Difference between revisions of "Sacred:Portals"

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(New page: Portals are special access points located throughout Ancaria. Once a portal has been visited and activated by a character, it becomes a point of instant access for that character &...)
 
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[[Portals]] are special access points located throughout [[Ancaria]]. Once a portal has been visited and activated by a character, it becomes a point of instant access for that character – from any other portal of that type available to that character. Two distinct sets of portals exist; the [[Ancaria|Ancarian]] [[Portals]] and the [[Underworld]] [[Portals]], with the only point in common being [[Haven Isle]]. These do not intermix – you cannot move from an Ancarian portal to an Underworld portal, nor the reverse.
 
[[Portals]] are special access points located throughout [[Ancaria]]. Once a portal has been visited and activated by a character, it becomes a point of instant access for that character – from any other portal of that type available to that character. Two distinct sets of portals exist; the [[Ancaria|Ancarian]] [[Portals]] and the [[Underworld]] [[Portals]], with the only point in common being [[Haven Isle]]. These do not intermix – you cannot move from an Ancarian portal to an Underworld portal, nor the reverse.
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===Ancarian Portals===
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*[[Bellevue]]
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*[[Porto Vallum]]
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*[[Icecreek Pass]]
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*[[Fields of Urkuk]]
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*[[Timberton]]
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*[[Mascarell]]
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*[[Khorad-Nur]]
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*[[Braverock Castle]]
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*The [[Monastery of the Seraphim]]
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*[[Hedgenton]]
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*The [[Valley of Zhurag-Nar]]
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*[[Mystdale Castle]]
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*[[Shaddar-Nur]]
  
The [[portals|portals]] located on [[Haven Isle]] are special. All are one-way, in that none of the outgoing portals from Haven place you at another portal. Haven possesses three portals above ground, and  several more in the basement of the tower. The three above ground are:
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===Underworld Portals===
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*The [[Pirate Isles]]
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*[[Dwarven Ruins]]
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*[[Purgatori]]
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*[[Embalmed Forest]]
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*[[Dryad Forest]]
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*[[Hell's Ridge]]
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*The [[Valley of Tears]]
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===Portals on The Haven Isle===
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The [[portals|portals]] located on [[Haven Isle]] are special. '''All are one-way, in that none of the outgoing portals from Haven place you at another portal.''' Haven possesses three portals above ground, and  several more in the basement of the tower. The three above ground are:
  
 
*A portal into [[Bellevue]] which places you in the center of the garrison.
 
*A portal into [[Bellevue]] which places you in the center of the garrison.
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*A portal to the beginning of the Underworld Campaign, near the [[Dwarven Ruins]]. This portal is located at the far end of the peninsula opposite the tower.
 
*A portal to the beginning of the Underworld Campaign, near the [[Dwarven Ruins]]. This portal is located at the far end of the peninsula opposite the tower.
  
The portals in the tower basement are:
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The portals in the tower basement are (clockwise starting with the portal immediately to your left at the foot of the ladder):
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*To the [[Valley of Zhurag-Nar]] (just to the north of the [[Valley of Zhurag-Nar|Zhurag]] [[portals|portal]])
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*To [[Silver Creek]] (on the road towards [[Bravesbury]]; just past the road sign). If you step straight west, you will trigger the Minotaur.
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*The next room contains no portal.
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*To the lava plains of [[Alkazaba noc Draco]], just north of the path up from the desert.
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*Into the desert, south of [[Urkenburgh]].
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*Into the swamp, near [[Gloomoor]].
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*To [[Mascarell]]
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*To [[Icecreek Pass]], north and across the creek from the Icecreek [[portals|portal]].
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*To [Braverock Castle]], near the path down the hill at the south end of the castle area.
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*To the solitude of [[Shaddar-Nur]] (the western entrance to the "Spider Desert".)
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The three portals to Zhurag, Icecreek and Mascarell place you very close to a regular portal.
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The two portals to Mascarell and Braverock Castle are "'''safe'''", in that no enemies will be encountered upon exiting.
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Through the double doors to your right are six more portals to the [[Underworld]] regions (continuing clockwise):
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*To the [[Volcano Island]] in the [[Pirate Isles]], south of the ship to [[Pirate Island]].
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*To [[Purgatori]], just outside the northeast gate
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*To the [[Valley of Tears]], a ways south of the [[Sakkara Demon|Sakkara]] nest
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*To [[Hell's Ridge]]
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*To the [[Dryad Forest]]
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*To the [[Embalmed Forest]] (where the Nuk-Nuk are)
  
 
Additionally, [[Haven Isle]] is a destination portal for both the [[Ancaria|Ancarian]] and [[Underworld]] portal sets. From any portal you may instantly transport back to Haven. Your character will appear in the center of the isle, where you appear at the start of a game.
 
Additionally, [[Haven Isle]] is a destination portal for both the [[Ancaria|Ancarian]] and [[Underworld]] portal sets. From any portal you may instantly transport back to Haven. Your character will appear in the center of the isle, where you appear at the start of a game.
  
 
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Revision as of 08:58, 24 November 2007

Portals are special access points located throughout Ancaria. Once a portal has been visited and activated by a character, it becomes a point of instant access for that character – from any other portal of that type available to that character. Two distinct sets of portals exist; the Ancarian Portals and the Underworld Portals, with the only point in common being Haven Isle. These do not intermix – you cannot move from an Ancarian portal to an Underworld portal, nor the reverse.

Ancarian Portals

Underworld Portals

Portals on The Haven Isle

The portals located on Haven Isle are special. All are one-way, in that none of the outgoing portals from Haven place you at another portal. Haven possesses three portals above ground, and several more in the basement of the tower. The three above ground are:

  • A portal into Bellevue which places you in the center of the garrison.
  • A portal to the last location your character occupied before death. If your character has never died, or in "Hard Core" mode, this portal brings you back to Haven.
  • A portal to the beginning of the Underworld Campaign, near the Dwarven Ruins. This portal is located at the far end of the peninsula opposite the tower.

The portals in the tower basement are (clockwise starting with the portal immediately to your left at the foot of the ladder):

The three portals to Zhurag, Icecreek and Mascarell place you very close to a regular portal.

The two portals to Mascarell and Braverock Castle are "safe", in that no enemies will be encountered upon exiting.

Through the double doors to your right are six more portals to the Underworld regions (continuing clockwise):

Additionally, Haven Isle is a destination portal for both the Ancarian and Underworld portal sets. From any portal you may instantly transport back to Haven. Your character will appear in the center of the isle, where you appear at the start of a game.