Difference between revisions of "Sacred 2:Instill Belief"

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== See Also==
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*[[Sacred 2:Seraphim|Seraphim]]
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*[[Sacred 2:Combat Arts|Combat Arts]]
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*[[Sacred 2:Skills|Skills]]
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*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Seraphim Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Seraphim Combat Arts]]

Revision as of 14:57, 1 March 2011

Sera_8.gif Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies.

Aspect

Sera_AspS_02.png - Celestial Magic

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Strong Voice - Increase the area of effect. (100% increase from base value, but no additional increase per CA level)
  • Elocution - Increases the chance to convert at least two opponents. (104.7% increase)

MODicons_10.gif Silver
  • Sinner - At least one opponent will attack the converted target. (100% chance)
  • Preacher - Decreases the regeneration time of Instill Belief. (50% + 0.5% per CA level decrease)

MODicons_08.gif Gold
  • Blessing - Restores health of freshly converted targets. (30% + 0.2% per CA level of max health healed)
  • Fanatic - Increases the Attack speed of converted targets. (20% increase)

Skills

The following skills will affect this combat art:

  • Celestial Magic Lore - improves combat art casting speed
  • Celestial Magic Focus - improves regeneration time and increases the maximum combat art level
  • Concentration - directly reduces regeneration time for this skill
  • ...
  • ...

Usage Strategies

Note that converted enemies cannot be attacked, and do not follow the character. When using this spell to aid mass killing, it may be more practical to simply finish non-converted enemies and move on to another group, rather than wait out the duration of Instill Belief.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart



See Also