Difference between revisions of "Sacred 2:Combat Discipline"

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(description, mastery, increased table to include +skill bonus)
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===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Combat Discipline'''===
 
===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Combat Discipline'''===
Increases damage and improves regeneration of Combat Arts that are in a Combo.  Combat Arts must be executed from the Combo for this benefit. Also allows up to three Combat Arts in a combo.
+
Increases damage and improves regeneration of Combat Arts that are in a Combo.  Combat Arts must be executed from the Combo for this benefit. Also allows up to three Combat Arts in a combo. It should be noted that Combat Arts in a combo do not benefit from Increased Cast Speed from Lore skills.
  
 
* Regeneration Time -%
 
* Regeneration Time -%
 
* Damage +XX (refer to table below)
 
* Damage +XX (refer to table below)
  
===Mastery===
+
 
At Level 75 Combat Discpline will allow up to four Combat Arts in a Combo.  Enhances the effectiveness of all active effects.  
+
====Mastery====
 +
* At Level 75 Combat Discpline will allow up to four Combat Arts in a Combo.  Enhances the effectiveness of all active effects.  
 
* Regeneration Time -20%
 
* Regeneration Time -20%
 
* Damage +XX (refer to table below)
 
* Damage +XX (refer to table below)
 +
  
 
====Properties====
 
====Properties====
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* Combat Discipline improves regeneration '''only''' for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
 
* Combat Discipline improves regeneration '''only''' for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
  
* Combat Discipline allows the use of three Combat Arts in a combo, instead of two. At skill level 75, Combat Discipline allows the use of four Combat Arts in a combo.
+
* Combat Discipline gives a global damage boost for '''all''' Arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 10 (for example "+ 74" is actually a 7,4% increase, apparently rounded up to 8%).
 
 
* Combat Discipline gives a global damage boost for '''all''' arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 10 (for example "+ 74" is actually a 7,4% increase, apparently rounded up to 8%).
 
 
 
  
  
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* Regeneration time bonus is fixed at -10% below level 75 Combat Discipline
 
* Regeneration time bonus is fixed at -10% below level 75 Combat Discipline
 
* Regeneration time bonus is fixed at -20% above level 75 Combat Discipline
 
* Regeneration time bonus is fixed at -20% above level 75 Combat Discipline
 +
 
* The damage bonus is increased in steps as shown in the table below:
 
* The damage bonus is increased in steps as shown in the table below:
  
