0,1,0}, {906,7,"",0,0,1,0}, {900,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,45,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (16,45,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (16,46,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (16,46,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (16,46,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (16,47,0,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,47,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,48,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,48,0,{ -- Ogre Leader total_density = 400, layermap_id = 1, {185,4,"",0,0,1,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,49,0,{ -- Orc Warror Elite Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {183,6,"",0,0,1,0}, {67,2,"",0,0,1,0}, {776,6,"",0,0,2,0}, {434,5,"",0,0,3,0}, {227,3,"",0,0,0,0}, {776,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,49,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,50,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,50,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,51,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,51,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,52,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (16,52,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,52,0,{ -- Ogre Hunter total_density = 400, layermap_id = 1, {432,5,"",0,0,1,0}, {431,1,"",0,0,1,0}, {185,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,52,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,53,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (16,53,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,53,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,53,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,54,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,54,0,{ -- Ogre Leader total_density = 400, layermap_id = 1, {185,4,"",0,0,1,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,2,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,3,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,3,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,3,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,4,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,4,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,4,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,5,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,6,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,6,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,6,-1,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,6,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,-1,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,8,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,8,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,8,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,9,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,9,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,9,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,10,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,10,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,10,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,11,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,11,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,12,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,12,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,12,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,13,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,13,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,14,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,14,0,{ -- Blutdryaden Krieger Elite total_density = 1000, layermap_id = 1, {1368,4,"",0,0,0,0}, {1368,6,"",0,0,1,0}, {1369,2,"",0,0,1,0}, {1432,2,"",0,0,2,0}, {1368,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,15,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,15,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,22,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,23,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,23,0,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (17,27,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,27,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,27,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,28,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,28,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,28,0,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,28,0,{ -- Cobold Range Elite Background Spawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,1,0}, {146,6,"",0,0,2,0}, {494,5,"",0,0,1,0}, {149,2,"",0,0,3,0}, {53,2,"",0,0,2,0}, {144,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,29,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,29,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,29,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,29,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,-1,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,0,{ -- empty total_density = 5, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (17,31,0,{ -- Cobold Mage elite total_density = 1500, layermap_id = 1, {52,2,"",0,0,1,0}, {494,3,"",0,0,0,0}, {146,10,"",0,0,1,0}, {147,2,"",0,0,0,0}, {53,1,"",0,0,1,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,-1,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,-1,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,32,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,32,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,32,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,42,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,42,-1,{ -- Bear Orc Region total_density = 750, layermap_id = 3, {951,4,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,6,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,6,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,43,0,{ -- Orc Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,5,"",0,0,1,0}, {433,2,"",0,0,1,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,3,0}, {183,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,43,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,43,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,43,-1,{ -- Bear Orc Region total_density = 750, layermap_id = 3, {951,4,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,6,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,6,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,44,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,44,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,45,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (17,45,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (17,46,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (17,46,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (17,47,0,{ -- Orc Mage Elite Backgroundspawn total_density = 25, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (17,47,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,48,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,48,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,49,0,{ -- Orc Hunter Ogre Leader total_density = 750, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {434,5,"",0,0,2,0}, {432,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,49,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,50,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,50,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,51,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,51,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,52,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (17,52,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,52,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,53,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (17,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,53,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,2,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,3,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,3,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,4,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,4,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,5,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,5,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,6,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,6,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,7,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,7,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (18,8,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,8,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,9,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,9,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,10,0,{ -- Blutdryaden Krieger Elite total_density = 1000, layermap_id = 1, {1368,4,"",0,0,0,0}, {1368,6,"",0,0,1,0}, {1369,2,"",0,0,1,0}, {1432,2,"",0,0,2,0}, {1368,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,10,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,11,0,{ -- Blooddryad Shaman total_density = 1250, layermap_id = 1, {1368,3,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1369,1,"",0,0,1,0}, {1427,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,12,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,12,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,13,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,13,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,14,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,15,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,16,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,23,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,28,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,28,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,28,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,28,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,30,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,30,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,30,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (18,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,31,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,31,-1,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,32,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,38,-1,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (18,38,-1,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (18,39,-1,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (18,39,-1,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (18,43,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,43,0,{ -- goblin leader elite total_density = 400, layermap_id = 1, {63,10,"",0,0,1,0}, {142,2,"",0,0,1,0}, {208,3,"",0,0,1,0}, {143,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,44,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,44,0,{ -- Orc Mage Normal total_density = 750, layermap_id = 1, {212,4,"",0,0,1,0}, {213,1,"",0,0,0,0}, {183,5,"",0,0,1,0}, {775,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,44,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (18,45,0,{ -- Orc Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,5,"",0,0,1,0}, {433,2,"",0,0,1,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,3,0}, {183,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (18,45,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,46,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,46,0,{ -- Goblins Bad total_density = 1750, layermap_id = 2, {939,10,"",0,0,0,0}, {940,1,"",0,0,0,0}, {941,5,"",0,0,1,0}, {942,1,"",0,0,2,0}, {943,5,"",0,0,0,0}, {944,2,"",0,0,2,0}, {945,10,"",0,0,1,0}, {946,1,"",0,0,1,0}, {947,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,47,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,47,0,{ -- Orc Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,5,"",0,0,1,0}, {433,2,"",0,0,1,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,3,0}, {183,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (18,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (18,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,48,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (18,49,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,-1,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,-1,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,-1,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,50,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,50,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,51,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,51,0,{ -- Orc Hunter Ogre Leader total_density = 750, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {434,5,"",0,0,2,0}, {432,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,52,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,52,0,{ -- Orc Hunter Ogre Leader total_density = 750, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {434,5,"",0,0,2,0}, {432,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,2,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,2,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,3,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,3,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,4,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,4,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,4,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,5,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,5,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,5,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (19,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,7,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,7,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,8,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,9,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,13,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,14,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,14,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,23,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (19,28,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,28,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,28,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (19,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,29,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (19,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,29,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,30,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (19,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,31,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,31,-1,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,32,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,34,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (19,38,-1,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (19,38,-1,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (19,39,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,39,-1,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (19,39,-1,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (19,43,0,{ -- Orc Warror Elite Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {183,6,"",0,0,1,0}, {67,2,"",0,0,1,0}, {776,6,"",0,0,2,0}, {434,5,"",0,0,3,0}, {227,3,"",0,0,0,0}, {776,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,43,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,44,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,44,0,{ -- Orc Warrior armoured total_density = 750, layermap_id = 1, {775,8,"",0,0,1,0}, {776,2,"",0,0,1,0}, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {227,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,44,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (19,45,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,45,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,46,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,46,0,{ -- Orc Bad total_density = 1250, layermap_id = 2, {888,5,"",0,0,1,0}, {889,1,"",0,0,0,0}, {890,5,"",0,0,2,0}, {892,5,"",0,0,1,0}, {893,1,"",0,0,2,0}, {896,10,"",0,0,1,0}, {897,1,"",0,0,1,0}, {894,10,"",0,0,0,0}, {895,1,"",0,0,0,0}, {894,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,47,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,47,0,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (19,48,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,49,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (19,49,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,49,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,50,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,50,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,50,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,51,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,51,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,52,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,2,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,2,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,3,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,3,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,4,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,4,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (20,4,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,5,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,6,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,6,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,7,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (20,8,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,9,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,23,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,26,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (20,29,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (20,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (20,29,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,31,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,31,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,-2,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,33,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,34,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,34,0,{ -- Cobold Mage elite total_density = 1500, layermap_id = 1, {52,2,"",0,0,1,0}, {494,3,"",0,0,0,0}, {146,10,"",0,0,1,0}, {147,2,"",0,0,0,0}, {53,1,"",0,0,1,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,34,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,38,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,38,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,39,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,39,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,40,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,40,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,43,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,43,0,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,43,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (20,44,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,44,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (20,45,0,{ -- Goblin Shaman Elite Background total_density = 1500, layermap_id = 2, {66,3,"",0,0,1,0}, {63,6,"",0,0,0,0}, {208,6,"",0,0,2,0}, {140,3,"",0,0,0,0}, {63,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,45,0,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,46,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,46,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (20,47,0,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,47,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,47,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (20,48,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,48,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,48,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (20,49,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,50,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,50,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,2,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,2,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,3,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,3,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,4,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,4,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,5,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,6,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,7,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (21,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,27,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (21,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,29,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,29,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (21,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (21,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,30,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,-2,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (21,32,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,-2,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,33,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,34,0,{ -- Baer / Wildschwein Elite total_density = 8, layermap_id = 3, {56,10,"",0,0,0,0}, {111,3,"",0,0,1,0}, {226,8,"",0,0,2,0}, {235,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,36,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,37,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,37,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,38,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,38,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,39,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,39,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,40,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,40,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,41,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,41,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,42,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,42,-1,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,43,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,43,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,43,-1,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,43,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,44,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,44,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,44,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,45,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (21,45,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (21,47,0,{ -- Goblins Bad total_density = 1750, layermap_id = 2, {939,10,"",0,0,0,0}, {940,1,"",0,0,0,0}, {941,5,"",0,0,1,0}, {942,1,"",0,0,2,0}, {943,5,"",0,0,0,0}, {944,2,"",0,0,2,0}, {945,10,"",0,0,1,0}, {946,1,"",0,0,1,0}, {947,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,48,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,48,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,49,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,49,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,50,0,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,50,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,4,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,4,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,5,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,5,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,6,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,22,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (22,23,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (22,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,27,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,29,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,29,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,29,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (22,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,30,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (22,30,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,30,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,31,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (22,31,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,32,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,32,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,-2,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,34,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,35,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,36,0,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,36,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,37,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,37,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,38,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,38,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,39,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,39,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,40,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,40,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,41,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,41,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,42,-1,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,42,-1,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,43,-1,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,44,0,{ -- Goblin Shaman Elite Background total_density = 1500, layermap_id = 2, {66,3,"",0,0,1,0}, {63,6,"",0,0,0,0}, {208,6,"",0,0,2,0}, {140,3,"",0,0,0,0}, {63,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,44,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,45,0,{ -- Goblin Leader Elite Background total_density = 1500, layermap_id = 2, {143,3,"",0,0,1,0}, {142,3,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,4,"",0,0,2,0}, {63,5,"",0,0,1,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,45,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,46,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (22,46,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (22,47,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (22,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (22,47,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,48,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,48,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,48,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,49,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,49,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,49,-1,{ -- Bear Orc Region total_density = 750, layermap_id = 3, {951,4,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,6,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,6,"",0,0,4,0}, } )

