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  • |Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns. {{See Also|Sacred 2:Combat Art Modifications}}
    5 KB (647 words) - 22:48, 8 January 2014

Page text matches

  • *[[Sacred 2:Combat Trance|Combat Trance]]
    444 bytes (51 words) - 18:04, 13 January 2017
  • * [[Sacred 2:Combat Trance|Combat Trance]]
    708 bytes (92 words) - 04:57, 4 January 2017
  • |Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns. {{See Also|Sacred 2:Combat Art Modifications}}
    5 KB (647 words) - 22:48, 8 January 2014
  • =='''Mentalism [[Sacred 2:Combat Arts|Combat Arts]]'''== ...deals more damage to armored targets and slows the regeneration for their combat arts.
    5 KB (755 words) - 08:45, 29 January 2015
  • =='''Dragon Mage Combat Arts'''== ...armor, attack and defense. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other people or object
    7 KB (1,001 words) - 16:11, 3 September 2013
  • =='''Mentalist [[Sacred 2:Combat Arts/de|Kampfkünste]]'''== ==='''[[Sacred 2:Combat Trance/de|Kampftrance]]'''===
    4 KB (485 words) - 10:58, 6 September 2013
  • ...deals more damage to armored targets and slows the regeneration for their combat arts. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
    5 KB (700 words) - 22:45, 8 January 2014
  • *Cooldown is a property that some [[Sacred 2:Combat Arts|Combat Arts]] have, which should not be confused with [[Sacred 2:Regeneration Time *Cooldown time is added to regen time to determine the total duration of the Combat Art's regeneration timer, but it is usually fixed and is not affected by an
    7 KB (957 words) - 21:00, 1 February 2014
  • == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == * [[Sacred 2:Combat Trance|Combat Trance]] (Belt)
    6 KB (765 words) - 11:22, 30 April 2023
  • =='''Dragon Magic [[Sacred 2:Combat Arts|Combat Arts]]'''== ...armor, attack and defense. In his changed form, the Dragon Mage enters a trance and fully focuses on the battle. He is oblivious to other people or object
    7 KB (1,049 words) - 06:24, 29 January 2015
  • |width="180px"| [[File:Combat_Trance_rune.png|link=Sacred 2:Combat Trance]][[File:Runes_of_Protection_rune.png|link=Sacred 2:Runes of Protection]] |class="cellborder"| Bonus to Combat Art Level
    3 KB (372 words) - 12:39, 27 January 2015
  • == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == * [[Sacred 2:Combat Trance|Combat Trance]] (Helm)
    6 KB (803 words) - 04:38, 4 January 2017
  • ...2]] bezieht sich der Begriff "Buff" auf eine bestimmte Art von [[Sacred 2:Combat Arts/de|Kampfkunst]], die den [[Sacred 2:Character Class/de|Charakter]] auf ...fs und der [[Sacred 2:Seraphim/de|Seraphim]] Aspekt '''[[Sacred 2:Seraphim Combat Arts/de#Technik|Technik]]''' beinhaltet 2 Buffs
    12 KB (1,704 words) - 14:55, 2 September 2013
  • ...the power to feign flying. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other people or object * [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]: 30%
    7 KB (1,002 words) - 01:58, 31 December 2017
  • == '''The Pure Mentalist, A guide using only Mentalism Combat Arts''' == Constitution (75) for life, mastery for in-combat regeneration
    9 KB (1,535 words) - 01:34, 18 August 2014
  • ...armor, attack and defense. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other people or object {{See Also|Sacred 2:Combat Art Modifications}}
    7 KB (1,023 words) - 01:56, 31 December 2017
  • ...er to use Buffs they must first be equiped. Left click on a Buff from the Combat Arts window, (Push "E"), and drag it onto the first Buff slot on the interf ...ent Buffs, either by affecting the penalty directly or by reducing overall Combat Art timers.
    15 KB (2,131 words) - 16:22, 24 December 2014
  • ...him great strength and fortitude. In his changed form, the Druid enters a trance and fully focuses on the battle. {{See Also|Sacred 2:Combat Art Modifications}}
    7 KB (921 words) - 22:03, 6 January 2020
  • ...ll extend the transformation time. In his changed form, the Druid enters a trance and fully focuses on the battle. {{See Also|Sacred 2:Combat Art Modifications}}
    7 KB (940 words) - 22:39, 6 January 2020
  • ==='''[[Sacred 2:Combat Art Skills|Combat Art Skills]]:'''=== ...cred 2:Concentration|Concentration]]'''<br />Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
    18 KB (2,579 words) - 20:12, 25 April 2023

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