Difference between revisions of "Sacred 2:Insuring the Insurance"

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== Quick Walkthrough ==
 
== Quick Walkthrough ==
* Talk to the Secretary of the United Undertakers 'Daisypushers'
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* Talk to the [[Sacred 2:Secretary of the United Undertakers 'Daisypushers'|Secretary of the United Undertakers 'Daisypushers']].
* Go to the Tomb near the [[Sacred 2:Sea of Heavens|Sea of Heavens]]
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* Go to the tomb near the [[Sacred 2:Sea of Heavens|Sea of Heavens]].
* Eliminate the 8 undead in the tomb
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* Eliminate the 8 [[Sacred 2:Undead|Undead]] inside the tomb.
* Talk to the Secretary of the United Undertakers 'Daisypushers'
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* Talk to the [[Sacred 2:Secretary of the United Undertakers 'Daisypushers'|Secretary of the United Undertakers 'Daisypushers']].
  
  
  
 
== Detailed Walkthrough ==
 
== Detailed Walkthrough ==
Talk to the Secretary to learn that some undead have managed to enter an ‘anti-undead’ insured tomb.<br>
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Talk to the [[Sacred 2:Secretary of the United Undertakers 'Daisypushers'|Secretary]] to learn that some [[Sacred 2:Undead|Undead]] have managed to enter an ‘anti-undead’ insured tomb.
[http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsurancea.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsurancea.jpg]<br>   
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The tomb is out near the Sea of Heavens (a small, horseshoe shaped lake Southeast of Thylysium), but actually finding the path into the area can be the hardest part of this quest if you haven’t been there before.  The ‘easiest’ route if you’ve never been there before is to travel to the very South of Thylysium (next to the army camp) and then follow the paved track that runs East through the Southern part of the slums (not the dirt track that turns South into the docks). When the path turns North up a hill (and through a pool of water) you should continue East past a small pool of water.  Follow the faint dirt track up the hill and then North/Northeast until it comes to an apparent end on a small rise with a couple of boulders.  Now head directly South from here and you will find a wide dirt track that leads between the hills.  Follow this to reach the Sea of Heavens area.<br>
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[http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsurancea.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsurancea.jpg]
[http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsurancewt1.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsurancewt1.jpg]  [http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsurancewt2.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsurancewt2.jpg]<br>
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<br>   
There is a Temple of the Gods on the island-like piece of land in the middle of the lake, but the tombs you want for this quest are on the North side of the lake.  Head North, watching out for wild boar and undead, and head into the tomb.  Inside the tomb are a mix of scarabs, traps and undead; fire weapons work well against the undead, but scarabs have decent armour against fire, so you might want to take a weapon that deals magic damage instead, since ghouls have poison and ice armour.  Poison defence is useful against the traps if you have trouble seeing them.<br>
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The tomb is out near the [[Sacred 2:Sea of Heavens|Sea of Heavens]] (a small, horseshoe shaped lake southeast of Thylysium).  Actually finding the path into the area can be the hardest part of this quest if you haven’t been there before.  The ‘easiest’ route if you’ve never been there before is to travel to the very south of Thylysium (next to the army camp) and then follow the paved track that runs east through the southern part of the slums (not the dirt track that turns south into the docks). If you reach the blacksmith you have gone too far. When the path turns north up a hill (and through a pool of water) you should continue east past a small pool of water.  Follow the faint dirt track up the hill and then north/northeast until it comes to an apparent end on a small rise with a couple of boulders.  Now head directly south from here and you will find a wide dirt track that leads between the hills.  Follow this to reach the Sea of Heavens area.
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[http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsurancewt1.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsurancewt1.jpg]  [http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsurancewt2.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsurancewt2.jpg]
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<br>
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There is a [[Sacred 2:Temple of the Gods|Temple of the Gods]] on the island-like piece of land in the middle of the lake, but the tomb you want for this quest is on the north side of the lake.  Head north, watching out for [[Sacred 2:Wild Boar|Wild Boars]] and [[Sacred 2:Undead Legionnaire|Undead Legionnaire]] along with a [[Sacred 2:Brown Bear|Bear]] or two, and head into the tomb.  Inside the tomb are a mix of [[Sacred 2:Scarab|Scarabs]], [[Sacred 2:Traps|Traps]], [[Sacred 2:Ghoul|Ghouls]] and [[Sacred 2:Zombie|Zombies]]; fire weapons work well against the [[Sacred 2:Undead|Undead]], but [[Sacred 2:Scarab|Scarabs]] have decent armour against fire, so you might want to take a weapon that deals magic damage instead, since [[Sacred 2:Ghoul|Ghouls]] have poison and ice armour.  There are Poison defence is useful against the traps if you have trouble seeing them.
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[http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsurancewt3.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsurancewt3.jpg]<br>
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsurancewt3.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsurancewt3.jpg]<br>
There are a total of 8 zombies and ghouls to eliminate from the tomb.  Once they are dead return to the Secretary for your reward.<br>
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There are a total of 8 [[Sacred 2:Zombie|Zombies]] and [[Sacred 2:Ghoul|Ghouls]] to eliminate from the tomb.  Once they are dead return to the Secretary for your reward.
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[http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsuranceb.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsuranceb.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/sacred2InsuringTheInsuranceb.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Chapter01/Insuring%20the%20Insurance/th_sacred2InsuringTheInsuranceb.jpg]
  

Revision as of 23:51, 17 January 2011