--Uebergangsgebiete

mgr.addSpawn (22,49,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,50,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,50,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,50,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,5,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,5,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,6,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,23,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (23,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,27,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,29,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (23,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,30,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,30,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,31,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,31,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,32,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,32,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,33,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,35,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,35,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,36,0,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,36,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,37,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,37,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,38,0,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,38,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,39,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,39,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,40,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,40,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,41,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,41,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,42,-1,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,42,-1,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,44,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

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mgr.addSpawn (23,44,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

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mgr.addSpawn (23,45,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,45,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,46,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (23,46,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (23,47,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (23,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (23,48,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,49,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,49,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,50,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,50,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,50,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,22,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,27,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (24,29,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,29,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (24,30,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,30,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,30,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,31,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,31,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (24,32,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,32,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,32,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,33,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,33,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,33,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (24,34,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,35,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,35,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,36,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,36,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,37,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,37,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,38,0,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,38,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,39,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (24,39,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,40,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,40,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,41,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,41,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,42,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,42,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,43,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,43,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,43,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,44,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,44,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,45,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,45,0,{ -- Goblin Leader Elite Background total_density = 1500, layermap_id = 2, {143,3,"",0,0,1,0}, {142,3,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,4,"",0,0,2,0}, {63,5,"",0,0,1,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,46,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,46,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,46,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,47,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,47,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,47,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,48,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,48,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,49,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,49,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,50,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,50,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,50,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,22,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (25,22,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,23,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (25,23,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (25,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (25,23,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (25,23,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (25,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (25,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (25,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (25,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (25,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (25,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (25,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (25,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,26,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } ) mgr.addSpawn (25,26,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } ) mgr.addSpawn (25,27,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,28,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,28,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (25,28,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,29,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,30,0,{ -- Cobold Mage elite total_density = 1500, layermap_id = 1, {52,2,"",0,0,1,0}, {494,3,"",0,0,0,0}, {146,10,"",0,0,1,0}, {147,2,"",0,0,0,0}, {53,1,"",0,0,1,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,30,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,31,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,31,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,32,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,32,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (25,33,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,33,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,33,0,{ -- Baer / Wildschwein Elite total_density = 8, layermap_id = 3, {56,10,"",0,0,0,0}, {111,3,"",0,0,1,0}, {226,8,"",0,0,2,0}, {235,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,34,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,35,0,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,35,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,36,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,36,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,37,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,37,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,38,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (25,38,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,39,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,39,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,40,0,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,40,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,41,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (25,41,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,42,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,42,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,42,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,43,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,43,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,43,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,44,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,44,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,44,0,{ -- Goblin Leader Elite Background total_density = 1500, layermap_id = 2, {143,3,"",0,0,1,0}, {142,3,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,4,"",0,0,2,0}, {63,5,"",0,0,1,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,45,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,45,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,45,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,-1,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,-1,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,-1,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,47,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,47,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,47,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,48,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,48,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,49,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,49,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,49,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,16,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,16,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,16,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,20,-1,{ -- Legion Melee Normal Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,2,0}, {159,5,"",0,0,1,0}, {151,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {158,2,"",0,0,0,0}, {159,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,21,-1,{ -- Legion Mage Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,1,0}, {152,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {155,1,"",0,0,0,0}, {150,1,"",0,0,2,0}, {159,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,21,-1,{ -- Legion Melee normal total_density = 24, layermap_id = 1, {159,12,"",0,0,1,0}, {158,2,"",0,0,1,0}, {159,4,"",0,0,0,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,21,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,22,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,22,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (26,22,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,22,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,23,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,23,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (26,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,23,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,23,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (26,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (26,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,25,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (26,26,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,26,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (26,27,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,27,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,27,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,28,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,28,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,28,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,28,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,29,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,29,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,29,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,30,0,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,30,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,31,0,{ -- Cobold Rider Normal total_density = 1750, layermap_id = 1, {306,5,"",0,0,2,0}, {149,8,"",0,0,0,0}, {146,8,"",0,0,1,0}, {54,4,"",0,0,1,0}, {52,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,32,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,32,0,{ -- Ghost Ruin total_density = 500, layermap_id = 2, {175,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,32,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,33,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (26,33,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,33,-1,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,33,-1,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,34,-1,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,34,-1,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,35,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,35,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,36,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,36,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,37,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,37,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,38,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,38,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,39,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,39,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,40,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,40,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,41,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,41,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,42,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,42,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,43,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,43,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,43,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,44,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,44,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,44,0,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,45,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,45,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,45,0,{ -- goblin leader elite total_density = 400, layermap_id = 1, {63,10,"",0,0,1,0}, {142,2,"",0,0,1,0}, {208,3,"",0,0,1,0}, {143,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,0,{ -- goblin leader elite total_density = 400, layermap_id = 1, {63,10,"",0,0,1,0}, {142,2,"",0,0,1,0}, {208,3,"",0,0,1,0}, {143,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,-1,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,-1,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,-1,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,47,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,47,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,47,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,48,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,48,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,48,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,49,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,49,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, {1326,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, {1326,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,14,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,15,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,15,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,16,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,16,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,17,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,17,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,18,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,18,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,-1,{ -- Legion Mage Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,1,0}, {152,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {155,1,"",0,0,0,0}, {150,1,"",0,0,2,0}, {159,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,-1,{ -- Legion Melee normal total_density = 24, layermap_id = 1, {159,12,"",0,0,1,0}, {158,2,"",0,0,1,0}, {159,4,"",0,0,0,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,-1,{ -- Legion Melee Normal Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,2,0}, {159,5,"",0,0,1,0}, {151,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {158,2,"",0,0,0,0}, {159,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,-1,{ -- Legion Range Elite total_density = 24, layermap_id = 1, {159,2,"",0,0,1,0}, {157,13,"",0,0,0,0}, {156,3,"",0,0,0,0}, {157,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,22,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,22,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (27,22,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,22,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,23,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,23,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (27,23,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,23,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (27,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (27,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (27,26,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (27,27,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,27,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,27,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,28,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,29,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,29,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,30,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,30,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,31,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,31,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,32,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,32,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,33,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,33,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,33,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,34,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,34,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,34,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,36,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,38,0,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,38,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,39,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,39,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,40,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,40,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,41,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,41,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,42,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,42,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,43,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,43,0,{ -- Warrior / Shaman Group total_density = 350, layermap_id = 3, {63,11,"",0,0,1,0}, {66,3,"",0,0,1,0}, {428,2,"",0,0,1,0}, {63,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,43,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,44,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,44,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,44,0,{ -- Goblin CC / ranged Group total_density = 400, layermap_id = 3, {63,5,"",0,0,1,0}, {208,3,"",0,0,1,0}, {428,1,"",0,0,1,0}, {63,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,45,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,45,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,46,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,46,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,46,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,47,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,47,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,47,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,48,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,48,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,57,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,5,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,6,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,13,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,14,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,14,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,15,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,16,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,16,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,17,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,21,-1,{ -- Legion Melee Normal Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,2,0}, {159,5,"",0,0,1,0}, {151,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {158,2,"",0,0,0,0}, {159,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,21,-1,{ -- Legion Melee normal total_density = 24, layermap_id = 1, {159,12,"",0,0,1,0}, {158,2,"",0,0,1,0}, {159,4,"",0,0,0,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,21,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (28,22,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,22,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,22,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (28,23,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,23,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (28,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (28,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (28,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (28,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,26,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (28,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,26,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,26,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,27,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (28,28,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,29,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,29,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,30,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,30,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,31,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,31,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,31,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,32,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,32,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,32,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,33,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (28,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,33,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,33,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,34,0,{ -- Baer / Wildschwein Elite total_density = 8, layermap_id = 3, {56,10,"",0,0,0,0}, {111,3,"",0,0,1,0}, {226,8,"",0,0,2,0}, {235,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,34,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,34,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,35,0,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (28,35,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,35,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,36,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,39,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (28,39,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,40,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,40,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,41,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,41,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,42,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,42,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,43,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,43,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,43,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,44,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (28,44,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,44,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,45,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,45,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,45,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,46,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,46,0,{ -- Boar / Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {771,5,"",0,0,1,0}, {772,1,"",0,0,1,0}, {783,5,"",0,0,2,0}, {785,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,46,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,46,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,47,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,47,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (28,47,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,48,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,57,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,60,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,61,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,5,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,5,-1,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,6,0,{ -- Unnamed Spawn Setup total_density = 1500, layermap_id = 1, {1179,4,"",0,0,0,0}, {1180,2,"",0,0,1,0}, {1181,6,"",0,0,0,0}, {1181,6,"",0,0,1,0}, {1175,4,"",0,0,2,0}, {1181,5,"",0,0,2,0}, {1181,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,6,-1,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,7,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,11,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,11,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,12,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,13,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,13,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,14,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,15,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,16,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,16,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,17,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,18,-1,{ -- Legion Mage Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,1,0}, {152,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {155,1,"",0,0,0,0}, {150,1,"",0,0,2,0}, {159,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,18,-1,{ -- Legion Officer Elite total_density = 1250, layermap_id = 1, {154,2,"",0,0,1,0}, {151,4,"",0,0,1,0}, {159,10,"",0,0,1,0}, {159,4,"",0,0,0,0}, {150,1,"",0,0,0,0}, {155,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,18,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,19,-1,{ -- Legion Offizier Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,5,"",0,0,0,0}, {159,5,"",0,0,4,0}, {158,1,"",0,0,2,0}, {159,5,"",0,0,3,0}, {152,1,"",0,0,2,0}, {155,2,"",0,0,3,0}, {154,1,"",0,0,4,0}, {159,5,"",0,0,5,0}, {153,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,19,-1,{ -- Legion melee Elite total_density = 1250, layermap_id = 1, {157,3,"",0,0,2,0}, {150,3,"",0,0,0,0}, {159,13,"",0,0,0,0}, {151,4,"",0,0,0,0}, {158,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,19,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,20,-1,{ -- Legion Melee Normal Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,2,0}, {159,5,"",0,0,1,0}, {151,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {158,2,"",0,0,0,0}, {159,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,20,-1,{ -- Legion Melee normal total_density = 24, layermap_id = 1, {159,12,"",0,0,1,0}, {158,2,"",0,0,1,0}, {159,4,"",0,0,0,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,20,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } ) mgr.addSpawn (29,21,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,21,-1,{ -- Legion Offizier Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,5,"",0,0,0,0}, {159,5,"",0,0,4,0}, {158,1,"",0,0,2,0}, {159,5,"",0,0,3,0}, {152,1,"",0,0,2,0}, {155,2,"",0,0,3,0}, {154,1,"",0,0,4,0}, {159,5,"",0,0,5,0}, {153,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,21,-1,{ -- Legion Mage Elite total_density = 1250, layermap_id = 1, {152,2,"",0,0,0,0}, {153,2,"",0,0,1,0}, {159,10,"",0,0,0,0}, {159,2,"",0,0,1,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,21,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,22,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,22,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } ) mgr.addSpawn (29,22,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } ) mgr.addSpawn (29,22,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (29,23,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,23,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } ) mgr.addSpawn (29,23,-1,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } ) mgr.addSpawn (29,24,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (29,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (29,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (29,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,26,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (29,26,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (29,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (29,26,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,27,0,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,28,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,29,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,29,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,30,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,30,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,31,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,31,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,31,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,32,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,32,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,32,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,33,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,33,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,33,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,34,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,34,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,35,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,35,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,36,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,37,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,37,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,38,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,38,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,38,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,38,-1,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,39,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,39,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,40,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,40,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (29,41,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,41,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (29,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,42,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,42,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,43,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,43,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,43,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,44,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,44,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,44,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,45,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,45,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,-1,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,0,{ -- Boar / Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {771,5,"",0,0,1,0}, {772,1,"",0,0,1,0}, {783,5,"",0,0,2,0}, {785,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,-1,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,48,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,57,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,60,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,61,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,2,0,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,3,0,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,4,0,{ -- Unnamed Spawn Setup total_density = 1500, layermap_id = 1, {1179,4,"",0,0,0,0}, {1180,2,"",0,0,1,0}, {1181,6,"",0,0,0,0}, {1181,6,"",0,0,1,0}, {1175,4,"",0,0,2,0}, {1181,5,"",0,0,2,0}, {1181,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,5,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,5,-1,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,6,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,6,-1,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,8,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,9,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,12,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,12,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,13,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,14,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,14,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,15,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,16,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,16,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,17,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,17,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,18,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (30,21,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,22,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (30,22,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,22,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } ) mgr.addSpawn (30,22,-1,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } ) mgr.addSpawn (30,23,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,23,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (30,23,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } ) mgr.addSpawn (30,24,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (30,25,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,25,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,26,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,27,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,28,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } ) mgr.addSpawn (30,28,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,28,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,29,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,29,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,29,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,30,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (30,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,30,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,30,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,30,-1,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,31,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,31,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,32,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (30,32,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,32,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,33,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,33,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,33,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,34,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,34,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,34,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } ) mgr.addSpawn (30,34,-2,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,35,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,35,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,36,0,{ -- Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {772,1,"",0,0,1,0}, {771,10,"",0,0,1,0}, {773,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,36,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,37,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,38,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,38,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,38,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,38,-1,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } ) mgr.addSpawn (30,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,39,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,39,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,39,-1,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,39,-2,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } ) mgr.addSpawn (30,40,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,40,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,41,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,41,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,42,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,43,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,43,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,43,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,44,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,44,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,44,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,44,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,45,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,45,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,45,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,46,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,46,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,46,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,47,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,47,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,47,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,48,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (30,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,48,0,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (30,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,56,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,59,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,60,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,1,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,2,0,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,3,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,4,0,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,5,0,{ -- Unnamed Spawn Setup total_density = 1500, layermap_id = 1, {1179,4,"",0,0,0,0}, {1180,2,"",0,0,1,0}, {1181,6,"",0,0,0,0}, {1181,6,"",0,0,1,0}, {1175,4,"",0,0,2,0}, {1181,5,"",0,0,2,0}, {1181,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,7,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,7,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,8,-1,{ -- spiderdungeon total_density = 600, layermap_id = 3, {1530,15,"",0,0,1,0}, {1531,12,"",0,0,2,0}, {204,5,"",0,0,0,0}, {1455,3,"",0,0,2,0}, {242,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,8,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,11,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,12,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,13,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,14,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,14,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,14,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,15,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,15,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,15,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,16,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,16,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,17,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,18,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,21,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,21,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,22,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,22,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,22,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,23,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,23,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,23,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,23,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,24,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,24,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,25,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,25,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,25,0,{ -- Legio Warrior Big Group total_density = 600, layermap_id = 1, {159,8,"",0,0,1,0}, {158,1,"",0,0,1,0}, {151,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,26,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,26,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,26,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,27,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,27,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,27,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,27,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,28,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,28,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,28,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,29,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,29,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,30,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,30,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,30,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,31,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,31,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,32,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,32,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (31,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (31,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,33,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,33,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (31,33,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,34,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (31,34,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,34,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } ) mgr.addSpawn (31,34,-2,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,35,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,35,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (31,36,0,{ -- Bear Human total_density = 400, layermap_id = 3, {773,8,"",0,0,1,0}, {774,1,"",0,0,2,0}, {771,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,36,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,37,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,37,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,38,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,38,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,39,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,39,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } ) mgr.addSpawn (31,40,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,40,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,41,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,41,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,42,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,43,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,43,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,44,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,44,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,44,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,45,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,45,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,45,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,46,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,46,0,{ -- Warrior hunter Officer total_density = 350, layermap_id = 3, {63,8,"",0,0,1,0}, {143,2,"",0,0,1,0}, {208,4,"",0,0,1,0}, {832,4,"",0,0,0,0}, {428,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,46,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,47,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,54,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,55,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (31,55,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,56,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,56,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,56,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (31,56,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (31,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (31,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,59,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,59,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,60,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,61,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,1,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,2,0,{ -- Unnamed Spawn Setup total_density = 1500, layermap_id = 1, {1179,4,"",0,0,0,0}, {1180,2,"",0,0,1,0}, {1181,6,"",0,0,0,0}, {1181,6,"",0,0,1,0}, {1175,4,"",0,0,2,0}, {1181,5,"",0,0,2,0}, {1181,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,4,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,5,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,7,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,8,-1,{ -- spiderdungeon total_density = 1250, layermap_id = 3, {1530,4,"",0,0,1,0}, {1531,2,"",0,0,2,0}, {204,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,8,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,11,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,12,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,13,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,14,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,14,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,15,0,{ -- Desert Stonearmy Leader total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,2,0}, {1196,1,"",0,0,1,0}, {1193,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,15,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,16,0,{ -- Desert Stonearmy Leader total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,2,0}, {1196,1,"",0,0,1,0}, {1193,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,17,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,17,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,18,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,19,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,21,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,21,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,22,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,22,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,22,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,22,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,23,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,23,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,23,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,23,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,24,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,24,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,24,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,25,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,25,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,25,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,26,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,26,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,26,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,26,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,27,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,27,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,27,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,28,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,28,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,28,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,28,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,29,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,30,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,30,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,31,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,31,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,31,0,{ -- Legio Warrior Big Group total_density = 600, layermap_id = 1, {159,8,"",0,0,1,0}, {158,1,"",0,0,1,0}, {151,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,32,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,32,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (32,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (32,33,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,33,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (32,33,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,34,0,{ -- Ratten Undead / Earth Elemental total_density = 1000, layermap_id = 3, {194,8,"",0,0,1,0}, {68,5,"",0,0,2,0}, {69,3,"",0,0,1,0}, {259,8,"",0,0,0,0}, {194,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,34,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (32,35,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,35,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,36,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,36,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } ) mgr.addSpawn (32,37,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,37,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,38,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,38,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,39,0,{ -- Boar / Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {771,5,"",0,0,1,0}, {772,1,"",0,0,1,0}, {783,5,"",0,0,2,0}, {785,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,39,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,40,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,40,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,41,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } ) mgr.addSpawn (32,41,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,42,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,42,0,{ -- Mascarell CC Elite total_density = 1000, layermap_id = 2, {872,8,"",0,0,0,0}, {1019,2,"",0,0,0,0}, {872,3,"",0,0,1,0}, {876,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,43,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,43,0,{ -- Mascarell CC Elite total_density = 1000, layermap_id = 2, {872,8,"",0,0,0,0}, {1019,2,"",0,0,0,0}, {872,3,"",0,0,1,0}, {876,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,44,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,44,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,45,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,45,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,46,0,{ -- Goblin CC / ranged Group total_density = 400, layermap_id = 3, {63,5,"",0,0,1,0}, {208,3,"",0,0,1,0}, {428,1,"",0,0,1,0}, {63,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,46,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,54,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,54,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,55,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,55,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (32,55,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,56,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,56,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,56,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (32,56,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,56,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (32,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (32,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (32,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,59,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,60,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,61,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,6,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,7,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,7,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,8,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,8,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,9,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,11,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,13,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,13,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,14,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,14,0,{ -- Desert Stonearmy Leader Elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,3,0}, {1196,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,15,0,{ -- Desert Stonearmy Leader Elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,3,0}, {1196,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,16,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,17,0,{ -- Desert Stonearmy ranged total_density = 1250, layermap_id = 1, {1197,3,"",0,0,1,0}, {1198,1,"",0,0,1,0}, {1193,3,"",0,0,0,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,18,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,18,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,19,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,19,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,22,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,23,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,23,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,23,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,24,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,24,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,24,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,25,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,25,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,25,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,26,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,26,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,26,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,27,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (33,27,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,27,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,28,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,28,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,28,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,29,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,29,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,30,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,30,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,31,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (33,31,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,31,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,32,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,32,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,32,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (33,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,33,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,33,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (33,33,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,34,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (33,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (33,34,0,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (33,35,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,35,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,36,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } ) mgr.addSpawn (33,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,38,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,38,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,39,0,{ -- Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {772,1,"",0,0,1,0}, {771,10,"",0,0,1,0}, {773,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,39,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,40,0,{ -- Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {772,1,"",0,0,1,0}, {771,10,"",0,0,1,0}, {773,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,40,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,41,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,41,0,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,42,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,42,0,{ -- Mascarell Ranged Elite total_density = 1000, layermap_id = 2, {1016,8,"",0,0,1,0}, {1017,2,"",0,0,1,0}, {876,2,"",0,0,0,0}, {872,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,43,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,43,0,{ -- Mascarell CC Elite total_density = 1000, layermap_id = 2, {872,8,"",0,0,0,0}, {1019,2,"",0,0,0,0}, {872,3,"",0,0,1,0}, {876,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,44,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,45,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,45,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,46,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,46,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,46,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,47,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,55,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (33,55,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,55,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (33,56,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,56,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (33,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (33,59,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,59,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (33,59,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,60,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,61,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,2,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,3,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,4,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,5,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,6,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,6,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,7,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,8,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,9,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,9,-1,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,10,-1,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,11,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,11,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 2, {190,4,"",0,0,3,0}, {81,1,"",0,0,1,0}, {190,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,12,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,12,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,13,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,13,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,14,0,{ -- Desert Stonearmy Leader total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,2,0}, {1196,1,"",0,0,1,0}, {1193,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,15,0,{ -- Desert Stonearmy Leader Elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,3,0}, {1196,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,16,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,17,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,18,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,18,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,19,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,22,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,23,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } ) mgr.addSpawn (34,23,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,24,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } ) mgr.addSpawn (34,24,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,24,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (34,25,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,25,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,26,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,26,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,26,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,27,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (34,27,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (34,27,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,27,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,28,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (34,28,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (34,28,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,29,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,31,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,31,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,31,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,32,0,{ -- Ratten Undead / Earth Elemental total_density = 1000, layermap_id = 3, {194,8,"",0,0,1,0}, {68,5,"",0,0,2,0}, {69,3,"",0,0,1,0}, {259,8,"",0,0,0,0}, {194,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,32,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Geister fuer die HE Region Quests Dungeon

