Difference between revisions of "Sacred:Trap Lore"

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(added table)
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Improves the regeneration rate of all trap-laying abilities
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Improves the regeneration rate of trap-laying abilities.
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Affected combat arts:
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* Adrenaline, Battle Fog, Bottomless Pit, Confusion, Explosive Charge, Poison Mist, Testosterone (right CA group)
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{| class="skills" border="1" cellspacing="0" style="text-align: center;"
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|-class="skillsth" align="center"
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|align="left"  width="200" | Skill level
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| width="50"|1 || width="50"|5 || width="50"|10 || width="50"|15 || width="50"|20 || width="50"|30 || width="50"|51 || width="50"|75 || width="50"|100 || width="50"|150 || width="50"|200
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|-align="center"
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|class="skillslc" align="left" | Regeneration Trap Lore +%:
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| 12 || 54 || 99 || 138 || 170 || 223 || 300 ||  ||  ||  ||
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|}
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''Available for : [[Dark Elf]]''
 
''Available for : [[Dark Elf]]''

Revision as of 14:05, 26 July 2010

Improves the regeneration rate of trap-laying abilities.

Affected combat arts:

  • Adrenaline, Battle Fog, Bottomless Pit, Confusion, Explosive Charge, Poison Mist, Testosterone (right CA group)


Skill level 1 5 10 15 20 30 51 75 100 150 200
Regeneration Trap Lore +%: 12 54 99 138 170 223 300


Available for : Dark Elf