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  • ...at only 1/3 the increase in regeneration time. The higher the level of a combat art, the stronger the effect. With the relevant capability, this effect can In the world of Ancaria, again and again you will find combat arts and magic spells that your hero cannot use. These can be exchanged with a Combo Master.
    2 KB (363 words) - 13:14, 26 July 2019
  • ...acter a percent chance to block any opponent [[Sacred 2:Combat Arts|Combat Arts]] inflicted upon him/her. *Bonuses from different sources have diminishing returns and can be calculated using the following formula:
    1 KB (209 words) - 11:55, 12 May 2014
  • =='''Dragon Mage Combat Arts'''== *[[Sacred 2:Dragon Magic|Dragon Magic]]
    7 KB (1,001 words) - 16:11, 3 September 2013
  • {{titlebar|C09709|[[/Charts|Click here for Regeneration and Damage Charts]]}} == [[Sacred:Combat Arts|Combat Arts]] ==
    2 KB (185 words) - 13:16, 26 July 2019
  • ...their evil ways and flee. Those who refuse to repent and remain within the magic circle are destroyed. ...around the character. Causes massive damage to [[Sacred 2:Undead|Undead]] and [[Sacred 2:Demon|Demons]].<br />
    2 KB (288 words) - 02:47, 5 January 2020
  • ...ng a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Arts]]. *Bonuses from different sources have diminishing returns and can be calculated using the following formula:
    2 KB (255 words) - 11:49, 12 May 2014
  • ...iki.org/images/2/20/Cyclone_armor_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...se, provides a chance to block spells, and absorbs damage from fire, cold, and wind (physical) based attacks.
    4 KB (602 words) - 17:02, 7 January 2020
  • ...ed [[Sacred 2:Weapons|weapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have physical damage. ==[[Sacred 2:Forging|Blacksmithing]] Weapons and [[Sacred 2:Secondary Damage Effects|Secondary Effects]]==
    4 KB (573 words) - 19:09, 3 August 2022
  • |This aspect most resembles the classical arts of a mage. His powerful area spells burn or bewilder the enemy. =='''Mentalism [[Sacred 2:Combat Arts|Combat Arts]]'''==
    5 KB (755 words) - 08:45, 29 January 2015
  • * [[Sacred:Taelon's Breastplate of Magic|Taelon's Breastplate of Magic]] Minor resistances: Magic, '''no physical Resistance'''
    7 KB (815 words) - 20:09, 12 September 2013
  • ...sed Combat Arts]] attacks. The attack is blocked from affecting the player and instead is inflicted on the opponent. Bonuses from different sources have diminishing returns and can be calculated using the following formula:
    3 KB (394 words) - 17:50, 18 December 2014
  • ...by a ranged weapon, including a [[Sacred 2:Weapon Damage Based Combat Arts|Combat Art attack made with a ranged weapon]]. *Bonuses from different sources have diminishing returns and can be calculated using the following formula:
    2 KB (257 words) - 11:16, 12 May 2014
  • ...edwiki.org/images/Sacred_2/Icon/buffDMr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...tion from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).
    5 KB (675 words) - 22:51, 8 January 2014
  • ...a [[Sacred 2:Sorceress|Sorceress]] to summon the very power of the heavens and emit a tremendous surge of electrical energy. Creating a channel of lightni This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    5 KB (680 words) - 01:06, 6 January 2020
  • *{{:Sacred 2:Magic}} (Melee damage only) *Must destroy the four nearby crystals and then fight Narmul
    2 KB (346 words) - 04:47, 27 August 2023
  • ...amage Based Combat Arts]]. The attack is blocked from affecting the player and instead is inflicted on the opponent. *Bonuses from different sources have diminishing returns and can be calculated using the following formula:
    2 KB (306 words) - 00:18, 14 May 2014
  • == Bonus to Combat Arts == Magic Lore; Agility
    8 KB (1,007 words) - 20:10, 12 September 2013
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. http://www.sacredwiki.org/images/6/6e/Lightning_spells.png - '''Lightning Spells'''
    5 KB (653 words) - 01:22, 6 January 2020
  • ...edwiki.org/images/Sacred_2/Icon/buffDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...liar which increases his attributes (Increases Intelligence, Health Points and Willpower)
    5 KB (652 words) - 08:51, 12 March 2018
  • http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deapakn1.png The Dark Elf creates an energy field, which will deflect all magic spells and repel them back towards the spell caster.
    1 KB (135 words) - 12:42, 19 February 2015

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