Sacred 2:ImMorTel

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Revision as of 21:40, 29 January 2012 by Flix (talk | contribs) (New page: {{CPcontent}} __NOTOC__ {| |VALIGN="top" WIDTH=82%"| == Technical Data == <u>Class:</u> '''All''' <u>Set name:</u> '''ImMorTel''' <u>Set item names:</u> * Im [[Sacred 2:Sigils and G...)
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Technical Data

Class: All

Set name: ImMorTel

Set item names:

Armor Resistances:

Item Modifiers

Bonus to Skills

The set bonuses

Immortelset.jpg


These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum (lvl. 125) Niobium
Survival Bonus 3 +26.3 %


Set Item Drop Levels

Sigils spawn every 3 levels.

Immortel.jpg