mgr.addSpawn (34,32,-1,{ -- Ghost Dungeon HE total_density = 750, layermap_id = 2, {628,3,"",0,0,1,0}, {629,1,"",0,0,1,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (34,32,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,33,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,33,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,34,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (34,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (34,34,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,35,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,35,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,36,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } ) mgr.addSpawn (34,37,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,37,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,37,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,37,-2,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,37,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (34,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,38,0,{ -- Human Jagdgebiet Wolf total_density = 1000, layermap_id = 1, {762,5,"",0,0,1,0}, {761,5,"",0,0,1,0}, {763,5,"",0,0,2,0}, {764,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,38,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,39,0,{ -- Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {772,1,"",0,0,1,0}, {771,10,"",0,0,1,0}, {773,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,39,0,{ -- Jagdgebiet Baer total_density = 750, layermap_id = 1, {774,5,"",0,0,1,0}, {773,5,"",0,0,1,0}, {772,5,"",0,0,2,0}, {771,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,40,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,40,0,{ -- Jagdgebiet Baer total_density = 750, layermap_id = 1, {774,5,"",0,0,1,0}, {773,5,"",0,0,1,0}, {772,5,"",0,0,2,0}, {771,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,41,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } ) mgr.addSpawn (34,41,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,42,0,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } ) mgr.addSpawn (34,42,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,43,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,43,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,43,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,43,-1,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,-1,{ -- Human Crusade Mage Elite total_density = 1750, layermap_id = 1, {869,2,"",0,0,0,0}, {868,3,"",0,0,2,0}, {865,1,"",0,0,0,0}, {866,4,"",0,0,2,0}, {864,10,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,45,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,45,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,46,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,46,0,{ -- Warrior Hunter Elite total_density = 350, layermap_id = 3, {63,2,"",0,0,0,0}, {63,3,"",0,0,1,0}, {208,4,"",0,0,1,0}, {207,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,46,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,47,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,54,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,54,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,55,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,56,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,56,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (34,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,59,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (34,59,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,59,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,2,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,3,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,4,0,{ -- Jungel Demons Elite total_density = 1000, layermap_id = 1, {1202,5,"",0,0,0,0}, {1853,1,"",0,0,0,0}, {1202,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,5,0,{ -- Jungel Demons Elite total_density = 1000, layermap_id = 1, {1202,5,"",0,0,0,0}, {1853,1,"",0,0,0,0}, {1202,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,6,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,6,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,7,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,8,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,9,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,9,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,10,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,10,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,10,-1,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,10,-2,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,11,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,11,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 2, {190,4,"",0,0,3,0}, {81,1,"",0,0,1,0}, {190,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,11,-2,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,12,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,12,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,12,-2,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,13,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,13,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,13,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,14,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,15,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,15,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,16,0,{ -- Desert Stonearmy ranged total_density = 1250, layermap_id = 1, {1197,3,"",0,0,1,0}, {1198,1,"",0,0,1,0}, {1193,3,"",0,0,0,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,17,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,17,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,18,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,19,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,19,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (35,23,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,23,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (35,24,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,24,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,24,-1,{ -- HE Dungeonspiders small total_density = 1500, layermap_id = 2, {1530,1,"",0,0,0,0}, {1531,5,"",0,0,1,0}, {1530,5,"",0,0,0,0}, } ) mgr.addSpawn (35,25,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,25,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,26,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,26,0,{ -- Pirates HE Captain elite total_density = 1750, layermap_id = 1, {744,5,"",0,0,1,0}, {621,12,"",0,0,1,0}, {611,8,"",0,0,1,0}, {744,6,"",0,0,0,0}, {663,12,"",0,0,0,0}, {733,2,"",0,0,0,0}, {732,6,"",0,0,0,0}, {746,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,26,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (35,27,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (35,27,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,27,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,28,0,{ -- Pirates HE Captain elite total_density = 1750, layermap_id = 1, {744,5,"",0,0,1,0}, {621,12,"",0,0,1,0}, {611,8,"",0,0,1,0}, {744,6,"",0,0,0,0}, {663,12,"",0,0,0,0}, {733,2,"",0,0,0,0}, {732,6,"",0,0,0,0}, {746,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,28,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,28,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,29,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,29,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (35,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,30,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,30,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,30,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,31,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,31,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,32,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Geister fuer die HE Region Quests Dungeon