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|class="cellborderth"| 79
 
|class="cellborderth"| 80
 
|class="cellborderth"| 80
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
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|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|-align="center"
 +
|class="cellborderth" style="border-style:solid;border-top-width:0px;" align="left"| Skill level
 +
|class="cellborderth"| 81
 +
|class="cellborderth"| 82
 +
|class="cellborderth"| 83
 +
|class="cellborderth"| 84
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|class="cellborderth"| 85
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|class="cellborderth"| 97
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|class="cellborderth"| 98
 +
|class="cellborderth"| 99
 +
|class="cellborderth"| 100
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|-align="center"
 +
|class="cellborderth" width="105px" align="left"| Skill level
 +
|class="cellborderth" width="40px"| 101
 +
|class="cellborderth" width="40px"| 102
 +
|class="cellborderth" width="40px"| 103
 +
|class="cellborderth" width="40px"| 104
 +
|class="cellborderth" width="40px"| 105
 +
|class="cellborderth" width="40px"| 106
 +
|class="cellborderth" width="40px"| 107
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|class="cellborderth" width="40px"| 108
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|class="cellborderth" width="40px"| 110
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|class="cellborderth" width="40px"| 112
 +
|class="cellborderth" width="40px"| 113
 +
|class="cellborderth" width="40px"| 114
 +
|class="cellborderth" width="40px"| 115
 +
|class="cellborderth" width="40px"| 116
 +
|class="cellborderth" width="40px"| 117
 +
|class="cellborderth" width="40px"| 118
 +
|class="cellborderth" width="40px"| 119
 +
|class="cellborderth" width="40px"| 120
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
 +
|-align="center"
 +
|class="cellborderth" width="105px" align="left"| Skill level
 +
|class="cellborderth" width="40px"| 121
 +
|class="cellborderth" width="40px"| 122
 +
|class="cellborderth" width="40px"| 123
 +
|class="cellborderth" width="40px"| 124
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|class="cellborderth" width="40px"| 125
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|class="cellborderth" width="40px"| 126
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|class="cellborderth" width="40px"| 127
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|class="cellborderth" width="40px"| 128
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|class="cellborderth" width="40px"| 129
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|class="cellborderth" width="40px"| 131
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|class="cellborderth" width="40px"| 132
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|class="cellborderth" width="40px"| 133
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|class="cellborderth" width="40px"| 134
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|class="cellborderth" width="40px"| 135
 +
|class="cellborderth" width="40px"| 136
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|class="cellborderth" width="40px"| 137
 +
|class="cellborderth" width="40px"| 138
 +
|class="cellborderth" width="40px"| 139
 +
|class="cellborderth" width="40px"| 140
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|-align="center"
 +
|class="cellborderth" width="105px" align="left"| Skill level
 +
|class="cellborderth" width="40px"| 141
 +
|class="cellborderth" width="40px"| 142
 +
|class="cellborderth" width="40px"| 143
 +
|class="cellborderth" width="40px"| 144
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|class="cellborderth" width="40px"| 150
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|class="cellborderth" width="40px"| 151
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|class="cellborderth" width="40px"| 156
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|class="cellborderth" width="40px"| 157
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|class="cellborderth" width="40px"| 158
 +
|class="cellborderth" width="40px"| 159
 +
|class="cellborderth" width="40px"| 160
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|-align="center"
 +
|class="cellborderth" width="105px" align="left"| Skill level
 +
|class="cellborderth" width="40px"| 161
 +
|class="cellborderth" width="40px"| 162
 +
|class="cellborderth" width="40px"| 163
 +
|class="cellborderth" width="40px"| 164
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|class="cellborderth" width="40px"| 165
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|class="cellborderth" width="40px"| 168
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|class="cellborderth" width="40px"| 169
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|class="cellborderth" width="40px"| 170
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|class="cellborderth" width="40px"| 171
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|class="cellborderth" width="40px"| 172
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|class="cellborderth" width="40px"| 173
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|class="cellborderth" width="40px"| 174
 +
|class="cellborderth" width="40px"| 175
 +
|class="cellborderth" width="40px"| 176
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|class="cellborderth" width="40px"| 177
 +
|class="cellborderth" width="40px"| 178
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|class="cellborderth" width="40px"| 179
 +
|class="cellborderth" width="40px"| 180
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|-align="center"
 +
|class="cellborderth" width="105px" align="left"| Skill level
 +
|class="cellborderth" width="40px"| 181
 +
|class="cellborderth" width="40px"| 182
 +
|class="cellborderth" width="40px"| 183
 +
|class="cellborderth" width="40px"| 184
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|class="cellborderth" width="40px"| 185
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|class="cellborderth" width="40px"| 186
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|class="cellborderth" width="40px"| 187
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|class="cellborderth" width="40px"| 188
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|class="cellborderth" width="40px"| 189
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|class="cellborderth" width="40px"| 190
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|class="cellborderth" width="40px"| 191
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|class="cellborderth" width="40px"| 192
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|class="cellborderth" width="40px"| 193
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|class="cellborderth" width="40px"| 194
 +
|class="cellborderth" width="40px"| 195
 +
|class="cellborderth" width="40px"| 196
 +
|class="cellborderth" width="40px"| 197
 +
|class="cellborderth" width="40px"| 198
 +
|class="cellborderth" width="40px"| 199
 +
|class="cellborderth" width="40px"| 200
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|-align="center"
 +
|class="cellborderth" width="105px" align="left"| Skill level
 +
|class="cellborderth" width="40px"| 201
 +
|class="cellborderth" width="40px"| 202
 +
|class="cellborderth" width="40px"| 203
 +
|class="cellborderth" width="40px"| 204
 +
|class="cellborderth" width="40px"| 205
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|class="cellborderth" width="40px"| 206
 +
|class="cellborderth" width="40px"| 207
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|class="cellborderth" width="40px"| 208
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|class="cellborderth" width="40px"| 209
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|class="cellborderth" width="40px"| 210
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|class="cellborderth" width="40px"| 211
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|class="cellborderth" width="40px"| 212
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|class="cellborderth" width="40px"| 213
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|class="cellborderth" width="40px"| 214
 +
|class="cellborderth" width="40px"| 215
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|class="cellborderth" width="40px"| 216
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|class="cellborderth" width="40px"| 217
 +
|class="cellborderth" width="40px"| 218
 +
|class="cellborderth" width="40px"| 219
 +
|class="cellborderth" width="40px"| 220
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
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|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|-align="center"
 +
|class="cellborderth" width="105px" align="left"| Skill level
 +
|class="cellborderth" width="40px"| 221
 +
|class="cellborderth" width="40px"| 222
 +
|class="cellborderth" width="40px"| 223
 +
|class="cellborderth" width="40px"| 224
 +
|class="cellborderth" width="40px"| 225
 +
|class="cellborderth" width="40px"| 226
 +
|class="cellborderth" width="40px"| 227
 +
|class="cellborderth" width="40px"| 228
 +
|class="cellborderth" width="40px"| 229
 +
|class="cellborderth" width="40px"| 230
 +
|class="cellborderth" width="40px"| 231
 +
|class="cellborderth" width="40px"| 232
 +
|class="cellborderth" width="40px"| 233
 +
|class="cellborderth" width="40px"| 234
 +
|class="cellborderth" width="40px"| 235
 +
|class="cellborderth" width="40px"| 236
 +
|class="cellborderth" width="40px"| 237
 +
|class="cellborderth" width="40px"| 238
 +
|class="cellborderth" width="40px"| 239
 +
|class="cellborderth" width="40px"| 240
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage bonus:  
 
|class="cellborderlc" align="left"|Damage bonus:  

Revision as of 22:46, 7 November 2008

combatdiscipline.gif Combat Discipline

Increases damage and improves regeneration of Combat Arts that are in a Combo. Combat Arts must be executed from the Combo for this benefit. Also allows up to three Combat Arts in a combo. It should be noted that Combat Arts in a combo do not benefit from Increased Cast Speed from Lore skills.

  • Regeneration Time -%
  • Damage +XX (refer to table below)


Mastery

  • At Level 75 Combat Discpline will allow up to four Combat Arts in a Combo. Enhances the effectiveness of all active effects.
  • Regeneration Time -20%
  • Damage +XX (refer to table below)


Properties

  • Regeneration time bonus stacks with Concentration skill bonus.
  • Combat Discipline improves regeneration only for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
  • Combat Discipline gives a global damage boost for all Arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 10 (for example "+ 74" is actually a 7,4% increase, apparently rounded up to 8%).


Breakpoints

  • Regeneration time bonus is fixed at -10% below level 75 Combat Discipline
  • Regeneration time bonus is fixed at -20% above level 75 Combat Discipline
  • The damage bonus is increased in steps as shown in the table below:


Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage bonus: + 74 + 102 + 131 + 158 + 185 + 212 + 238 + 263 + 288 + 313 + 337 + 361 + 384 + 407 + 430 + 452 + ... + ... + ... + ...
Skill level 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...