Difference between revisions of "Sacred 2:Du'Rach Commander Harrad'smit"

From SacredWiki
Jump to navigation Jump to search
Line 27: Line 27:
 
* Has a contingent of Elite Personal Guards near him but can be easily lured away from them to fight him alone.
 
* Has a contingent of Elite Personal Guards near him but can be easily lured away from them to fight him alone.
  
[[Category:Sacred 2 Enemies in Ancaria|G]]
+
[[Category:Sacred 2 Enemies in Ancaria|D]]
[[Category:Sacred 2 Bosses|G]]
+
[[Category:Sacred 2 Bosses|D]]

Revision as of 17:48, 13 July 2023

Was present in the vanilla game files but never used in-game. Some mods like Enhanced Edition or Purist Fixpack restore him as a boss of the side quest Take the Initiative.

Damage Done:

Weak against:

  • Nothing in particular

Immune to:


Quests

Notes

  • Has 0 Ice armor, but 100% Ice damage mitigation. Can't be damaged by Ice without means of penetrating the immunity like for example Mastered Ancient Magic.
  • Can cast an Ice projectile, Poison cloud and has a teleport that most Sand People use.
  • Regular attacks do Physical and Magic damage.
  • Has a contingent of Elite Personal Guards near him but can be easily lured away from them to fight him alone.