mgr.addSpawn (35,32,-1,{ -- Ghost Dungeon HE total_density = 750, layermap_id = 2, {628,3,"",0,0,1,0}, {629,1,"",0,0,1,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (35,32,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,34,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (35,34,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } ) mgr.addSpawn (35,35,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,35,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } ) mgr.addSpawn (35,36,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,36,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,37,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,38,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,38,0,{ -- Human Jagdgebiet Wolf total_density = 1000, layermap_id = 1, {762,5,"",0,0,1,0}, {761,5,"",0,0,1,0}, {763,5,"",0,0,2,0}, {764,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,38,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (35,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,39,0,{ -- Human Jagdgebiet Wolf total_density = 1000, layermap_id = 1, {762,5,"",0,0,1,0}, {761,5,"",0,0,1,0}, {763,5,"",0,0,2,0}, {764,5,"",0,0,2,0}, } ) mgr.addSpawn (35,40,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,40,0,{ -- Human Jagdgebiet Wolf total_density = 1000, layermap_id = 1, {762,5,"",0,0,1,0}, {761,5,"",0,0,1,0}, {763,5,"",0,0,2,0}, {764,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,40,0,{ -- Mascarell Ranged Elite total_density = 1000, layermap_id = 2, {1016,8,"",0,0,1,0}, {1017,2,"",0,0,1,0}, {876,2,"",0,0,0,0}, {872,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,41,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,41,0,{ -- Mascarell CC Elite total_density = 1000, layermap_id = 2, {872,8,"",0,0,0,0}, {1019,2,"",0,0,0,0}, {872,3,"",0,0,1,0}, {876,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,41,-1,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,42,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,43,0,{ -- Human Crusade Mage Elite total_density = 1750, layermap_id = 1, {869,2,"",0,0,0,0}, {868,3,"",0,0,2,0}, {865,1,"",0,0,0,0}, {866,4,"",0,0,2,0}, {864,10,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,44,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,45,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,46,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,47,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,54,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,56,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,56,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,56,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (35,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,63,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,2,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,3,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,4,0,{ -- Jungel Demons Elite total_density = 1000, layermap_id = 1, {1202,5,"",0,0,0,0}, {1853,1,"",0,0,0,0}, {1202,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,5,0,{ -- Jungel Demons Elite total_density = 1000, layermap_id = 1, {1202,5,"",0,0,0,0}, {1853,1,"",0,0,0,0}, {1202,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,6,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,6,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,7,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,8,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,9,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,9,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,10,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,10,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,14,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,14,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,15,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,15,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,16,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,16,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,17,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,18,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,20,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,20,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,22,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,23,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } ) mgr.addSpawn (36,23,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,24,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } ) mgr.addSpawn (36,24,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } ) mgr.addSpawn (36,25,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,25,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,26,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,26,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,27,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,27,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,27,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,28,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,28,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,28,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (36,29,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,29,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (36,30,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,30,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,30,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,31,0,{ -- Pirates HE Captain elite total_density = 1750, layermap_id = 1, {744,5,"",0,0,1,0}, {621,12,"",0,0,1,0}, {611,8,"",0,0,1,0}, {744,6,"",0,0,0,0}, {663,12,"",0,0,0,0}, {733,2,"",0,0,0,0}, {732,6,"",0,0,0,0}, {746,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,31,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,32,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Geister fuer die HE Region Quests Dungeon

