Difference between revisions of "Sacred 2:Chance to evade"

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(Fixed repetition, still needs clarification on how "base" defense is used in the formula)
 
(2 intermediate revisions by one other user not shown)
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"Chance to evade" will lower an enemy's base chance to hit a player.  "Base" defense as follows"
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"Chance to evade" will lower an enemy's base chance to hit a player, as per this formula: new enemy hit chance = old enemy hit chance / (1 + evade/100). Any [[Sacred 2:Items|item]], [[Sacred 2:Attributes|attribute]], [[Sacred 2:Skills|skill]] or [[Sacred 2:Combat Arts|Combat Art]] that adds [[Sacred 2:Defense Value|defense]], excluding [[Sacred 2:Defense Value X%|+X% Defense]], is considered a player's '''base''' defense.
New enemy hit chance = old enemy hit chance / (1 + evade/100). Any item, attribute, skill or Combat Art that adds defense, excluding +X% defense, is considered your '''base''' defense.
 
 
 
  
 
== Availability of Chance to evade +X% as [[Sacred 2:Item Modifiers|Item Modifier]] ==
 
== Availability of Chance to evade +X% as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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*[[Sacred 2:Brogues of Haste|Brogues of Haste]]
 
*[[Sacred 2:Brogues of Haste|Brogues of Haste]]
*[[Sacred 2:WikiPageName|Dragonleather Shoes]]
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*[[Sacred 2:Dragonleather Shoes|Dragonleather Shoes]]
 
*[[Sacred 2:Dargun's Brogues|Dargun's Brogues]]
 
*[[Sacred 2:Dargun's Brogues|Dargun's Brogues]]
 
*[[Sacred 2:The Wayfarer|The Wayfarer]]
 
*[[Sacred 2:The Wayfarer|The Wayfarer]]
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*[[Sacred 2:Heavenly Justice|Heavenly Justice]] ([[Sacred 2:Seraphim|Seraphim]])
 
*[[Sacred 2:Heavenly Justice|Heavenly Justice]] ([[Sacred 2:Seraphim|Seraphim]])
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 +
This modifier is available on the following [[Sacred 2:Set Items|Set Items]] as a blue modifier:
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 +
*[[Sacred 2:Boots of Remembrance|Boots of Remembrance]]
 +
*[[Sacred 2:Daerwain's Boots|Daerwain's Boots]]
 +
*[[Sacred 2:Stride of the Celestial|Stride of the Celestial]]
 +
*[[Sacred 2:Greaves of T-Energy|Greaves of T-Energy]]
 +
*[[Sacred 2:Lucreti's Ambling Path|Lucreti's Ambling Path]]
 +
*[[Sacred 2:Armantin's Boots|Armantin's Boots]]
 +
*[[Sacred 2:Denderan's Bluff|Denderan's Bluff]]
 +
*[[Sacred 2:Greaves of Storms|Greaves of Storms]]
 +
*[[Sacred 2:Virgo's Pants|Virgo's Pants]]
 +
*[[Sacred 2:Pantaloons of Innocence|Pantaloons of Innocence]]
 +
*[[Sacred 2:Meho's Greaves|Meho's Greaves]]
 +
*[[Sacred 2:Shoulders of Time|Shoulders of Time]]
 +
*[[Sacred 2:Deylen's Superiority|Deylen's Superiority]]
 +
*[[Sacred 2:Bloodrobe of Determined Justice|Bloodrobe of Determined Justice]]
 +
*[[Sacred 2:Pantaloons of Catharsis|Pantaloons of Catharsis]]
 +
*[[Sacred 2:Greaves of Guilt|Greaves of Guilt]]
 +
*[[Sacred 2:Headgear of Graves|Headgear of Graves]]
 +
*[[Sacred 2:Charon's Greaves|Charon's Greaves]]
 +
*[[Sacred 2:Legs of Justice|Legs of Justice]]
 +
*[[Sacred 2:Pyx's Dice Cup|Pyx's Dice Cup]]
 +
*[[Sacred 2:Torik's Bloody Trail|Torik's Bloody Trail]]
 +
*[[Sacred 2:Halgrim's Path|Halgrim's Path]]
 +
*[[Sacred 2:Kira's Guardian|Kira's Guardian]]
 +
 +
This modifier is available on the following CM Patch Items as a blue modifier:
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 +
*[[Sacred 2:Kanka's Greaves|Kanka's Greaves]]
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*[[Sacred 2:Trifir's Runners|Trifir's Runners]]
 +
*[[Sacred 2:Pillars of Millenia|Pillars of Millenia]]
 +
*[[Sacred 2:Sense of Duty|Sense of Duty]]
 +
*[[Sacred 2:Megalcarwen's Change|Megalcarwen's Change]]
 +
*[[Sacred 2:Gruma's Talisman|Gruma's Talisman]]
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*[[Sacred 2:Glimborin's Formula|Glimborin's Formula]]
 +
*[[Sacred 2:Rapid Decimation|Rapid Decimation]]
 +
*[[Sacred 2:Tallin's Destiny|Tallin's Destiny]]
 +
*[[Sacred 2:Dimiona's g4 Leg Joints|Dimiona's g4 Leg Joints]]
 +
*[[Sacred 2:Arbereth's Disguise|Arbereth's Disguise]]

Latest revision as of 23:56, 29 January 2017

"Chance to evade" will lower an enemy's base chance to hit a player, as per this formula: new enemy hit chance = old enemy hit chance / (1 + evade/100). Any item, attribute, skill or Combat Art that adds defense, excluding +X% Defense, is considered a player's base defense.

Availability of Chance to evade +X% as Item Modifier

This modifier is available on the following unique jewelry as a blue modifier (that requires no skill):

This modifier is available on the following uniques as a blue modifier (that requires no skill):

This modifier is available on the following unique shield as a blue modifier (that requires no skill):

It is available on the following set as a full set item bonus:

This modifier is available on the following Set Items as a blue modifier:

This modifier is available on the following CM Patch Items as a blue modifier: