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  • ...en (After pressing "F" key) and set it within the shrunken head slot. The head is comparable to a piece of armor that benefits the dryad with bonuses to m ...ed 2:Combat Arts|Combat Arts]] will increase the chance to drop a shrunken head from the Dryad's [[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] Aspect:'
    22 KB (3,016 words) - 05:32, 10 January 2014
  • Talk to the soldier, then head Southeast into the village and talk to Grelia near the fountain.<br> Head Northwest out of the village in search of the cave.<br>
    5 KB (792 words) - 04:09, 22 October 2013
  • ...bottom, take the yellow line, after that the red line, and after that the blue (or cyan) line. ...u'll notice you reach a small platform as you get to the final part of the blue path. On this platform a green circle will start to glow. If you step on th
    7 KB (1,231 words) - 01:13, 20 December 2011
  • ...s it is the coat-of-arms of the former barony. The [[Sacred 2:Human Ghost|Human Ghosts]] that haunt the [[Sacred 2:Whisperwood|Whisperwood]] around Hagelst ...he east/west road meets the path leading to Hagelstein. From this monolith head south.
    4 KB (621 words) - 02:43, 1 November 2013
  • * '''Quest Objective:''' Get to the Human lands beyond the Great Wall * Go through the secret passage below the Great Wall, and get to the Human lands.
    4 KB (767 words) - 02:05, 18 August 2014
  • A [[Sacred 2:Heraldry|flag]] of black, blue and red with a golden castle is flown at Tavern Lakeview and a few other pl .... There is also a monolith at [[Sacred 2:Skook's Corner|Skook's Corner]], head northeast.
    3 KB (383 words) - 03:22, 31 December 2017
  • ...2:Glydial DeElfici |Glydial DeElfici]]. He asks you to escort him to the human side of the wall. ...Elf Outpost|High Elf Outpost]]. He will ask you to escort him over to the human side.
    6 KB (815 words) - 23:17, 17 April 2012
  • ...quest [[Sacred 2:Pawn Sacrifice|Pawn Sacrifice]]. {{PAGENAME}} flies the blue and gold [[Sacred 2:Heraldry|flag]] of Artamark. ...al and monolith are located at [[Sacred 2:Dragonmaw Pass|Dragonmaw Pass]]. Head north and then west around mountains to reach fortress
    3 KB (525 words) - 01:32, 1 November 2013
  • From the portal at [[Sacred 2:Dyr-Laigh|Dyr-Laigh]], head south navigating through the bridges and portals until you reach the bridge ...Once you accept the quest, the quest marker will show you that you have to head south below the Temple of the Gods. (Don't forget to click on the Temple al
    18 KB (2,780 words) - 04:18, 6 October 2013
  • * Travel around the mount and past the portal. Head down the path and through the gate into the stockade to defeat 25 Test Seri ...ern gate. Follow the road north to the T type junction and turn left. Go head west and follow that road until you reach [[Sacred 2:Orcish Byway|Orcish By
    18 KB (2,782 words) - 03:15, 18 October 2013
  • ...arter. In a striking contrast to the opulence of the rest of the city, the Human quarter is dirty and composed of ramshackle buildings made of the meanest m * [[Sacred 2:Head Eye-Mechanic Nimble|Head Eye-Mechanic Nimble]]: Quest giver for the [[Sacred 2:Oculus Mechanicus|Ocu
    20 KB (2,833 words) - 19:16, 31 October 2013
  • ...www.sacredwiki.org/images/Sacred_2/Icon/blacksmith.png) or above the NPC's head in game. A Blacksmith's forge is usually outside and easy to spot. You ca |{{S2frame|[[File:Smithsign1human.jpg|x100px]]|none|[[Sacred 2:Artamark|Human Region]]}}
    8 KB (1,383 words) - 21:29, 28 October 2013
  • I gave the jewels to the teacher. Made me feel good, actually, I think I'll head back to the Academy and see what Liosilath has in mind. ...in the Orc regions. But first I've got to find the secret tunnel into the Human territories. What a strange man - very down to earth. He seems more likely
    27 KB (4,982 words) - 04:05, 9 May 2014
  • ...if I can prove myself in the arena.It looks like I'll have to impress the head gladiator by killing a few prisoners in single combat. Time to talk to the head gladiator again.
    30 KB (5,565 words) - 04:06, 9 May 2014
  • *'''[[Sacred 2:Artamark|Artamark]]''': The Human [[Sacred 2:Regions of Ancaria|Region of Ancaria]]. Read the [[Sacred 2:Book *'''[[Sacred 2:Human|Human (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
    73 KB (10,824 words) - 17:46, 26 April 2023
  • ...don't forget to make it a tight knot, I don't want this door falling on my head * Here lay the trollsThe human kind that hang on the forums
    24 KB (4,391 words) - 15:07, 11 February 2023