mgr.addSpawn (36,32,-1,{ -- Ghost Dungeon HE total_density = 750, layermap_id = 2, {628,3,"",0,0,1,0}, {629,1,"",0,0,1,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (36,32,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,34,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (36,34,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,35,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (36,35,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,36,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } ) mgr.addSpawn (36,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,38,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } ) mgr.addSpawn (36,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,39,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,40,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,40,0,{ -- Mascarell Leader Elite total_density = 1500, layermap_id = 2, {876,4,"",0,0,0,0}, {1018,2,"",0,0,1,0}, {872,8,"",0,0,1,0}, {1019,1,"",0,0,1,0}, {1016,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,41,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,41,0,{ -- Mascarell Ranged Elite total_density = 1000, layermap_id = 2, {1016,8,"",0,0,1,0}, {1017,2,"",0,0,1,0}, {876,2,"",0,0,0,0}, {872,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,41,-1,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,42,0,{ -- Human Crusade Mage Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,0,0}, {866,2,"",0,0,1,0}, {868,3,"",0,0,0,0}, {865,1,"",0,0,0,0}, {866,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,43,0,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,44,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,45,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,46,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,47,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,48,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,56,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,57,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,57,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (36,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,58,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,59,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,59,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,59,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,3,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,3,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,4,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,4,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,5,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,5,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,6,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,7,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,8,0,{ -- Garema mage total_density = 1250, layermap_id = 1, {387,5,"",0,0,1,0}, {385,3,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,4,"",0,0,0,0}, {387,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,8,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,9,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,9,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,10,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,10,0,{ -- Garema melee total_density = 750, layermap_id = 1, {381,10,"",0,0,0,0}, {380,1,"",0,0,0,0}, {389,2,"",0,0,1,0}, {381,6,"",0,0,1,0}, {380,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,11,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,11,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,14,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,15,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,15,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,16,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,17,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,18,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,19,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,20,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,20,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,21,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,21,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,21,-1,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,21,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,23,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (37,23,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (37,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (37,23,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (37,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (37,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (37,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,25,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } ) mgr.addSpawn (37,25,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,26,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (37,26,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (37,26,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,26,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,27,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,27,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,27,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (37,27,-1,{ -- HE Dungeonspiders small total_density = 1500, layermap_id = 2, {1530,1,"",0,0,0,0}, {1531,5,"",0,0,1,0}, {1530,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,30,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,30,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,30,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (37,31,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,31,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (37,32,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,32,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,35,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,35,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (37,36,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,36,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,37,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,37,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } ) mgr.addSpawn (37,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,38,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,39,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,39,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } ) mgr.addSpawn (37,40,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,40,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,41,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,42,0,{ -- Human Crusade Leader Normal total_density = 1750, layermap_id = 1, {874,3,"",0,0,0,0}, {864,5,"",0,0,0,0}, {1005,1,"",0,0,0,0}, {866,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,43,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,44,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,44,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,44,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,45,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,45,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,46,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,47,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,48,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,-2,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,58,-2,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,59,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,3,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,4,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,4,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,5,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,5,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,6,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,6,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,7,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,7,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,8,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,8,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,9,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,9,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,10,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,10,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,11,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,11,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,14,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,15,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,15,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,16,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,16,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,17,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,17,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,18,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,18,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,20,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,20,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,22,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (38,25,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,25,0,{ -- Pirates Range total_density = 750, layermap_id = 1, {581,2,"",0,0,0,0}, {583,2,"",0,0,1,0}, {584,2,"",0,0,1,0}, {620,3,"",0,0,0,0}, {623,5,"",0,0,1,0}, {620,2,"",0,0,2,0}, {581,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (38,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (38,26,0,{ -- Pirates Range total_density = 750, layermap_id = 1, {581,2,"",0,0,0,0}, {583,2,"",0,0,1,0}, {584,2,"",0,0,1,0}, {620,3,"",0,0,0,0}, {623,5,"",0,0,1,0}, {620,2,"",0,0,2,0}, {581,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,31,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (38,31,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (38,32,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,32,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (38,35,0,{ -- Bear Human total_density = 400, layermap_id = 3, {773,8,"",0,0,1,0}, {774,1,"",0,0,2,0}, {771,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,36,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,36,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,37,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,37,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,37,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,38,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,38,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } ) mgr.addSpawn (38,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,39,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,40,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,41,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,41,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,42,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,43,0,{ -- Human Crusade Mage Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,0,0}, {866,2,"",0,0,1,0}, {868,3,"",0,0,0,0}, {865,1,"",0,0,0,0}, {866,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,44,0,{ -- Human Crusade Leader Normal total_density = 1750, layermap_id = 1, {874,3,"",0,0,0,0}, {864,5,"",0,0,0,0}, {1005,1,"",0,0,0,0}, {866,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,44,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,44,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,45,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,45,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,46,0,{ -- Human Crusade Leader Elite total_density = 1750, layermap_id = 1, {874,7,"",0,0,0,0}, {1005,3,"",0,0,1,0}, {868,4,"",0,0,0,0}, {864,5,"",0,0,1,0}, {864,8,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,46,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,47,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,47,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,47,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,48,0,{ -- Human Crusade Mage Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,0,0}, {866,2,"",0,0,1,0}, {868,3,"",0,0,0,0}, {865,1,"",0,0,0,0}, {866,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,48,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,56,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (38,56,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (38,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (38,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (38,57,-2,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (38,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (39,3,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,4,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,5,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,6,0,{ -- Garema ranged elite total_density = 1250, layermap_id = 1, {385,7,"",0,0,0,0}, {384,3,"",0,0,0,0}, {381,4,"",0,0,1,0}, {389,1,"",0,0,1,0}, {385,3,"",0,0,2,0}, {381,5,"",0,0,2,0}, {381,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,7,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,8,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,8,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,9,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,9,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,10,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,10,0,{ -- Garema melee total_density = 750, layermap_id = 1, {381,10,"",0,0,0,0}, {380,1,"",0,0,0,0}, {389,2,"",0,0,1,0}, {381,6,"",0,0,1,0}, {380,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,11,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,11,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,14,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,15,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,15,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,16,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,16,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,17,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,17,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,18,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,18,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,20,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,20,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,21,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,21,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,22,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (39,30,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,31,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,32,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,32,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (39,35,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (39,36,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,36,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,37,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } ) mgr.addSpawn (39,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,38,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } ) mgr.addSpawn (39,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,39,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,40,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,41,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,42,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,43,0,{ -- Human Crusade Mage Elite total_density = 1750, layermap_id = 1, {869,2,"",0,0,0,0}, {868,3,"",0,0,2,0}, {865,1,"",0,0,0,0}, {866,4,"",0,0,2,0}, {864,10,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,44,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,44,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,45,0,{ -- Human Crusade Mage Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,0,0}, {866,2,"",0,0,1,0}, {868,3,"",0,0,0,0}, {865,1,"",0,0,0,0}, {866,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,45,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,46,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,46,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,47,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,47,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (39,47,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,48,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,48,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (39,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (39,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (39,57,-2,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (39,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (39,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Fernkampf

mgr.addSpawn (39,58,-2,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (39,59,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (39,60,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,60,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Fernkampf

