Difference between revisions of "Sacred:Infernal Power"

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[[Category: Combat Arts]]
 
http://www.sacredwiki.org/images/Combat%20Arts/Daemon/infernalpower.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Daemon/infernalpower.png
  
For a short time, the Daemon’s weapon and shield are on fire. This greatly increases the attack value with opponents suffering additional fire damage.  The % bonus fire damage is applied to all fire damage you do, regardless of the source (melee/ranged/spells), so it is a useful way to increase the damage yoru spells do, if they do fire damage. However, sometimes Infernal Power can cause a display bug which reduces the frames-per-second to very low (single digit) numbers, this is usually "fixed" by swapping to a different weapon set, then swapping back.
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For a short time, the Daemon’s weapon and shield are on fire. This greatly increases the attack value with opponents suffering additional fire damage.  The % bonus fire damage is applied to all fire damage you do, regardless of the source (melee/ranged/spells), it therefore becomes a useful way to increase the damage that your spells will do, if they do fire damage. However, sometimes Infernal Power can cause a display bug which reduces the frames-per-second to very low (single digit) numbers, this is usually "fixed" by swapping to a different weapon set, then swapping back.
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[http://www.sacredwiki.org/images/Combat%20Arts/infernalpower.jpg http://www.sacredwiki.org/images/Combat%20Arts/th_infernalpower.jpg]
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=== Usage Strategies ===
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*To be filled in.
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=== Pros and Cons ===
  
http://www.sacredwiki.org/images/Characters/Daemon/daemoninfernalpower1.jpg
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'''Pros'''
[[Category: Combat Arts]]
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*To be filled in.
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'''Cons'''
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*To be filled in.
  
The % bonus fire damage is applied to all fire damage you do, regardless of the source (melee/ranged/spells), so it is a useful way to increase the damage yoru spells do, if they do fire damage. However, sometimes Infernal Power can cause a display bug which reduces the frames-per-second to very low (single digit) numbers, this is usually "fixed" by swapping to a different weapon set, then swapping back.
 
  
 
<b>Damage Type(s): Fire, % Additional Fire Damage</b>
 
<b>Damage Type(s): Fire, % Additional Fire Damage</b>
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|class="cellborderlc" align="left"| Damage (fire)
 
|class="cellborderlc" align="left"| Damage (fire)
 
|class="cellborder"| 13(13)
 
|class="cellborder"| 13(13)
|class="cellborder"| 144 (144 )
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|class="cellborder"| 144 (144)
|class="cellborder"| 277 (277 )
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|class="cellborder"| 277 (277)
|class="cellborder"| 411 (411 )
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|class="cellborder"| 411 (411)
|class="cellborder"| 544 (544 )
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|class="cellborder"| 544 (544)
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"| Fire damage
 
|class="cellborderlc" align="left"| Fire damage

Latest revision as of 00:07, 11 April 2008

infernalpower.png

For a short time, the Daemon’s weapon and shield are on fire. This greatly increases the attack value with opponents suffering additional fire damage. The % bonus fire damage is applied to all fire damage you do, regardless of the source (melee/ranged/spells), it therefore becomes a useful way to increase the damage that your spells will do, if they do fire damage. However, sometimes Infernal Power can cause a display bug which reduces the frames-per-second to very low (single digit) numbers, this is usually "fixed" by swapping to a different weapon set, then swapping back.

th_infernalpower.jpg


Usage Strategies

  • To be filled in.

Pros and Cons

Pros

  • To be filled in.

Cons

  • To be filled in.


Damage Type(s): Fire, % Additional Fire Damage

Infernal Power lvl 1 50 100 150 200
Attack 40% 1020% 2020% 3020% 4020%
Damage (fire) 13(13) 144 (144) 277 (277) 411 (411) 544 (544)
Fire damage +35% +275% +525% +775% +1025%
Duration 30s 79s 144s 90s 90s