Difference between revisions of "Sacred:Combat Kick"

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The [[seraphim]] kicks out with a kick that looks really tacky.
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deackik1.png
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Kick technique that harms an opponent and knocks him back.
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=== Stats and Formulae ===
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*The regeneration formula can be found at [[Sacred:CA_and_Spell_Regeneration_Formulae_(+_Base_Value),_by_Telenochek_and_Covenant_and_edited_by_Myles_(Part_1)|Regeneration Formulae]].
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*Ranged = 20
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*Damage bonus = 0% + 10%*(Rune Level - 2); -9% at Level 1 (Sudden Fury shares the same formula)
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*Attack bonus = 42% + [http://en.wikipedia.org/wiki/Floor_and_ceiling_functions floor](12.5%*(Rune Level - 1)*100)/100 (Sudden Fury, Rage and Revenge share the same formula)
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=== Usage Strategies ===
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...
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=== Pros and Cons ===
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'''Pros'''
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*The Damage (+10% per Rune Level*) and Attack (+12.5% per Rune Level*) bonus increases linearly.
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*One of the lowest regeneration [[Sacred:CA_and_Spell_Regeneration_Formulae_(%2B_Base_Value),_by_Telenochek_and_Covenant_and_edited_by_Myles_(Part_2)|level time]] (3 - only Mongoose and Confusion have a lower RLT).
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'''Cons'''
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*The range does not increase - it remains constant throughout rune levels.
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[[Category: Combat Arts]]

Latest revision as of 12:40, 19 February 2015

deackik1.png Kick technique that harms an opponent and knocks him back.

Stats and Formulae

  • The regeneration formula can be found at Regeneration Formulae.
  • Ranged = 20
  • Damage bonus = 0% + 10%*(Rune Level - 2); -9% at Level 1 (Sudden Fury shares the same formula)
  • Attack bonus = 42% + floor(12.5%*(Rune Level - 1)*100)/100 (Sudden Fury, Rage and Revenge share the same formula)

Usage Strategies

...


Pros and Cons

Pros

  • The Damage (+10% per Rune Level*) and Attack (+12.5% per Rune Level*) bonus increases linearly.
  • One of the lowest regeneration level time (3 - only Mongoose and Confusion have a lower RLT).

Cons

  • The range does not increase - it remains constant throughout rune levels.