mgr.addSpawn (39,60,-2,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (39,61,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,62,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,6,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,7,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,8,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,9,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,9,0,{ -- Garema mage total_density = 1250, layermap_id = 1, {387,5,"",0,0,1,0}, {385,3,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,4,"",0,0,0,0}, {387,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,10,0,{ -- Garema melee total_density = 750, layermap_id = 1, {381,10,"",0,0,0,0}, {380,1,"",0,0,0,0}, {389,2,"",0,0,1,0}, {381,6,"",0,0,1,0}, {380,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,14,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,14,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,15,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,15,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,15,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,16,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,16,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,17,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,17,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,18,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,18,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,19,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,20,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,20,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,21,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,22,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,24,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } ) mgr.addSpawn (40,24,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } ) mgr.addSpawn (40,25,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,30,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,31,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,35,-1,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,35,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (40,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } ) mgr.addSpawn (40,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,38,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,39,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,39,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,40,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,41,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,42,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,43,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,44,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,45,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,46,0,{ -- Human Crusade Leader Normal total_density = 1750, layermap_id = 1, {874,3,"",0,0,0,0}, {864,5,"",0,0,0,0}, {1005,1,"",0,0,0,0}, {866,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,46,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,47,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,47,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (40,48,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,48,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (40,49,0,{ -- Feuerelementare HU total_density = 1000, layermap_id = 3, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {260,12,"",0,0,2,0}, {1315,2,"",0,0,2,0}, {260,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,50,0,{ -- Feuerelementare HU total_density = 1000, layermap_id = 3, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {260,12,"",0,0,2,0}, {1315,2,"",0,0,2,0}, {260,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,53,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (40,54,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (40,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (40,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,57,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (40,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,59,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,59,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (40,60,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,60,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,61,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,61,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,62,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,6,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,9,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,9,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,10,0,{ -- Garema melee total_density = 750, layermap_id = 1, {381,10,"",0,0,0,0}, {380,1,"",0,0,0,0}, {389,2,"",0,0,1,0}, {381,6,"",0,0,1,0}, {380,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,10,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,14,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,15,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,15,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,15,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,16,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,16,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,16,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,17,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,17,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,18,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,18,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,19,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,20,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,21,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,22,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,22,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,24,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,27,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,36,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,36,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,36,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,36,-1,{ -- Huge Rats Human total_density = 750, layermap_id = 3, {1506,1,"",0,0,1,0}, {1509,5,"",0,0,1,0}, {1509,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,37,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,37,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,37,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,37,-1,{ -- Huge Rats Human total_density = 750, layermap_id = 3, {1506,1,"",0,0,1,0}, {1509,5,"",0,0,1,0}, {1509,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,38,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,38,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,38,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,39,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,39,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,40,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,40,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,40,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,41,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,41,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,41,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,42,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,43,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,43,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,44,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,44,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {95,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,44,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,45,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,46,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,46,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,47,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,47,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,47,-1,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,47,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (41,48,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,48,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,48,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,49,0,{ -- Feuerelementare HU total_density = 1000, layermap_id = 3, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {260,12,"",0,0,2,0}, {1315,2,"",0,0,2,0}, {260,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,50,0,{ -- Feuerelementare HU total_density = 1000, layermap_id = 3, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {260,12,"",0,0,2,0}, {1315,2,"",0,0,2,0}, {260,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,53,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (41,53,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (41,53,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (41,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,59,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,59,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (41,60,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,61,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,62,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (41,63,-1,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,6,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,8,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,9,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,9,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,10,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,10,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,14,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,14,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,15,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,15,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,16,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,17,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,17,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,17,-1,{ -- Desert Scorpions Dungeon total_density = 1750, layermap_id = 2, {190,15,"",0,0,0,0}, {81,1,"",0,0,1,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,17,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,18,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,18,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,19,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,21,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,22,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,22,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,27,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,35,0,{ -- Bear Human total_density = 400, layermap_id = 3, {773,8,"",0,0,1,0}, {774,1,"",0,0,2,0}, {771,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,36,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (42,36,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,36,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,36,-1,{ -- Huge Rats Human total_density = 750, layermap_id = 3, {1506,1,"",0,0,1,0}, {1509,5,"",0,0,1,0}, {1509,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,37,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (42,37,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,37,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,37,-1,{ -- Huge Rats Human total_density = 750, layermap_id = 3, {1506,1,"",0,0,1,0}, {1509,5,"",0,0,1,0}, {1509,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,37,-2,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,38,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (42,38,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,39,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,39,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,40,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,40,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,41,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,41,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,41,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,41,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,42,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,42,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,42,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (42,43,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,43,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {176,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,44,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,44,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,45,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,45,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,-1,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,-1,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (42,48,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,48,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,48,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,49,0,{ -- Human Pirates CC total_density = 1250, layermap_id = 1, {694,8,"",0,0,1,0}, {756,2,"",0,0,1,0}, {694,3,"",0,0,0,0}, {696,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,50,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,53,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (42,53,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (42,53,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,54,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (42,54,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (42,54,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,56,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (42,56,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (42,56,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (42,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (42,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (42,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,58,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,58,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,59,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,59,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,60,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,7,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,8,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,9,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,9,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (43,10,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,10,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,11,-1,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,12,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,13,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,13,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,14,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,15,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,15,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,16,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,16,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,16,-1,{ -- Desert Scorpions Dungeon total_density = 1750, layermap_id = 2, {190,15,"",0,0,0,0}, {81,1,"",0,0,1,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,16,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,17,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,17,-1,{ -- Desert Scorpions Dungeon total_density = 1750, layermap_id = 2, {190,15,"",0,0,0,0}, {81,1,"",0,0,1,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,17,-1,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,18,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,22,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,22,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,26,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,27,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,28,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,29,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,35,0,{ -- Bear Human total_density = 400, layermap_id = 3, {773,8,"",0,0,1,0}, {774,1,"",0,0,2,0}, {771,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,35,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,35,-1,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,35,-2,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,-1,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,-2,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,37,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (43,37,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,38,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (43,38,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (43,39,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,39,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,40,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,40,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,41,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,41,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,41,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (43,42,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,42,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,43,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,43,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {176,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,44,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,44,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,45,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,45,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,45,-1,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,45,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,46,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (43,47,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,47,0,{ -- Human Pirates CC total_density = 1250, layermap_id = 1, {694,8,"",0,0,1,0}, {756,2,"",0,0,1,0}, {694,3,"",0,0,0,0}, {696,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,48,0,{ -- Human Pirates CC total_density = 1250, layermap_id = 1, {694,8,"",0,0,1,0}, {756,2,"",0,0,1,0}, {694,3,"",0,0,0,0}, {696,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,49,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,50,0,{ -- Human Pirates CC Elite total_density = 1250, layermap_id = 1, {694,9,"",0,0,1,0}, {756,3,"",0,0,1,0}, {740,3,"",0,0,1,0}, {696,5,"",0,0,2,0}, {694,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,53,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (43,53,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (43,53,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,54,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (43,54,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (43,54,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,56,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,56,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (43,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (43,57,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,58,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (43,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (43,59,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,60,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,60,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,60,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,61,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,61,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,61,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,62,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,7,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,8,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,9,0,{ -- Garema ranged elite total_density = 1250, layermap_id = 1, {385,7,"",0,0,0,0}, {384,3,"",0,0,0,0}, {381,4,"",0,0,1,0}, {389,1,"",0,0,1,0}, {385,3,"",0,0,2,0}, {381,5,"",0,0,2,0}, {381,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,9,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,10,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,10,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,12,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,12,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,13,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,13,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,14,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,14,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,15,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,15,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,16,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,17,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,17,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,18,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,22,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,23,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,27,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,28,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,29,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,36,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,36,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,37,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,37,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,38,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,38,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,39,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,39,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,39,-1,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,39,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,40,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,40,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {176,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,41,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,41,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,42,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,42,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,43,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,43,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,44,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,44,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,45,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,45,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,47,0,{ -- Human Pirates Ranged Elite total_density = 1250, layermap_id = 1, {740,3,"",0,0,1,0}, {696,6,"",0,0,1,0}, {755,2,"",0,0,1,0}, {694,5,"",0,0,1,0}, {756,1,"",0,0,2,0}, {694,5,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,48,0,{ -- Human Pirates Leader total_density = 1250, layermap_id = 1, {740,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,1,"",0,0,2,0}, {756,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,49,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,50,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,53,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,53,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,53,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,54,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (44,54,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (44,54,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,55,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (44,55,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (44,55,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (44,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,57,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,57,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (44,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (44,58,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,59,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (44,59,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (44,59,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (44,60,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,60,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,60,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,61,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,61,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,61,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,62,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,7,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,8,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,9,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,9,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,12,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,12,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,13,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,13,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,14,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,15,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,15,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,16,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,16,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,17,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,18,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,18,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,19,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (45,20,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,22,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,29,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,33,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,36,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,36,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,37,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,37,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,37,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,38,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,38,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,39,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,39,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,40,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,40,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,40,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,41,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,41,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,41,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (45,42,0,{ -- Ratten Spinnen Mix Elite Human total_density = 1750, layermap_id = 3, {204,5,"",0,0,0,0}, {203,1,"",0,0,0,0}, {801,1,"",0,0,1,0}, {800,5,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,42,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {95,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,43,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,43,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,43,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,43,-1,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,44,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,44,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,45,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,45,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,47,0,{ -- Human Pirates Leader total_density = 1250, layermap_id = 1, {740,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,1,"",0,0,2,0}, {756,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,48,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,54,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (45,54,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (45,54,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,55,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,55,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,55,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,56,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,57,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,58,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,58,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,59,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (45,59,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (45,59,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,61,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,62,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (46,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,8,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (46,9,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,12,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,12,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,13,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,13,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,14,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,15,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,15,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,16,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,16,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,17,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,17,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,18,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,37,-2,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,37,-2,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,-2,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,-2,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (46,39,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,39,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {176,5,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,40,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,40,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {95,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,41,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,41,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {176,5,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,42,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,42,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,43,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,43,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,44,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,44,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,45,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,45,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,47,0,{ -- Human Pirates CC Elite total_density = 1250, layermap_id = 1, {694,9,"",0,0,1,0}, {756,3,"",0,0,1,0}, {740,3,"",0,0,1,0}, {696,5,"",0,0,2,0}, {694,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,48,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,12,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,12,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,13,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,13,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,15,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,15,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,16,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,16,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,17,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,17,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,18,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,18,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,21,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,27,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,27,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,28,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (47,28,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,28,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,29,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,29,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (47,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,30,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,31,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (47,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,32,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,33,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,33,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,33,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (47,34,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,34,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,34,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,38,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,38,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {176,5,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,39,0,{ -- Ratten Spinnen Mix Elite Human total_density = 1750, layermap_id = 3, {204,5,"",0,0,0,0}, {203,1,"",0,0,0,0}, {801,1,"",0,0,1,0}, {800,5,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,39,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,40,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,40,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,41,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,41,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {95,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,42,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,42,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,43,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,43,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,46,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,47,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,48,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,15,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,16,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,16,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,17,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,17,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,18,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,18,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,18,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,19,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,19,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,19,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,20,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,20,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,20,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,26,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,26,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (48,27,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (48,27,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,28,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,28,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,28,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,29,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (48,29,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (48,30,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,30,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,31,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,32,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,32,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,33,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,33,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,33,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,34,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,34,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,35,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,35,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,35,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,38,0,{ -- Ratten Spinnen Mix Elite Human total_density = 1750, layermap_id = 3, {204,5,"",0,0,0,0}, {203,1,"",0,0,0,0}, {801,1,"",0,0,1,0}, {800,5,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,38,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,39,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,39,0,{ -- Werewolf Formation Spawn total_density = 1000, layermap_id = 1, {761,5,"",0,0,1,0}, {95,1,"",0,0,1,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,40,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,40,0,{ -- Werewolf Formation Spawn total_density = 1000, layermap_id = 