Difference between revisions of "Sacred 2:Constitution"

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===http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif Constitution===
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===http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif '''Constitution'''===
 
Increases maximum hitpoints and hitpoint regeneration out of combat.
 
Increases maximum hitpoints and hitpoint regeneration out of combat.
  
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====Mastery====
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{|class="skills" width="90%" cellspacing="0"
* Increases Hitpoint Regeneration rate during combat by converting all your out-of-combat hitpoint regeneration into in-combat hitpoint regeneration.
 
  
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|-class="skillsth" align="center"
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|width="140px" align="left"| Skill level
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|1||10||20||30||40||50||60||70||74||style="color:#ffffff;"|75||80||90||100||110||120||130||140||155||170||185||200
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|-align="center"
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|class="skillslc" align="left"|Hit Points +:
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|70||703||1406||2109||2813||3516||4219||4923||5204||'''5274'''||5696||6329||7033||7736||8439||9143||9846||10901||11956||13011||14066
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|-align="center"
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|class="skillslc" align="left"|HP Regeneration  +%:
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|0.2%||2.8%||5.6%||8.4%||11.3%||14.1%||16.9%||19.8%||20.9%||'''21.2%'''||22.9%||25.4%||28.2%||31.1%||33.9%||36.7%||39.6%||43.8%||48.1%||52.3%||56.5%
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|}
  
====Properties====
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==[[Sacred 2:Skill Mastery|Mastery]]==
* ...
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* Increases Hitpoint Regeneration rate during combat by converting all your out-of-combat hitpoint regeneration into in-combat hitpoint regeneration.
  
 
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==Breakpoints==
====Breakpoints====
 
 
* The Hitpoint bonus depends on character level. It increases at every level-up.
 
* The Hitpoint bonus depends on character level. It increases at every level-up.
  
 
* The Hitpoint Regeneration bonus depends on character level and [[Sacred 2:Character Class|character class]] as well as [[Sacred 2:Skills|skill]] lvl. It decreases at each level-up.
 
* The Hitpoint Regeneration bonus depends on character level and [[Sacred 2:Character Class|character class]] as well as [[Sacred 2:Skills|skill]] lvl. It decreases at each level-up.
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==Notes==
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* The attribute "vitality" and "constitution" skill offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.
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* The table is based on Inquisitor
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===See Also===
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----
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*[[Sacred 2:Skills|Skills]]
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*[[Sacred 2:Combat Arts|Combat Arts]]
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*[[Sacred 2:Items|Items]]
 +
*[[Sacred 2:Item Modifiers|Item Modifiers]]
 +
*[[Sacred 2:Sacred 2 Player Contributed Guides|Player Contributed Guides]]

Latest revision as of 19:35, 10 October 2014


constitution.gif Constitution

Increases maximum hitpoints and hitpoint regeneration out of combat.


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Hit Points +: 70 703 1406 2109 2813 3516 4219 4923 5204 5274 5696 6329 7033 7736 8439 9143 9846 10901 11956 13011 14066
HP Regeneration +%: 0.2% 2.8% 5.6% 8.4% 11.3% 14.1% 16.9% 19.8% 20.9% 21.2% 22.9% 25.4% 28.2% 31.1% 33.9% 36.7% 39.6% 43.8% 48.1% 52.3% 56.5%

Mastery

  • Increases Hitpoint Regeneration rate during combat by converting all your out-of-combat hitpoint regeneration into in-combat hitpoint regeneration.

Breakpoints

  • The Hitpoint bonus depends on character level. It increases at every level-up.
  • The Hitpoint Regeneration bonus depends on character level and character class as well as skill lvl. It decreases at each level-up.

Notes

  • The attribute "vitality" and "constitution" skill offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.
  • The table is based on Inquisitor

See Also