Difference between revisions of "Sacred:Dralkcib's Puissance"

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(New page: '''Dralkcib's Puissance''' Daemon Set == Technical Data == Class: Daemon Name: Dralkcib's Puissance Number of pieces: 10 Available sockets: 15 Occupied equipment slots:...)
 
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== [[Bonus to attributes]] ==
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Strength; Dexterity; Physical Regeneration; Endurance
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 +
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== [[Item modifiers]] ==
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Attack Speed: XX
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Chance to trap flying opponents: +XX%
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Damage received reduces gold, saving health: XX%
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Defense, vs. Ranged fighters +XX% to Defense
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Each hit draws life from opponent: XX%
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For attack and defense: +XX%
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Increase All Damage Types: XX%
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Regeneration Special Move: +XX%
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Resist Stun: +XX
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Shock Opponent: +XX
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Speed: +XX
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Wounds Increase Damage Dealt: +XX%
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 +
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== [[Bonus to attributes]] ==
 +
 +
Strength; Dexterity; Physical Regeneration; Endurance
 +
== [[Bonus to attributes]] ==
 +
 +
Strength; Dexterity; Physical Regeneration; Endurance
 +
== [[Bonus to attributes]] ==
 +
 +
Strength; Dexterity; Physical Regeneration; Endurance
 +
== [[Bonus to attributes]] ==
 +
 +
Strength; Dexterity; Physical Regeneration; Endurance
 
== [[Bonus to attributes]] ==
 
== [[Bonus to attributes]] ==
  
 
Strength; Dexterity; Physical Regeneration; Endurance
 
Strength; Dexterity; Physical Regeneration; Endurance

Revision as of 13:51, 27 September 2007

Dralkcib's Puissance Daemon Set


Technical Data

Class: Daemon Name: Dralkcib's Puissance

Number of pieces: 10

Available sockets: 15

Occupied equipment slots: sword; shield; greaves; armour; shoulder; boots; gloves; belt; helm; arms

Major resistances: Physical; Poison

Minor resistances: Magic


Bonus to Combat Arts

Poison Daemon; Soaring Daemon; Fire Daemon; Energy Daemon; Battle Daemon; To all combat arts: +XX


Bonus to skills

Agility, Dual Wielding, Parrying, Weapon Lore, Bonus to all Skills


Bonus to attributes

Strength; Dexterity; Physical Regeneration; Endurance


Item modifiers

Attack Speed: XX

Chance to trap flying opponents: +XX%

Damage received reduces gold, saving health: XX%

Defense, vs. Ranged fighters +XX% to Defense

Each hit draws life from opponent: XX%

For attack and defense: +XX%

Increase All Damage Types: XX%

Regeneration Special Move: +XX%

Resist Stun: +XX

Shock Opponent: +XX

Speed: +XX

Wounds Increase Damage Dealt: +XX%


Bonus to attributes

Strength; Dexterity; Physical Regeneration; Endurance

Bonus to attributes

Strength; Dexterity; Physical Regeneration; Endurance

Bonus to attributes

Strength; Dexterity; Physical Regeneration; Endurance

Bonus to attributes

Strength; Dexterity; Physical Regeneration; Endurance

Bonus to attributes

Strength; Dexterity; Physical Regeneration; Endurance