1, {761,5,"",0,0,1,0}, {95,1,"",0,0,1,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,46,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,46,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,47,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,14,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,14,-2,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,15,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,16,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,18,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,19,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,19,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,20,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,20,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,20,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,21,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,21,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,25,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,25,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,25,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (49,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,26,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,26,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,26,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (49,27,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (49,27,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,27,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (49,28,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,29,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,33,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,33,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,33,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,34,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (49,34,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,34,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,35,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,35,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,35,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,40,0,{ -- Ratten Spinnen Mix Elite Human total_density = 1750, layermap_id = 3, {204,5,"",0,0,0,0}, {203,1,"",0,0,0,0}, {801,1,"",0,0,1,0}, {800,5,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,40,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,46,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,46,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,46,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,47,0,{ -- Human Pirates Ranged Elite total_density = 1250, layermap_id = 1, {740,3,"",0,0,1,0}, {696,6,"",0,0,1,0}, {755,2,"",0,0,1,0}, {694,5,"",0,0,1,0}, {756,1,"",0,0,2,0}, {694,5,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,47,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,48,0,{ -- Human Pirates Ranged Elite total_density = 1250, layermap_id = 1, {740,3,"",0,0,1,0}, {696,6,"",0,0,1,0}, {755,2,"",0,0,1,0}, {694,5,"",0,0,1,0}, {756,1,"",0,0,2,0}, {694,5,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,49,0,{ -- Human Pirates CC Elite total_density = 1250, layermap_id = 1, {694,9,"",0,0,1,0}, {756,3,"",0,0,1,0}, {740,3,"",0,0,1,0}, {696,5,"",0,0,2,0}, {694,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,14,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,25,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,25,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,25,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (50,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,26,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,26,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,26,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (50,27,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,27,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,27,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,28,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,28,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,28,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,29,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,31,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,32,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,32,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,33,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,33,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,33,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,34,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,34,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,34,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,35,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,35,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,35,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,40,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,40,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,41,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,41,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {176,5,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,46,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,47,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,4,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,5,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,26,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,26,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,27,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (51,27,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,27,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,28,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,28,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,28,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,29,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (51,29,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,30,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,31,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,31,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,32,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (51,32,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,33,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,34,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,34,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,35,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,35,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,35,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,25,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,25,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,26,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,26,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,27,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,27,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,27,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,28,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,30,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,30,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,31,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,32,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,33,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,33,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,33,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,34,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,34,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,35,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,8,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,9,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,9,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,9,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,10,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,10,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,10,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,12,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,12,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,12,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,24,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (53,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,25,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,26,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,26,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,27,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,28,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,28,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,29,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (53,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,30,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,31,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,31,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (53,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,33,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,34,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,34,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,34,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (53,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,35,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (53,35,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (53,36,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,36,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (53,36,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,37,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,4,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,5,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,8,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,9,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,10,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,10,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,12,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,12,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,12,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,22,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,23,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,23,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,24,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,25,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,25,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,26,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,27,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,28,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,29,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,29,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,30,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,31,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (54,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,33,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,33,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (54,33,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (54,34,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,34,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (54,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (54,35,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,35,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,36,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,36,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,2,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,4,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,8,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,9,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,10,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,12,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,12,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,12,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,22,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,22,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,23,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,23,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,24,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,24,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,24,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,25,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,26,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,26,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,27,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,27,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,28,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,28,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,29,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,29,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,30,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,31,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,31,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,32,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,32,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (55,33,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,33,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,33,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,34,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,34,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,34,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,35,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,35,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (55,36,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,36,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,36,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,37,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,38,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,38,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,53,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,54,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,55,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,55,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,2,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,8,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,8,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,8,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,9,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,10,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,12,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,12,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,12,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,15,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,24,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,24,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,25,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,25,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,26,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,27,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,28,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (56,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,29,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,29,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (56,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,30,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,31,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,31,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,32,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,32,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,32,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (56,33,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,33,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,33,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (56,34,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,34,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,34,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,35,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,35,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,35,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,36,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,36,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,37,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,38,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,38,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,39,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,53,0,{ -- Schneekobolde total_density = 1750, layermap_id = 2, {1921,5,"",0,0,0,0}, {1919,2,"",0,0,1,0}, {1920,8,"",0,0,0,0}, {1920,5,"",0,0,1,0}, {1910,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,54,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,54,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,55,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,55,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,2,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,2,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,3,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,8,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,8,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,8,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,9,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,9,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,15,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,24,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,24,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,25,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,26,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,26,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (57,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,27,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,27,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,28,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,28,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,29,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,29,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,29,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,30,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,30,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,31,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,31,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,31,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,32,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,32,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,33,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,33,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,33,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,34,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,34,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,34,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,35,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,35,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,36,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,36,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,36,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,37,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,37,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,38,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,38,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,39,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,39,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,40,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,40,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,41,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,53,0,{ -- Schneekobolde total_density = 1750, layermap_id = 2, {1921,5,"",0,0,0,0}, {1919,2,"",0,0,1,0}, {1920,8,"",0,0,0,0}, {1920,5,"",0,0,1,0}, {1910,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,54,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,54,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 2, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 1, {1903,8,"",0,0,1,0}, {1903,5,"",0,0,2,0}, {1904,8,"",0,0,0,0}, {1911,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 2, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 1, {1903,8,"",0,0,1,0}, {1903,5,"",0,0,2,0}, {1904,8,"",0,0,0,0}, {1911,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,-1,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,-1,{ -- Dunkelfeen total_density = 1750, layermap_id = 2, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,2,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,2,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,3,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,4,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,8,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,8,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,8,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,9,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,9,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,23,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,24,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,24,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,25,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,25,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,26,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,27,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,28,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,29,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,29,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,29,-1,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,30,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,30,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,31,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,31,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,31,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,32,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,32,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,33,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,33,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (58,33,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,34,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,34,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (58,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (58,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,35,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,36,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,36,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (58,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,38,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,38,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,39,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,39,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,40,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,40,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,40,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,41,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,41,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,41,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,42,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,53,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,54,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,54,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,55,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,-1,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,-1,{ -- Dunkelfeen total_density = 1750, layermap_id = 2, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,3,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,3,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,4,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,5,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,8,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,8,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,9,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,9,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,23,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,23,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,24,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,25,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,26,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,26,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,27,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (59,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,28,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (59,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,29,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,29,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,29,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,29,-1,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,30,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (59,30,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,31,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,31,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,31,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,32,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,32,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (59,32,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,33,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,33,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,33,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (59,34,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,34,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,34,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,35,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,35,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,35,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (59,36,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,36,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,37,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,37,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,38,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,39,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,39,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,39,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,40,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,40,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,40,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,41,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,41,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,41,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,42,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,42,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,55,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,56,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,57,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,58,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,59,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,60,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,3,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,3,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,4,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,5,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,8,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,8,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,9,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,9,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,23,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,23,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,24,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,25,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,25,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,26,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,27,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,27,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (60,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,28,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,28,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,29,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,29,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,30,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (60,30,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,31,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,31,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,31,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,32,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,32,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (60,32,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,33,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,33,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (60,33,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,34,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,35,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (60,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,36,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,36,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,36,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (60,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,37,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,38,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,38,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,38,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,39,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,39,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,40,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,40,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,40,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,41,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,41,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,41,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,42,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,42,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,57,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,58,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,59,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,60,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,9,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,9,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,23,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,23,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,24,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,25,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,26,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,27,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,27,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,28,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (61,28,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,29,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,29,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (61,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,30,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,30,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,31,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,31,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,31,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,32,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,32,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,32,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,33,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,33,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,33,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,34,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,34,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,34,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,35,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (61,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,36,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (61,36,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,38,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (61,39,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,39,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,39,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,40,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,40,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,40,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,41,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,41,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,41,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,42,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,42,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,42,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,43,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,57,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,58,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,59,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,60,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (62,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,24,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,25,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,28,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (62,28,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,29,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,29,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (62,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,30,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,30,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,31,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,31,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,36,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (62,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,36,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (62,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,37,-1,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,40,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,40,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,40,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (62,41,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (62,41,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (62,41,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (62,42,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

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mgr.addSpawn (62,42,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

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mgr.addSpawn (62,42,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

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mgr.addSpawn (62,43,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

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mgr.addSpawn (62,57,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

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mgr.addSpawn (62,58,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

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mgr.addSpawn (62,59,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

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mgr.addSpawn (62,60,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

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mgr.addSpawn (62,63,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

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mgr.addSpawn (63,57,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

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mgr.addSpawn (63,58,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

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mgr.addSpawn (63,59,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

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mgr.addSpawn (63,60,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )