Difference between revisions of "Sacred:Sharuka Quest"

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(Updated walktrough)
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{{stub}}
 
{{stub}}
  
* '''Quest Giver:'''  
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* '''Quest Giver:''' [[Sacred:DeMordrey|DeMordrey]]
* '''Location(s):'''  
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* '''Location(s):''' [[Sacred:Crow's Rock Castle|Crow's Rock Castle]]
* '''Prerequisite Quest:'''  
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* '''Prerequisite Quest:''' [[Sacred:On_a_Diplomatic_Mission|On a diplomatic mission]]
* '''Next Quest:'''  
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* '''Next Quest:''' [[Sacred:The_Way_to_Wyvern_Pass|The Way to Wyvern Pass]]
* '''Reward:'''
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* '''Reward:''' None
  
  
  
 
== Quick Walkthrough ==
 
== Quick Walkthrough ==
 +
Talk to [[Sacred:DeMordrey|Baron DeMordrey]].
  
 +
Find the camp of the [[Sacred:Sharuka|Sharuka]] warriors at [[Sacred:Icecreek Pass|Icecreek Pass]] and talk to the captain.
  
  
 
== Detailed Walkthrough ==
 
== Detailed Walkthrough ==
 +
After speaking with [[Sacred:DeMordrey|DeMordrey]] you have to find your way to Icecreek Pass.
 +
(Tip: go out the southwest gate then loop northwest right around the cliffs on which the castle stands).
  
 +
There you speak with the [[Sacred:Sharuka|Sharuka]] captain. Unfortunately, they are not there to help, because the signet ring of [[Sacred:DeMordrey|Baron DeMordrey]] is a sign for them to get rid of you.
  
 +
Sadly [[Sacred:Wilbur|Wilbur]] will be fatally wounded in the fight.
  
  
 
== Logbook Entry ==
 
== Logbook Entry ==
 +
  
 
== Notes ==
 
== Notes ==
 +
Speak to [[Sacred:Wilbur|Wilbur]] after he's been fatally wounded and you will receive your next quest, bringing you into Act II.
 +
 +
 
[http://pctalk.info/Games/Sacred2/Wolfes.Lair/SacredUnderworld/Pages/Act1PoDAll.htm Alternative description on Wolfe's Lair]
 
[http://pctalk.info/Games/Sacred2/Wolfes.Lair/SacredUnderworld/Pages/Act1PoDAll.htm Alternative description on Wolfe's Lair]
  
  
 
[[Category:Quests]]
 
[[Category:Quests]]

Revision as of 21:32, 18 January 2023



Quick Walkthrough

Talk to Baron DeMordrey.

Find the camp of the Sharuka warriors at Icecreek Pass and talk to the captain.


Detailed Walkthrough

After speaking with DeMordrey you have to find your way to Icecreek Pass. (Tip: go out the southwest gate then loop northwest right around the cliffs on which the castle stands).

There you speak with the Sharuka captain. Unfortunately, they are not there to help, because the signet ring of Baron DeMordrey is a sign for them to get rid of you.

Sadly Wilbur will be fatally wounded in the fight.


Logbook Entry

Notes

Speak to Wilbur after he's been fatally wounded and you will receive your next quest, bringing you into Act II.


Alternative description on Wolfe's Lair