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- =='''Seraphim - Artes de Combate'''== ...r|Shadow Warrior]], mas ela compensa isso com armas de tecnologia ágeis. A Seraphim é capaz de realizar facilmente, movimentos táticos a fim de manter seus i6 KB (951 words) - 03:22, 31 October 2013
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- ...os aumenta em um fator de 10% ao valor inicial dos atributos a cada level (Seraphim ganha 2,2 de strength cada level). O bônus máximo nos atributos conferido |class="cellborderth" width="65px"| [[Sacred_2:Attributes/pt#Strength (Força)|Strength (Força)]]5 KB (664 words) - 02:46, 29 October 2013
- =='''[[Sacred 2:Combat Art Skills/pt|Skills de Combat Art]]:'''== ...dwiki.org/images/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic/pt|'''Ancient Magic (Magia Anciã)''']] - Aumenta o dano das Combat Arts que n29 KB (4,335 words) - 00:01, 13 August 2013
- ...oncentration. This is the primary reason why AS Lore can be neglected at 1 pt. Since the generic AS-based Area of Effect combo "CM + LA +(optional Erupti level 35: Dual Wield - 1 pt16 KB (2,678 words) - 23:19, 17 August 2014
- ...and up. Use the town blacksmith whets not your own because you only have 5 pt into smithing. Make sure the level 2 bargainer is shopping in silver... If ...You should be permanently invisible before you fight the dragons under the seraphim island. Or I should say I recommend training until you hit that point. Of c13 KB (2,265 words) - 23:48, 17 August 2014