Difference between revisions of "Sacred 2:Block chance: Combat Arts"

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(New page: Provides to the character a percent chance to block any opponent Combat Arts inflicted upon him/her.)
 
 
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Provides to the character a percent chance to block any opponent [[Sacred 2:Combat Arts|Combat Arts]] inflicted upon him/her.
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*Provides to the character a percent chance to block any opponent [[Sacred 2:Combat Arts|Combat Arts]] inflicted upon him/her.
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*Bonuses from different sources have diminishing returns and can be calculated using the following formula:
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:'''x_final = х_1 + х_2*(100%-х_1)^2 + х_3*(100%-(х_1+х_2*(100%-х_1)^2))^2 + х_4*...'''
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*Bonuses from stacked [[Sacred 2:Expulse Magic|Expulse Magic]] circles have their own diminishing returns and can be calculated using the following formula:
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:'''x_final = х_1 + х_2*(100%-х_1) + х_3*(100%-(х_1+х_2*(100%-х_1)) + х_4*...'''
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*The block is calculated before reflection. Blocked damage cannot be reflected when reaching 100% chance to block (only possible for Close Combat).
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**For example a High Elf repeatedly casting the Expulse Magic on herself eventually gains a Chance Block Combat Arts at close to 100%, and the "Crystal Skin" buff ceases to reflect spells, as all they have previously blocked.  This fact in no way belittles the importance of reflection, however, just a note of the fact that when achieving 100% chance to block, reflection makes no sense as it simply won't work.
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*It is possible to block or reflect only the direct elemental damage, but not Damage Over Time.
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*Successfully blocking or reflecting CAs negates all detrimental effects and negative effects like [[Sacred 2:Chance to stun opponents|stun]]/disarm/[[Sacred 2:buff|removing_buffs]]/debuff, that could have been caused by these CAs.

Latest revision as of 11:55, 12 May 2014

  • Provides to the character a percent chance to block any opponent Combat Arts inflicted upon him/her.
  • Bonuses from different sources have diminishing returns and can be calculated using the following formula:


x_final = х_1 + х_2*(100%-х_1)^2 + х_3*(100%-(х_1+х_2*(100%-х_1)^2))^2 + х_4*...


  • Bonuses from stacked Expulse Magic circles have their own diminishing returns and can be calculated using the following formula:


x_final = х_1 + х_2*(100%-х_1) + х_3*(100%-(х_1+х_2*(100%-х_1)) + х_4*...


  • The block is calculated before reflection. Blocked damage cannot be reflected when reaching 100% chance to block (only possible for Close Combat).
    • For example a High Elf repeatedly casting the Expulse Magic on herself eventually gains a Chance Block Combat Arts at close to 100%, and the "Crystal Skin" buff ceases to reflect spells, as all they have previously blocked. This fact in no way belittles the importance of reflection, however, just a note of the fact that when achieving 100% chance to block, reflection makes no sense as it simply won't work.
  • It is possible to block or reflect only the direct elemental damage, but not Damage Over Time.
  • Successfully blocking or reflecting CAs negates all detrimental effects and negative effects like stun/disarm/removing_buffs/debuff, that could have been caused by these CAs.