Difference between revisions of "Sacred:Weapon Lore"

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[[Weapon Lore]] is a [[Skills|Skill]] that characters can select. With increased points in [[Weapon Lore]], attack effectiveness with all weapons is increased, enabling greater damage to be inflicted upon enemies.
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'''Weapon Lore''' is a [[Sacred:Skills|skill]] that is available to all [[Sacred:Character Class|classes]], although it is most useful for melee characters.
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Each skill point allocated to Weapon Lore increases the following stats:
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* [[Sacred:Physical|Damage Physical]] +''x''%
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* [[Sacred:Physical|Damage Magic]] +''x''%
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* [[Sacred:Physical|Damage Fire]] +''x''%
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* [[Sacred:Physical|Damage Poison]] +''x''%
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{| class="skills" border="1" cellspacing="0" style="text-align: center;"
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|-class="skillsth" align="center"
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|align="left"  width="150" | Skill level
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| width="50"|1 || width="50"|5 || width="50"|10 || width="50"|15 || width="50"|20 || width="50"|30 || width="50"|51 || width="50"|75 || width="50"|100 || width="50"|150 || width="50"|200
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|-align="center"
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|class="skillslc" align="left" | Value of ''x'':
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| 12 || 39 || 69 || 94 || 115 || 150 || 200 || 236 || 261 ||  ||
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|}
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The Weapon Lore skill will stack with item bonuses (e.g. a sword with +31% [[Sacred:Physical|Physical Damage]] and level 10 Weapon Lore will result in 31+69 = 100% total [[Sacred:Weapon Properties|Weapon Bonus]] to the weapon base physical damage).
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[[Category:Skills]]

Latest revision as of 16:57, 5 August 2019

Weapon Lore is a skill that is available to all classes, although it is most useful for melee characters.

Each skill point allocated to Weapon Lore increases the following stats:

Skill level 1 5 10 15 20 30 51 75 100 150 200
Value of x: 12 39 69 94 115 150 200 236 261


The Weapon Lore skill will stack with item bonuses (e.g. a sword with +31% Physical Damage and level 10 Weapon Lore will result in 31+69 = 100% total Weapon Bonus to the weapon base physical damage).