Difference between revisions of "Sacred:BeeEffGee"

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The [[Seraphim]] conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device could fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged the spheres pass through any opponents they meet causing them severe (physical damage based) injuries.
 
The [[Seraphim]] conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device could fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged the spheres pass through any opponents they meet causing them severe (physical damage based) injuries.
  
This Combat Arts is augumented through '''[[Weapon Lore]]''' ([[Damage]]) [[Concentration]] ([[Regeneration]]) and [[Long Handed]] ([[Attack Speed]])
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This [[Combat Arts]] is augumented through '''[[Weapon Lore]]''' ([[Damage]]) [[Concentration]] ([[Regeneration]]) and [[Long Handed]] ([[Attack Speed]])
  
 
If used as a ranged weapon the spheres pass through any opponents they meet causing them severe ([[physical damage]] based) injuries.
 
If used as a ranged weapon the spheres pass through any opponents they meet causing them severe ([[physical damage]] based) injuries.

Revision as of 16:16, 27 September 2007

The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device could fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged the spheres pass through any opponents they meet causing them severe (physical damage based) injuries.

This Combat Arts is augumented through Weapon Lore (Damage) Concentration (Regeneration) and Long Handed (Attack Speed)

If used as a ranged weapon the spheres pass through any opponents they meet causing them severe (physical damage based) injuries.