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  • ...e damage that is already being dealt by the weapon, increasing the overall damage and avoiding certain resistances. But the variety of options is in fact fa ...ace the controlled magic energy with the most primal and dangerous form of magic energy, the T-Energy. There is no way to control T-Energy. It is a consta
    2 KB (331 words) - 11:38, 9 March 2009
  • |Damage and Weaknesses= Damage Types:
    1 KB (177 words) - 20:58, 4 May 2017
  • ...itigation ability of an energy shield. increasing it reduces the amount of damage that the player takes. ...by a shield is 264, then the shield will mitigate 264*1.1 = 290 points of damage.
    2 KB (305 words) - 05:28, 9 February 2015
  • * [[Sacred 2:Damage|Damage]] +X% (Arms) * [[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] +X% (Armor)
    4 KB (482 words) - 23:02, 9 February 2014
  • ...from the heavens. All opponents within its light radius will suffer severe damage. ...ll do damage to all attackers. Depending on the strength and regeneration time of the Celestial Light that a particular seraphim is casting, this spell ca
    3 KB (448 words) - 02:32, 27 April 2011
  • *{{Magic}} * [[Sacred 2:Damage|Damage]] +X% (Arms)
    4 KB (503 words) - 02:33, 15 February 2014
  • This legendary magic staff will only drop if you have the [[Sacred 2:Community Patch|Community P * Affected by [[Sacred 2:Magic Staffs|Magic Staffs]] Skill
    1 KB (201 words) - 08:33, 14 February 2016
  • |Damage and Weaknesses= Damage Types:
    2 KB (269 words) - 03:01, 30 June 2017
  • ...ases [[Sacred 2:Energy Shields|Energy Shields]] "thickness" - an amount of damage that is ignored completely when you are hit by an enemy. ...itigation ability of an energy shield. increasing it reduces the amount of damage that the player takes.
    2 KB (327 words) - 21:06, 28 July 2015
  • |Damage and Weaknesses= Damage Types:
    2 KB (260 words) - 02:24, 3 May 2017
  • |Basic Info=Damage Done: *{{Magic}}
    2 KB (342 words) - 09:09, 21 February 2017
  • *{{Magic}} * [[Sacred 2:Damage|Damage]] +X% (Arms)
    4 KB (530 words) - 23:11, 9 February 2014
  • ...their evil ways and flee. Those who refuse to repent and remain within the magic circle are destroyed. ...Magic|Expulse Magic]] circle appears around the character. Causes massive damage to [[Sacred 2:Undead|Undead]] and [[Sacred 2:Demon|Demons]].<br />
    2 KB (288 words) - 02:47, 5 January 2020
  • ...apons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have poison damage. ==[[Sacred 2:Forging|Blacksmithing]] Weapons and [[Sacred 2:Secondary Damage Effects|Secondary Effects]]==
    3 KB (478 words) - 18:31, 28 October 2013
  • * [[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] +X% (Armor) * [[Sacred 2:Damage mitigation: Magic|Damage mitigation: Magic]] +X% (Armor)
    4 KB (495 words) - 04:34, 17 February 2014
  • ...weapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have fire damage. ==[[Sacred 2:Forging|Blacksmithing]] Weapons and [[Sacred 2:Secondary Damage Effects|Secondary Effects]]==
    3 KB (483 words) - 18:29, 28 October 2013
  • This unique two-handed magic staff will only drop if you have the [[Sacred 2:Community Patch|Community P * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |a
    1 KB (195 words) - 07:23, 17 February 2016
  • * Base melee damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute *[[Sacred 2:Regeneration Time:|Regeneration Time:]] -X%
    1 KB (194 words) - 15:11, 21 February 2016
  • * [[Sacred 2:Regeneration Time:|Regeneration Time:]] +X% (Arms) * [[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] +X% (Wings)
    5 KB (552 words) - 22:22, 9 February 2014
  • <u>Damage:</u> * [[Sacred 2:Damage|Damage]] +X% (Arm)
    4 KB (519 words) - 23:08, 9 February 2014

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